Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
gekko k
Grundstein Automation Property of Negative-Impact
27
|
Posted - 2015.02.09 23:38:00 -
[1] - Quote
Scouts have a variety of one hit kill weapons to choose from. Can we speed up the turning rate now?
It remember hearing that turn rate was slowed to make the game fair to scouts. That seems to be a moot point since they OHK people all of the time.
Additionally, there is a trend of slowing maneuvering to the point that there will no longer be any skill whatsoever in gunfights. This will lead to people hiding behind massive amounts of HP (as there is already a trend toward that as well). |
Nocturnal Soul
Primordial Threat
5277
|
Posted - 2015.02.09 23:45:00 -
[2] - Quote
No
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
|
Mejt0
Dead Man's Game RUST415
833
|
Posted - 2015.02.10 00:03:00 -
[3] - Quote
People shouldn't backpedal faster than i move forward. Here's your answer.
Ps. turning speed is high enough. What do you want? Instant turn around button?
Loyal to State.
> Gallus in suo sterquilinio plurimum potest - the rooster can do plenty in his own dungheap
|
LUGMOS
Corrosive Synergy
2000
|
Posted - 2015.02.10 00:03:00 -
[4] - Quote
Quit making **** posts... They are 100, well, ****.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
|
Edau Skir2
Mithril Forge E-R-A
424
|
Posted - 2015.02.10 00:04:00 -
[5] - Quote
Oh god, you're that guy who has his sensitivity to maximum on every fps ever. Know what that's called?
Noob mode.
Resident pasty smasher
|
gekko k
Grundstein Automation Property of Negative-Impact
27
|
Posted - 2015.02.10 00:09:00 -
[6] - Quote
Edau Skir2 wrote:Oh god, you're that guy who has his sensitivity to maximum on every fps ever. Know what that's called?
Noob mode.
Why is utilizing mobility noob mode? |
Joseph Ridgeson
WarRavens Capital Punishment.
3230
|
Posted - 2015.02.10 00:14:00 -
[7] - Quote
I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
|
LT SHANKS
You In The Nutz
5045
|
Posted - 2015.02.10 00:18:00 -
[8] - Quote
If OP is not trolling, as evinced by his/her other posts, then he or she needs to git gud.
You're a bad player. Admit it already. I've admitted that I suck balls at this game, yet I don't complain. |
Bahirae Serugiusu
Vendetta Reactionary Force
506
|
Posted - 2015.02.10 00:18:00 -
[9] - Quote
Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando.
The State will always survive.
|
Stupid Blueberry
State of Purgatory General Tso's Alliance
1004
|
Posted - 2015.02.10 00:26:00 -
[10] - Quote
Heavies still turn too fast
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
Blueberry smokin' that crack y'all
|
|
One Eyed King
nos nothi
7733
|
Posted - 2015.02.10 00:28:00 -
[11] - Quote
Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Shotguns are only OHK on low HP suits, not all suits.
NKs and REs are the only weapons that can really OHK all but the most tanked suits.
If Scouts were still a problem, I think that would be one thing, but they have been nerfed enough that they are no longer a go-to FotM class.
It is because of that reason that there is no need to buff turn speed.
Just because something kills you does not mean its OP. In fact, Rattati stated that Knifers have been hit hard by the changes and he is looking at backpedal speed and Myofibril changes as a result.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
LUGMOS
Corrosive Synergy
2001
|
Posted - 2015.02.10 00:29:00 -
[12] - Quote
Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Or Quafe Assault
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
|
Bahirae Serugiusu
Vendetta Reactionary Force
506
|
Posted - 2015.02.10 00:30:00 -
[13] - Quote
One Eyed King wrote:Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Shotguns are only OHK on low HP suits, not all suits. NKs and REs are the only weapons that can really OHK all but the most tanked suits. If Scouts were still a problem, I think that would be one thing, but they have been nerfed enough that they are no longer a go-to FotM class. It is because of that reason that there is no need to buff turn speed. Just because something kills you does not mean its OP. In fact, Rattati stated that Knifers have been hit hard by the changes and he is looking at backpedal speed and Myofibril changes as a result. To bad still most the suits I see are still scouts.
The State will always survive.
|
LT SHANKS
You In The Nutz
5050
|
Posted - 2015.02.10 00:35:00 -
[14] - Quote
Bahirae Serugiusu wrote:To bad still most the suits I see are still scouts. Strange. I've been seeing more MinAssaults and Heavies. Even stranger is the influx of Commandos... |
Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1885
|
Posted - 2015.02.10 00:38:00 -
[15] - Quote
Bahirae Serugiusu wrote:[quote=One Eyed King][quote=Bahirae Serugiusu][quote=Joseph Ridgeson To bad still most the suits I see are still scouts.
Those are some bad scouts then, and they should feel bad.
I want to punch.
|
Joseph Ridgeson
WarRavens Capital Punishment.
3232
|
Posted - 2015.02.10 00:38:00 -
[16] - Quote
Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Again, it seems his complaint are with these weapons rather than the Scout. My point is that his premise that "turn speed needs to increase because Scouts can One Hit Kill" doesn't quite work because the weapons that One Hit Kill can be used by most everyone.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
|
LUGMOS
Corrosive Synergy
2001
|
Posted - 2015.02.10 00:38:00 -
[17] - Quote
LT SHANKS wrote:Bahirae Serugiusu wrote:To bad still most the suits I see are still scouts. Strange. I've been seeing more MinAssaults and Heavies. Even stranger is the influx of Commandos... This. By far...
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
|
One Eyed King
nos nothi
7736
|
Posted - 2015.02.10 00:39:00 -
[18] - Quote
Bahirae Serugiusu wrote:One Eyed King wrote:Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Shotguns are only OHK on low HP suits, not all suits. NKs and REs are the only weapons that can really OHK all but the most tanked suits. If Scouts were still a problem, I think that would be one thing, but they have been nerfed enough that they are no longer a go-to FotM class. It is because of that reason that there is no need to buff turn speed. Just because something kills you does not mean its OP. In fact, Rattati stated that Knifers have been hit hard by the changes and he is looking at backpedal speed and Myofibril changes as a result. To bad still most the suits I see are still scouts. I see lots more assaults and heavies.
From what I have seen discussed about suit purchases, assaults are more numerous than scouts. In fact, that is the intention of CCP, for Assaults to be the most widely used suit in the game (but not by too great a margin).
According to Rattati's stats, NKs are not a problem.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Timtron Victory
Horizons' Edge
327
|
Posted - 2015.02.10 00:53:00 -
[19] - Quote
You can use NKs on your avy. I have been killed by a heavy with a nova knife haha
ISK Weekly Lottery
Proud Christian
Jesus Loves You
|
gekko k
Grundstein Automation Property of Negative-Impact
27
|
Posted - 2015.02.10 01:51:00 -
[20] - Quote
Joseph Ridgeson wrote:Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Again, it seems his complaint are with these weapons rather than the Scout. My point is that his premise that "turn speed needs to increase because Scouts can One Hit Kill" doesn't quite work because the weapons that One Hit Kill can be used by most everyone.
I want a faster turn rate. We originally had a faster turn rate. It was reduced because people said that it wasn't fair to scouts or something along those lines. It appears to me that the argument for a reduced turn rate is moot, so can we increase turn rate? |
|
One Eyed King
nos nothi
7738
|
Posted - 2015.02.10 01:58:00 -
[21] - Quote
gekko k wrote: I want a faster turn rate. We originally had a faster turn rate. It was reduced because people said that it wasn't fair to scouts or something along those lines. It appears to me that the argument for a reduced turn rate is moot, so can we increase turn rate?
If scouts are in a good place right now, why should CCP diminish that by returning faster turn rates back to the game?
Just because you want something doesn't mean it is for the betterment of the game.
If you think this is a real need, you need to better express your reasons for it, and give some valid reasons.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
gekko k
Grundstein Automation Property of Negative-Impact
27
|
Posted - 2015.02.10 02:07:00 -
[22] - Quote
One Eyed King wrote:gekko k wrote: I want a faster turn rate. We originally had a faster turn rate. It was reduced because people said that it wasn't fair to scouts or something along those lines. It appears to me that the argument for a reduced turn rate is moot, so can we increase turn rate?
If scouts are in a good place right now, why should CCP diminish that by returning faster turn rates back to the game? Just because you want something doesn't mean it is for the betterment of the game. If you think this is a real need, you need to better express your reasons for it, and give some valid reasons.
1. The game is quite boring with a turn rate that is 1/3 that of other FPS games. 2. Doing a 180 takes an unrealistically long time. 180 turns are important to get out of the open and return to cover. 3. A lot of cqc requires turning toward opponents, such as when you are attacking up hill and a scout comes flying out of nowhere and jumps over your head while doing a 180 turn. After lag + human response time, a low HP avatar will have already been killed by a shotgun after turning only about 30 degrees. 4. Given the short TTK, players need to be able to quickly react to surprising situations. Otherwise all surprising situations will result in death, which removes quick response thinking from the game entirely, and replaces it with eye rolling.
|
Imp Smash
Molon Labe. General Tso's Alliance
668
|
Posted - 2015.02.10 02:13:00 -
[23] - Quote
One Eyed King wrote:Bahirae Serugiusu wrote:One Eyed King wrote:Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Shotguns are only OHK on low HP suits, not all suits. NKs and REs are the only weapons that can really OHK all but the most tanked suits. If Scouts were still a problem, I think that would be one thing, but they have been nerfed enough that they are no longer a go-to FotM class. It is because of that reason that there is no need to buff turn speed. Just because something kills you does not mean its OP. In fact, Rattati stated that Knifers have been hit hard by the changes and he is looking at backpedal speed and Myofibril changes as a result. To bad still most the suits I see are still scouts. I see lots more assaults and heavies. From what I have seen discussed about suit purchases, assaults are more numerous than scouts. In fact, that is the intention of CCP, for Assaults to be the most widely used suit in the game (but not by too great a margin). According to Rattati's stats, NKs are not a problem.
Heavy spam hasn't changed. It's about the same and directly related to which map socket appears.
Scout spam hasn't changed either. Most of the top of the killboards are scouts -- because while scout ewar was nerfed -- their ability to break hit detection was not - allowing them to still kill toe to toe.
Commandos are more common now. Min Assault has taken a HUGE jump up. |
Mejt0
Dead Man's Game RUST415
835
|
Posted - 2015.02.10 06:47:00 -
[24] - Quote
Bahirae Serugiusu wrote:One Eyed King wrote:Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Shotguns are only OHK on low HP suits, not all suits. NKs and REs are the only weapons that can really OHK all but the most tanked suits. If Scouts were still a problem, I think that would be one thing, but they have been nerfed enough that they are no longer a go-to FotM class. It is because of that reason that there is no need to buff turn speed. Just because something kills you does not mean its OP. In fact, Rattati stated that Knifers have been hit hard by the changes and he is looking at backpedal speed and Myofibril changes as a result. To bad still most the suits I see are still scouts.
That's what i see. 3 out of 5 assaults in battle are minmatars. 6 heavies [commandos and sents], few logis, one tanker and 2-3scouts only.
Loyal to State.
> Gallus in suo sterquilinio plurimum potest - the rooster can do plenty in his own dungheap
|
KA24DERT
TeamPlayers Negative-Feedback
1001
|
Posted - 2015.02.10 07:21:00 -
[25] - Quote
gekko k wrote:One Eyed King wrote:gekko k wrote: I want a faster turn rate. We originally had a faster turn rate. It was reduced because people said that it wasn't fair to scouts or something along those lines. It appears to me that the argument for a reduced turn rate is moot, so can we increase turn rate?
If scouts are in a good place right now, why should CCP diminish that by returning faster turn rates back to the game? Just because you want something doesn't mean it is for the betterment of the game. If you think this is a real need, you need to better express your reasons for it, and give some valid reasons. 1. The game is quite boring with a turn rate that is 1/3 that of other FPS games. 2. Doing a 180 takes an unrealistically long time. 180 turns are important to get out of the open and return to cover. 3. A lot of cqc requires turning toward opponents, such as when you are attacking up hill and a scout comes flying out of nowhere and jumps over your head while doing a 180 turn. After lag + human response time, a low HP avatar will have already been killed by a shotgun after turning only about 30 degrees. 4. Given the short TTK, players need to be able to quickly react to surprising situations. Otherwise all surprising situations will result in death, which removes quick response thinking from the game entirely, and replaces it with eye rolling.
Quote for truth. Your points are valid and everyone who disagrees with a turn speed buff is a mouth breathing idiot.
Seriously, I think if I just block everyone in this thread that doesn't want a turn speed buff, my forum reading experience will improve 1000%
How can you brain dead fools defend the current turn speed when even BORDERLANDS lets you turn faster.
BAN ADVANCED GEAR FROM PUBS | Mass Driver Advocate
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
2375
|
Posted - 2015.02.10 07:43:00 -
[26] - Quote
Bahirae Serugiusu wrote:Joseph Ridgeson wrote:I wasn't aware that weapons such as the Plasma Cannon and Shotgun, which I assume you are referring to with One Hit Kill weapons, were Scout only. Nope he's referring to Nova Knives, Shotguns and Remote Explosives. Only suit hipster enough to use a Plasma Cannon is Gallente Commando. Amarr Logis were Plasma Cannon users before Plasma Cannons were cool.
Home at Last <3
|
PARKOUR PRACTIONER
G0DS AM0NG MEN General Tso's Alliance
2526
|
Posted - 2015.02.10 07:51:00 -
[27] - Quote
kekekekeke.....
Recon is an Art
Anything you can do a NINJA can do better
Seijuro Shin of Dust
|
Buwaro Draemon
WarRavens Capital Punishment.
985
|
Posted - 2015.02.10 08:51:00 -
[28] - Quote
Are we playing the same game? I was in a match where I sneaked up behind a Heavy and shoot him only to have the heavy insta turn and mow me down.
Changes to Damage mods!
|
iKILLu osborne
Dead Man's Game RUST415
669
|
Posted - 2015.02.10 09:08:00 -
[29] - Quote
i have no trouble turning on scouts..............but of course i sprint forward, jump then turn..........
(n`-´)+Æ;;; shotgun blast yo ASs
_/ \
|
Jason Pearson
Legio DXIV
4376
|
Posted - 2015.02.10 10:32:00 -
[30] - Quote
And there I was at 0 sensitivity thinking I'm still turning too fast, woops. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |