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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Frame
C C P C C P Alliance
5393
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Posted - 2015.02.02 05:15:00 -
[1] - Quote
DUST 514 Warlords 1.0 has been successfully deployed!
Please provide general feedback in this thread once you update your DUST 514 client.
For issues on the Warlords 1.0, please use this thread.
Thank you!
CCP Frame
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Kaze Eyrou
DUST University Ivy League
1890
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Posted - 2015.02.03 12:10:00 -
[2] - Quote
Time to squash some bugs!
CB Vet // Logi Bro // @KazeEyrou
Kaze's Helpful Links
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Wilhelm Klingspor
DUST University Ivy League
611
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Posted - 2015.02.03 12:12:00 -
[3] - Quote
Hey CCP,
Thanks for the spaceship.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Aeon Amadi
Chimera Core
8262
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Posted - 2015.02.03 12:55:00 -
[4] - Quote
Mass Drivers fire invisible rounds. VIDEO: http://youtu.be/fS90VnUZZt4
EDIT: Also, guys, here's a link to the AIV Trello Board so you can see if an issue is already known. New issues from Warlords 1.0 will be marked with the Teal color label.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Wilhelm Klingspor
DUST University Ivy League
613
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Posted - 2015.02.03 14:04:00 -
[5] - Quote
Hey, pssst...
The moving stars in the background just screams potential monetization.
Just steal a couple of skybox artworks from the EVE guys when they are off to lunch.
would be cool to cycle these backgrounds every now and then and also gives it a "moving spaceship" kinda feel.
Also, where is the button for lightspeed?
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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THUNDERGROOVE
Fatal Absolution
1399
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Posted - 2015.02.03 14:38:00 -
[6] - Quote
Played a few matches. Was alright. No real complaints, I guess.
I'm the Rayman of uplinks.
21 day EVE trial.
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Isa Lucifer
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
153
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Posted - 2015.02.03 14:50:00 -
[7] - Quote
THUNDERGROOVE wrote:Played a few matches. Was alright. No real complaints, I guess.
Its either perfect and the best game ever, or a failiure. Theres no "alright".
Amarr Victor
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2647
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Posted - 2015.02.03 15:08:00 -
[8] - Quote
http://i.imgur.com/UNoU2en.jpg
Remove that.... really. Just remove it please. It's just an obvious cashgrab and I feel like I'm playing a mobile game. Not that a 2 hour cooldown is that bad (I hope it stays at 2 hours) but it just makes it feel extremely weird. Especially because you can pay to remove the CD. If you want a CD ok. But don't let people pay to remove it.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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pumping up
Crux Special Tasks Group Gallente Federation
129
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Posted - 2015.02.03 15:18:00 -
[9] - Quote
600-800 aur per key and you get skillbooks.... The rewards are often just not nearly worth that price.
Help me gain the C-II Dropsuit
Pilot & Saboteur
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Foundation Seldon
Heaven's Lost Property
833
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Posted - 2015.02.03 15:24:00 -
[10] - Quote
Im finding it kind of jarring that every new feature added to the game has some monetized component. I don't like feeling like I'm being treated like a piggie bank and I dislike the methods we've seen of late that seem geared towards spearing the "Whales" of the F2P market.
Daily Missions still need some revisions currently ... . There are objectives for Vehicle Kill assists but not Vehicle Kills. A revised version of this mission would tally both to the completion of said mission.
. I really dislike that there are Daily Missions that can only be completed by Aurum. Please address this at some point.
The little quality of life improvements are appreciated though, more people are spawning in mobile CRUs in Dropships, the return of "Restock To" which was the method of Restocking back in closed beta will be saving me tons of ISK, and Im glad I can finally turn off auto inertial damp. Salvage is inherently more interesting too, I got 20 Amarr Medium ... assault things as well as crazy looking actual scrap metal looking things too.
As for Warbarges, the core component of this patch, there's not much to say as its going to be taking weeks to get to the point where we've tested out all the various components and gauged their overall effect on the game. But in their current state they don't seem like much of a game changer.
*Patiently waits for Destroyer / Ultra HAVs in 1.1 and reintroduction of LLAVs at some later date*
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shaman oga
Dead Man's Game
3953
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Posted - 2015.02.03 17:57:00 -
[11] - Quote
Most of my suits seems to be slower than usual, especially min scout.
Swaglords 1.0 [smiley face]
Minmatar omni-merc
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All Gucci
T.H.I.R.D R.O.C.K General Tso's Alliance
179
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Posted - 2015.02.03 18:23:00 -
[12] - Quote
shaman oga wrote:Most of my suits seems to be slower than usual, especially min scout. someones feeling paranoid... scared that your Fotm will get nerfed?
Director / Slayer / Emperor
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Slave of MORTE
Eyniletti Rangers Minmatar Republic
237
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Posted - 2015.02.03 18:33:00 -
[13] - Quote
Aikuchi Tomaru wrote:http://i.imgur.com/UNoU2en.jpg
Remove that.... really. Just remove it please. It's just an obvious cashgrab and I feel like I'm playing a mobile game. Not that a 2 hour cooldown is that bad (I hope it stays at 2 hours) but it just makes it feel extremely weird. Especially because you can pay to remove the CD. If you want a CD ok. But don't let people pay to remove it. Cool downs go over a week with 20k components to cancel
Yet another slave of Mortedeamor
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shaman oga
Dead Man's Game
3953
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Posted - 2015.02.03 18:41:00 -
[14] - Quote
All Gucci wrote:shaman oga wrote:Most of my suits seems to be slower than usual, especially min scout. someones feeling paranoid... scared that your Fotm will get nerfed? Considering i have all minnie suits... I was simply stating a fact, maybe it's just me.
Swaglords 1.0 [smiley face]
Minmatar omni-merc
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God Almighty 666
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
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Posted - 2015.02.03 19:26:00 -
[15] - Quote
i have an issue what the hell happend to all my bonus sp i cant earn the decryptor keys because cant earn the skill points only earning 1500 a match now
Long Live D.A.R.K LEGION
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
6944
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Posted - 2015.02.03 20:19:00 -
[16] - Quote
Quafe logi suits still missing
Quafe commandos still missing
Mcru still requires clone termination.
Controls still the worst part of the game.
That being said, im looking forward to seeing how the warbarge plays out.
I would recommed making a 100 component bundle on market. Buying 100 at a time with the 8000 aur ive been sitting on for a few months was a needless pain in the ass.
AV
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Arkena Wyrnspire
Fatal Absolution
21597
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Posted - 2015.02.03 20:37:00 -
[17] - Quote
General feedback, hmmm.
Far too AUR focused. Every notable patchnote is AUR focused. There are ads splashed over all the new features, as well.
Vote 'Keshava' for a new Gallente vehicle name!
Gallente Guide to DUST
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Thor Odinson42
Molon Labe. General Tso's Alliance
5917
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Posted - 2015.02.03 20:44:00 -
[18] - Quote
There's so much stuff to spend AUR on besides the BPCs.
It would be easier to stomach if the ISK payouts were higher. Give the fodder the opportunity to die in something more fancy than a BPO or STD gear.
I'm selling Templar Codes. 2 of 5 remaining. 225 mil ISK. Message me in game.
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nyx titas
Kinsho Swords Caldari State
0
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Posted - 2015.02.03 21:49:00 -
[19] - Quote
Is it possible to increase the amount of Raven/Valor/Sver dropsuits. Example would be Raven Caldari C-I |
Kierkegaard Soren
Corrosive Synergy
682
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Posted - 2015.02.03 21:51:00 -
[20] - Quote
Feedback thus far:
-some features missing: toggled inertial dampeners. -ISK payouts are still pretty low. Not seeing much of this salvage that was touted. -warbage seems like a slow burner, but that's good. Less impressed with how components cannot be earned within battles, and only through facility output and Aurum purchases. If you want us to fight to build up our power bases, link the engine of that -the components- to our efforts within the game itself. It'll also make the warbage look a little less like a desperate cash grab ;) -nothing in game has really changed, it feels. Nothing worse, but nothing better.
All in all, a bit deflated to be honest. But I think it's got potential.
Dedicated Commando.
"He who can destroy a thing, controls a thing."
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Mejt0
Dead Man's Game RUST415
789
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Posted - 2015.02.03 22:01:00 -
[21] - Quote
Neocom > system operation > option > about.
We're officialy playing Dust 514, version : 1.10 warloads. There's a typo :).
Loyal to State. Led by Tibus Heth.
Not scared of death [like Admiral Yakiya Tobil-Toba].
Honour and Mission over money
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
2117
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Posted - 2015.02.03 22:01:00 -
[22] - Quote
Get rid of the 100 quantity limit for purchasing warbarge components. I have aurum I'm trying to burn through and it's a real chore.
"F*ck the polis" - Socrates
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Regis Blackbird
DUST University Ivy League
610
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Posted - 2015.02.03 22:06:00 -
[23] - Quote
Played a few games and sucked big time. Don't worry, it was me who sucked, and not the game (which was purring like a kitten).
For me the major thing was the "restock to". Thank god for that feature!!! I sure needed it today |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2651
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Posted - 2015.02.03 22:12:00 -
[24] - Quote
Kierkegaard Soren wrote:Feedback thus far:
-some features missing: toggled inertial dampeners. -ISK payouts are still pretty low. Not seeing much of this salvage that was touted. -warbage seems like a slow burner, but that's good. Less impressed with how components cannot be earned within battles, and only through facility output and Aurum purchases. If you want us to fight to build up our power bases, link the engine of that -the components- to our efforts within the game itself. It'll also make the warbage look a little less like a desperate cash grab ;) -nothing in game has really changed, it feels. Nothing worse, but nothing better.
All in all, a bit deflated to be honest. But I think it's got potential.
With the warbarges apparently being built from scrap and stuff according to lore... they should give us the possibility to salvage our assets for components.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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Kierkegaard Soren
Corrosive Synergy
682
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Posted - 2015.02.03 22:30:00 -
[25] - Quote
Aikuchi Tomaru wrote:Kierkegaard Soren wrote:Feedback thus far:
-some features missing: toggled inertial dampeners. -ISK payouts are still pretty low. Not seeing much of this salvage that was touted. -warbage seems like a slow burner, but that's good. Less impressed with how components cannot be earned within battles, and only through facility output and Aurum purchases. If you want us to fight to build up our power bases, link the engine of that -the components- to our efforts within the game itself. It'll also make the warbage look a little less like a desperate cash grab ;) -nothing in game has really changed, it feels. Nothing worse, but nothing better.
All in all, a bit deflated to be honest. But I think it's got potential. With the warbarges apparently being built from scrap and stuff according to lore... they should give us the possibility to salvage our assets for components.
Absolutely yes. I would love that.
Dedicated Commando.
"He who can destroy a thing, controls a thing."
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2653
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Posted - 2015.02.03 22:48:00 -
[26] - Quote
Kierkegaard Soren wrote:Aikuchi Tomaru wrote:Kierkegaard Soren wrote:Feedback thus far:
-some features missing: toggled inertial dampeners. -ISK payouts are still pretty low. Not seeing much of this salvage that was touted. -warbage seems like a slow burner, but that's good. Less impressed with how components cannot be earned within battles, and only through facility output and Aurum purchases. If you want us to fight to build up our power bases, link the engine of that -the components- to our efforts within the game itself. It'll also make the warbage look a little less like a desperate cash grab ;) -nothing in game has really changed, it feels. Nothing worse, but nothing better.
All in all, a bit deflated to be honest. But I think it's got potential. With the warbarges apparently being built from scrap and stuff according to lore... they should give us the possibility to salvage our assets for components. Absolutely yes. I would love that.
Unfortunately I actually don't see this happen, as the warbarge is obviously built around being a cashgrab. With us being able to salvage items for components there would be no reason to buy components for Aurum, when you can just buy items for ISK and salvage them. :/ Maybe they add components as a battle payout. So we can do at least something to get more without having to pay.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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bathtubist
Horizons' Edge
23
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Posted - 2015.02.04 00:44:00 -
[27] - Quote
Daily missions
Nuff said |
Alex-ZX
Valor Coalition Red Whines.
223
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Posted - 2015.02.04 00:46:00 -
[28] - Quote
1.-The warbarge is a good idea. 2.-I don't know if the drops rate of blue prints is like 1/5000 (as rare as a shiny Pok+¬mon... Old versions.) it should be way higher, I mean looks like everyone is being pis### off about that. I don't really mind. 3.-strongboxes still not that good I believe that when one is opening those things one really want to see an officer drop.. I wouldn't make it in that way but increasing the drop a little bit wouldn't be bad. 4.-the salvage components would be pretty good that in warlords 1.1 we can manufacture weapons instead of just selling them. 5.-Scotty still throwing me into almost finished battles. 6.-the restock to is pretty good. 7.-I didn't receive my 30 officer smgs. T-T. I can still waiting. :)
Keep up the good work. That thing of the warbarge properly worked could do a lot of interesting things.
Note: I don't really care about daily missions and keys a lot. If I'm able to get them in time to time I only ask for better salvage :)
*Alex's modified ZX-030 HMG
Luis' modified VC-107 CR
Alex's modified VC-107 SMG* Owner of this beasts
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
12012
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Posted - 2015.02.04 01:12:00 -
[29] - Quote
Nothing changed much, so to call this an expansion is pretty silly, like a bad PR marketing stunt.
There is no option to turn off auto-inertial dampening, at least that I can find.
I still hate the warbarges are not real content, but just another menu. I want something tangible I can experience by walking around in, or actively using. I understand there aren't development resources to do anything of substance beyond just lame menus, but doesn't make it any less painful to be told that you own an asset, and yet can't actively use that asset.
Quality of life changes are nice.
Support 'Keshava' for the new Gallente HAV name in honor of Cat Merc's cat which recently passed away.
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iKILLu osborne
Dead Man's Game RUST415
640
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Posted - 2015.02.04 01:20:00 -
[30] - Quote
rather disappointed, the warbarge is gonna take weeks if not months of grinding OOOPS i mean weeks if not months of waiting patiently twiddling our thumbs just to see any in-game benefit -_-
got my five keys today(didn't get nothing good) then i begrudgingly remembered i had a savant mission for a key...........so that was a slap to the face.
scotty seemed to take a nose dive to oblivion.
salvaged scraps are pointless besides selling them which proves more of a hassle than anything.(should just increased isk payout or allow them to be used for components.)
the new map is good
the "restock to" option is awesome, however it should replace the primary restock in battle ie try to redeploy, restock prompt comes up (thats should be "restock to")
pc changes yet to see.
the salvaged loaded suits is good
yet to see officer/quafe.
(n`-´)+Æ;;; shotgun blast yo ASs
_/ \
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