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Lazer Fo Cused
Shining Flame Amarr Empire
363
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Posted - 2015.01.07 13:40:00 -
[1] - Quote
1. They do, at least now and in the long run. Why? Because it would ultimately be a challenge.
2. It would make battles between vehicles and AV last longer which means more fun
3. It would give vehicles more of a place on the battlefield
4. I am a pilot and i think this is best for all the AV users in the game
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Mobius Wyvern
Sky-FIRE
5582
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Posted - 2015.01.07 13:44:00 -
[2] - Quote
Lazer Fo Cused wrote:1. They do, at least now and in the long run. Why? Because it would ultimately be a challenge.
2. It would make battles between vehicles and AV last longer which means more fun
3. It would give vehicles more of a place on the battlefield
4. I am a pilot and i think this is best for all the AV users in the game
i see what you did there
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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robin williams' ghost
whisky tango foxtrot sir
413
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Posted - 2015.01.07 13:44:00 -
[3] - Quote
No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here.
Robin Williams endorses this corp
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Mad Syringe
ReDust Inc.
432
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Posted - 2015.01.07 13:47:00 -
[4] - Quote
We had that already, when this game was called tank 514... nobody liked it, so it was dumped.
-1 bad troll... |
Buwaro Draemon
WarRavens Capital Punishment.
644
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Posted - 2015.01.07 13:48:00 -
[5] - Quote
robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this.
Don't be a hypocrite.
Changes to Damage mods!
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Mobius Wyvern
Sky-FIRE
5583
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Posted - 2015.01.07 13:51:00 -
[6] - Quote
Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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robin williams' ghost
whisky tango foxtrot sir
413
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Posted - 2015.01.07 13:52:00 -
[7] - Quote
Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this. Don't be a hypocrite. I also see assaults and commandos doing it. Why does everyone think scouts and heavies are the only ones who can slay?
Robin Williams endorses this corp
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Buwaro Draemon
WarRavens Capital Punishment.
644
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Posted - 2015.01.07 13:54:00 -
[8] - Quote
robin williams' ghost wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this. Don't be a hypocrite. I also see assaults and commandos doing it. Why does everyone think scouts and heavies are the only ones who can slay? More common than Assaulta and Commandoa. But Assaults are slowly making a comeback.
Changes to Damage mods!
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robin williams' ghost
whisky tango foxtrot sir
413
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Posted - 2015.01.07 13:56:00 -
[9] - Quote
Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf
Robin Williams endorses this corp
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robin williams' ghost
whisky tango foxtrot sir
413
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Posted - 2015.01.07 13:58:00 -
[10] - Quote
Buwaro Draemon wrote:robin williams' ghost wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this. Don't be a hypocrite. I also see assaults and commandos doing it. Why does everyone think scouts and heavies are the only ones who can slay? More common than Assaulta and Commandoa. But Assaults are slowly making a comeback. Guess you've never seen my minmando with a mass driver and a nasty rifle of some sorts. The only scouts that go 30/0 are the scrubby cal scouts and heavies are easy to kill if you don't rush em head on like a fool. Even if they have a logi.
Robin Williams endorses this corp
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Buwaro Draemon
WarRavens Capital Punishment.
644
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Posted - 2015.01.07 14:19:00 -
[11] - Quote
robin williams' ghost wrote:Buwaro Draemon wrote:robin williams' ghost wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this. Don't be a hypocrite. I also see assaults and commandos doing it. Why does everyone think scouts and heavies are the only ones who can slay? More common than Assaulta and Commandoa. But Assaults are slowly making a comeback. Guess you've never seen my minmando with a mass driver and a nasty rifle of some sorts. The only scouts that go 30/0 are the scrubby cal scouts and heavies are easy to kill if you don't rush em head on like a fool. Even if they have a logi. I have a Minmando. First suit I skilled into when 1.8 came along.
You are not seeing my point.
You are crying that you don't want tanks to be better on the field because they can go 30-0 when we have infantry doing the same thing. That is just hypocritical.
And don't bring the "Oh but I have to use a swarm which makes me weak against infantry" well guess what? Using a rifle will make you weak against a tank. Or if you want the best of both worlds run a Commando. Just know that you will be tad slower anda bit bigger.
Changes to Damage mods!
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WARxion ForDUST
G0DS AM0NG MEN General Tso's Alliance
294
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Posted - 2015.01.07 14:24:00 -
[12] - Quote
Lazer Fo Cused wrote:1. They do, at least now and in the long run. Why? Because it would ultimately be a challenge.
2. It would make battles between vehicles and AV last longer which means more fun
3. It would give vehicles more of a place on the battlefield
4. I am a pilot and i think this is best for all the AV users in the game
I'm a strong, independent Amarrian pro-ammatar lasersexual assaultkin AV user and I find this purely tankist statement offensive!
Yes, I'm that desperate...
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2361
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Posted - 2015.01.07 14:26:00 -
[13] - Quote
robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf Because English er, Takahiro tried "making a point" by posting on his alt.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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KING CHECKMATE
Opus Arcana Covert Intervention
6943
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Posted - 2015.01.07 14:36:00 -
[14] - Quote
''AV users do want a 50% damage nerf to all AV weapons ''
No we dont.
Playing as : Calscout + Amarr Assault
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John Demonsbane
Unorganized Ninja Infantry Tactics
5050
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Posted - 2015.01.07 14:39:00 -
[15] - Quote
Worked out better than I expected after reading the OP. 6/10.
(The godfather of tactical logistics)
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robin williams' ghost
whisky tango foxtrot sir
413
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Posted - 2015.01.07 14:42:00 -
[16] - Quote
Buwaro Draemon wrote:[quote=robin williams' ghost][quote=Buwaro
You are not seeing my point.
You are crying that you don't want tanks to be better on the field because they can go 30-0 when we have infantry doing the same thing. That is just hypocritical.
And don't bring the "Oh but I have to use a swarm which makes me weak against infantry" well guess what? Using a rifle will make you weak against a tank. Or if you want the best of both worlds run a Commando. Just know that you will be tad slower anda bit bigger. No, I can see your point, I just think you're full of ****. Too many people spam the hell out of tanks these days, especially in doms, to the point where the entire squad needs to focus on destroying the basterds (misspelled intentionally grammer naazis) anyways by that point the reds have hacked the point and the blueberries have retreated to the redline with their sniper starter fits and the match is lost. If tanks were limited on the field my opinion may change slightly but until then I firmly say no to nerfing any type of av weapon. As for the infantry who go 30/0 in a match, they are doing it without an armored box to hide in, so if they're skilled enough to do it, let em. Very few can pull that off consistently anyways, but if you nerf av, tanks will be doing it match after match after match, ah you get the idea. Btw I also skilled into proto minmando the day it was created and still use it daily. It's possibly my favorite suit.
Robin Williams endorses this corp
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Nonoriri ko
Onikanabo Brigade Caldari State
31
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Posted - 2015.01.07 14:52:00 -
[17] - Quote
All assault and regular drop ships need a fuel gage. This gage would deplete like ammo as you fly. You would need to visit a supply depot for fuel to refill. Why?
1. They do, at least now and in the long run. Why? Because it would ultimately be a challenge.
2. It would make battles between vehicles and AV last longer which means more fun
3. It would give vehicles more of a place on the battlefield
4. I am a pilot and i think this is best for all the AV users in the game
Fixed it for you, you were asking the wrong thing.
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Buwaro Draemon
WarRavens Capital Punishment.
644
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Posted - 2015.01.07 14:52:00 -
[18] - Quote
robin williams' ghost wrote:Buwaro Draemon wrote:[quote=robin williams' ghost][quote=Buwaro
You are not seeing my point.
You are crying that you don't want tanks to be better on the field because they can go 30-0 when we have infantry doing the same thing. That is just hypocritical.
And don't bring the "Oh but I have to use a swarm which makes me weak against infantry" well guess what? Using a rifle will make you weak against a tank. Or if you want the best of both worlds run a Commando. Just know that you will be tad slower anda bit bigger. No, I can see your point, I just think you're full of ****. Too many people spam the hell out of tanks these days, especially in doms, to the point where the entire squad needs to focus on destroying the basterds (misspelled intentionally grammer naazis) anyways by that point the reds have hacked the point and the blueberries have retreated to the redline with their sniper starter fits and the match is lost. If tanks were limited on the field my opinion may change slightly but until then I firmly say no to nerfing any type of av weapon. As for the infantry who go 30/0 in a match, they are doing it without an armored box to hide in, so if they're skilled enough to do it, let em. Very few can pull that off consistently anyways, but if you nerf av, tanks will be doing it match after match after match, ah you get the idea. Btw I also skilled into proto minmando the day it was created and still use it daily. It's possibly my favorite suit. And tanks that pull off 30/0 are not skilled? Have you not seen how many swams appear on the field at the first sight of tank? Yeah. Biased and hypocritical.
At least on infantry you can escape. Swarms chase you until they decide to hit a building or dunes.
And tank spam? Last time I saw more than 2 tanks per match was like a few weeks ago.
Changes to Damage mods!
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Bright Cloud
Namtar Elite Gallente Federation
746
|
Posted - 2015.01.07 14:52:00 -
[19] - Quote
the troll is strong in this one.
Bright is the opposite of dark! Who would have thought of that?!
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Bahirae Serugiusu
Vendetta Reactionary Force
458
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Posted - 2015.01.07 14:54:00 -
[20] - Quote
Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this all the time. Tanks? Not so much. Quit being a a coward and go chase that tank if you want it dead. Don't be a hypocrite. The difference is that Sentinels don't have over 2,000 armor and 1,000 shields.
The State will always survive.
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robin williams' ghost
whisky tango foxtrot sir
415
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Posted - 2015.01.07 15:21:00 -
[21] - Quote
Buwaro Draemon wrote:robin williams' ghost wrote:Buwaro Draemon wrote:[quote=robin williams' ghost][quote=Buwaro
You are not seeing my point.
You are crying that you don't want tanks to be better on the field because they can go 30-0 when we have infantry doing the same thing. That is just hypocritical.
And don't bring the "Oh but I have to use a swarm which makes me weak against infantry" well guess what? Using a rifle will make you weak against a tank. Or if you want the best of both worlds run a Commando. Just know that you will be tad slower anda bit bigger. No, I can see your point, I just think you're full of ****. Too many people spam the hell out of tanks these days, especially in doms, to the point where the entire squad needs to focus on destroying the basterds (misspelled intentionally grammer naazis) anyways by that point the reds have hacked the point and the blueberries have retreated to the redline with their sniper starter fits and the match is lost. If tanks were limited on the field my opinion may change slightly but until then I firmly say no to nerfing any type of av weapon. As for the infantry who go 30/0 in a match, they are doing it without an armored box to hide in, so if they're skilled enough to do it, let em. Very few can pull that off consistently anyways, but if you nerf av, tanks will be doing it match after match after match, ah you get the idea. Btw I also skilled into proto minmando the day it was created and still use it daily. It's possibly my favorite suit. And tanks that pull off 30/0 are not skilled? Have you not seen how many swams appear on the field at the first sight of tank? Yeah. Biased and hypocritical. At least on infantry you can escape. Swarms chase you until they decide to hit a building or dunes. And tank spam? Last time I saw more than 2 tanks per match was like a few weeks ago. If they go 30/0 in their current state they're skilled, Nerf av though, and every tom **** and Harry will be going 30/0 in their armored fortress. And if you haven't noticed the tank spam as of late you obviously haven't been playing.
Robin Williams endorses this corp
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Sgt Kirk
Fatal Absolution
9143
|
Posted - 2015.01.07 15:29:00 -
[22] - Quote
robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf What you just said applies to the plasma cannon as well plus all the factors that you have to account for with the plasma cannon.
Yeah, swarm is pretty easy. There's no denying that, absolutely no denying that, fire and forget and then you have another hit jn the mag....really???
Plasma Cannon will wreck shields but has a tough time against armor as it should.
Point is swarms are easy as **** especially for what they can do.
CCP holds the Caldari's hand so this doesn't happen again.
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Nothing Certain
Bioshock Rejects
1443
|
Posted - 2015.01.07 15:36:00 -
[23] - Quote
KING CHECKMATE wrote:''AV users do want a 50% damage nerf to all AV weapons ''
No we dont.
It's meant to be a troll. This is some tanker thinking his shiny toy got nerfed too hard because he think tanks should be invincible.
Because, that's why.
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RayRay James
Titans of Phoenix
879
|
Posted - 2015.01.07 15:40:00 -
[24] - Quote
WARxion ForDUST wrote: I'm a strong, independent Amarrian pro-ammatar lasersexual assaultkin AV user and I find this purely tankist statement offensive!
That's my trigger |
Nothing Certain
Bioshock Rejects
1443
|
Posted - 2015.01.07 15:43:00 -
[25] - Quote
You are not seeing my point.
You are crying that you don't want tanks to be better on the field because they can go 30-0 when we have infantry doing the same thing. That is just hypocritical.
And don't bring the "Oh but I have to use a swarm which makes me weak against infantry" well guess what? Using a rifle will make you weak against a tank. Or if you want the best of both worlds run a Commando. Just know that you will be tad slower anda bit bigger.[/quote] No, I can see your point, I just think you're full of ****. Too many people spam the hell out of tanks these days, especially in doms, to the point where the entire squad needs to focus on destroying the basterds (misspelled intentionally grammer naazis) anyways by that point the reds have hacked the point and the blueberries have retreated to the redline with their sniper starter fits and the match is lost. If tanks were limited on the field my opinion may change slightly but until then I firmly say no to nerfing any type of av weapon. As for the infantry who go 30/0 in a match, they are doing it without an armored box to hide in, so if they're skilled enough to do it, let em. Very few can pull that off consistently anyways, but if you nerf av, tanks will be doing it match after match after match, ah you get the idea. Btw I also skilled into proto minmando the day it was created and still use it daily. It's possibly my favorite suit.[/quote] And tanks that pull off 30/0 are not skilled? Have you not seen how many swams appear on the field at the first sight of tank? Yeah. Biased and hypocritical.
At least on infantry you can escape. Swarms chase you until they decide to hit a building or dunes.
And tank spam? Last time I saw more than 2 tanks per match was like a few weeks ago.[/quote] If they go 30/0 in their current state they're skilled, Nerf av though, and every tom **** and Harry will be going 30/0 in their armored fortress. And if you haven't noticed the tank spam as of late you obviously haven't been playing.[/quote]
I don't mind a tanker going 30/0, just like I don't mind any fit going 30/0 IF that is balanced by the same fit going 2/10 with other players. I don't see tankers going 2/10 and I don't see swarmers going 30/0. I think AV balance is pretty close, armor vehicles need a little buff, turrets could use a little tweak and there are some vehicle issues not related to AV that should happen, but tanker tears seem largely to be based on the idea that they should be the most powerful force on the field and not equal to any other player.
Because, that's why.
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Harpyja
Legio DXIV
2245
|
Posted - 2015.01.07 15:47:00 -
[26] - Quote
robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf I'm only going to say that I have some specialization into swarms on my alt and they do NOT require skill to use. It's total bs to say that they require timing to pull. You just shoot them as quickly as possible before the vehicle runs out of your range. There's nothig more to it.
"By His light, and His will"- The Scriptures, 12:32
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Mobius Wyvern
Sky-FIRE
5585
|
Posted - 2015.01.07 15:52:00 -
[27] - Quote
robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf I have Wyrkomi Swarms with Proficiency and run them on a Caldari Assault with Damage Mods.
I use them against pilots that I know by experience are very good at what they do, and no matter what they do they cannot evade them because they even fly outside of their supposed 400 meter max range.
Since the newest buffs to Swarm Launchers, I have never brought one into a match without getting several kills. They are easymode incarnate and require no ability on the part of the player using them.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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robin williams' ghost
whisky tango foxtrot sir
416
|
Posted - 2015.01.07 15:53:00 -
[28] - Quote
Harpyja wrote:robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf I'm only going to say that I have some specialization into swarms on my alt and they do NOT require skill to use. It's total bs to say that they require timing to pull. You just shoot them as quickly as possible before the vehicle runs out of your range. There's nothig more to it. You said it yourself, shoot till it runs away. I don't want it to run away I want it to die. Therefore you have to time your shots with another av player Now, if you nerf them, especially by an absurd 50 percent swarms will be utterly useless
Robin Williams endorses this corp
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2361
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Posted - 2015.01.07 15:59:00 -
[29] - Quote
Harpyja wrote:robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf I'm only going to say that I have some specialization into swarms on my alt and they do NOT require skill to use. It's total bs to say that they require timing to pull. You just shoot them as quickly as possible before the vehicle runs out of your range. There's nothig more to it. Yes, there are times where it can be this easy, though not every time will it be this easy.
If the guy in the HAV doesn't have the greatest judgement and gets caught out in the open then yes, yes it will certainly be that easy.
If he knows what he is doing in an HAV and has available structural obstructions, it'll be a lot harder than what you describe and will require skill or coordination in order to successfully kill the HAV.
Technically, you're both correct.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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Harpyja
Legio DXIV
2245
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Posted - 2015.01.07 16:02:00 -
[30] - Quote
robin williams' ghost wrote:Harpyja wrote:robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf I'm only going to say that I have some specialization into swarms on my alt and they do NOT require skill to use. It's total bs to say that they require timing to pull. You just shoot them as quickly as possible before the vehicle runs out of your range. There's nothig more to it. You said it yourself, shoot till it runs away. I don't want it to run away I want it to die. Therefore you have to time your shots with another av player Now, if you nerf them, especially by an absurd 50 percent swarms will be utterly useless Only if you don't engage them at a distance, when you can't get any closer, but can do enough damage to scare them off. I've had a fair amount of success in destroying HAVs though when I'm right next to them.
And also, need I remind you that the 50% nerf thing in the OP was just a joke to make a point?
"By His light, and His will"- The Scriptures, 12:32
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TheSneakyDolphin
DROPSHIP ONE OPERATIONS
3
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Posted - 2015.01.07 16:16:00 -
[31] - Quote
Hi! I'm a AV specialist and love ruining a tanker's or pilot's day by blowing up their vehicle. The balance between vehicles and AV is in a good place right now. It's currently difficult to go rambo (solo) on a vehicle and win. If one or two people join me, the vehicle will be destroyed. I can however destroy vehicles that don't run away because I guess they think one person can't/shouldn't be able to destroy them. Smart tankers and pilots would not stick around. The balance is good currently and I wish there were more vehicles on the map to destroy. I do not support a vehicle buff but I do support stronger vehicles for the hardcore tankers and pilots. I'm glad they're playing the game. I do have this feeling that some of people that tank and pilot want to dominate in a match to boost their low self esteem and small man parts but this is hard to substantiate. I don't know. I just like making their vehicles go BOOM.
SQUEAK! SQUEAK!
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H0riz0n Unlimit
Dead Man's Game
306
|
Posted - 2015.01.07 16:18:00 -
[32] - Quote
Mad Syringe wrote:We had that already, when this game was called tank 514... nobody liked it, so it was dumped.
-1 bad troll... When a militia sica can 2 shot quite everything? It was sica514 please dont insult tankers
The KTM DuKe lives here, send a message after the "beep".One of the few vehiculist remained in dust 514
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CrotchGrab 360
Yon Hyaku Nijuu Moyase
1865
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Posted - 2015.01.07 16:20:00 -
[33] - Quote
i can tell you're trolling but will still humour you.
I use the most powerful forge in the game, yet if someone whacks on 2 shield hardeners I don't even get damage points, 50% damage nerf means my forge will be worthless.
let's have heavy commandos (2 heavy weapons) and introduce ANTI SHIELD WEAPONRY, then you cowards will STAY in the redline.......
¦¥DUST VIDEOS¦¥
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Vitantur Nothus
Nos Nothi
1533
|
Posted - 2015.01.07 17:33:00 -
[34] - Quote
This AV user wants the number of units required to command an HAV to equal the number of AV units needed to pop said HAV.
MLT HAV = 1 unit to operate STD, ADV HAV = 2 units to operate Mammoth HAV = 3 units to operate |
Soraya Xel
Abandoned Privilege Top Men.
5255
|
Posted - 2015.01.07 17:40:00 -
[35] - Quote
0/10. Bad Troll.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Clone D
1291
|
Posted - 2015.01.07 17:42:00 -
[36] - Quote
-1
I do not want this. |
Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 17:47:00 -
[37] - Quote
As an ex-forge gunner, both Chromosome and later in Uprising, I agree.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 17:56:00 -
[38] - Quote
robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. He has PRO forge. He has every right to say that.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 17:57:00 -
[39] - Quote
Mad Syringe wrote:We had that already, when this game was called tank 514... nobody liked it, so it was dumped.
-1 bad troll... The game was never Tank 514. That was fearmongering by infantry to get CCP to nerf vehicles again.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2696
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Posted - 2015.01.07 18:00:00 -
[40] - Quote
robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf There is no "right timing" with you people. You fire at the very first opportunity you get. That's not "skill," that's a Call of Duty trigger.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Joel II X
Bacon with a bottle of Quafe
5385
|
Posted - 2015.01.07 18:05:00 -
[41] - Quote
Mad Syringe wrote:We had that already, when this game was called tank 514... nobody liked it, so it was dumped.
-1 bad troll... This isn't a troll; this is 100% legit.
I see you work for the Illuminati... |
7th Son 7
Chatelain Rapid Response Gallente Federation
186
|
Posted - 2015.01.07 18:06:00 -
[42] - Quote
Spkr4theDead wrote:robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf There is no "right timing" with you people. You fire at the very first opportunity you get. That's not "skill," that's a Call of Duty trigger.
Swarms=Easy Prey |
Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:08:00 -
[43] - Quote
KING CHECKMATE wrote:''AV users do want a 50% damage nerf to all AV weapons ''
No we dont. Coming from an ex-PRO forge gunner, yes I do.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:12:00 -
[44] - Quote
robin williams' ghost wrote:Buwaro Draemon wrote:[quote=robin williams' ghost][quote=Buwaro
You are not seeing my point.
You are crying that you don't want tanks to be better on the field because they can go 30-0 when we have infantry doing the same thing. That is just hypocritical.
And don't bring the "Oh but I have to use a swarm which makes me weak against infantry" well guess what? Using a rifle will make you weak against a tank. Or if you want the best of both worlds run a Commando. Just know that you will be tad slower anda bit bigger. No, I can see your point, I just think you're full of ****. Too many people spam the hell out of tanks these days, especially in doms, to the point where the entire squad needs to focus on destroying the basterds (misspelled intentionally grammer naazis) anyways by that point the reds have hacked the point and the blueberries have retreated to the redline with their sniper starter fits and the match is lost. If tanks were limited on the field my opinion may change slightly but until then I firmly say no to nerfing any type of av weapon. As for the infantry who go 30/0 in a match, they are doing it without an armored box to hide in, so if they're skilled enough to do it, let em. Very few can pull that off consistently anyways, but if you nerf av, tanks will be doing it match after match after match, ah you get the idea. Btw I also skilled into proto minmando the day it was created and still use it daily. It's possibly my favorite suit. Pilots were/are skill enough to do 30/0, problem is, when they get hit by AV, it's like an asteroid hitting us.
Vehicles are already limited to 7 for each team. Who are you to call for another limit? You already got ambush, why do you want more?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Boot Booter
Titans of Phoenix
1141
|
Posted - 2015.01.07 18:12:00 -
[45] - Quote
I think the issue is vehicles get insta popped by AV. Just yesterday I started specing into dropships again and started flying a Myron about. This experience would be similar to a newbie (except I'm a much better pilot probably). AV on towers absolutely wrecked me, there was no chance. I understand they probably have invested more sp into their role than I did my new dropship but overall the experience for vehicles is pretty disappointing.
So what if we made vehicles with a lot more health but a lot slower regen. They could roll into, take a beating from AV but after a while they'd need to bounce to slowly regen hp. AV could still get a bunch of points and a kill if they pursue or the vehicle pilot gets caught...
Idk just spitballin |
Soraya Xel
Abandoned Privilege Top Men.
5255
|
Posted - 2015.01.07 18:13:00 -
[46] - Quote
Spkr, shotguns, tank blasts, etc. Infantry deals with a lot of asteroids. Welcome to the club, where you're under the same threat we are.
Swarms were nerfed for a long time, and it was a very bad situation. The game is much better now.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:15:00 -
[47] - Quote
Nonoriri ko wrote:All assault and regular drop ships need a fuel gage.
No, because it's a video game, and they're using future power sources. Who knows how long they last? Today's warships don't need to be refueled for 15 years, why should vehicles have to be refueled multiple times a match?
Another bad idea from infantry.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:17:00 -
[48] - Quote
Bahirae Serugiusu wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this all the time. Tanks? Not so much. Quit being a a coward and go chase that tank if you want it dead. Don't be a hypocrite. The difference is that Sentinels don't have over 2,000 armor and 1,000 shields. Oh yeah, because a tank's HP should be on par with infantry's.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Buwaro Draemon
WarRavens Capital Punishment.
647
|
Posted - 2015.01.07 18:17:00 -
[49] - Quote
Bahirae Serugiusu wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this all the time. Tanks? Not so much. Quit being a a coward and go chase that tank if you want it dead. Don't be a hypocrite. The difference is that Sentinels don't have over 2,000 armor and 1,000 shields. But they are still going 30/0.
Infantry being too stupid and hypocrite to notice.
Changes to Damage mods!
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2083
|
Posted - 2015.01.07 18:19:00 -
[50] - Quote
Buwaro Draemon wrote:Bahirae Serugiusu wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this all the time. Tanks? Not so much. Quit being a a coward and go chase that tank if you want it dead. Don't be a hypocrite. The difference is that Sentinels don't have over 2,000 armor and 1,000 shields. But they are still going 30/0. Infantry being too stupid and hypocrite to notice.
A good infantry player can go 30/0 So can a good vehicle user.
Home at Last <3
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Buwaro Draemon
WarRavens Capital Punishment.
647
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Posted - 2015.01.07 18:22:00 -
[51] - Quote
robin williams' ghost wrote: If they go 30/0 in their current state they're skilled, Nerf av though, and every tom **** and Harry will be going 30/0 in their armored fortress. And if you haven't noticed the tank spam as of late you obviously haven't been playing.
I have been playing on Europe and America since the event started non-stop. So yeah.
Changes to Damage mods!
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:24:00 -
[52] - Quote
robin williams' ghost wrote:Harpyja wrote:robin williams' ghost wrote:Mobius Wyvern wrote:Okay, to be fair, Swarms need a nerfbat ******* BAD.
They require the least skill of any weapon in this game, and are the most dangerous.
If this game had ANY logic to it's design, Plasma Cannons would be the most powerful AV. Instead, Plasma Cannon users have to deal with an arc AND slow projectile speed, and their reward for getting hits despite those is to do a pitiful amount of damage while some skill-less Swarm user just holds down R1 three times and then waits through a short reload before doing that again until he runs out of ammo. I see you've never used swarms. It does take skill. If you don't time your shots just right the pilot will simply run off quickly, regen, and come back for another round. Plus swarms barely scratch shield tanks, even at proto. So unless the pilot is an idiot, or you coordinate your attack with another av player, vehicles can be on the verge of invincibility. Why are we even having this conversation again? Wtf I'm only going to say that I have some specialization into swarms on my alt and they do NOT require skill to use. It's total bs to say that they require timing to pull. You just shoot them as quickly as possible before the vehicle runs out of your range. There's nothig more to it. You said it yourself, shoot till it runs away. I don't want it to run away I want it to die. Therefore you have to time your shots with another av player Now, if you nerf them, especially by an absurd 50 percent swarms will be utterly useless Here's one demanding they die, so nerf vehicles again.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Buwaro Draemon
WarRavens Capital Punishment.
647
|
Posted - 2015.01.07 18:26:00 -
[53] - Quote
Fizzer XCIV wrote:Buwaro Draemon wrote:Bahirae Serugiusu wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this all the time. Tanks? Not so much. Quit being a a coward and go chase that tank if you want it dead. Don't be a hypocrite. The difference is that Sentinels don't have over 2,000 armor and 1,000 shields. But they are still going 30/0. Infantry being too stupid and hypocrite to notice. A good infantry player can go 30/0 So can a good vehicle user. PRECISELY!
I am tired of seeing infamtry say "oh but they can go 30/0 in their huge fortress of armor"
What makes a tank and an infantry player going 30/0 so different? They both 30/0
They were both unstoppable and annoying to your eyes.
But why bash only on the tanker? Because majority of infantry are hypocrites.
Changes to Damage mods!
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:35:00 -
[54] - Quote
TheSneakyDolphin wrote:Hi! I'm a AV specialist and love ruining a tanker's or pilot's day by blowing up their vehicle.
I can already see where this is going.
The balance between vehicles and AV is in a good place right now.
No it's not.
It's currently difficult to go rambo (solo) on a vehicle and win.
Someone in a MLT tank that doesn't know what they're doing, yeah. Someone with my experience? Not so much.
If one or two people join me, the vehicle will be destroyed.
As if it's so hard to use an AV weapon that does all the aiming for you.
I can however destroy vehicles that don't run away because I guess they think one person can't/shouldn't be able to destroy them.
See above.
Smart tankers and pilots would not stick around.
Intelligence is OP, nerf it.
The balance is good currently and I wish there were more vehicles on the map to destroy.
Balance is not good right now, when a packed Lai Dai takes out nearly half an armor tank's armor when there's no shield. A Minmando nearly destroys me with just 3 volleys. That's not balanced.
I do not support a vehicle buff but I do support stronger vehicles for the hardcore tankers and pilots.
That's supporting a vehicle buff in different words.
I'm glad they're playing the game.
It's not worth it most of the time. I'm out 300k ISK - 480k ISK every time I lose a vehicle.
I do have this feeling that some of people that tank and pilot want to dominate in a match to boost their low self esteem and small man parts but this is hard to substantiate.
Again, intelligence is OP. We know how to make the most out of what we're given. Nerf that. We know how to drive and shoot through experience. Nerf that too.
I don't know.
Of course you don't, because you're not a pilot.
I just like making their vehicles go BOOM.
Swarms are easy, thinking is hard. Nerf thinking.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:38:00 -
[55] - Quote
CrotchGrab 360 wrote:i can tell you're trolling but will still humour you.
I use the most powerful forge in the game, yet if someone whacks on 2 shield hardeners I don't even get damage points, 50% damage nerf means my forge will be worthless.
let's have heavy commandos (2 heavy weapons) and introduce ANTI SHIELD WEAPONRY, then you cowards will STAY in the redline....... Don't get damage points? lolwut? Every PRO breach forge shot gives you damage points. Stop lying. I used to use it and got damage points for every successful hit on a vehicle.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:39:00 -
[56] - Quote
Vitantur Nothus wrote: Mammoth HAV = 3 units to operate
So you mean to tell me that something Rattati hinted would take a laser strike to destroy, which does destroy a CRU, you want AV to successfully dish out 35,000 damage over a 10 second period?
Go find another game.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:44:00 -
[57] - Quote
Soraya Xel wrote:Spkr, shotguns, tank blasts, etc. Infantry deals with a lot of asteroids. Welcome to the club, where you're under the same threat we are.
Swarms were nerfed for a long time, and it was a very bad situation. The game is much better now. When were swarms ever nerfed? The game is better? Do you even pilot?
And no, shotguns don't do ~1800 damage a hit (packed Lai Dai on bare armor with no hardener). And tank blasts?
Yes, that's how a tank blast should be.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2696
|
Posted - 2015.01.07 18:45:00 -
[58] - Quote
Fizzer XCIV wrote:Buwaro Draemon wrote:Bahirae Serugiusu wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this all the time. Tanks? Not so much. Quit being a a coward and go chase that tank if you want it dead. Don't be a hypocrite. The difference is that Sentinels don't have over 2,000 armor and 1,000 shields. But they are still going 30/0. Infantry being too stupid and hypocrite to notice. A good infantry player can go 30/0 So can a good vehicle user. No, we're not allowed, because of YOLO lock on AV that ignores obstacles and terrain and low hills.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Vitantur Nothus
Nos Nothi
1535
|
Posted - 2015.01.07 18:49:00 -
[59] - Quote
Spkr4theDead wrote:Vitantur Nothus wrote: Mammoth HAV = 3 units to operate
So you mean to tell me that something Rattati hinted would take a laser strike to destroy, which does destroy a CRU, you want AV to successfully dish out 35,000 damage over a 10 second period? Go find another game.
If everyone who disagreed with you "found another game" there'd be but a handful of mouth breathers remaining. |
DeadlyAztec11
Ostrakon Agency
6907
|
Posted - 2015.01.07 20:01:00 -
[60] - Quote
This is what I have been saying. Though we also need to nerf the damage of vehicle turrets so that they are not over bearing.
original post
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Atiim
Titans of Phoenix
14921
|
Posted - 2015.01.07 20:33:00 -
[61] - Quote
50%? I say make it 150% reduction. That way when I fire my Swarms at someone they actually receive health.
Buwaro Draemon wrote: Infantry being too stupid and hypocrite to notice.
Hypocritical*
If you're going to call someone stupid, at least be smart enough to use proper grammar.
The 1st Matari Commando
-HAND
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4lbert Wesker
WESKER S.T.A.R.S
29
|
Posted - 2015.01.07 20:54:00 -
[62] - Quote
Lazer Fo Cused wrote:1. They do, at least now and in the long run. Why? Because it would ultimately be a challenge.
2. It would make battles between vehicles and AV last longer which means more fun
3. It would give vehicles more of a place on the battlefield
4. I am a pilot and i think this is best for all the AV users in the game
Are you *etarded?
I punched camel once,and it meowed at me
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Buwaro Draemon
WarRavens Capital Punishment.
652
|
Posted - 2015.01.07 20:56:00 -
[63] - Quote
Atiim wrote:50%? I say make it 150% reduction. That way when I fire my Swarms at someone they actually receive health. Buwaro Draemon wrote: Infantry being too stupid and hypocrite to notice.
Hypocritical* If you're going to call someone stupid, at least be smart enough to use proper grammar. English is not my first language plus I typed that when I had just woken up. Groggy me is groggy.
Changes to Damage mods!
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Nothing Certain
Bioshock Rejects
1443
|
Posted - 2015.01.07 22:07:00 -
[64] - Quote
Boot Booter wrote:I think the issue is vehicles get insta popped by AV. Just yesterday I started specing into dropships again and started flying a Myron about. This experience would be similar to a newbie (except I'm a much better pilot probably). AV on towers absolutely wrecked me, there was no chance. I understand they probably have invested more sp into their role than I did my new dropship but overall the experience for vehicles is pretty disappointing.
So what if we made vehicles with a lot more health but a lot slower regen. They could roll into, take a beating from AV but after a while they'd need to bounce to slowly regen hp. AV could still get a bunch of points and a kill if they pursue or the vehicle pilot gets caught...
Idk just spitballin
Regular dropships need a HP or resistance buff. I agree that they are far too easy to kill with swarms.
Because, that's why.
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DeadlyAztec11
Ostrakon Agency
6910
|
Posted - 2015.01.07 22:15:00 -
[65] - Quote
Atiim wrote:50%? I say make it 150% reduction. That way when I fire my Swarms at someone they actually receive health. Buwaro Draemon wrote: Infantry being too stupid and hypocrite to notice.
Hypocritical* If you're going to call someone stupid, at least be smart enough to use proper grammar. That burn was so intense I need to put my phone on ice.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Pocket Rocket Girl
Psygod9
220
|
Posted - 2015.01.07 22:18:00 -
[66] - Quote
robin williams' ghost wrote:Buwaro Draemon wrote:robin williams' ghost wrote:No AV players do not want this. You want this so you can troll around in your death fortress and go 30/0 every match. Let's be honest here. I see Scouts and Sentinels doing this. Don't be a hypocrite. I also see assaults and commandos doing it. Why does everyone think scouts and heavies are the only ones who can slay?
Becasue their FOTM crutch is too precious.
Sir Dukey-
If one person is smart he should be able to keep vehicle at bay but not destroy it unless its a stupid driver
|
Nothing Certain
Bioshock Rejects
1443
|
Posted - 2015.01.07 22:20:00 -
[67] - Quote
PRECISELY!
I am tired of seeing infamtry say "oh but they can go 30/0 in their huge fortress of armor"
What makes a tank and an infantry player going 30/0 so different? They both 30/0
They were both unstoppable and annoying to your eyes.
But why bash only on the tanker? Because majority of infantry are hypocrites.[/quote]
Once again, it is not what any one player can do with a fit but what the average if ALL players using that fit can do. The average of ALL dropsuit KDR is about 1:1. Some may be slightly imbalanced, like the Sentinel/HMG, but overall the ratio is close to even. Do you think tanks going 1:1 KDR is going to satisfy tankers? I can guarantee you that tankers right now have a much better kdr overall than this, as do ADS pilots. It is not hypocritical or using a double standard to point out that not only do tankers average a higher kdr average but they demand a higher kdr average. Do you see swarmers going 30/0? What do you think the KDR average of all swarmers is? You can add "vehicles destroyed" to the K column because the broken mechanic that allows tankers to avoid death.
Because, that's why.
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Breakin Stuff
Internal Error. Negative-Feedback
6185
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Posted - 2015.01.07 22:39:00 -
[68] - Quote
Soraya Xel wrote:0/10. Bad Troll.
No really, bait was perfect and it worked.
8/10 would read again.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
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