Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1502
|
Posted - 2014.12.23 08:58:00 -
[1] - Quote
We should cut the magazine of the Scrambler Rifle to 22. That would be much more balanced. More in line with the TacAR.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
sir RAVEN WING
Kaalmayoti Warzone Control
2087
|
Posted - 2014.12.23 09:04:00 -
[2] - Quote
No, do like the LR. Lose X% of damage when engaging within Xm.
It is supposed to be a long range weapon, not a 'Short, Medium and Long' range weapon.
"Raven's damn good with those knives." - Maleki
If I didn't want you to see me, I would've brought a cloak.
|
Tesfa Alem
Death by Disassociation
640
|
Posted - 2014.12.23 09:08:00 -
[3] - Quote
How about leave it alone?
Can only fire ten rounds before it blows up in your face, how much more of an advantage does an enemy need in CQC?
Also, lazer rifle doesnt lose any damage, its just more unwieldly at close range.
Redline for Thee, but no Redline for Me.
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1502
|
Posted - 2014.12.23 09:12:00 -
[4] - Quote
Tesfa Alem wrote:How about leave it alone?
Can only fire ten rounds before it blows up in your face, how much more of an advantage does an enemy need in CQC?
Also, lazer rifle doesnt lose any damage, its just more unwieldly at close range.
No, it needs to just be 22 rounds. That would make it just as good as the TacAR.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
Nocturnal Soul
Primordial Threat
4850
|
Posted - 2014.12.23 09:13:00 -
[5] - Quote
Nope
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1502
|
Posted - 2014.12.23 09:16:00 -
[6] - Quote
Nocturnal Soul wrote:Nope Why not?
Do you think the ScR is balanced right now? Because I don't. I think it should have a magazine size of 22 so its more like the TacAR.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
Tesfa Alem
Death by Disassociation
640
|
Posted - 2014.12.23 09:16:00 -
[7] - Quote
Fizzer XCIV wrote:Tesfa Alem wrote:How about leave it alone?
Can only fire ten rounds before it blows up in your face, how much more of an advantage does an enemy need in CQC?
Also, lazer rifle doesnt lose any damage, its just more unwieldly at close range.
No, it needs to just be 22 rounds. That would make it just as good as the TacAR.
Who G.A.F about the Tac AR? They don't behave even remotely similar.
Redline for Thee, but no Redline for Me.
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1502
|
Posted - 2014.12.23 09:19:00 -
[8] - Quote
Tesfa Alem wrote:Fizzer XCIV wrote:Tesfa Alem wrote:How about leave it alone?
Can only fire ten rounds before it blows up in your face, how much more of an advantage does an enemy need in CQC?
Also, lazer rifle doesnt lose any damage, its just more unwieldly at close range.
No, it needs to just be 22 rounds. That would make it just as good as the TacAR. Who G.A.F about the Tac AR? They don't behave even remotely similar.
They behavely very similarly. And it would be wise to balance them with one another. I feel like 22 round mags would only make the Scrambler just as powerful as the TacAR. Its perfect.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11768
|
Posted - 2014.12.23 09:25:00 -
[9] - Quote
Fizzer XCIV wrote:We should cut the magazine of the Scrambler Rifle to 22. That would be much more balanced. More in line with the TacAR. NO! Are you trolling? you've been complaining about how the tAR is supposedly now better than the SCR (despite SCR having more range, and the charge shot) in several posts, and now you want the SCR to be nerfed again? Also, if you decrease the magazine that low, (with lv5 Amarr assault) it will likely just reload before overheating, and reloading is much more convenient since you can run or switch weapons, so it would actually be a buff.
sir RAVEN WING wrote:No, do like the LR. Lose X% of damage when engaging within Xm.
It is supposed to be a long range weapon, not a 'Short, Medium and Long' range weapon. The SCR has less range than the RR, so by your logic, the RR should do less damage at close range. Also the SCR is more of a mid range weapon than a long range one.
Tesfa Alem wrote:How about leave it alone?
Can only fire ten rounds before it blows up in your face, how much more of an advantage does an enemy need in CQC?
Also, lazer rifle doesnt lose any damage, its just more unwieldly at close range.
Laser rifle does lose damage at close range, read the efficacy percentage on the target intel, and keep in mind it does 120% damage to shields, and 80% to armor in it's ideal range.
Tesfa Alem wrote:[quote=Fizzer XCIV]
Who G.A.F about the Tac AR? They don't behave even remotely similar.
They're both semi-automatic high damage rifles that operate in similar ranges. While I disagree with the OP, claiming the SCR and the tAR don't behave remotely similar is incorrect. The tAR is actually a Gallente attempt to mimic the SCR using the AR. Source.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1502
|
Posted - 2014.12.23 09:27:00 -
[10] - Quote
sir RAVEN WING wrote:No, do like the LR. Lose X% of damage when engaging within Xm.
It is supposed to be a long range weapon, not a 'Short, Medium and Long' range weapon.
IIRC, you use Rail Rifles.
You really don't have any right to complain when any of the other Rifles beat you in close quarters. Even the ScR.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
|
Killface Hunt
TO THE DEATH
59
|
Posted - 2014.12.23 09:27:00 -
[11] - Quote
Fizzer XCIV wrote:We should cut the magazine of the Scrambler Rifle to 22. That would be much more balanced. More in line with the TacAR.
Yeah, let's give the tAR heat build up too if balance it what you want. |
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1502
|
Posted - 2014.12.23 09:30:00 -
[12] - Quote
Killface Hunt wrote:Fizzer XCIV wrote:We should cut the magazine of the Scrambler Rifle to 22. That would be much more balanced. More in line with the TacAR. Yeah, let's give the tAR heat build up too if balance it what you want.
I do want balance. Which is why I'm only trying to make the ScR just as powerful as the TAC is by making its magazine size 22.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1502
|
Posted - 2014.12.23 09:38:00 -
[13] - Quote
KAGEHOSHI Horned Wolf wrote: NO! Are you trolling?
Despite my previous posts, I am dead serious. I've just had a revelation.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
pagl1u M
Dead Man's Game RUST415
1213
|
Posted - 2014.12.23 09:40:00 -
[14] - Quote
The problem is not the magazine, the problem is the charged shot.
One of the few assaults you'll find in a PC match!
|
Commander Noctus
Gallente Loyalist
191
|
Posted - 2014.12.23 09:41:00 -
[15] - Quote
0/10
Try again.
Gallente User since Jan. 28th, 2013. Touched on every Gallente role since.
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11768
|
Posted - 2014.12.23 09:41:00 -
[16] - Quote
Fizzer XCIV wrote:KAGEHOSHI Horned Wolf wrote: NO! Are you trolling?
Despite my previous posts, I am dead serious. I've just had a revelation. You should explain the supposed issue with facts and analysis. You didn't reply to the negation of overheat part of my post, but perhaps that is your intention
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11768
|
Posted - 2014.12.23 09:53:00 -
[17] - Quote
pagl1u M wrote:The problem is not the magazine, the problem is the charged shot. If you factor the time it takes to charge, the charge shot actually has pretty bad DPS, this makes the high alpha damage balanced. There is also the massive heat buildup of charge shots.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
pagl1u M
Dead Man's Game RUST415
1213
|
Posted - 2014.12.23 09:56:00 -
[18] - Quote
KAGEHOSHI Horned Wolf wrote:pagl1u M wrote:The problem is not the magazine, the problem is the charged shot. If you factor the time it takes to charge, the charge shot actually has pretty bad DPS, this makes the high alpha damage balanced. There is also the massive heat buildup of charge shots. If you can find cover and charge it it is just too powerful If you cant you can just avoid it and the weapon is still deadly
One of the few assaults you'll find in a PC match!
|
Jack McReady
DUST University Ivy League
1667
|
Posted - 2014.12.23 09:58:00 -
[19] - Quote
Fizzer XCIV wrote:We should cut the magazine of the Scrambler Rifle to 22. That would be much more balanced. More in line with the TacAR. not sure if troll or just stupid, but you can get more than around 20 shots out of the ScR before it overheats and overheat or waiting till the heat goes down takes alot longer than just to reload.
pagl1u M wrote:The problem is not the magazine, the problem is the charged shot. charged shot has pretty bad dps, is heat ineffecient. you get more out of shooting 4 times, takes less time, does less heat, around same damage and if you miss one shot it is not wasted. charged shot is only good against terribads with crap fits.. |
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1503
|
Posted - 2014.12.23 10:04:00 -
[20] - Quote
KAGEHOSHI Horned Wolf wrote:Fizzer XCIV wrote:KAGEHOSHI Horned Wolf wrote: NO! Are you trolling?
Despite my previous posts, I am dead serious. I've just had a revelation. You should explain the supposed issue with facts and analysis. You didn't reply to the negation of overheat part of my post, but perhaps that is your intention
Alright. You've backed me into a corner.
First of all, I'll start by saying I don't think the ScR should be reduced to a 22 round magazine, since I know it would be grossly overpowered to be able to fire 22 rounds without overheating.
But that wasn't the purpose of this. The purpose of this was to prove, with logic, that the TacAR is OP. More specifically, that it is better than the ScR. Everybody that took part in this thread and agreed or disgreed with me has admitted it. You all think the TacAR is OP. Either you think a 22 round ScR would be OP, balanced, or underpowered.
GÇóIf you though it would have been OP to fire 22 rounds from an ScR without overheating surely you must agree that 24 is even more OP than that. You would also be right.
GÇóIf you think that 22 would be balanced, surely you must think that adding 2 more would make it OP. Therefore you admit the TacAR is OP.
GÇóIf you think 22 would be underpowered, then you obviously don't have any idea about these weapons or how they are balanced, and you should there for not be listened to. A 22 round ScR would be stupidly OP, but still not as powerful as the current Tac.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
|
Jack McReady
DUST University Ivy League
1667
|
Posted - 2014.12.23 10:21:00 -
[21] - Quote
Fizzer XCIV wrote:The purpose of this was to prove, with logic, that the TacAR is OP. well, the difference between the ScR and Tac is: if you fire ScR very fast it kicks very noticeable and you will have to readjust your aim slightly and still hit at any distance. if you fire TacAr very fast it kicks like a mule and no aim adjustment will ever help you unless you sit right in the face of your target. |
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1503
|
Posted - 2014.12.23 10:25:00 -
[22] - Quote
Jack McReady wrote:Fizzer XCIV wrote:The purpose of this was to prove, with logic, that the TacAR is OP. well, the difference between the ScR and Tac is: if you fire ScR very fast it kicks very noticeable and you will have to readjust your aim slightly and still hit at any distance. if you fire TacAr very fast it kicks like a mule and no aim adjustment will ever help you unless you sit right in the face of your target.
Honestly, after using both EXTENSIVELY for the last few days, and just testing them a bit.
ScR: More recoil. Much more predictable recoil. TAC: A bit Less recoil. Recoil patterns are more random.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11768
|
Posted - 2014.12.23 10:38:00 -
[23] - Quote
Fizzer XCIV wrote:KAGEHOSHI Horned Wolf wrote:Fizzer XCIV wrote:KAGEHOSHI Horned Wolf wrote: NO! Are you trolling?
Despite my previous posts, I am dead serious. I've just had a revelation. You should explain the supposed issue with facts and analysis. You didn't reply to the negation of overheat part of my post, but perhaps that is your intention Alright. You've backed me into a corner. First of all, I'll start by saying I don't think the ScR should be reduced to a 22 round magazine, since I know it would be grossly overpowered to be able to fire 22 rounds without overheating. But that wasn't the purpose of this. The purpose of this was to prove, with logic, that the TacAR is OP. More specifically, that it is better than the ScR. Everybody that took part in this thread and agreed or disgreed with me has admitted it. You all think the TacAR is OP. Either you think a 22 round ScR would be OP, balanced, or underpowered. GÇóIf you though it would have been OP to fire 22 rounds from an ScR without overheating surely you must agree that 24 is even more OP than that. You would also be right, so congratulations. GÇóIf you think that 22 would be balanced, surely you must think that adding 2 more would make it OP. Therefore you admit the TacAR is OP. GÇóIf you think 22 would be underpowered, then you obviously don't have any idea about these weapons or how they are balanced, and you should there for not be listened to. A 22 round ScR would be stupidly OP, but still not as powerful as the current Tac. TL;DR Due to me being deceptive/trolly, you think the TacAR is OP, regardless of your opinion on a 22 round ScR. Or you really don't understand the weapon, making your thoughts on the matter meaningless. I don't think the SCR would be OP if it reloaded before needing to overheat, but I also don't think such a change would be warranted. The SCR is just fine as it is. The SCR has other factors like the charge shot and better hipfire dispersion that make this analysis of what's OP for one weapon, and not OP for another, not perfect.
Going to sleep now.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2913
|
Posted - 2014.12.23 10:54:00 -
[24] - Quote
KAGEHOSHI Horned Wolf wrote:Fizzer XCIV wrote:We should cut the magazine of the Scrambler Rifle to 22. That would be much more balanced. More in line with the TacAR. NO! Are you trolling? you've been complaining about how the tAR is supposedly now better than the SCR (despite SCR having more range, and the charge shot) in several posts, and now you want the SCR to be nerfed again? Also, if you decrease the magazine that low, (with lv5 Amarr assault) it will likely just reload before overheating, and reloading is much more convenient since you can run or switch weapons, so it would actually be a buff. sir RAVEN WING wrote:No, do like the LR. Lose X% of damage when engaging within Xm.
It is supposed to be a long range weapon, not a 'Short, Medium and Long' range weapon. The SCR has less range than the RR, so by your logic, the RR should do less damage at close range. Also the SCR is more of a mid range weapon than a long range one. It's a general battle weapon, not a sniper rifle, so it should be able to operate at more than one range. Tesfa Alem wrote:How about leave it alone?
Can only fire ten rounds before it blows up in your face, how much more of an advantage does an enemy need in CQC?
Also, lazer rifle doesnt lose any damage, its just more unwieldly at close range.
Laser rifle does lose damage at close range, read the efficacy percentage on the target intel, and keep in mind it does 120% damage to shields, and 80% to armor in it's ideal range. Tesfa Alem wrote:
Who G.A.F about the Tac AR? They don't behave even remotely similar.
They're both semi-automatic high damage rifles that operate in similar ranges. While I disagree with the OP, claiming the SCR and the tAR don't behave remotely similar is incorrect. The tAR is actually a Gallente attempt to mimic the SCR using the AR. Source.
I'm glad to see someone in this thread actually understands the game..... +1
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
MY LIFE FOR AIUR!
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1504
|
Posted - 2014.12.23 10:58:00 -
[25] - Quote
^lol
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2913
|
Posted - 2014.12.23 11:04:00 -
[26] - Quote
Well I mean when you have people saying the laser rifle doesn't have reduced damage at close range, one does have to wonder if that person has actually ever even used a laser rifle.
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
MY LIFE FOR AIUR!
|
Alena Ventrallis
Vengeance Unbound
2318
|
Posted - 2014.12.23 11:05:00 -
[27] - Quote
Fizzer XCIV wrote:Tesfa Alem wrote:How about leave it alone?
Can only fire ten rounds before it blows up in your face, how much more of an advantage does an enemy need in CQC?
Also, lazer rifle doesnt lose any damage, its just more unwieldly at close range.
No, it needs to just be 22 rounds. That would make it just as good as the TacAR. Add heat to all other rifles and you have a deal.
Do not go gentle into that good night;
Rage, rage against the dying of the light.
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1504
|
Posted - 2014.12.23 11:08:00 -
[28] - Quote
CommanderBolt wrote:Well I mean when you have people saying the laser rifle doesn't have reduced damage at close range, one does have to wonder if that person has actually ever even used a laser rifle.
Ah, you were referring to that part. Then yeah. Raven is one of the people from my sig.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
Fizzer XCIV
Heaven's Lost Property Negative-Feedback
1504
|
Posted - 2014.12.23 11:09:00 -
[29] - Quote
Alena Ventrallis wrote:Fizzer XCIV wrote:Tesfa Alem wrote:How about leave it alone?
Can only fire ten rounds before it blows up in your face, how much more of an advantage does an enemy need in CQC?
Also, lazer rifle doesnt lose any damage, its just more unwieldly at close range.
No, it needs to just be 22 rounds. That would make it just as good as the TacAR. Add heat to all other rifles and you have a deal. My point exactly.
Someone's gotta tell the stupids that their ideas are bad, and I guess it's my job...
|
Joel II X
Bacon with a bottle of Quafe
5213
|
Posted - 2014.12.23 11:38:00 -
[30] - Quote
I'd rather increase hipfire kick and decrease ads kick for actual longer range engagements. TAR, too. When I'm facing opponents from far, I feel there is too much kick for me to use rapid fire. It FEELS like a CQC weapon. |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |