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Sleepy Shadow
Qualified Scrub
217
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Posted - 2014.12.12 13:12:00 -
[61] - Quote
deezy dabest wrote:Very rarely are my links any where near a supply depot. The simple fact is there is no fun in dying repeatedly to scouts because you are in a slow, blind, and overpriced suit just to keep your links alive. Sure you can switch to assault or commando and keep some of your links alive but these are useless when fighting a full team of scouts (for my scrub self anyway)
If you do not wish to use the logi suit, you should not feel entitled to the benefits of one.
And my logi scans down to 24dB, heGÇÖs not blind at all. Sure, there are scouts that most definitely fly under my radar, but they deserve to as they have dampened themselves properly. ItGÇÖs not slow either even though I use the Amarr logi as I donGÇÖt brick tank the **** out of it. I have base shields and less than 500 armour. I think I may even have a dampener there. At least on one of the variations I do. If itGÇÖs a city map I might pick one of the beefier logis to add survivability.
Also, do you really believe new players were the ones dropping uplinks previously? YouGÇÖre saying this is bad for NPE but most new players have hardly nanohives to drop. Let alone uplinks and triage hives.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. MAGIC!! Is the answer to all your questions
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IAmDuncanIdaho II
R 0 N 1 N
1037
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Posted - 2014.12.12 13:23:00 -
[62] - Quote
(scuse my paraphrasing you Mad Syringe)
Mad Syringe wrote:
1. Bandwith sucks, because matches are more onesided than before. You are locked even more in the redline than before.
2. when it's getting onesided I'll afk like the rest of the bunch coz you don't get rewarded for investing logi suits in a tough battle
3. noobs don't get nuances of equipment or switching suits
4. Noobs see their stuff goes away faster than they can say flux ob, and next time they'll just go heavy. Problem with that is, that it takes forever to get back to the action. Resulting in frustration which leads to bad opinions about the game.
5. There would have been better ways to reduce spam
1. Disagree. One uplink is all that is required. When redlined, I switch to my M-I scout suit with 2 kincats and a single L4 uplink and go forth at 10.38 m/s. This isn't even a logi job (tho I suppose you could kincat your logi...hmmmm must try that next time we're redlined). Must admit I've not tried this since BW was introduced...but I think my M-I has 8 MB bandwidth? That's more than enough.
2. Surely the rewards are giving your team a way out? Two rewards right there: WP from dropping equipment + getting team back into battle
3. That's why they're called noobs - they'll get it in time as they figure it out or, *more importantly*, squad up and learn from those with more experience. I'd also question whether you are really a noob if you've more than one suit to switch to, and know when you want to switch to it.
4. Not if uplinks are deployed in decent places - not necessarily by the noob in question. Teamwork required - which means someone realising the team needs links down and being able to act on that.
5. How? Saw someone talking about exclusion zones around supply depots and wotnot...but it just gets spammed elsewhere if you can still support that many pieces of equipment
Mad Syringe wrote:
6. Right now, it sucks to play the game without a squad. Which will alienate the noobs which are important for the survival of this game even more...
7. [...] a single spawn will give the location away.
6. I haven't found this in my games. I'm a solo player playing scout most of the time (the rare variety with < 400 HP). I actually invested in Amarr logi because I couldn't do much else for my team if we got redlined. So many times I wished I could escape the redline and get my team back into the game. Without uplinks, that involved hacking a point or a CRU - pretty easy for the reds to shut that operation down.
So I invested in uplinks and made an uplink runner fit. Then realised I could do this pre-emptively with a logi if nobody else was laying uplinks. So now I use Amarr logi if no other uplinks are on the field.
7. Again, this is a team problem, not a suit or equipment problem. If team is organised, enough blues will spawn on that link fast enough to overrun any reds. If team is not organised....no amount of spam, heavies, helicopters or light-sabres will help.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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Echo 1991
Titans of Phoenix
615
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Posted - 2014.12.12 13:39:00 -
[63] - Quote
SoTa PoP wrote: Wait? What?
It's not built in.
And you can place those RE's anywhere - the tanker doesn't have to rush anything, he can just simply try to leave his own red-line.
If you want to spam RE's then you'll need to dedicate your suit to it - right? Just like everyone else trying to do there role? But you want to be able to do that AND another role.
How can you not see this as wrong?
vehicles have a built in alarm that alerts them if there are remotes or proxies down near them, that is built in. if a tanker is trying to rush out of somewhere and isnt worried about mines that is their problem. the team has scans and if the team i'm on is near them, they will get scanned and be visible. what im doing isnt another role if im in an av suit, im being punished for preparing incase a tank tries to get away because i need ammo. |
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