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Jack 3enimble
Titans of Phoenix
527
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Posted - 2014.12.08 05:15:00 -
[31] - Quote
BL4CKST4R wrote:Heimdallr69 wrote:It's range might be a bit much.. It's only 40M, that's almost nothing compared to the range of other weapons, specially the hmg which competes at that range.
Bro, please stop with the fairy tales on the BAR range. The thing drops people at 60M, you know it, I know it and the whole damn community knows it because everybody and their mom use the BAR |
Bethhy
Ancient Exiles.
2567
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Posted - 2014.12.08 05:21:00 -
[32] - Quote
Ghosts Chance wrote:you forgot to mention giving the damn thing ANY kick would be a sufficiant nerf.
damn things steady as a rock.
For Weapon kick to actually matter in this game. Aim assist and Hit detection systems would have to be completely redone.
It Doesn't matter how much kick a weapon has in this game.. When your crosshair's light up and Aim assist locks your crosshairs on target. There is no missing... You are not hitting 50% of the time and 50% bullets are lost in recoil and aim readjustments...
You hit 80-90% bullet accuracy with Aim assist....
This is why enemies can't hit you... Then all of a sudden....... BAAAAMMMM, they can't miss and u die in less then a second.
Plug in a mouse? And the finite aiming field you have to hit targets mixed with weapon characteristics like a Rail rifle... Make aiming and hitting targets extremely extremely difficult.
We will never achieve weapon balance with the way Aim assist and DUST's hit detection system works.
Sad but the truth of it. |
LUGMOS
YELLOW JESUS EXP FORCE
1055
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Posted - 2014.12.08 05:50:00 -
[33] - Quote
Atiim wrote:BL4CKST4R wrote: Actually I don't use the breach, I use the assault rail rifle mainly. But being a gallente loyalist I would hate to see the only effective gallente weapon be unreasonably nerfed.
Breach ARs are far from the only effective Gallente Weapon. Yeah! My Plasma Cannon wants an apology!
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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BL4CKST4R
Crux Special Tasks Group Gallente Federation
3431
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Posted - 2014.12.08 05:56:00 -
[34] - Quote
LUGMOS wrote:Atiim wrote:BL4CKST4R wrote: Actually I don't use the breach, I use the assault rail rifle mainly. But being a gallente loyalist I would hate to see the only effective gallente weapon be unreasonably nerfed.
Breach ARs are far from the only effective Gallente Weapon. Yeah! My Plasma Cannon wants an apology!
lol okay Gallente weapons are good within their niche, but when it comes to versatility they fail. Now if every other weapon was niche then the Gallente weapons would be very good but most weapons are extremely versatile, due to their much longer range and very small DPS sacrifices.
supercalifragilisticexpialidocious
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
675
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Posted - 2014.12.08 07:23:00 -
[35] - Quote
what is "applied dps"
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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Greiv Rabbah
13Art of War13
37
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Posted - 2014.12.08 08:10:00 -
[36] - Quote
BL4CKST4R wrote:LUGMOS wrote:Atiim wrote:BL4CKST4R wrote: Actually I don't use the breach, I use the assault rail rifle mainly. But being a gallente loyalist I would hate to see the only effective gallente weapon be unreasonably nerfed.
Breach ARs are far from the only effective Gallente Weapon. Yeah! My Plasma Cannon wants an apology! lol okay Gallente weapons are good within their niche, but when it comes to versatility they fail. Now if every other weapon was niche then the Gallente weapons would be very good but most weapons are extremely versatile, due to their much longer range and very small DPS sacrifices. Gallente plasma cannon is a short range av fireball. Shotgun is a short range burst of fire, ion pistol is a cross between ar and shotgun. Gallente have cool and versatile weapons as long as you remember that they're just fireballs, so they're bound to fall apart at distance. In close range, gal weapons pack a punch. They're very versatile in urban combat. Amarr and minmatar don't even have real av weapons. Mass driver and laser rifle were av weapons before being needed to death so "versatility" falls on deaf ears for that one I think. Also the sniper rifle(which used to be capable if shooting tank gunners off their turrets) can't even hit a target if they're as close as you'd like to ve with an ar, so trust, range is limiting on different weapons in different ways |
Colossus of Sardia
SWARMYARD
1
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Posted - 2014.12.08 13:30:00 -
[37] - Quote
i run a speed tanked minmatar heavy and the BrAR is one of the most deadly weapons against me.
if i run into a Minmatar/Caldari Assault/Scout with a BrAR i'm dead 70% of the time. they drop me insanely fast while i can't scratch their shields with my HMG (somehow they strafing affects the hit detection and i only get blueshields) while they just pray n'spray.
the BrAr drops me sometimes even faster than a heavy with a HMG. it shouldnt be nerfed to the ground but something has to change (maybe increased kick-back or a shorter optimal range, so it stays king in CQC. |
BL4CKST4R
Crux Special Tasks Group Gallente Federation
3436
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Posted - 2014.12.08 13:36:00 -
[38] - Quote
Colossus of Sardia wrote:i run a speed tanked minmatar heavy and the BrAR is one of the most deadly weapons against me.
if i run into a Minmatar/Caldari Assault/Scout with a BrAR i'm dead 70% of the time. they drop me insanely fast while i can't scratch their shields with my HMG (somehow they strafing affects the hit detection and i only get blueshields) while they just pray n'spray.
the BrAr drops me sometimes even faster than a heavy with a HMG. it shouldnt be nerfed to the ground but something has to change (maybe increased kick-back or a shorter optimal range, so it stays king in CQC.
Because your speed tanked, which breach type weapons excel against.
supercalifragilisticexpialidocious
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TYCHUS MAXWELL
The Fun Police
667
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Posted - 2014.12.08 13:39:00 -
[39] - Quote
BL4CKST4R wrote:sir RAVEN WING wrote:What I hear "Please don't nerf my gun!" I'd be fine with a BrAR being removed or Breach versions of the other guns being added.
Also if they buffed CRs or RRs (Or in RR's case, nerf the charge just a bit more.) I'd also be fine with it, but my ADV Gal sent should be able to kill and assault with a boundless faster than he can with a basic BrAR, even more so when he's playing in a militia suit. Actually I don't use the breach, I use the assault rail rifle mainly. But being a gallente loyalist I would hate to see the only effective gallente weapon be unreasonably nerfed.
Oh but I thought you said the BAR is comparative to the Duvolle in your opening argument? Looks like someone doesn't believe the bullshit they are peddling either.
Lower kick and dispersion combined with insane effective range is why it outclasses any other automatic rifle. You have to remember that until a weapon hits the absolute maximum range it deals a percentage of its damage and the higher the base damage likewise the more effective it will still be within its effective range. Likewise lower RPM means it has lower kick and dispersion which also means it has less in terms of kick and dispersion. The only way I see them fixing the breach so that it doesn't outclass the AR and TAR is if it has its optimal range was dropped to 30m instead of 40 and the effective to follow suit mathematically at 52.5 effective. When I think of breaching I think of weaponry designed for doing just that opening breaches in somethings defenses. Breach light variants should be designed as CQC variants. The Forge gun would be the exception as its breaching power is more literal (breaching hulls on vehicles with high damage.) The Duvolle TAR would be good if all the precision rifles behaved like the TAR (Horrible CQC), but until CCP finally corrects the ability to spam ScR in CQC people will always favor the ScR over the TAR. |
TYCHUS MAXWELL
The Fun Police
667
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Posted - 2014.12.08 13:40:00 -
[40] - Quote
BL4CKST4R wrote:Colossus of Sardia wrote:i run a speed tanked minmatar heavy and the BrAR is one of the most deadly weapons against me.
if i run into a Minmatar/Caldari Assault/Scout with a BrAR i'm dead 70% of the time. they drop me insanely fast while i can't scratch their shields with my HMG (somehow they strafing affects the hit detection and i only get blueshields) while they just pray n'spray.
the BrAr drops me sometimes even faster than a heavy with a HMG. it shouldnt be nerfed to the ground but something has to change (maybe increased kick-back or a shorter optimal range, so it stays king in CQC. Because your speed tanked, which breach type weapons excel against.
Breach smg and Breach Forge does not excel against speed tanks. You are making **** up. |
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BL4CKST4R
Crux Special Tasks Group Gallente Federation
3436
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Posted - 2014.12.08 14:03:00 -
[41] - Quote
TYCHUS MAXWELL wrote:BL4CKST4R wrote:Colossus of Sardia wrote:i run a speed tanked minmatar heavy and the BrAR is one of the most deadly weapons against me.
if i run into a Minmatar/Caldari Assault/Scout with a BrAR i'm dead 70% of the time. they drop me insanely fast while i can't scratch their shields with my HMG (somehow they strafing affects the hit detection and i only get blueshields) while they just pray n'spray.
the BrAr drops me sometimes even faster than a heavy with a HMG. it shouldnt be nerfed to the ground but something has to change (maybe increased kick-back or a shorter optimal range, so it stays king in CQC. Because your speed tanked, which breach type weapons excel against. Breach smg and Breach Forge does not excel against speed tanks. You are making **** up.
Breach as in rail rifles and assault rifles... the rof of the breach SMG is slower so technically it IS better against faster targets but its still a pretty fast ROF. The breach forge doesn't really count because it isnt automatic....
supercalifragilisticexpialidocious
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Nestil
SWARMYARD
160
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Posted - 2014.12.08 14:12:00 -
[42] - Quote
I used the beach ar before it's buff and back then I thought of it as an potent weapon. now it's even stronger O.o.... feels more like an overkill. |
TYCHUS MAXWELL
The Fun Police
669
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Posted - 2014.12.08 14:30:00 -
[43] - Quote
BL4CKST4R wrote:TYCHUS MAXWELL wrote:BL4CKST4R wrote:Colossus of Sardia wrote:i run a speed tanked minmatar heavy and the BrAR is one of the most deadly weapons against me.
if i run into a Minmatar/Caldari Assault/Scout with a BrAR i'm dead 70% of the time. they drop me insanely fast while i can't scratch their shields with my HMG (somehow they strafing affects the hit detection and i only get blueshields) while they just pray n'spray.
the BrAr drops me sometimes even faster than a heavy with a HMG. it shouldnt be nerfed to the ground but something has to change (maybe increased kick-back or a shorter optimal range, so it stays king in CQC. Because your speed tanked, which breach type weapons excel against. Breach smg and Breach Forge does not excel against speed tanks. You are making **** up. Breach as in rail rifles and assault rifles... the rof of the breach SMG is slower so technically it IS better against faster targets but its still a pretty fast ROF. The breach forge doesn't really count because it isnt automatic....
We don't have breach variants outside of the AR right now though, and I'd rather take the assault variant for hitting speed tanks in CQC then the breach smg. To me breach should be the CQC variant, the Tactical is supposed to be the long range variant and the assault is supposed to be the suppression variant. Right now the BAR is both great for suppression and distance fighting. Assault variants should be the best at handling speed tanks due to their high rate of fire. This is generally true and is true with the smg but not with the BAR. That's because the BAR is too good at too many things. All variants are supposed to have a niche, if not then what the hell is the point of variants? |
BL4CKST4R
Crux Special Tasks Group Gallente Federation
3436
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Posted - 2014.12.08 14:35:00 -
[44] - Quote
TYCHUS MAXWELL wrote:BL4CKST4R wrote:TYCHUS MAXWELL wrote:BL4CKST4R wrote:Colossus of Sardia wrote:i run a speed tanked minmatar heavy and the BrAR is one of the most deadly weapons against me.
if i run into a Minmatar/Caldari Assault/Scout with a BrAR i'm dead 70% of the time. they drop me insanely fast while i can't scratch their shields with my HMG (somehow they strafing affects the hit detection and i only get blueshields) while they just pray n'spray.
the BrAr drops me sometimes even faster than a heavy with a HMG. it shouldnt be nerfed to the ground but something has to change (maybe increased kick-back or a shorter optimal range, so it stays king in CQC. Because your speed tanked, which breach type weapons excel against. Breach smg and Breach Forge does not excel against speed tanks. You are making **** up. Breach as in rail rifles and assault rifles... the rof of the breach SMG is slower so technically it IS better against faster targets but its still a pretty fast ROF. The breach forge doesn't really count because it isnt automatic.... We don't have breach variants outside of the AR right now though, and I'd rather take the assault variant for hitting speed tanks in CQC then the breach smg. To me breach should be the CQC variant, the Tactical is supposed to be the long range variant and the assault is supposed to be the suppression variant. Right now the BAR is both great for suppression and distance fighting. Assault variants should be the best at handling speed tanks due to their high rate of fire. This is generally true and is true with the smg but not with the BAR. That's because the BAR is too good at too many things. All variants are supposed to have a niche, if not then what the hell is the point of variants?
Rail rifles are naturally breach weapons..... breach weapons = low rof + high damage. The bolt pistol is a breach weapon also. Assault variants suck against speed tanks because they lose to much damage as the target moves around.
supercalifragilisticexpialidocious
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