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DeadlyAztec11
Ostrakon Agency
6097
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Posted - 2014.11.27 05:48:00 -
[1] - Quote
Currently I'm using it on the Minmatar Assault and I have it at Sharp shooter V and it seems to have payed off to max out the skill. Though I'm curious, is the dispersion bonus from the Gallente Assault really that noticeable? -25%(Sharpshooter)-25%(Assault skill) would mean I would be getting a 50% reduction to dispersion.
So is it worth it for an avid AR fan such as myself?
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Kaughst
Nyain San General Tso's Alliance
792
|
Posted - 2014.11.27 06:42:00 -
[2] - Quote
I don't use the AR on a daily basis, but when I did get around to skilling into with the GAL AS I didn't notice to much of a difference. On the other hand the Ion pistol seemed to benefit from it well....There are plans to revamp the racial skills to GA and CA I just don't know when they will get around to it.
Don't think about that, think about all the money.
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Summa Militum
Hidd3n Dragon
64
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Posted - 2014.11.27 06:44:00 -
[3] - Quote
DeadlyAztec11 wrote:Currently I'm using it on the Minmatar Assault and I have it at Sharp shooter V and it seems to have payed off to max out the skill. Though I'm curious, is the dispersion bonus from the Gallente Assault really that noticeable? -25%(Sharpshooter)-25%(Assault skill) would mean I would be getting a 50% reduction to dispersion.
So is it worth it for an avid AR fan such as myself?
All I ever use in this game is the Gallente Assault with the Assault Rifle and I have been known to kick some ass here and there. The reduced dispersion really pays off when it comes to hip-fire accuracy (it's not too hard to hip-fire a head-shot though it can be risky). Of course I have never actually played with any other class besides the Gallente Assault so I don't have any real basis for comparison. |
DeadlyAztec11
Ostrakon Agency
6097
|
Posted - 2014.11.27 06:55:00 -
[4] - Quote
Kaughst wrote:I don't use the AR on a daily basis, but when I did get around to skilling into with the GAL AS I didn't notice to much of a difference. On the other hand the Ion pistol seemed to benefit from it well....There are plans to revamp the racial skills to GA and CA I just don't know when they will get around to it. I really hope they don't change the GA bonus.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Arkena Wyrnspire
Fatal Absolution
19457
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Posted - 2014.11.27 07:20:00 -
[5] - Quote
I've noticed barely any difference, if any at all.
I would be very happy to have another bonus instead.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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Sleepy Shadow
Qualified Scrub
203
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Posted - 2014.11.27 08:06:00 -
[6] - Quote
I have never noticed a significant difference between my Gallente assault using the AR and any other suit I might use. Probably should make a video and check if there is any difference.
I sure hope the Gallente gets another bonus. Caldari too.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ. MAGIC!! Is the answer to all your questions
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Reign Omega
T.H.I.R.D R.O.C.K
1019
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Posted - 2014.11.27 08:41:00 -
[7] - Quote
The dispersion bonus used to pay off more when the burst and tac had shite hipfire, its less effective now but still shines if youre a strafing shooter, like myself. The bloom may not reflect the change as much but the bullet grouping is a good bit tighter.
Mark a$$ tricks, and bags of dicks....
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Cat Merc
Onslaught Inc RISE of LEGION
13421
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Posted - 2014.11.27 09:15:00 -
[8] - Quote
Definitely not worth it when compared to 25% less heat or 25% more ammo in the clip.
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
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Echo 1991
WarRavens Capital Punishment.
592
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Posted - 2014.11.27 09:32:00 -
[9] - Quote
Whoever thought that giving a weapon with low dispersion a bonus to reducing it is an idiot. |
Daddrobit
You Can Call Me Daddy
1076
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Posted - 2014.11.27 10:08:00 -
[10] - Quote
Yeah, it's noticeable, but just barely.
On the flipside though, the Gallente Assault is still a really good suit even without a good bonus.
O.G. Pink Fluffy Bunny
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Ydubbs81 RND
Ahrendee Mercenaries
3473
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Posted - 2014.11.27 10:42:00 -
[11] - Quote
DeadlyAztec11 wrote:Currently I'm using it on the Minmatar Assault and I have it at Sharp shooter V and it seems to have payed off to max out the skill. Though I'm curious, is the dispersion bonus from the Gallente Assault really that noticeable? -25%(Sharpshooter)-25%(Assault skill) would mean I would be getting a 50% reduction to dispersion.
So is it worth it for an avid AR fan such as myself?
I have never noticed a difference from skilling Assault Operations to level 5 nor Sharpshooter to level 5. I have gal assault level 3 on an alt to check it (because I'm curious about the bonus as well) but I don't feel the difference there either.
> Check RND out here
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Ydubbs81 RND
Ahrendee Mercenaries
3473
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Posted - 2014.11.27 10:46:00 -
[12] - Quote
Cat Merc wrote:Definitely not worth it when compared to 25% less heat or 25% more ammo in the clip.
I would agree that it isn't worth it as much. But probably worth more than 25% reload speed ;).
Amarr assault has the most effective bonus out of all of the assault suits. The extra clip size for the Min assault is best felt when 1v1'ing a heavy which you shouldn't be doing anyway or gunning down a guy at distance when some of your bullets aren't hitting.
> Check RND out here
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Echo 1991
WarRavens Capital Punishment.
592
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Posted - 2014.11.27 11:03:00 -
[13] - Quote
Give it a bonus to optimal range per level. 2-3% per level won't make it have a better optimal than other weapons. |
Bradric Banewolf
D3ATH CARD RUST415
484
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Posted - 2014.11.27 11:10:00 -
[14] - Quote
I believe at a certain point it stops being affective. I mean how can you tell? 50% sounds to me like every round i fire should be a dome shot, but what do you use as a scale of measure? I think the bonus is dumb because you have the sharpshooter. The ScR has no sharpshooter, and has great accuracy! Hit detection on the TacAR is suspect as ever, but with sharpshooter 5 you would think it would be the nightmare gun that the ScR is right?
I no longer have gal assault because I thought of this a long time ago. The commando bonus is much better! It delivers results that I can see! I have gal scout, commando, and heavy proto! The assault bonus is shaky at best, and they're far to under powered in comparison to eWAR and ehp of the scout and commando. I'll get the logi next and the assault last. You make more money with the logi.
The assault bonus results in my opinion can't be proven due to the nature of what the bonus is supposed to do. Less dispersion means more rounds on target, but how can you guarantee that 50% of that is actually effective? If I aim at a target, and I'm spec'd in all the bonus does is ensure "most" of my already aimed shots hit? That's stupid?! Get a commando, and deal damage!
"Anybody order chaos?"
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Bradric Banewolf
D3ATH CARD RUST415
484
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Posted - 2014.11.27 11:12:00 -
[15] - Quote
Ydubbs81 RND wrote:DeadlyAztec11 wrote:Currently I'm using it on the Minmatar Assault and I have it at Sharp shooter V and it seems to have payed off to max out the skill. Though I'm curious, is the dispersion bonus from the Gallente Assault really that noticeable? -25%(Sharpshooter)-25%(Assault skill) would mean I would be getting a 50% reduction to dispersion.
So is it worth it for an avid AR fan such as myself? I have never noticed a difference from skilling Assault Operations to level 5 nor Sharpshooter to level 5. I have gal assault level 3 on an alt to check it (because I'm curious about the bonus as well) but I don't feel the difference there either.
Exactly!
"Anybody order chaos?"
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Haerr
Edimmu Warfighters Gallente Federation
2039
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Posted - 2014.11.27 11:20:00 -
[16] - Quote
screw the bonuses to the AR! get it for the fitting bonuses!
fighter jets
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DeadlyAztec11
Ostrakon Agency
6105
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Posted - 2014.11.27 16:42:00 -
[17] - Quote
Haerr wrote:screw the bonuses to the AR! get it for the fitting bonuses! I already have the Minmatar and Amarr Assaults to level V. So that would be redundant.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Luk Manag
of Terror TRE GAFFEL
590
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Posted - 2014.11.27 17:05:00 -
[18] - Quote
I have Gallente Assault 5, and the accuracy at range is noticeable. The AR on Gal Assault 5 almost feels like it did before all of the other racial weapons were released.
There will be bullets. ACR+SMG [CEO of Terror]
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Cat Merc
Onslaught Inc RISE of LEGION
13424
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Posted - 2014.11.27 17:18:00 -
[19] - Quote
Ydubbs81 RND wrote:Cat Merc wrote:Definitely not worth it when compared to 25% less heat or 25% more ammo in the clip. I would agree that it isn't worth it as much. But probably worth more than 25% reload speed ;). Amarr assault has the most effective bonus out of all of the assault suits. The extra clip size for the Min assault is best felt when 1v1'ing a heavy which you shouldn't be doing anyway or gunning down a guy at distance when some of your bullets aren't hitting. Well, the numbers don't seem to agree with you, as the Gallente Assault is the least popular Assault (from the latest numbers I've seen.)
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
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Cody Sietz
Random Gunz RISE of LEGION
4150
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Posted - 2014.11.27 17:20:00 -
[20] - Quote
It's ok for kick on the normal AR and the TAR when you hipfire.
Other then that, not much of a difference.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Arkena Wyrnspire
Fatal Absolution
19466
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Posted - 2014.11.27 17:51:00 -
[21] - Quote
Echo 1991 wrote:Give it a bonus to optimal range per level. 2-3% per level won't make it have a better optimal than other weapons.
Even at 5% per level it would remain the shortest ranged rifle.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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DeadlyAztec11
Ostrakon Agency
6107
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Posted - 2014.11.27 18:21:00 -
[22] - Quote
Arkena Wyrnspire wrote:Echo 1991 wrote:Give it a bonus to optimal range per level. 2-3% per level won't make it have a better optimal than other weapons. Even at 5% per level it would remain the shortest ranged rifle. Higher damage would be better. Trying to give the AR more range goes against Gallente battle protocol which calls for CQC centric battle.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Daddrobit
You Can Call Me Daddy
1080
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Posted - 2014.11.27 18:22:00 -
[23] - Quote
Arkena Wyrnspire wrote:Echo 1991 wrote:Give it a bonus to optimal range per level. 2-3% per level won't make it have a better optimal than other weapons. Even at 5% per level it would remain the shortest ranged rifle.
Yeah, I don't think people realize how tiny a bonus the 25% to optimal really is.
7.5 meters.
That's it.
Two and a half million sp for 7.5 meters of range.
And if the enemy is inside that initial 30 meter range, (which is often the case when you PTFO) you effectively are getting no bonus at all.
I'd much rather either retain the dispersion bonus or get a bonus to armor reps or something of that ilk.
O.G. Pink Fluffy Bunny
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Nirwanda Vaughns
999
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Posted - 2014.11.27 18:25:00 -
[24] - Quote
I love the breach and burst on my gal assault, i have proto in all 4 assaults as well as prof 5 in the rifles of each, for CQC the gal assault and breach is really great. although currently i'm really in love with the republic ACR on a basic min assault, hopefully there will be some other racial BPO suits cos i'd love a minmatar themed set
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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XxGhazbaranxX
B.A.L.A.M.O.R.Y. G.L.O.R.Y.
1905
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Posted - 2014.11.27 18:26:00 -
[25] - Quote
The thing abou maxing out gall assault and assault rifles is that with all those bonuses the combat rifle still has a smaller spread than a maxed our ar and suit. At the assault rifles range a combat rifle can theoretically hit land more bullets because of this.
Plasma Cannon Advocate
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Sgt Kirk
Fatal Absolution
8638
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Posted - 2014.11.27 18:28:00 -
[26] - Quote
Not really much of a difference
CCP holds the Caldari's hand so this doesn't happen again.
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DarthPlagueis TheWise
434
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Posted - 2014.11.27 18:28:00 -
[27] - Quote
Really? I'm gone for two weeks and nobody comes into a Gal Assault thread with Breach QQ?
I expected "YES DAT BREACH AR IS SO OP WITH HIPFIRE BRO"
F*k this cash grab fix the shit that matters: unkillable uplinks, invisible remotes on null cannon hack panels, etc.
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Henrietta Unknown
Kirjuun Heiian
546
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Posted - 2014.11.27 18:57:00 -
[28] - Quote
Gallente Assault would rock in a city environment had the Sentinels not have extra range on their HMG's. Because of that, the GalAssault is toast. Can't rep through HMG fire, and its armor preference doesn't bode well.
I have to admit that the Cal Assault is better off in its own territory. The Gallente can still wreck outdoors provided with cover, that's for certain.
Give the Magsex some love.
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Meeko Fent
Kirkinen Risk Control Caldari State
2148
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Posted - 2014.11.27 19:02:00 -
[29] - Quote
Ehhhh...
Prolly not.
Don't the skills stack, so either your assault skill will be worth less, or your sharpshooter will be worth less?
I Live for Tears
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Jathniel
G I A N T
1305
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Posted - 2014.11.27 19:04:00 -
[30] - Quote
If you use the TAR, the difference is very noticeable. The TAR is wonderfully well-behaved on a maxed Gal assault.
As a TAR user, I love the difference..... but not enough to actually use a Gal assault. I hate the Gal assault suit.
The difference is also noticeable on the BurstAR. But the BurstAR is semi-viable right now, so you really can't appreciate the difference.
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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DeadlyAztec11
Ostrakon Agency
6108
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Posted - 2014.11.27 19:49:00 -
[31] - Quote
Jathniel wrote:If you use the TAR, the difference is very noticeable. The TAR is wonderfully well-behaved on a maxed Gal assault.
As a TAR user, I love the difference..... but not enough to actually use a Gal assault. I hate the Gal assault suit.
The difference is also noticeable on the BurstAR. But the BurstAR is semi-viable right now, so you really can't appreciate the difference. Oh well.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Arkena Wyrnspire
Fatal Absolution
19470
|
Posted - 2014.11.27 21:14:00 -
[32] - Quote
Since the TAR's hipfire accuracy increase, I don't really feel the need for the Galassault bonus on that either.
The Federation is not a defined region of space, of planets, of mountains, rivers, or woods. It is a vision.
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Ydubbs81 RND
Ahrendee Mercenaries
3476
|
Posted - 2014.11.27 23:03:00 -
[33] - Quote
Cat Merc wrote:Ydubbs81 RND wrote:Cat Merc wrote:Definitely not worth it when compared to 25% less heat or 25% more ammo in the clip. I would agree that it isn't worth it as much. But probably worth more than 25% reload speed ;). Amarr assault has the most effective bonus out of all of the assault suits. The extra clip size for the Min assault is best felt when 1v1'ing a heavy which you shouldn't be doing anyway or gunning down a guy at distance when some of your bullets aren't hitting. Well, the numbers don't seem to agree with you, as the Gallente Assault is the least popular Assault (from the latest numbers I've seen.)
Bonuses aren't everything....I didn't get the Cal assault for the bonus. I got it for the suit. So, the fact that more people may have cal assault than gal assault suits may not be simply because they like the reload speed to rail rifles. Because from what I see on the battlefield, the rail rifle is the least used rifle on the field.
So, apparently, they spec Cal assault for more than just the bonus. Because reload speed is worthless (especially when you don't use the rail rifle) in comparison to reducing dispersion and kick. The only thing is whether or not the bonus to dispersion is effective or not.
> Check RND out here
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Ydubbs81 RND
Ahrendee Mercenaries
3476
|
Posted - 2014.11.27 23:14:00 -
[34] - Quote
Henrietta Unknown wrote:Gallente Assault would rock in a city environment had the Sentinels not have extra range on their HMG's. Because of that, the GalAssault is toast. Can't rep through HMG fire, and its armor preference doesn't bode well.
I have to admit that the Cal Assault is better off in its own territory. The Gallente can still wreck outdoors provided with cover, that's for certain.
It's the cal assault that needs cover...not the gallente assault.
And shields can't rep through HMG fire either
> Check RND out here
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Henrietta Unknown
Kirjuun Heiian
549
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Posted - 2014.11.27 23:29:00 -
[35] - Quote
Ydubbs81 RND wrote:Henrietta Unknown wrote:Gallente Assault would rock in a city environment had the Sentinels not have extra range on their HMG's. Because of that, the GalAssault is toast. Can't rep through HMG fire, and its armor preference doesn't bode well.
I have to admit that the Cal Assault is better off in its own territory. The Gallente can still wreck outdoors provided with cover, that's for certain. It's the cal assault that needs cover...not the gallente assault. And shields can't rep through HMG fire either I never said that Caldari didn't need cover. Nor did I say shields could rep under fire. These two are obvious.
Give the Magsex some love.
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Blueprint For Murder
Storm Wind Strikeforce Caldari State
410
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Posted - 2014.11.27 23:42:00 -
[36] - Quote
It makes a great difference if you use the standard AR the issue with that is that the standard ar still fails compared to any other weapon... it is the only weapon with valid balancing mechanics the rest of the rifles have been buffed beyond said mechanics usefulness so you are better off with one of them period.
They nerfed the ScrR and RR for a few weeks then caved under pressure of zombies at the door there is no point in taking these guys seriously; you better like the game the way it is because it is not going to change for the better. Back on topic I would stay away from the gk. suit because any well dispersed weapons will not function properly with the horrible balance choices the devs make.
21 day fast 11/28/14 Life-$
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Foehammerr
Crux Special Tasks Group Gallente Federation
122
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Posted - 2014.11.28 00:12:00 -
[37] - Quote
I love the Gallente assault and the bonus. I leave sentinels with sore aft quarters out at 30 meters while hip firing with a Duvolle AR and moving. Although having better optimals would be nice as well.
DeadlyAztec11 wrote:Arkena Wyrnspire wrote:Echo 1991 wrote:Give it a bonus to optimal range per level. 2-3% per level won't make it have a better optimal than other weapons. Even at 5% per level it would remain the shortest ranged rifle. Higher damage would be better. Trying to give the AR more range goes against Gallente battle protocol which calls for CQC centric battle.
Confirmed for having never played EVE or having a full understanding of Gallentean battle doctrine. You can use Gallente ships at range with rail guns and drones out to really long range with slow ships (IE the Dominix). DUST needs to emulate this at least with rails.
Also increasing optimal range doesn't mean you can shoot further, it means that your rounds hit harder out further but still hard stop at max effective range.
Rangers Lead The Way!
Beta Vet since 2/5/2013
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Cat Merc
Onslaught Inc RISE of LEGION
13428
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Posted - 2014.11.28 01:43:00 -
[38] - Quote
Ydubbs81 RND wrote:Henrietta Unknown wrote:Gallente Assault would rock in a city environment had the Sentinels not have extra range on their HMG's. Because of that, the GalAssault is toast. Can't rep through HMG fire, and its armor preference doesn't bode well.
I have to admit that the Cal Assault is better off in its own territory. The Gallente can still wreck outdoors provided with cover, that's for certain. It's the cal assault that needs cover...not the gallente assault. And shields can't rep through HMG fire either But you do survive longer. I did a calculation a while ago and a proto HMG can deal a max DPS of like 1100 against armor. That's quite high if you ask me :P
Feline overlord of all humans - CAT MERC
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++
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DeadlyAztec11
Ostrakon Agency
6108
|
Posted - 2014.11.28 02:22:00 -
[39] - Quote
Foehammerr wrote:I love the Gallente assault and the bonus. I leave sentinels with sore aft quarters out at 30 meters while hip firing with a Duvolle AR and moving. Although having better optimals would be nice as well. DeadlyAztec11 wrote:Arkena Wyrnspire wrote:Echo 1991 wrote:Give it a bonus to optimal range per level. 2-3% per level won't make it have a better optimal than other weapons. Even at 5% per level it would remain the shortest ranged rifle. Higher damage would be better. Trying to give the AR more range goes against Gallente battle protocol which calls for CQC centric battle. Confirmed for having never played EVE or having a full understanding of Gallentean battle doctrine. You can use Gallente ships at range with rail guns and drones out to really long range with slow ships (IE the Dominix). DUST needs to emulate this at least with rails. Also increasing optimal range doesn't mean you can shoot further, it means that your rounds hit harder out further but still hard stop at max effective range. Well of course in EVE the Gallente have rails but in Dust they don't. So as far as this game goes, the Gallente only use CQC weapons.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15151
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Posted - 2014.11.28 02:44:00 -
[40] - Quote
DeadlyAztec11 wrote:Foehammerr wrote:I love the Gallente assault and the bonus. I leave sentinels with sore aft quarters out at 30 meters while hip firing with a Duvolle AR and moving. Although having better optimals would be nice as well. DeadlyAztec11 wrote:Arkena Wyrnspire wrote:Echo 1991 wrote:Give it a bonus to optimal range per level. 2-3% per level won't make it have a better optimal than other weapons. Even at 5% per level it would remain the shortest ranged rifle. Higher damage would be better. Trying to give the AR more range goes against Gallente battle protocol which calls for CQC centric battle. Confirmed for having never played EVE or having a full understanding of Gallentean battle doctrine. You can use Gallente ships at range with rail guns and drones out to really long range with slow ships (IE the Dominix). DUST needs to emulate this at least with rails. Also increasing optimal range doesn't mean you can shoot further, it means that your rounds hit harder out further but still hard stop at max effective range. Well of course in EVE the Gallente have rails but in Dust they don't. So as far as this game goes, the Gallente only use CQC weapons.
But they don't....they also use railguns. DEMAND WHAT IS RIGHTFULLY YOURS SIR!
RECLAIM THE RAILGUN FOR THE GALLENTE EMP- I MEAN FEDERATION
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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Meeko Fent
Kirkinen Risk Control Caldari State
2154
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Posted - 2014.11.28 03:00:00 -
[41] - Quote
True Adamance wrote:But they don't....they also use railguns. DEMAND WHAT IS RIGHTFULLY YOURS SIR!
RECLAIM THE RAILGUN FOR THE GALLENTE EMP- I MEAN FEDERATION Dude, seriously?
Then I want a Caldari Blaster Shotgun.
Caldari use Blasters for their brawling work. Let me have my toys.
I Live for Tears
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DeadlyAztec11
Ostrakon Agency
6110
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Posted - 2014.11.28 03:14:00 -
[42] - Quote
True Adamance wrote:DeadlyAztec11 wrote: Well of course in EVE the Gallente have rails but in Dust they don't. So as far as this game goes, the Gallente only use CQC weapons.
But they don't....they also use railguns. DEMAND WHAT IS RIGHTFULLY YOURS SIR! RECLAIM THE RAILGUN FOR THE GALLENTE EMP- I MEAN FEDERATION I'd rather get that Assault Carbine(Gallente SMG) ;)
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15153
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Posted - 2014.11.28 03:25:00 -
[43] - Quote
DeadlyAztec11 wrote:True Adamance wrote:DeadlyAztec11 wrote: Well of course in EVE the Gallente have rails but in Dust they don't. So as far as this game goes, the Gallente only use CQC weapons.
But they don't....they also use railguns. DEMAND WHAT IS RIGHTFULLY YOURS SIR! RECLAIM THE RAILGUN FOR THE GALLENTE EMP- I MEAN FEDERATION I'd rather get that Assault Carbine(Gallente SMG) ;)
I think I would as well.
God knows I'd love a compact Automatic Submachinelaser
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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Immortal John Ripper
25862
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Posted - 2014.11.28 03:35:00 -
[44] - Quote
I just want my taco launcher and maybe some sort of weapon that stuns enemies so I can run up to them and kill them execution style.
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General John Ripper
25865
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Posted - 2014.11.28 03:35:00 -
[45] - Quote
I just want my taco launcher and maybe some sort of weapon that stuns enemies so I can run up to them and kill them execution style.
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Foehammerr
Crux Special Tasks Group Gallente Federation
122
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Posted - 2014.11.28 04:24:00 -
[46] - Quote
Meeko Fent wrote:True Adamance wrote:But they don't....they also use railguns. DEMAND WHAT IS RIGHTFULLY YOURS SIR!
RECLAIM THE RAILGUN FOR THE GALLENTE EMP- I MEAN FEDERATION Dude, seriously? Then I want a Caldari Blaster Shotgun. Caldari use Blasters for their brawling work. Let me have my toys.
> Caldari > Brawling > ever Lol wut. But you are correct. Squids can use Blasters as well. The difference between the two is Gallente use drones and the squids use missiles
Rangers Lead The Way!
Beta Vet since 2/5/2013
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DeadlyAztec11
Ostrakon Agency
6111
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Posted - 2014.11.28 04:32:00 -
[47] - Quote
Foehammerr wrote:Meeko Fent wrote:True Adamance wrote:But they don't....they also use railguns. DEMAND WHAT IS RIGHTFULLY YOURS SIR!
RECLAIM THE RAILGUN FOR THE GALLENTE EMP- I MEAN FEDERATION Dude, seriously? Then I want a Caldari Blaster Shotgun. Caldari use Blasters for their brawling work. Let me have my toys. > Caldari > Brawling > ever Lol wut. But you are correct. Squids can use Blasters as well. The difference between the two is Gallente use drones and the squids use missiles Lore wise the most used weapons in the universe are projectile based. So actually everyone should be running around with CR type weapons.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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