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Cordera Ray
Galactic Warrior Corporation
62
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Posted - 2014.11.21 03:42:00 -
[31] - Quote
Destructive Habits wrote:Cordera Ray wrote:Destructive Habits wrote:Okay, so you are saying that since the cloak field gives someone a SMALL strategic advantage over you that it's overpowered and it should be removed? The cloak has a few advantages (temporary invisibility) and many disadvantages (small cloak time, long recharge, partial invisibility, dampened scan precision, delay from firing after cloak). Most players just get better at observing their surroundings and get better scans, but a few just decide it's too much effort to fit a few modules to find cloaked scouts (or commandos :p). It honestly isn't that hard to find a cloaked enemy.
I didn't say it overpower, I did explain seconds on how long use and how long they recharge. Like I said, I didn't minded it at first, but playing domination and skirmish it strategy with a full team. Let say you play skirmish and u know closes flag is B flag and enemy will be C flag, A flag is wide open so few your team mate goes for A flag and cap it and set up a defense. Now before the cloaking enemy team will snipe, bull rush with HMG, Use Tank to flush the enemy out and set up Drop Unlink near by, simple Now with the cloak the can easily walk thru your defense without even notice and kill you on the spot unless u let them. Your post when u said that isn't hard to find a cloaked enemy, I don't believe that for a second that if isn't hard to spot them when cloaked. Well, I think that you need to understand that just because you don't quite understand how to observe your surroundings (or type for that matter) doesn't mean that you should blame the cloak for all of the problems that you have with the game. Even though the cloak has been released, I still see people "bull rush with hmg" "use tank to flush out enemy" and "set up Drop Unlink". Do you want to know why? It's because the cloak is not overpowered (which you actually did say). If it was overpowered, everybody would be running around with shotguns and cloak fields, and nobody would even try to "set up Drop Unlink". Nobody will be able to "walk thru your defense without even notice and kill you on the spot" if you use your minimap or (god forbid) your EYES.
I will respect your comment but that not how I saw the game when I first play it.
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Destructive Habits
Universal Protectors of the Universe
2
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Posted - 2014.11.21 22:35:00 -
[32] - Quote
Cordera Ray wrote:Michael Arck wrote:Cordera Ray wrote:Michael Arck wrote:What is the deadly impact of cloaks? That it puts more scouts onto the field? I have been trying to figure out what is the real problem with cloaks for a long time now.
Yea but did your consider of what suit that they where. Combination is either Proto Logi or Lightweight Drop suit with Shot Gun and Machine Pistol or Iron Pistol either one. The reason I ask because I don't think cloaks are part of the problem. I think they have lead to over saturation of the roles, but if cloaks are removed, will it actually alleviate the problem? Just curious for the discussion points. I'm not saying it should be remove, It need something to counter it. Even thou Flux Grenade only think to disable Shield and Electronic. Before the cloaked, there was no issue on how the game actually played at the time they add it in. So I don't see it Alleviate the Problem. Oh, so you're saying that you didn't say that cloaking needs to be removed from the game? The thread is titled "cloaking needs to be remove from the game" You know what can counter a cloak? Scanners, team communication, and SITUATIONAL AWARENESS! Honestly, I notice cloaked enemies more often than they kill me, and that's saying something (I'm not very good) but I am aware of what is going on. They aren't a threat if you use your eyes. (It helps to be good, also)
Click here for a BPO Assault Rifle, a BPO SMG and a BPO Militia Dropsuit.
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Jotun Izalaru
Goonfeet
226
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Posted - 2014.11.22 02:19:00 -
[33] - Quote
remember when EWAR was perfectly balanced before the cloak happened?
i do. sure, scouts were a little underpowered but that was better than what happened after (i'm a scout player shut up whiny scouts)
Tank 514 was Dust at it's best and that's kind of sad. |
Zindorak
G0DS AM0NG MEN General Tso's Alliance
1321
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Posted - 2014.11.22 02:23:00 -
[34] - Quote
No
Pokemon master and Tekken Lord
Gk0 Scout yay :)
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Kayla Michael
Tactical Logistics and Cargo Northern Associates.
29
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Posted - 2014.11.22 03:14:00 -
[35] - Quote
Many of you scouts may know me, many of you may not. But you can get to know me when you see me in the battle field. |
sir RAVEN WING
Horizons' Edge Proficiency V.
393
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Posted - 2014.11.22 03:31:00 -
[36] - Quote
Cordera Ray wrote:Viktor Hadah Jr wrote:Cordera Ray wrote:You know I had to wonder what in the world was CCP thinking when it was good idea to put Cloaking in this game.
Now the strategy in this game is completely @#$%.
Element of surprise. Wow.
I going to say this at first I didn't minded as much when playing Skirmish and Domination. Every time, Moving to Objective or Defend Objective, Capping the Flag, or just walking tore the objective . Get kill by Shot gunner in close range, getting shot from behind, it ridiculous.
Then trying to shoot them, they go cloaked, Don't know where there going to kill u from, Option is, He Hide, Flank around, Or chase him down. Then boom your dead from behind.
It get ignoring as hell, And I don't know need someone on here to tell me just sucked up and adopt. U know for the people that play it they brag about there proto suit, logi suit and gear, how much ISK and SP in a hours spent.
CCP need to make a modules or weapon of some sort to counter it. Like Infrared scanning or heat seeker.
Yes I know I have look at cloak field in marketplace if some of u trying to tell me it only use for short period of time 15,30,40 second of use, and 10, 15, 20 second of recharging.
You wonder no new player will ever stay with this game long term. Shut your wh*re mouth. Yup that coming from a player that really doesn't matter how the game is play. Survival of the fittest huh. No, I've seen him. he knows how to play. Anyway, he is right. Shut the hell up! Just because you get killed a few times doesn't mean cry on the forums for something to be removed.
"I shall fight for my people until I can't come back."
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Destructive Habits
Universal Protectors of the Universe
2
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Posted - 2014.11.22 04:00:00 -
[37] - Quote
Honestly, if you would just look around a little, you would see that your opinion does not matter at this point. Your opinion is a grain of salt in a sea of ***** that we don't give.
Click here for a BPO Assault Rifle, a BPO SMG and a BPO Militia Dropsuit.
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Operative 1174 Uuali
the unholy legion of darkstar DARKSTAR ARMY
110
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Posted - 2014.11.22 04:07:00 -
[38] - Quote
Stryker Syx Vector wrote:No
See, the cloak has already created an addiction. Cloak junkies won't let it go away now without whine.
I'm better than laser focused; I'm hybrid focused.
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sir RAVEN WING
Horizons' Edge Proficiency V.
397
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Posted - 2014.11.22 06:19:00 -
[39] - Quote
Patrilicus wrote:Remove the 2nd equipment slot that scouts have. That way you will see a reduction in the number of scout suits using a cloak (+r/e's). Have bullets and nades (- flux) increase the shimmer of the cloak field for a short time. Makes the scout easier to see. Have flux nades deplete the available time remaining on the cloak by a certain percentage (33%?) possibly forcing the scout to retreat to recharge or engage before he is quite ready to. I don't think weapons should drop the cloak and do damage nor should flux nades drop the cloak and remove the scouts shields (I would love to see it , but I dont think it is fair). Wait... so you want me to stop putting uplinks behind the enemy team that is redlining you? Fool. I use Cloak + Uplink and the R/Es not really a problem.
"I shall fight for my people until I can't come back."
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Raptor Princess
ALLOTEC INC
93
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Posted - 2014.11.22 06:39:00 -
[40] - Quote
sir RAVEN WING wrote:Patrilicus wrote:Remove the 2nd equipment slot that scouts have. That way you will see a reduction in the number of scout suits using a cloak (+r/e's). Have bullets and nades (- flux) increase the shimmer of the cloak field for a short time. Makes the scout easier to see. Have flux nades deplete the available time remaining on the cloak by a certain percentage (33%?) possibly forcing the scout to retreat to recharge or engage before he is quite ready to. I don't think weapons should drop the cloak and do damage nor should flux nades drop the cloak and remove the scouts shields (I would love to see it , but I dont think it is fair). Wait... so you want me to stop putting uplinks behind the enemy team that is redlining you? Fool. I use Cloak + Uplink and the R/Es not really a problem.
You don't need a cloak to get past the team redlining you. I was stuck in a match where my team were being redlined (I was killed as I spawned in twice) but within 2 minutes, if broken through the enemy line and stuck out an uplink. There were 16 in the match, but most weren't even spawning in. Suddenly, +25 kept popping up on my screen.
I was using a scout with no cloak. My logi squad mate did the same within seconds of me.
And REs are a problem- they can be deployed while invisible and detonated before uncloaking. |
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Sclompton Face-Smasher
uptown456
154
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Posted - 2014.11.22 07:22:00 -
[41] - Quote
Raptor Princess wrote:sir RAVEN WING wrote:Patrilicus wrote:Remove the 2nd equipment slot that scouts have. That way you will see a reduction in the number of scout suits using a cloak (+r/e's). Have bullets and nades (- flux) increase the shimmer of the cloak field for a short time. Makes the scout easier to see. Have flux nades deplete the available time remaining on the cloak by a certain percentage (33%?) possibly forcing the scout to retreat to recharge or engage before he is quite ready to. I don't think weapons should drop the cloak and do damage nor should flux nades drop the cloak and remove the scouts shields (I would love to see it , but I dont think it is fair). Wait... so you want me to stop putting uplinks behind the enemy team that is redlining you? Fool. I use Cloak + Uplink and the R/Es not really a problem. You don't need a cloak to get past the team redlining you. I was stuck in a match where my team were being redlined (I was killed as I spawned in twice) but within 2 minutes, if broken through the enemy line and stuck out an uplink. There were 16 in the match, but most weren't even spawning in. Suddenly, +25 kept popping up on my screen. I was using a scout with no cloak. My logi squad mate did the same within seconds of me. And REs are a problem- they can be deployed while invisible and detonated before uncloaking. @Patrillicus: i'm fair game for the flux nades but how much would 33% be on a basic?
@ sir RAVEN WING: I alternate between compact or blueprint hives, stable links, basic cloak, basic or adv(rarely) proxy and re's,and basic needle and rep tool. C-c-c-combo breaker!!
@Raptor Princess: cloak is very useful for getting around stragglers or getting rid of them so it goes both ways (cloaking or not) since you can go cloak and minimize long range targeting on you and avoid useless fights, while no cloak rather takes time and while both can seem role play-ish, I guess your the type that feels like you James Bond or Snake or Sly or whatever you fancy. I said guess because I have ran into people that went scout for that reason and all power to them but that's how they play (whatever percentage but IDGAF) while some play for others reasons like game functionality, if it's viable because of recent update or QQ (always something),or f***tard FOTMs but I just hope you you aren't not using it because of superiority being in so and so update, "People are complaining too much so i'm not going to be a part of that", or you feel a "rush" is better than playing careful or "smart" and using said confusion for so and so or increasing chances to get pass said squad (proto maybe) running around the map farming clones.
Playstyle: Scout~Passionate In-bred Sniper~Support~Enemy finder
Weapon: Pro SG~SR~SMG~NK~ScR
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Raptor Princess
ALLOTEC INC
93
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Posted - 2014.11.22 07:45:00 -
[42] - Quote
Sclompton Face-Smasher wrote:Raptor Princess wrote:sir RAVEN WING wrote:Patrilicus wrote:Remove the 2nd equipment slot that scouts have. That way you will see a reduction in the number of scout suits using a cloak (+r/e's). Have bullets and nades (- flux) increase the shimmer of the cloak field for a short time. Makes the scout easier to see. Have flux nades deplete the available time remaining on the cloak by a certain percentage (33%?) possibly forcing the scout to retreat to recharge or engage before he is quite ready to. I don't think weapons should drop the cloak and do damage nor should flux nades drop the cloak and remove the scouts shields (I would love to see it , but I dont think it is fair). Wait... so you want me to stop putting uplinks behind the enemy team that is redlining you? Fool. I use Cloak + Uplink and the R/Es not really a problem. You don't need a cloak to get past the team redlining you. I was stuck in a match where my team were being redlined (I was killed as I spawned in twice) but within 2 minutes, if broken through the enemy line and stuck out an uplink. There were 16 in the match, but most weren't even spawning in. Suddenly, +25 kept popping up on my screen. I was using a scout with no cloak. My logi squad mate did the same within seconds of me. And REs are a problem- they can be deployed while invisible and detonated before uncloaking. @Patrillicus: i'm fair game for the flux nades but how much would 33% be on a basic? @ sir RAVEN WING: I alternate between compact or blueprint hives, stable links, basic cloak, basic or adv(rarely) proxy and re's,and basic needle and rep tool. C-c-c-combo breaker!! @Raptor Princess: cloak is very useful for getting around stragglers or getting rid of them so it goes both ways (cloaking or not) since you can go cloak and minimize long range targeting on you and avoid useless fights, while no cloak rather takes time and while both can seem role play-ish, I guess your the type that feels like you James Bond or Snake or Sly or whatever you fancy. I said guess because I have ran into people that went scout for that reason and all power to them but that's how they play (whatever percentage but IDGAF) while some play for others reasons like game functionality, if it's viable because of recent update or QQ (always something),or f***tard FOTMs but I just hope you you aren't not using it because of superiority being in so and so update, "People are complaining too much so i'm not going to be a part of that", or you feel a "rush" is better than playing careful or "smart" and using said confusion for so and so or increasing chances to get pass said squad (proto maybe) running around the map farming clones.
But cloaks could easily be removed without impeding a team's ability to get past the redline. I've never once failed to get past a redlining team, even in a heavy frame (calmando).
I don't care if cloaks are removed or not. I dont use them. I skilled up to level 1 to see what the fuss was about and hated it.
I think that there needs to be further balance to address cloaked shotgunners and bolt pistol though and cloak + RE
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CrotchGrab 360
Yon Hyaku Nijuu Moyase
1519
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Posted - 2014.11.22 16:36:00 -
[43] - Quote
Cordera Ray wrote:You know I had to wonder what in the world was CCP thinking when it was good idea to put Cloaking in this game.
Now the strategy in this game is completely @#$%.
Element of surprise. Wow.
I going to say this at first I didn't minded as much when playing Skirmish and Domination. Every time, Moving to Objective or Defend Objective, Capping the Flag, or just walking tore the objective . Get kill by Shot gunner in close range, getting shot from behind, it ridiculous.
Then trying to shoot them, they go cloaked, Don't know where there going to kill u from, Option is, He Hide, Flank around, Or chase him down. Then boom your dead from behind.
It get ignoring as hell, And I don't know need someone on here to tell me just sucked up and adopt. U know for the people that play it they brag about there proto suit, logi suit and gear, how much ISK and SP in a hours spent.
CCP need to make a modules or weapon of some sort to counter it. Like Infrared scanning or heat seeker.
Yes I know I have look at cloak field in marketplace if some of u trying to tell me it only use for short period of time 15,30,40 second of use, and 10, 15, 20 second of recharging.
You wonder no new player will ever stay with this game long term.
If you see a proto scout shimmering running in the distance you can easily mow him down, learn to look for cloaked scouts and they will stand out more. I think it's brilliant that they are defenseless (when making journeys across open ground) but have raised another one of their stats, that's risk and reward. They run the risk of losing a suit without the instant ability to shoot back (especially if you are tracking one way outside of shotgun range) and their reward is the advantage when entering a firefight.
That's what the game is about, furthermore, if it's technology that exists within New Eden, then it fits here. It's futuristic, it makes sense, it's a sensible addition, I just don't think you quite know how to counter it.
And throw into your logic the fact that I went 61-3 with a STD scout with STD shotgun and 200hp without a cloak. Admit that the scout playstyle is easy sometimes, but also devastating, and a lot of the best players, are scouts. A lot of the time it's not that they were cloaked, it's that they were better than you. And if they were better than you, they'll be able to destroy with no cloak without a problem, then what will you say? Say scouts are the problem? If you keep passing the blame, then you only have yourself to blame.
Also, use a cloak yourself, it's like being underwater, you can't hear anything, there is an additional risk right there. I love the feeling that running around cloaked gives me, it's stealth, it's a new technique to add into the gameplay which makes dust a more diverse game, you don't just run around and shoot each other.
I have embarrassed cloaked scouts before, because they thought the had the advantage, but they didn't. They were outside of range, they stand out cloaked, and sometimes they're helpless, it's like killing a heavy who is crossing open ground, they can't do anything about it, just learn to position yourself. Scouts will creep up on you, so don't camp, don't stay still and use a surround sound headset if you have one.
What's the saying, adapt or die?
DUST VIDEOS
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Destructive Habits
Universal Protectors of the Universe
4
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Posted - 2014.11.25 00:09:00 -
[44] - Quote
Cordera Ray is 100% done with this thread.
Click here for a BPO Assault Rifle, a BPO SMG and a BPO Militia Dropsuit.
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