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Kaze Eyrou
Molon Labe. General Tso's Alliance
906
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Posted - 2014.11.09 20:56:00 -
[1] - Quote
I just use my Proxies.
Also, I have now found my new love. Minmando with CR and Swarms.
Closed Beta Vet // Logi Bro // @KazeEyrou
CIO ("Proto" Forum Warrior)
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Kaze Eyrou
Molon Labe. General Tso's Alliance
907
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Posted - 2014.11.09 21:28:00 -
[2] - Quote
Breakin Stuff wrote:Kaze Eyrou wrote:I just use my Proxies.
Also, I have now found my new love. Minmando with CR and Swarms. I feel that prox mines are better utilized on tanks In my experience, they actually were my number 1 goto for when people brought out Logistic LAVs during the old murder taxi days.
They are good against tanks in that they crowd control them a bit. Bad tankers drive right over them and blow up. Good tankers hear the warning and stop before going in the city. At best for them, and worst for me, they harden their tank and the least I do is damage them without getting a kill.
The most hilarious kills happen when the LAVs drive over them, I kill the driver and the vehicle stays alive somehow. So far had that happen twice.
TL;DR: Proxies are the best way to kill murder taxis drivers. They are out to run people over (aka get free/easy/cheap kills), all the while, not paying attention to proxies. The warning alerts them as they are going top speed with very little time to react. Top it off with putting them at choke points (nowhere to go but over them) and it's an assured Damage, Destruction, and Kill WPs for me.
Closed Beta Vet // Logi Bro // @KazeEyrou
CIO ("Proto" Forum Warrior)
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Kaze Eyrou
Molon Labe. General Tso's Alliance
911
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Posted - 2014.11.11 09:47:00 -
[3] - Quote
After some discussion, I went ahead and liked your post Breaking; I'm understanding a bit more of your reasoning and your background on this. As such, +1.
Immediate thought was to make small arms be able to rip apart LAVs, something you never alluded to, only that small arms have the potential to damage a LAV without the strong resistance of a tank or dropship.
I also like the idea of lowering the health and cost of the LAVs, while increasing the CPU/PG fitting along with adding a couple of slots. This would make hulls cheap and easy to afford whilst making them susceptible to small-arms and standard or advanced AV weapons, yet at the same time fitted vehicles have more options and are harder to take down.
100% might be a little high at first... I would rather see an adjustment to 80% first with the intention of moving it to 100% if the data supports it. CCP Rattati's tweaking of numbers ideology might be rubbing off.
Closed Beta Vet // Logi Bro // @KazeEyrou
CIO ("Proto" Forum Warrior)
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