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One Eyed King
Land of the BIind
5615
|
Posted - 2014.11.06 22:32:00 -
[1] - Quote
Team balancing is broken.
Before Mu, there were some big blowouts, but there were more good games.
Now, I NEVER see a good game. Not ever.
Every game is a blowout. Every single one. No matter what I do, I am always against a well coordinated team spamming uplinks in high places with a team that never helps out. Every now and then, they are on my team, and we win easily.
I can't even have fun when I do well, because I know no matter what I do, no matter how well I do, my team is going to lose. It was like that from the start of the game, and the rest is going through the motions.
My monthly win loss ratio is 0.13. How the thunderbolt is that balanced? All time I am 1.17. That is WAAAAAY to much a discrepancy for it to be anything other than the current system.
Something needs changed, or I can't play this game.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Arkena Wyrnspire
Fatal Absolution
18757
|
Posted - 2014.11.06 22:34:00 -
[2] - Quote
I console myself by believing that I really am worth putting on a team of NPC corp blueberries against two full squads in the name of balance.
You have long since made your choice. What you make now is a mistake.
Currently challenging CCP Rattati for the queef
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Foley Jones
Huogikku Corporation Heiian Conglomerate
713
|
Posted - 2014.11.06 22:36:00 -
[3] - Quote
Don't worry
I like you OP C:
EVE online trial
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One Eyed King
Land of the BIind
5615
|
Posted - 2014.11.06 22:37:00 -
[4] - Quote
Foley Jones wrote:Don't worry
I like you OP C: Thank you. That didn't cheer me up, but it did make me marginally less angry.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Apothecary Za'ki
Biomass Positive
1635
|
Posted - 2014.11.06 22:42:00 -
[5] - Quote
One Eyed King wrote:Team balancing is broken.
Before Mu, there were some big blowouts, but there were more good games.
Now, I NEVER see a good game. Not ever.
Every game is a blowout. Every single one. No matter what I do, I am always against a well coordinated team spamming uplinks in high places with a team that never helps out. Every now and then, they are on my team, and we win easily.
I can't even have fun when I do well, because I know no matter what I do, no matter how well I do, my team is going to lose. It was like that from the start of the game, and the rest is going through the motions.
My monthly win loss ratio is 0.13. How the thunderbolt is that balanced? All time I am 1.17. That is WAAAAAY to much a discrepancy for it to be anything other than the current system.
Something needs changed, or I can't play this game. it seems to be like 50% stomp 25% good game 25% MEH with new Mu.
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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shaman oga
The Dunwich Horror
3047
|
Posted - 2014.11.06 22:42:00 -
[6] - Quote
MU works for random vs random in my personal experience.
4 November 2014 - the most funny day in Dust514
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Phantasmal Priestess
26
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Posted - 2014.11.06 22:43:00 -
[7] - Quote
My win/lose ration has significantly increased since the new MU. I always get put on the team with PC vets I recognize, and I win at least 90% of the time.
P.S. I AFK farm most my matches
Don't even bother commenting on balance or functions of the game if you can't even go 1:1 KDR against me.
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One Eyed King
Land of the BIind
5625
|
Posted - 2014.11.06 22:44:00 -
[8] - Quote
shaman oga wrote:MU works for random vs random in my personal experience. That is the problem. Its never random vs random.
I miss the days when a bunch of randoms could suddenly rise up and overtake their proto stomping overlords.
Those days are gone.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Apothecary Za'ki
Biomass Positive
1635
|
Posted - 2014.11.06 22:44:00 -
[9] - Quote
Arkena Wyrnspire wrote:I console myself by believing that I really am worth putting on a team of NPC corp blueberries against two full squads in the name of balance. isnt that called Denial or Delusional? :P but yeah as a logi i seem to get stuck with the random blueberrys vs proto/squad stompers alot too
[[LogiBro ADV/PRO]] [[Level 1 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Eruditus 920
Nemo Malus Felix
745
|
Posted - 2014.11.06 22:47:00 -
[10] - Quote
As a nod to thunderbolt, "haters gonna hate." Keep it real, my brutha.
To your point, its only been 5-6 days in for the month. Don't know how many games you have played but the sample size is still fairly small.
I'm guessing you are just in a rough patch, and by the end of the month you will be closer to a 1:1 ratio.
If not, then I say "Thunderbolt this game."
"Stay gold, Ponyboy..."
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One Eyed King
Land of the BIind
5625
|
Posted - 2014.11.06 22:47:00 -
[11] - Quote
Phantasmal Priestess wrote:My win/lose ration has significantly increased since the new MU. I always get put on the team with PC vets I recognize, and I win at least 90% of the time.
P.S. I AFK farm most my matches Sweet. You probably get more ISK per sacrifice for your efforts too.
Working as intended.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Cheydinhal Guard
Abandoned Privilege Top Men.
245
|
Posted - 2014.11.06 22:51:00 -
[12] - Quote
I'm constantly put into matches that end up being one-sided stomps. It's come to the point where I can accurately guess if I'm going to win or lose before the real battle even begins.
Be the mercenary of tomorrow, today. Go beyond with Aurum!
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Ablerober
Pretty Violence
172
|
Posted - 2014.11.06 22:51:00 -
[13] - Quote
One Eyed King wrote:Team balancing is broken.
Before Mu, there were some big blowouts, but there were more good games.
Now, I NEVER see a good game. Not ever.
Every game is a blowout. Every single one. No matter what I do, I am always against a well coordinated team spamming uplinks in high places with a team that never helps out. Every now and then, they are on my team, and we win easily.
I can't even have fun when I do well, because I know no matter what I do, no matter how well I do, my team is going to lose. It was like that from the start of the game, and the rest is going through the motions.
My monthly win loss ratio is 0.13. How the thunderbolt is that balanced? All time I am 1.17. That is WAAAAAY to much a discrepancy for it to be anything other than the current system.
Something needs changed, or I can't play this game.
Something has changed...maybe the Mu system was overwritten by the deployment of 1.9 which also nulled the balance changes in the last hotfix.
But I also feel that a lot more of the betters players have come back therefore adjusting the Mu after each battle is taking longer.
I'm still having fun, just about. |
Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1338
|
Posted - 2014.11.06 22:52:00 -
[14] - Quote
I've noticed this too, though really, it's just since 1.9 dropped for the most part. Feels like almost every single game is a one sided stomp, and I'm noticing a lot more scouts and sentinels running around lately. My KD/R dropped .02 in a day or two of playing and I'm at my lowest in months. Just can't fight all these squads when all I've got on my team are clueless blueberries.
I want to punch.
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Cyzad4
Blackfish Corp.
466
|
Posted - 2014.11.06 22:52:00 -
[15] - Quote
idk what to tell you dude, maybe your toons got a glitch.
*edit* ok weird maybe it's me then, because barring the odd total stomp games generally seem to be better.
Look on my works, ye mighty, and despair.
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One Eyed King
Land of the BIind
5626
|
Posted - 2014.11.06 22:52:00 -
[16] - Quote
Eruditus 920 wrote:As a nod to thunderbolt, "haters gonna hate." Keep it real, my brutha.
To your point, its only been 5-6 days in for the month. Don't know how many games you have played but the sample size is still fairly small.
I'm guessing you are just in a rough patch, and by the end of the month you will be closer to a 1:1 ratio.
If not, then I say "Thunderbolt this game." My assumption is that it was a rolling tally that takes into account everything the month previous.
I don't win enough games to get it back to a 1:1 ratio. I would have to go on a hell of a streak, and considering Mu is calculated by our entire career, these losses aren't enough to bring things back to normal anytime soon.
Thunderbolting balancing.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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hfderrtgvcd
1077
|
Posted - 2014.11.06 22:52:00 -
[17] - Quote
Thats strange. Most of my matches have been very close. Perhaps try squadding up or playing a different game mode?
You can't fight in here! This is the war room.
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One Eyed King
Land of the BIind
5626
|
Posted - 2014.11.06 22:55:00 -
[18] - Quote
hfderrtgvcd wrote:Thats strange. Most of my matches have been very close. Perhaps try squadding up or playing a different game mode? Sometimes I can't squad, like when I am doing laundry and need to play at my own speed, or before work when I only play a game or two.
With so many unsquadded people playing, or people joining random squads, something needs fixing.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1338
|
Posted - 2014.11.06 23:04:00 -
[19] - Quote
Gosh darn it, King! I was at 1337 likes! Why'd you have to go and ruin it?
I want to punch.
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JUDASisMYhomeboy
xCosmic Voidx Ishuk-Raata Enforcement Directive
139
|
Posted - 2014.11.06 23:08:00 -
[20] - Quote
Need a higher level mode but would "elite" players use it? These guys Def need something besides pc |
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Seigfried Warheit
372
|
Posted - 2014.11.06 23:12:00 -
[21] - Quote
One Eyed King wrote:
I can't even have fun when I do well, because I know no matter what I do, no matter how well I do, my team is going to lose. It was like that from the start of the game, and the rest is going through the motions.
This is only a issue for solo players.(which I am mostly) I just want to tk my team all match long cause I know it would be more productive than actually trying to advance in the match . I tend leave matches when I recognize squads that are usually together cause I know its just gonna be a fk fest and a waste of time and isk.....or you know when you lose all the points and your team hasn't even reached one. Ill only stay through fk fests if I am in a squad...but usually when squaded the matches are more balanced.
I am a prof. V scrub. I have no honor
The best strategy is not to wear pants
My Skills = a fresh blueberry
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KING CHECKMATE
Opus Arcana Covert Intervention
5816
|
Posted - 2014.11.06 23:15:00 -
[22] - Quote
One Eyed King wrote:Team balancing is broken.
Before Mu, there were some big blowouts, but there were more good games.
Now, I NEVER see a good game. Not ever.
Every game is a blowout. Every single one. No matter what I do, I am always against a well coordinated team spamming uplinks in high places with a team that never helps out. Every now and then, they are on my team, and we win easily.
I can't even have fun when I do well, because I know no matter what I do, no matter how well I do, my team is going to lose. It was like that from the start of the game, and the rest is going through the motions.
My monthly win loss ratio is 0.13. How the thunderbolt is that balanced? All time I am 1.17. That is WAAAAAY to much a discrepancy for it to be anything other than the current system.
Something needs changed, or I can't play this game.
+1
Not to mention that now maps (liek the new ones), instead of FIXING Roof+Uplink spamming of Dropships, now heavily encourage it.
The best Damage mod is a HEADSHOT....
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One Eyed King
Land of the BIind
5633
|
Posted - 2014.11.06 23:35:00 -
[23] - Quote
Last match: My team has about 40 clones left.
The opposing, well over 100.
The MCC blew up while theirs still had plenty of shields.
The matches have grown increasingly infuriating.
I think its time to call it a night, maybe a week, or a month.
I haven't been so frustrated since before 1.6.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Operative 1125 Lokaas
True Companion Planetary Requisitions
623
|
Posted - 2014.11.07 00:16:00 -
[24] - Quote
One Eyed King wrote:Team balancing is broken.
Before Mu, there were some big blowouts, but there were more good games.
Now, I NEVER see a good game. Not ever.
Every game is a blowout. Every single one. No matter what I do, I am always against a well coordinated team spamming uplinks in high places with a team that never helps out. Every now and then, they are on my team, and we win easily.
I can't even have fun when I do well, because I know no matter what I do, no matter how well I do, my team is going to lose. It was like that from the start of the game, and the rest is going through the motions.
My monthly win loss ratio is 0.13. How the thunderbolt is that balanced? All time I am 1.17. That is WAAAAAY to much a discrepancy for it to be anything other than the current system.
Something needs changed, or I can't play this game.
Team balance is working. It's the matchmaking that's broken. Also, the squad syncing is still happening. The fact that pre-made squads are wtill allowed to compete with cqsual lone wolfers is bad enough.
Boycott Black Thursday!
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Jathniel
G I A N T
1237
|
Posted - 2014.11.07 00:25:00 -
[25] - Quote
Arkena Wyrnspire wrote:I console myself by believing that I really am worth putting on a team of NPC corp blueberries against two full squads in the name of balance.
I lol'd.
I tried posting this to Rattati in this thread: https://forums.dust514.com/default.aspx?g=posts&m=2442711#post2442711
When I'm running solo, and get thrown into a match like that. I often leave, because I refuse to use my resources to carry a bunch of nublets. Why? Not because it's not fun to fight for them, but because it's not worth it.
MU expects you to carry a team (sometimes single-handedly), but then you get no ISK payout for your effort.
I know the Dust team and CPM are working on the ISK payout thing right now, but really... I often just look at a roster now, and I just go.... "Uh, no."
As the merc says in the Dust trailer, "Pay my price, and I'll strike down the Heavens."
But MU expects you to strike down the heavens for Free. Fk that shlt. Pay me. lol
Set your goals high, and shoot for the moon; even if you miss you'll land amongst the stars.
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Booby Tuesdays
Tuesdays With Boobies
939
|
Posted - 2014.11.07 00:41:00 -
[26] - Quote
What I have noticed is that players with high MU, and choose to run solo, are being placed into matches against stomp squads. Once the players with high MU realized this, they started staying in squads more often, because it is much safer to do so.
MU is great, but it penalizes great solo players. Double edged sword. I love playing games solo, but Dust is a team based game. Anyone that says otherwise is a fool.
( . )( . )
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sir RAVEN WING
Huogikku Corporation Heiian Conglomerate
123
|
Posted - 2014.11.07 02:08:00 -
[27] - Quote
Crimson ShieId wrote:Gosh darn it, King! I was at 1337 likes! Why'd you have to go and ruin it? ~Like~ ~Unlike~ ~Like~ Oh darn it! disconnected again!
"That's what I like to see, 0 kills and still #1!"
MPT Vet.
514 lottery tickets half off!
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Daddrobit
You Can Call Me Daddy
914
|
Posted - 2014.11.07 03:12:00 -
[28] - Quote
Indeed the matching system has been screwing me over quite nicely.
I quit Dust a couple days before Destiny came out and just returned 2 days ago to see if 1.9 was any good. In that time I have won one match...
-ONE- match.
I've only had maybe two matches where it could be considered a close match, but the rest have seemingly been me with a rubber mallet of a team vs a brick wall. With the exception of the first two matches I've been top three in all of them, (logis are usually what beats me in points otherwise) but no matter how hard I press and regardless of what tier equipment I use, I cannot win matches where literally half of my team doesn't get a single kill and the other half struggles to get more that 5.
That is not an exaggeration. I counted several matches where no less than 7 people would have 0 kills at the end of the match and there would be maybe one other guy with 10 kills and still negative as the next best player on the team.
And inb4 "Squad up scrub"
I really can't squad up with people anymore. Most everyone that I squaded up with are either playing Destiny or just plain quit Dust. Half of my chat rooms are ghost towns since I've returned. Where there used to be 20+ people in almost all of my chats, there's just me and like 2-3 other people.
While 1.9 does seem to have improved the gameplay, (I love the new maps and the frames are way better than before) I really don't feel the desire to continue where I can only win one game every couple of days. It's not good for the psyche.
O.G. Pink Fluffy Bunny
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Nothing Certain
Bioshock Rejects
1268
|
Posted - 2014.11.07 03:22:00 -
[29] - Quote
I don't know if I've just hit a rough spit but I feel the same way as the OP. I had gotten to where I could at least keep my head above water with my kdr and my w/l ratio was always around 1, now, both seem headed south and games are just harder.
I may have a high MU despite being a bad slayer because I make quite a bit of WP. I average about 325 per death. I may be matched against guys that have a 6 kdr. My poor team, they are getting screwed.
Because, that's why.
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Kayla Michael
Tactical Logistics and Cargo Northern Associates.
7
|
Posted - 2014.11.07 03:51:00 -
[30] - Quote
I share the pain, really, just about every time I deploy to do a battle rather it is skirmish, -I don't bother with ambush- or Domination my team is pushed back all the way to the red line. And they're sniping, or sometimes when I enter in a match the MCC randomly explodes before I can back out of the match just for others to get stuck in my place. I love DUST a lot, and been on for two years, hopefully there will be a solution to this. But that's my hopeful thinking as for the rest of life. lol... |
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Thokk Nightshade
Montana Militia
677
|
Posted - 2014.11.07 04:13:00 -
[31] - Quote
Ablerober wrote:
Something has changed...maybe the Mu system was overwritten by the deployment of 1.9 which also nulled the balance changes in the last hotfix.
But I also feel that a lot more of the betters players have come back therefore adjusting the Mu after each battle is taking longer.
I'm still having fun, just about.
I was wondering this as well. Since 1.9 I seem to be seeing a lot more 1 sided stomps, both for and against my team. If something happened with it to overwrite the MU ratings, it could have an affect.
As for the 1 month MU ratings, is that based on calendar month or a rolling month? If it says "look at October" instead of, "let's look at October 7th through November 7th and recalculate after every match", then that could be a HUGE issue.
Thokk Kill. Thokk Crush. Thokk Smash.
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Vyuru
Algintal Core Gallente Federation
56
|
Posted - 2014.11.07 04:26:00 -
[32] - Quote
Same here.
I will say though that I'm seeing fewer proto suits being fielded by randoms, but I'm still seeing endless proto squad stomps.
And I agree with what others have said. I can put up a decent fight, but when it seems like I am the only one trying to hack points or use drop uplinks? That isn't fun to me.
Honestly, I'm a bit tired of 1.9, even though I like some aspects of it. It's shoe horned me into a SG cloak game. Why?
If I run as assault, I can't flank, I'm hunted down and killed by stupid logi scanners, or a LAV with 2x logi 1x hvy, all proto, pulls up and rips me a new one when I try to hack a point.
If I can find a good heavy to run with, Logi can work, sometimes, for some maps.
Hvy I need a good logi, which is hard to find.
Which results in the SG cloak scout.
Now I've been running as an EWAR SG scout since day one, which for me was in open beta. I love scouts, I love what I do with 'em and how I can turn the tide of a fight by dropping uplinks, hacking points, all while playing a skirmisher/guerrilla warfare style of fight. What I don't like is being forced into that role to stay competitive and to have SOME chance of being able to make a difference.
For crying out loud, I get hate mail as a scout because I kill people and I don't even bloody well use any tanking modules!
I am frustrated because for some areas and some situations, cloaks can be very handy, such as standing still as a squad runs past you. But honestly, I think this change to cloaks was not the way to go. It hurts the lone infiltrator/hacker far more than it hurts the teamwork of Caldari scouts, damps in lows, tanked shields, with proto combat rifles. |
Nothing Certain
Bioshock Rejects
1269
|
Posted - 2014.11.07 08:56:00 -
[33] - Quote
My idea on Ewar is too reverse the profiles for dampening and precision. Heavies get the precision, scouts get the dampeners and cloak. Heavies can see you but you can see them. Scouts can be invisible but they are blind.
This means everyone, including heavies would be playing Ewar and using modules to gain the advantage, medium suits could play both roles only not as well as either heavies or scouts.
The HMG would need nerfing and the cloak firing delay needs to be seconds, not fractions thereof.
Because, that's why.
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Hansei Kaizen
The Jackson Five
269
|
Posted - 2014.11.07 11:42:00 -
[34] - Quote
One Eyed King wrote: My monthly win loss ratio is 0.13. How the thunderbolt is that balanced? All time I am 1.17. That is WAAAAAY to much a discrepancy for it to be anything other than the current system.
You could be a statistical anomaly, but in the last few days I've had a similar problem.
Either it is a stroke of bad luck, or they simply decided that the Hardcores must get even more blowjobs, because they pay statistically less for Aurum, if they dont have the easiest possible matchup. What would be so perfectly perverse, that I actually tend to believe it to be true (the perversity of money-power in general considered).
As if it would be so hard to just do matchmaking by comparing total SP invested. Every bad match is purposefully made, I tell you!
Geez, am I a communist or what? lol
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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Blueprint For Murder
Immortal Guides
212
|
Posted - 2014.11.07 12:02:00 -
[35] - Quote
Lol well when your ratio is accurate and no longer inflated it will work properly duh.
Check out the film Flame and Citron it is amazing! Wizard Talk
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One Eyed King
Land of the BIind
5667
|
Posted - 2014.11.07 18:08:00 -
[36] - Quote
Vyuru wrote:Same here.
I will say though that I'm seeing fewer proto suits being fielded by randoms, but I'm still seeing endless proto squad stomps.
And I agree with what others have said. I can put up a decent fight, but when it seems like I am the only one trying to hack points or use drop uplinks? That isn't fun to me.
Honestly, I'm a bit tired of 1.9, even though I like some aspects of it. It's shoe horned me into a SG cloak game. Why?
If I run as assault, I can't flank, I'm hunted down and killed by stupid logi scanners, or a LAV with 2x logi 1x hvy, all proto, pulls up and rips me a new one when I try to hack a point.
If I can find a good heavy to run with, Logi can work, sometimes, for some maps.
Hvy I need a good logi, which is hard to find.
Which results in the SG cloak scout.
Now I've been running as an EWAR SG scout since day one, which for me was in open beta. I love scouts, I love what I do with 'em and how I can turn the tide of a fight by dropping uplinks, hacking points, all while playing a skirmisher/guerrilla warfare style of fight. What I don't like is being forced into that role to stay competitive and to have SOME chance of being able to make a difference.
For crying out loud, I get hate mail as a scout because I kill people and I don't even bloody well use any tanking modules!
I am frustrated because for some areas and some situations, cloaks can be very handy, such as standing still as a squad runs past you. But honestly, I think this change to cloaks was not the way to go. It hurts the lone infiltrator/hacker far more than it hurts the teamwork of Caldari scouts, damps in lows, tanked shields, with proto combat rifles. Absolute truth.
I don't run SG, and really can't do squat. I try and place uplinks, but since I don't call in an ADS and put them in unreachable places, they get scanned and taken out. Even if I am putting them around strategically.
I run knives, but get ambushed by heavies and assaults because I shimmer and run right in front of them, where I otherwise wouldn't if I knew they were around.
When I try and hack, I get killed by camping scouts, because that is the only role left for them when they have that little HP.
And when you add insanely stacked teams to that equation, it becomes infuriating.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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One Eyed King
Land of the BIind
5667
|
Posted - 2014.11.07 18:11:00 -
[37] - Quote
Blueprint For Murder wrote:Lol well when your ratio is accurate and no longer inflated it will work properly duh. How does your post even make sense?
Either I was just so super awesome that before Mu came along I could carry a team, and suddenly have to fight full squads, because only they are good enough to be on my level, which is laughable.
OR
The previous system was so messed up that it often put me on the winning side.
It would be different if my WL ratio was 0.7 or 0.6. MAYBE that would mean I was coming down to a justifiable area, but 0.13? That is just f*cked up.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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John Demonsbane
Unorganized Ninja Infantry Tactics
4455
|
Posted - 2014.11.07 18:40:00 -
[38] - Quote
Seems like the mu system massively overestimates my skill, too. I mean, my KDR is just under 1 but my W/L ratio is decent, my WP/D is pretty good, but I'm a logi. You just can't put me on the side with randoms and expect good things to happen... I too have not many people to squad with anymore outside of FW due to Destiny and Fanfest.
Then again I'm going to do 99% FW now that pub payouts are no longer 2mil and I can sell my salvage. So I guess the above is moot. Screw you guys, I'm going home...
(The godfather of tactical logistics)
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One Eyed King
Land of the BIind
5677
|
Posted - 2014.11.07 18:51:00 -
[39] - Quote
John Demonsbane wrote:Seems like the mu system massively overestimates my skill, too. I mean, my KDR is just under 1 but my W/L ratio is decent, my WP/D is pretty good, but I'm a logi. You just can't put me on the side with randoms and expect good things to happen... I too have not many people to squad with anymore outside of FW due to Destiny and Fanfest.
Then again I'm going to do 99% FW now that pub payouts are no longer 2mil and I can sell my salvage. So I guess the above is moot. Screw you guys, I'm going home... This is one thing I was thinking of yesterday.
It doesn't take into account skills/roles etc.
If you took 16 players with high Mus, but they were all skilled only into heavies vs 16 players with the same level Mus, yet they were spread across the role spectrum, then of course the second team is going to win.
Many of the squads I see running have a variety of positions, with heavies logis and vehicle pilots coordinating. THAT is such a powerful tool, and Mu takes none of that into account.
If one team has lots of ADS and the other has none, then the high ground is taken, and there is no coming back from that. Game over, no matter how "balanced" the rest seems.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Hansei Kaizen
The Jackson Five
274
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Posted - 2014.11.08 15:50:00 -
[40] - Quote
I think they could balance it perfectly if they wanted. They just dont. I think its about monetization, thats all.
Like in politics, where they had 0% unemployed in the 70s and just turned that around, because there wasnt enough profit for the big players anymore. Its not about everyone having a fun experience. Its about exactly some guys that pay very much money. If the whales pay less for a fair game, you wont have a fair game. Simple as that.
The balance they seek is this: How can we make a game, where the few whales pay the most extreme amount of money and everyone else is not pissed off enough to leave the game forever. Thats the balance they want, nothing else.
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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Xatha De'Agelle
Subdreddit Test Alliance Please Ignore
9
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Posted - 2014.11.08 15:56:00 -
[41] - Quote
One Eyed King wrote:Team balancing is broken.
Before Mu, there were some big blowouts, but there were more good games.
Now, I NEVER see a good game. Not ever.
Every game is a blowout. Every single one. No matter what I do, I am always against a well coordinated team spamming uplinks in high places with a team that never helps out. Every now and then, they are on my team, and we win easily.
I can't even have fun when I do well, because I know no matter what I do, no matter how well I do, my team is going to lose. It was like that from the start of the game, and the rest is going through the motions.
My monthly win loss ratio is 0.13. How the thunderbolt is that balanced? All time I am 1.17. That is WAAAAAY to much a discrepancy for it to be anything other than the current system.
Something needs changed, or I can't play this game.
I came here, right now, to report this. Every match, I'm dropping with my entire side being random against proto squads. With this event happening and seeing this nearly every single drop I'm getting fatigued very fast. It isn't balancing correctly.
I shouldn't have to fight teams like Nyan san every match. It isn't fair. It isn't fair in any sense to be matched against THAT every time. |
One Eyed King
Land of the BIind
5713
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Posted - 2014.11.08 16:50:00 -
[42] - Quote
Xatha De'Agelle wrote:One Eyed King wrote:Team balancing is broken.
Before Mu, there were some big blowouts, but there were more good games.
Now, I NEVER see a good game. Not ever.
Every game is a blowout. Every single one. No matter what I do, I am always against a well coordinated team spamming uplinks in high places with a team that never helps out. Every now and then, they are on my team, and we win easily.
I can't even have fun when I do well, because I know no matter what I do, no matter how well I do, my team is going to lose. It was like that from the start of the game, and the rest is going through the motions.
My monthly win loss ratio is 0.13. How the thunderbolt is that balanced? All time I am 1.17. That is WAAAAAY to much a discrepancy for it to be anything other than the current system.
Something needs changed, or I can't play this game. I came here, right now, to report this. Every match, I'm dropping with my entire side being random against proto squads. With this event happening and seeing this nearly every single drop I'm getting fatigued very fast. It isn't balancing correctly. I shouldn't have to fight teams like Nyan san every match. It isn't fair. It isn't fair in any sense to be matched against THAT every time. I agree. It is incredibly exhausting.
I even am at a place where I have multiple fittings to do multiple roles in case one of them is negated. My last match I played every role I had at my disposal, and still couldn't do anything.
I just can't play until next Tuesday when the next hotfix comes in. It is just not worth it.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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Ace Boone
365
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Posted - 2014.11.08 16:52:00 -
[43] - Quote
Am I the only one that has been getting really good fights?
Only loyal to the republic.
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One Eyed King
Land of the BIind
5713
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Posted - 2014.11.08 16:54:00 -
[44] - Quote
Ace Boone wrote:Am I the only one that has been getting really good fights? One of the few.
Squadding seems the only way to do it reliably right now.
1.9 Where cloaked scouts give way to tanked scouts. Problem solved?
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