Mima Sebiestor
Vengeance Unbound RISE of LEGION
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Posted - 2014.11.16 14:31:00 -
[1] - Quote
CCP Rattati wrote:
Can't do Passive Scan sharing with Squad removal is impossible without extensive refactoring work of the whole scan system
Easy to do Remove all directional information about the enemy - Enemies can be pure circles without the arrow
Could do Assault should have better sig profile (-5) than Logi, Logi has better precision (+5)
What you can't do, may be balanced instead by reducing the squad size to 3. This would also help with team balancing. What is easy, is understandable. I wouldn't expect to ever see the direction a vehicle is aiming. What could be done, may reduce Logi survivability. IMO, precision pairs better within a hunter role.
Squad vision allows SP investment (Precision/Range Enhancement) from a single user to have up to a x6 potential. SP reset and imbalance makes it too easy to find a scout to join the squad. In close formation with their squad, one scout can supply an EWAR mechanic (theoretical modules) for up to 5 other suits. This condition: allows for 'free modules', can't be removed, and is a problem. So reduce squad size, and reevaluate WP cost for strikes.
Vehicle sharing allows SP investment (Vehicle Skills) from a single user to have up to a x16 potential. SP reset and Proto BPO suits which require no skill allow vehicle users 'easier' isk when deployed in 50 clone (non-OMS) ambush. This also allows for players to respec out of vehicles, if they can depend on a vehicle specialist. I can buy a better vehicle from a squad mate and keep my SP into suits. However, I can not sell my suit nor lend out my effectiveness. Also, when I fly a mobile CRU, I can not land and drop uplinks. If I do, a blueberry will spawn on descent, wait for me to hop out, and then fly away with my ship. This condition allows for 'free SP', same-team vehicle theft, and is a problem for the SP and isk economy. So please, sell the keys of a vehicle only to it's owner.
Vehicle seeing utilizes the driver's drop suit precision and range (passive). Profile is determined by the vehicle, due to it's size. If this is correct, couldn't size also be a factor for each EWAR aspect? Vehicles should be included into EWAR beyond just their active scanner. Imagine passive and range modules, reflective of the size (light/heavy) of a vehicle. Maybe we could see dampened/cloaked vehicles. However this turns out, SP investment into a drop suit's EWAR should not affect vehicular performance. Should you introduce pilot suits, these could apply a bonus on top of your vehicle skills. As it is, scouts can serve EWAR in a suit and in a tank. 2 for 1, is a problem. So, please introduce pilot suits and vehicular precision/range.
Animations are what we see, but not what we get. When we reload, we start one such animation. However, it is easy to find that this does not need to be completed. You can terminate the animation early when you begin another animation, such as sprinting. And although termination was early, you may find that you have 'timed it well' and completed the reload anyhow. I believe this has led to our problem with too many scouts. Please stop worrying about the animations for RE dropping and decloaking, and review the actual time-to-activate, during gameplay, before any more... attempts.
Thanks for listening!
I eat pesticides
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Mima Sebiestor
Vengeance Unbound RISE of LEGION
4
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Posted - 2014.11.17 06:48:00 -
[2] - Quote
Ghost Kaisar wrote:John Demonsbane wrote:Ugh.. Seriously Oh look, we have 4 man squads.
I apologize for being too serious... I looked again and I couldn't find 4 mercenary (max) squads.
I believe a 3 mercenary max could be a fun solution to EWAR, outside the ease with dividing a team of 16 evenly. Imagine the 3 mercenaries in a LAV, HAV, or ADS filling up one full squad. This pairs well with vehicles having either 3 seats or 3 guns. They could be filled with a scout, a logi, and a sentinel. Or one each: pilot, assault, and commando. A light, medium, and heavy. Dividing evenly, right in two, is an easy choice, that does not reflect positively in my experience.
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