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Author |
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Nirwanda Vaughns
881
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Posted - 2014.11.02 21:26:00 -
[31] - Quote
Maken Tosch wrote:Again, this will not be a problem -- at least less of a problem -- after 1.9 due to the series of changes that appears to be favorable to new players. And those recruiter BPO items are suppose to be for those who are good at recruiting and should be rewarded. Rewards should never be purchased.
problem is, most peopel recruit when you already in game. some kinda system needs to be in place so you can be associated with a recruit. perhaps where the new player goes to char sheet and puts the recruit 'tag' in a 'referal code' section so mine is UHCR9V a new player i meet in local has just started, i tell him to goto char sheet and at teh bottom where it says 'Recruited by...' you put my 6 digit code in. when he/she relogs they'll receive the booster, bpos ect and they count towards your recruits. once a recruiter tag has been entered they can't enter another one.
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Maken Tosch
Dust University Ivy League
10057
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Posted - 2014.11.02 21:42:00 -
[32] - Quote
Yelhsa Jin-Mao wrote:Maken Tosch wrote:Again, this will not be a problem -- at least less of a problem -- after 1.9 due to the series of changes that appears to be favorable to new players. And those recruiter BPO items are suppose to be for those who are good at recruiting and should be rewarded. Rewards should never be purchased. Different people support this game in different ways. I support this game financially. I can garauntee I've spent more on this game than 50 casual players who I've recruited ever will. I've spent nearly $600 on this game, so where is my reward for being a loyal and dedicated player.
That doesn't change my mind at all. Rewards should never be bought. Otherwise they are no longer rewards and the incentive to recruit more players is destroyed because now you can just purchase your achievements online rather than work for them. Because of this, I will never support this idea. As for Immortal John Ripper, I agree with him entirely. The recruiting system just needs to be overhauled. We need a better and more efficient way of tracking the progress of players rather than just constantly messaging players on their status. We need a more efficient way of spreading the word and making it easier for new players to be able to get the recruitment links and use them. But it doesn't have to stop there. New players will need an incentive to keep on players. The SP system in 1.9 favors new players a lot but it can only go so far because the NPE system needs to have better tutorials so that new players can gain a better understanding of what to aim for (look at Eve Online's ISIS -- Interbus Ship Identification System).
Considering that it's now more likely that we will be getting future patches in addition to hotfixes, this seems more possible now. If the above is implemented, then recruiting and tracking 50 players will become less of a chore and more of a fun experience. Which is another thing the recruiting system needs. Make it fun for new recruits and their recruiters.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
Dust University Ivy League
10057
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Posted - 2014.11.02 21:44:00 -
[33] - Quote
Son-Of A-Gun wrote:The thing that bugs me about the Staff Recruit rewards is, they're for Caldari players only: the only rewards that are really worth getting are the C-I and C-II dropsuits and the Saga LAV. I am a Gallente Specialist; how does this appeal to me in any way at all? This is what needs to happen to the Staff Recruit and Recruit rewards: https://forums.dust514.com/default.aspx?g=posts&t=178727&find=unreadThis is one of the things that needs to change about these rewards before I even start to give a crap. Also I have an idea about how to reach 50 recruits but they need to change the recruit tracking system to display each recruits character name and spacific progress first, before I can implement my plan. I tried to once before and my plan failed because of this.
I agree with this. The rewards for the recruiter should be based on the race of recruiter. If you are an Amarrian recruiter you should be rewarded with Amarrian gear because you are more likely to be using Amarrian gear anyways because of your race. It could also be set to be chosen by the player. If you're an Amarr player but like Caldari stuff, you should be able to pick that.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Yelhsa Jin-Mao
Resheph Interstellar Strategy Gallente Federation
353
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Posted - 2014.11.02 21:47:00 -
[34] - Quote
Nirwanda Vaughns wrote:Maken Tosch wrote:Again, this will not be a problem -- at least less of a problem -- after 1.9 due to the series of changes that appears to be favorable to new players. And those recruiter BPO items are suppose to be for those who are good at recruiting and should be rewarded. Rewards should never be purchased. problem is, most peopel recruit when you already in game. some kinda system needs to be in place so you can be associated with a recruit. perhaps where the new player goes to char sheet and puts the recruit 'tag' in a 'referal code' section so mine is UHCR9V a new player i meet in local has just started, i tell him to goto char sheet and at teh bottom where it says 'Recruited by...' you put my 6 digit code in. when he/she relogs they'll receive the booster, bpos ect and they count towards your recruits. once a recruiter tag has been entered they can't enter another one.
That sounds like an OK idea, but CCP need to take note.
And no, you CANT have my ISK!!!
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Nirwanda Vaughns
882
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Posted - 2014.11.02 21:48:00 -
[35] - Quote
Maken Tosch wrote:Yelhsa Jin-Mao wrote:Maken Tosch wrote:Again, this will not be a problem -- at least less of a problem -- after 1.9 due to the series of changes that appears to be favorable to new players. And those recruiter BPO items are suppose to be for those who are good at recruiting and should be rewarded. Rewards should never be purchased. Different people support this game in different ways. I support this game financially. I can garauntee I've spent more on this game than 50 casual players who I've recruited ever will. I've spent nearly $600 on this game, so where is my reward for being a loyal and dedicated player. That doesn't change my mind at all. Rewards should never be bought. Otherwise they are no longer rewards and the incentive to recruit more players is destroyed because now you can just purchase your achievements online rather than work for them. Because of this, I will never support this idea. As for Immortal John Ripper, I agree with him entirely. The recruiting system just needs to be overhauled. We need a better and more efficient way of tracking the progress of players rather than just constantly messaging players on their status. We need a more efficient way of spreading the word and making it easier for new players to be able to get the recruitment links and use them. But it doesn't have to stop there. New players will need an incentive to keep on players. The SP system in 1.9 favors new players a lot but it can only go so far because the NPE system needs to have better tutorials so that new players can gain a better understanding of what to aim for (look at Eve Online's ISIS -- Interbus Ship Identification System). Considering that it's now more likely that we will be getting future patches in addition to hotfixes, this seems more possible now. If the above is implemented, then recruiting and tracking 50 players will become less of a chore and more of a fun experience. Which is another thing the recruiting system needs. Make it fun for new recruits and their recruiters.
for the NPE i've batted about the idea of sec status options fo rpub matches (limiting what gear canbe used based of sec system) or perhaps an Academy+ basically its a game mode that anyone can go into but you can only use MLT/STD gear. this allows vets to go in with new recruits without them coming up against so much proto stomping corps and it will lessen the harsh reality of proper pub matches til they get the hang of the game because as nice as the new match making is, it still throws you up against some high ranking players even as newer players.
hoenstly one of the most eyeopening experiences you can have as a vet is making a brand new character up (gallente is even worse) and running with a group of 5 friends also doing the same. the game as a new player just isn't fun. they die A LOT! and as much as we can say HTFU, someone isn't going to stick with a game they don't enjoy and they'll goto BF/Destiny/CoD and so our playerbase dwindles.
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Maken Tosch
Dust University Ivy League
10057
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Posted - 2014.11.02 21:52:00 -
[36] - Quote
Nirwanda Vaughns wrote:Maken Tosch wrote:Again, this will not be a problem -- at least less of a problem -- after 1.9 due to the series of changes that appears to be favorable to new players. And those recruiter BPO items are suppose to be for those who are good at recruiting and should be rewarded. Rewards should never be purchased. problem is, most peopel recruit when you already in game. some kinda system needs to be in place so you can be associated with a recruit. perhaps where the new player goes to char sheet and puts the recruit 'tag' in a 'referal code' section so mine is UHCR9V a new player i meet in local has just started, i tell him to goto char sheet and at teh bottom where it says 'Recruited by...' you put my 6 digit code in. when he/she relogs they'll receive the booster, bpos ect and they count towards your recruits. once a recruiter tag has been entered they can't enter another one.
That seems to make sense. I like the idea of recruiting already-existing players. But there needs to be a certain limit. If the player you are looking to recruit happens to be over six months to a year old for some reason but the player doesn't know anything about how Dust works still, you shouldn't be able to recruit that player because he/she should've known by now how to play much of the game during the entire time unless he/she happens to be one of those players who just create an alt and put it on stasis while it matures in Lifetime SP.
However, if the player is relatively new like probably less than a month old, then you should be able to recruit that player for obvious reasons.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Nirwanda Vaughns
882
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Posted - 2014.11.02 22:01:00 -
[37] - Quote
Maken Tosch wrote:Nirwanda Vaughns wrote:Maken Tosch wrote:Again, this will not be a problem -- at least less of a problem -- after 1.9 due to the series of changes that appears to be favorable to new players. And those recruiter BPO items are suppose to be for those who are good at recruiting and should be rewarded. Rewards should never be purchased. problem is, most peopel recruit when you already in game. some kinda system needs to be in place so you can be associated with a recruit. perhaps where the new player goes to char sheet and puts the recruit 'tag' in a 'referal code' section so mine is UHCR9V a new player i meet in local has just started, i tell him to goto char sheet and at teh bottom where it says 'Recruited by...' you put my 6 digit code in. when he/she relogs they'll receive the booster, bpos ect and they count towards your recruits. once a recruiter tag has been entered they can't enter another one. That seems to make sense. I like the idea of recruiting already-existing players. But there needs to be a certain limit. If the player you are looking to recruit happens to be over six months to a year old for some reason but the player doesn't know anything about how Dust works still, you shouldn't be able to recruit that player because he/she should've known by now how to play much of the game during the entire time unless he/she happens to be one of those players who just create an alt and put it on stasis while it matures in Lifetime SP. However, if the player is relatively new like probably less than a month old, then you should be able to recruit that player for obvious reasons.
yeah deffo, they have to be less than 30-60days old. plus it'd be a good way of enticing them into you rcorp too as they'd get teh 7day booster as well as the bpos
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Maken Tosch
Dust University Ivy League
10058
|
Posted - 2014.11.02 23:02:00 -
[38] - Quote
Nirwanda Vaughns wrote:Maken Tosch wrote:Nirwanda Vaughns wrote:Maken Tosch wrote:Again, this will not be a problem -- at least less of a problem -- after 1.9 due to the series of changes that appears to be favorable to new players. And those recruiter BPO items are suppose to be for those who are good at recruiting and should be rewarded. Rewards should never be purchased. problem is, most peopel recruit when you already in game. some kinda system needs to be in place so you can be associated with a recruit. perhaps where the new player goes to char sheet and puts the recruit 'tag' in a 'referal code' section so mine is UHCR9V a new player i meet in local has just started, i tell him to goto char sheet and at teh bottom where it says 'Recruited by...' you put my 6 digit code in. when he/she relogs they'll receive the booster, bpos ect and they count towards your recruits. once a recruiter tag has been entered they can't enter another one. That seems to make sense. I like the idea of recruiting already-existing players. But there needs to be a certain limit. If the player you are looking to recruit happens to be over six months to a year old for some reason but the player doesn't know anything about how Dust works still, you shouldn't be able to recruit that player because he/she should've known by now how to play much of the game during the entire time unless he/she happens to be one of those players who just create an alt and put it on stasis while it matures in Lifetime SP. However, if the player is relatively new like probably less than a month old, then you should be able to recruit that player for obvious reasons. yeah deffo, they have to be less than 30-60days old. plus it'd be a good way of enticing them into you rcorp too as they'd get teh 7day booster as well as the bpos
It would be great for the likes of D-UNI and finally get the corp active again.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Xocoyol Zaraoul
Superior Genetics
2624
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Posted - 2014.11.02 23:07:00 -
[39] - Quote
Yelhsa Jin-Mao wrote:Apothecary Za'ki wrote: No. get recruiting mister billy no mates
And I suppose you have managed to recruit 100 people to this game then. Face it, 100+ people is such an unreasonable and unobtainable number that CCP might as well made it 1,000,000 Autumn instead of a Dropsuit. You can't even have 100 freinds on PSN, so how could we possibly invite that many people to play DUST514, let alone encourage them to stay past the grindfest that they face as a new recruit.
Those of us with EVE connections have done so using our corp mates ;)
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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