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![John Demonsbane John Demonsbane](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
John Demonsbane
Unorganized Ninja Infantry Tactics
4350
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Posted - 2014.10.30 23:18:00 -
[1] - Quote
So, in this thread, we have been discussing a few things about the LR. I think we pretty well have come to the conclusion that it's in a really good place right now.
One thing sticks out though: The ADS sensitivity is too high. It swings the beam about rather wildly, and I already have my ADS setting down pretty low. It seems like when the scope zoom was changed, the aiming sensitivity was not re-calibrated to account for it.
Any chance this can be adjusted in a hotfix? If not, can we put it on the list for 1.10?
Also: Perhaps can we get a copy of the "new" range-damage curve? Wolfman kept saying that in 1.8 they increased the damage at close range but we never really got details. I know you like graphs, Rattati, so make with this one!
(The godfather of tactical logistics)
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![Ekrano Fergus Ekrano Fergus](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Ekrano Fergus
Molon Labe. General Tso's Alliance
61
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Posted - 2014.10.31 01:35:00 -
[2] - Quote
It would be nice if we had all the numbers for the laser directly from ccp.
/)_/)
( . .)
C(") (")
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![Imp Smash Imp Smash](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Imp Smash
Molon Labe. General Tso's Alliance
296
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Posted - 2014.10.31 02:00:00 -
[3] - Quote
Signed. I do find my laser is a bit hard to aim. It tends to swing past dudes.... |
![Vulpes Dolosus Vulpes Dolosus](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Vulpes Dolosus
Molon Labe. General Tso's Alliance
2425
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Posted - 2014.10.31 02:11:00 -
[4] - Quote
I feel like the LR and RR need their ADS sensitivity changed.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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![CCP Rattati CCP Rattati](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CCP Rattati
C C P C C P Alliance
9792
![](/images/icon_dev.gif)
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Posted - 2014.10.31 02:32:00 -
[5] - Quote
sounds good, I think it is easy to change
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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![Vulpes Dolosus Vulpes Dolosus](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Vulpes Dolosus
Molon Labe. General Tso's Alliance
2425
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Posted - 2014.10.31 02:33:00 -
[6] - Quote
CCP Rattati wrote:sounds good, I think it is easy to change My suggestion too? ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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![John Demonsbane John Demonsbane](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
John Demonsbane
Unorganized Ninja Infantry Tactics
4353
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Posted - 2014.10.31 02:34:00 -
[7] - Quote
CCP Rattati wrote:sounds good, I think it is easy to change
Hey, it worked!
Huzzah! And I think this might actually be my first real blue tag...
(The godfather of tactical logistics)
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![Vell0cet Vell0cet](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Vell0cet
Vengeance Unbound RISE of LEGION
2456
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Posted - 2014.10.31 02:37:00 -
[8] - Quote
CCP Rattati wrote:sounds good, I think it is easy to change This makes me very happy!
Best PvE idea ever!
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![John Demonsbane John Demonsbane](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
John Demonsbane
Unorganized Ninja Infantry Tactics
4353
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Posted - 2014.10.31 02:39:00 -
[9] - Quote
CCP Rattati wrote:sounds good, I think it is easy to change
OK, time to press my luck here. Any chance we can get the new range-damage curve? Please?
(The godfather of tactical logistics)
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![Zepod Zepod](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zepod
Bloodline Rebellion Capital Punishment.
9
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Posted - 2014.10.31 03:01:00 -
[10] - Quote
It would seem as if my concern has finally been addressed.
Thank you.
Eh, why not?
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![SponkSponkSponk SponkSponkSponk](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
SponkSponkSponk
WarRavens Capital Punishment.
1087
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Posted - 2014.10.31 03:01:00 -
[11] - Quote
John Demonsbane wrote: Also: Perhaps can we get a copy of the "new" range-damage curve? Wolfman kept saying that in 1.8 they increased the damage at close range but we never really got details. I know you like graphs, Rattati, so make with this one!
walk 1m away from a hostile supply depot, check efficiency, step back in 5m increments until you've mapped the full curve.
Dust/Eve transfers
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![Blueprint For Murder Blueprint For Murder](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Blueprint For Murder
Immortal Guides
199
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Posted - 2014.10.31 03:08:00 -
[12] - Quote
Grr messing with my LR.... What I would like to know is why we don't do any damage to vehicle shields I mean shields are shields right?
The miracle food of high-energy plankton gathered from the oceans of the world.Wizard Talk
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![The Master Race The Master Race](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
The Master Race
Immortal Guides
200
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Posted - 2014.10.31 03:08:00 -
[13] - Quote
Grr messing with my LR.... What I would like to know is why we don't do any damage to vehicle shields I mean shields are shields right?
21 day fast started 10/31 in respect to the discipline of Gahndi. Wizard Talk
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![CCP Rattati CCP Rattati](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CCP Rattati
C C P C C P Alliance
9795
![](/images/icon_dev.gif)
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Posted - 2014.10.31 03:13:00 -
[14] - Quote
Blueprint For Murder wrote:Grr messing with my LR.... What I would like to know is why we don't do any damage to vehicle shields I mean shields are shields right?
You are probably not causing enough damage to interrupt shield recharge. It's higher on vehicles.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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![True Adamance True Adamance](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14000
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Posted - 2014.10.31 04:10:00 -
[15] - Quote
CCP Rattati wrote:Blueprint For Murder wrote:Grr messing with my LR.... What I would like to know is why we don't do any damage to vehicle shields I mean shields are shields right? You are probably not causing enough damage to interrupt shield recharge. It's higher on vehicles.
CCP Rattati has your on this one mate. I was godsmacked when I took down a Viper with a Laser Rifle last night..... Laser's do quite a bit of damage to shield oriented targets.
GÇ£How does this all work then?GÇ¥
GÇ£Like so Choirboy.GÇ¥
- Mila to Kador, Sub Zero Club, Shoashu Sasaanko
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![John Demonsbane John Demonsbane](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
John Demonsbane
Unorganized Ninja Infantry Tactics
4355
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Posted - 2014.10.31 05:00:00 -
[16] - Quote
SponkSponkSponk wrote:John Demonsbane wrote: Also: Perhaps can we get a copy of the "new" range-damage curve? Wolfman kept saying that in 1.8 they increased the damage at close range but we never really got details. I know you like graphs, Rattati, so make with this one!
walk 1m away from a hostile supply depot, check efficiency, step back in 5m increments until you've mapped the full curve.
The Homer Simpson in me says that sounds like a lot of work. Cant I just get one from CCP?
D'oh!
(The godfather of tactical logistics)
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![matsumoto yuichi san matsumoto yuichi san](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
matsumoto yuichi san
The Elite Few Inc. The Methodical Alliance
75
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Posted - 2014.10.31 13:27:00 -
[17] - Quote
yay, CCP Ratatti, please do the ads sensitivity tweak
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![2k2y 2k2y](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
2k2y
Crux Special Tasks Group Gallente Federation
32
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Posted - 2014.10.31 18:04:00 -
[18] - Quote
CCP Rattati wrote:sounds good, I think it is easy to change I am glad I can look forward to this. |
![Harpyja Harpyja](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Harpyja
Legio DXIV
2214
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Posted - 2014.10.31 19:30:00 -
[19] - Quote
True Adamance wrote:CCP Rattati wrote:Blueprint For Murder wrote:Grr messing with my LR.... What I would like to know is why we don't do any damage to vehicle shields I mean shields are shields right? You are probably not causing enough damage to interrupt shield recharge. It's higher on vehicles. CCP Rattati has your on this one mate. I was godsmacked when I took down a Viper with a Laser Rifle last night..... Laser's do quite a bit of damage to shield oriented targets. I don't know if it's been fixed already, but a few months ago light weapons dealt 100% normal damage to the armor of Caldari dropships.
I was rather shocked when I first found that out by deciding to randomly shoot a Viper in armor with my laser rifle and saw its armor get melted (and subsequently destroyed).
"By His light, and His will"- The Scriptures, 12:32
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![jNs Vit4l jNs Vit4l](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
jNs Vit4l
THE 300 SPARTANS
48
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Posted - 2014.11.01 04:00:00 -
[20] - Quote
CCP Rattati wrote:sounds good, I think it is easy to change
Can you do the same for Assault combat rifle? I mean when zooming in its hard to keep aiming on target especially for people that have aimassist off.. please turn down a bit the ADS sensitivity for ACR.
CEO of The 300 Spartans!
Leader FC of J PLATOON VIT4L Min / Gal Fw
FW FTW!
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![Leovarian L Lavitz Leovarian L Lavitz](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Leovarian L Lavitz
NECROM0NGERS
1171
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Posted - 2014.11.01 15:02:00 -
[21] - Quote
Laser rifles should do full damage to vehicles (+/- shield armor bonus/neg) Slice and dice baby :D
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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