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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Vesta Opalus
Bloodline Rebellion
54
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Posted - 2014.10.17 15:57:00 -
[31] - Quote
Lloyd Orfay wrote: Yes. I have some snipers of my own and they still do pretty good on basic, in fact they're stronger than before you could say.
Stronger than before but they still have very little effect in the field (aka they suck).
Lloyd Orfay wrote: The bolt pistol isn't exaggeration either. If you aim one in some tight CQC it will be just wild guessing, yet even so it is possible for some players to do so with ease. The better way to use it is to be a bit of range away. I have the basic version and I only need one shot for scouts and two for medium suits. Only rare times that people survive either from too much distance or major armouring, though on very miniscule amounts of health left. I feel the Bolt Pistol should've kept its original damage and ammo, but with a small boost to rate of fire and dispersion. You may feel that it isn't super accurate, but it is. The charge time on it just off sets its accuracy and it would rather benefit from having dispersion(It has the highest accuracy of all handheld gun class weapons, being seconded by the breach Scramber Pistol)
Its super accurate in ADS, but the hipfire not so much, its pretty easy to miss unless the guy is just charging straight at you. And just saying "I only need one shot for scouts and two for medium suits" is misleading because the tank on these suits can run anywhere from nearly 250-ish (****** starter suits that take 1-2 shots) to ~1100 (4-6 shots depending on shield vs. armor composition). The minmatar advanced suit I run takes 3-4 shots to take down, and half its modules arent hp modules, this suit has rarely been killed by the bolt pistol, even during the sidearm event.
I do well with the bolt pistol just like I do well with everything else, just because it stomps crappy fits doesnt mean its good, it means crappy fits are bad. But hey this isn't a bolt pistol balancing thread. |
Leadfoot10
Molon Labe. General Tso's Alliance
1729
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Posted - 2014.10.17 16:21:00 -
[32] - Quote
The OP is dead on correct, IMO.
It's the Alpha and the relative silence of the Bolt that makes it as deadly as it is when compared to other sidearms.
That said, I find the Bolt Pistol fairly easy to defeat in CQC. It's when it catches me unaware, typically at range, that I have no chance....which is at least partially my own fault. |
Nothing Certain
Bioshock Rejects
1233
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Posted - 2014.10.17 17:01:00 -
[33] - Quote
Spkr4theDead wrote:Iron Wolf Saber wrote:6. its easy for the community to circumvent CPM if they use enough calmness and rational and well grounded math of thier own. Hysteria, claims of grandeur, Expressions of Exaggeration do not sell well. The forums have been doing it for two years now, problem is it falls on deaf ears. Swarms previously doing 3000 damage per volley? They didn't care, they instituted it.
Not all opinions are weighed equally. I think you have always done an outstanding job demonstrating why this is a good thing.
Because, that's why.
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Foo Fighting
THE HANDS OF DEATH RUST415
140
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Posted - 2014.10.17 17:34:00 -
[34] - Quote
The subconscious reaction to a high alpha hit is much different to a chip, chip attack of a rifle - it more often makes you think gtf out rather than fire back and because there is no constant noise source it's much harder to work out the position of the enemy again encouraging you to seek cover rather than retaliating.
PS Matilda Gerry Maguire |
Vesta Opalus
Bloodline Rebellion
57
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Posted - 2014.10.17 18:35:00 -
[35] - Quote
Foo Fighting wrote:The subconscious reaction to a high alpha hit is much different to a chip, chip attack of a rifle - it more often makes you think gtf out rather than fire back and because there is no constant noise source it's much harder to work out the position of the enemy again encouraging you to seek cover rather than retaliating.
PS Matilda Gerry Maguire
Dunno about you but my first reaction to any hit (unless its clearly insignificant e.g. rifle hitting from 3% efficiency or something) is to run to nearest cover unless I know whats hitting me and where its hitting me from (in which case I may still run to nearest cover depending on situation) |
Foo Fighting
THE HANDS OF DEATH RUST415
140
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Posted - 2014.10.17 18:57:00 -
[36] - Quote
Vesta Opalus wrote:Foo Fighting wrote:The subconscious reaction to a high alpha hit is much different to a chip, chip attack of a rifle - it more often makes you think gtf out rather than fire back and because there is no constant noise source it's much harder to work out the position of the enemy again encouraging you to seek cover rather than retaliating.
PS Matilda Gerry Maguire Dunno about you but my first reaction to any hit (unless its clearly insignificant e.g. rifle hitting from 3% efficiency or something) is to run to nearest cover unless I know whats hitting me and where its hitting me from (in which case I may still run to nearest cover depending on situation)
OK but the point is that it's much easier to make the assesment with the constant hit indicators and constant sound of a rifle than it is with a single high alpha from the relatively quiet bolt pistol. |
Gabriella Grey
THE HANDS OF DEATH RUST415
190
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Posted - 2014.10.17 19:02:00 -
[37] - Quote
CCP Rattati wrote:I blame something else, it's for some reason too easy to hit with it.
But you are right. However, the first steps need to be mathematical and then you tweak on feeling and gut. That's the difference.
The problem is in the balanced mechanics. Even with an afterburner you do not travel at top speed going vertical. Most dropships are always flying at anywhere from a 40 to 50 degree angle to speed away from swarms. The speed at which they travel could use a small increment of speed deduction if you want pilots to out run swarms. Even taking the dropship and setting it at an 90 degree angle with an active afterburner still going a few of the volley still eventually land. I am indifferent about swarm speed my issue with swarms as they are is they need a bit more love to cutting its turning radius because of its speed.
The ADS has to make to large of a turn while keeping maximum speed Using the Line Harvest map I will show you the issue. Let's say the dropship and swarmer is at objective B on the map. The python, using this one because it has the better turning radius, is on the intersection of G,H - 7,8. Just off from being on the objective. Let's put the swarm user at G7 right next to the supply depot, with a perfect 90-Ü angle, exposing the complete side of the dropship. The first volley hits, and the second is on its way. The dropship pilot hits the afterburner on moving towards H8. (The pilot is now scanning around to see where the swarms are coming from while trying to gain altitude). The second hits and he spots the swarmer near the supply depot. The pilot wants to fight the swarm user back but before they can they must make it hard for the third volley in the air to hit. To do so the pilot needs to make a hard turn in hopes to try and loose the swarms to open up an opportunity to shoot back. The pilot will be moving across a 4 grid range to try and use piloting skill to outsmart the missiles. We will use G6-7, H6-7 to make a type of meaningful complete 360-Ü turn. If your team can pull out some numbers to work within geometric space for swarm turning rate, that should balance out swarms with assault dropships.
Always Grey Skies
Leader of the Alpaca Commandos
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Duke Noobiam
Molon Labe. General Tso's Alliance
200
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Posted - 2014.10.17 19:03:00 -
[38] - Quote
Lazer Fo Cused wrote:CCP Rattati wrote:Spkr4theDead wrote:It's not math. Figuring out that the old TAC AR was on par with a large blaster was math. What's he's doing is just pulling numbers out of a hat without testing anything. If you say so it must be true 1. Post 118 https://forums.dust514.com/default.aspx?g=posts&m=2371528#post23715282. Where was discussion on such a huge Nerf to ADS ROF? Asked by a forum user - Rattari answer 'The decision was mine and mine alone' 3. No discussion with any of the community on such a big change that would make ADS afterward useless 4. Even looking at the rest of the quote it is a hit and hope it fixes things and if the stats say its fine, it is fine and nothing will change even if it sucks and is terrible to use in game 5. Even says if the ADS performace stats plummet something will be done and not with a hotfix, well the incubus has lost its AV ability, the python is rarely used now and in every game im seeing more general DS than ADS and as for PC performance i would not be suprised if its fallen off the x axis 6. Time of post - 2014.09.23 - Day today - 2014.10.17 - No action taken 7. If you say so rattari it must be true
The butthurt is strong with this one...
He must no longer be able to go 25-0 and roam the sky with impunity while all infantry scramble to get indoors.
How do you kill that which has no life?
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CLONE117
True Pros Forever
842
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Posted - 2014.10.17 20:30:00 -
[39] - Quote
what about total over all damage perclip?. shouldnt that be factored in?
pve for dust 514.
so what? u killed me twice with proto?.
i killed you once with my mlt fit.
that takes more skill.
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CLONE ALPHA 001
Molon Labe. General Tso's Alliance
39
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Posted - 2014.10.17 20:51:00 -
[40] - Quote
CCP Rattati wrote:I blame something else, it's for some reason too easy to hit with it.
But you are right. However, the first steps need to be mathematical and then you tweak on feeling and gut. That's the difference. psssst!
look at the net code |
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howard sanchez
979
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Posted - 2014.10.17 20:56:00 -
[41] - Quote
Spkr4theDead wrote:Iron Wolf Saber wrote:6. its easy for the community to circumvent CPM if they use enough calmness and rational and well grounded math of thier own. Hysteria, claims of grandeur, Expressions of Exaggeration do not sell well. The forums have been doing it for two years now, problem is it falls on deaf ears. Swarms previously doing 3000 damage per volley? They didn't care, they instituted it. For once I must take the other side of this argument; it should be clear that what we say in this forum does not fall on deaf ears - the dev blog for 1.9 states that ccp intends to provide more feedback, data, transparency, interaction and consideration of player input than they have before.
These things are what we've been asking for since long before our Red Wedding. And to be honest, we have had a better relationship with Shanghai this summer ( call it break up sex...whatever).
But the words they chose in the dev blog clearly demonstrate that ccp hears us and knows what we are asking for.
It's more the doing and less the hearing now. But knowing that they hear us has been a fine first step. The biggest thus far.
Today I bought aurum for the first time post Fanfest and I got fitted for a gallente the Quafe suit. My small thank you for ccp's extended hand.
Let's see where this goes.
Show off your Quafe
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CLONE ALPHA 001
Molon Labe. General Tso's Alliance
39
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Posted - 2014.10.17 20:59:00 -
[42] - Quote
Gabriella Grey wrote:CCP Rattati wrote:I blame something else, it's for some reason too easy to hit with it.
But you are right. However, the first steps need to be mathematical and then you tweak on feeling and gut. That's the difference. said some ish that wasn't even related to the conversation. you know hes talking about the bolt pistol right? not swarms!!! |
sabre prime
Crux Special Tasks Group Gallente Federation
614
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Posted - 2014.10.17 23:11:00 -
[43] - Quote
Matilda Jerry Maguire (spelt correctly!)
The slow blade penetrates the shield.
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Foo Fighting
THE HANDS OF DEATH RUST415
141
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Posted - 2014.10.17 23:25:00 -
[44] - Quote
sabre prime wrote:Matilda Jerry Maguire (spelt correctly!) or is that spelled? |
sabre prime
Crux Special Tasks Group Gallente Federation
614
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Posted - 2014.10.17 23:31:00 -
[45] - Quote
Foo Fighting wrote:sabre prime wrote:Matilda Jerry Maguire (spelt correctly!) or is that spelled? I speak the Queen's old chap.
The slow blade penetrates the shield.
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Foo Fighting
THE HANDS OF DEATH RUST415
141
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Posted - 2014.10.17 23:39:00 -
[46] - Quote
Me too - I just got nowt better to do at the moment than post relative nonsense on the forums. I'm still claiming 1st though - although I doubt either of us will get any wallet candy for our answer. |
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