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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.25 00:59:00 -
[1] - Quote
My observation after flying a few matche, any more than one swarm launcher and you can almost never escape. I've lost nearly every python ive flown unless I was in a city and could duck. Also fire rate Nerf makes it extremely hard to kill a decent forge gunner. Needless to say the unique aspect of the dropship is what drew me to this game and it feels totally broken. I flew in pc to make isk and it seems I probably won't be needed as much. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
23
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Posted - 2014.09.25 01:02:00 -
[2] - Quote
Soraya Xel wrote:If you managed 16/0 on your second match, sounds like you're still more than adequately powerful, given the extreme rarity I can get anywhere NEAR doing 16/0 on the ground. o_O
Glad to hear you actually lost a dropship in a pub match. Hotfix working as intended. I can go 32/0 on a good day with basic. Your skill shouldn't be taken into account when balancing hard numbers. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
27
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Posted - 2014.09.25 14:48:00 -
[3] - Quote
John Demonsbane wrote:Gavr1lo Pr1nc1p wrote:Soraya Xel wrote:If you managed 16/0 on your second match, sounds like you're still more than adequately powerful, given the extreme rarity I can get anywhere NEAR doing 16/0 on the ground. o_O
Glad to hear you actually lost a dropship in a pub match. Hotfix working as intended. Derriths also the best ADS pilot in the game ATM.... While there's no substitute for skill, I don't see how the success of FOUR people dedicated to neutralizing him, regardless of any skill deficit, indicates any problem with ADS'. It only takes two and you can literally do almost nothing. You can't run, you can't fight them. How is is fair to not even be able to fight off an auto locking no skill weapon? At least a forge takes skill to use. Spec into ads and experience it first hand you'll see.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
27
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Posted - 2014.09.25 16:37:00 -
[4] - Quote
Soraya Xel wrote:GVGMODE, why should ADSes be able to kill infantry if infantry can't kill ADSes? Why is the main goal of every class to generally kill other players, but you think people shouldn't be able to kill you? It isn't that people should be able to shoot down an ads but that an ads can't even defend itself against swarms. A swarmer can defend himself against infantry though. How is this fair at all. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 16:50:00 -
[5] - Quote
Soraya Xel wrote:GVGMODE, why should ADSes be able to kill infantry if infantry can't kill ADSes? Why is the main goal of every class to generally kill other players, but you think people shouldn't be able to kill you? Why should swarms be able to kill ads if we can't kill swarms. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 17:06:00 -
[6] - Quote
Breakin Stuff wrote:You can kill the swarm gunner. Usually you're sent running after one volley now bring your ads near an mko commando that knows where to position himself I'll be happy to show you. 15 hours of trying different fits shows me the advantage is drastically in favor of swarms and no where near balanced. NO SKILL WEAPON AUTO LOCK FTW sounds so fair. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 17:13:00 -
[7] - Quote
Breakin Stuff wrote:Something requiring skill or not is not a balance consideration.
Does it work yes/no
Does it always work without fail? Yes/no
Does it have an effective counter? Yes/no
This elitist BS about only tactics that require "skill" being valid ones is crap. If it works it should be used. Just because you're butthurt about fire and forget does not invalidate it as a tactical or balance consideration.
Skill is relative and subject to extremes of one's opinion.
Numbers matter. Your assessment of skill does not. The fact being that it works and ads does not. You have almost no chance to fight back is the point. This is not balance this is op. Maybe I'll collect 15 more hours of this and record all the glorious burning ads kills they get on us... I get more kills in a bpo suit. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 17:28:00 -
[8] - Quote
Vell0cet wrote:Demandred Moores wrote:Breakin Stuff wrote:You can kill the swarm gunner. Usually you're sent running after one volley now bring your ads near an mko commando that knows where to position himself I'll be happy to show you. 15 hours of trying different fits shows me the advantage is drastically in favor of swarms and no where near balanced. NO SKILL WEAPON AUTO LOCK FTW sounds so fair. You're angry that rock doesn't have an equal chance of killing paper? I'm not saying changes don't need to be made, but your expectations seem ridiculous... Have you tried carrying a passenger in your dropship, and you know, DROPPING them off on the swarmer's head? Not my expectations just my reactions. ADS was far too op, but it is not just a transport ship and yes dropping people on swarms works but half the time they still have all volleys in the air before they are down and there is almost no escape. I make myself an easy target I know but this is half the reason I've grinded for a so long. I have 7 proto roles and I can get more done in a bpo than an ads minus uplinks and transport for pc. Dropping them from hough up works but they will spawn in when you come down to help your team. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 18:27:00 -
[9] - Quote
Soraya Xel wrote:Demandred Moores wrote:It isn't that people shouldn't be able to shoot down an ads but that an ads can't even defend itself against swarms. A swarmer can defend himself against infantry though. How is this fair at all. A swarmer can't defend himself against infantry, unless he's a commando or is particularly good with a sidearm. Swarms are the only weapon that can't shoot infantry, making them by far the most crippled weapon in the game. And until yesterday, they couldn't kill vehicles either. Meanwhile, most people can't defend themselves from an ADS. You cry about your poor ADS, as you one or two shot an assault rifle that literally has nothing that can even do damage to you. Yet an ADS can damage every single player in the game. Derrith Erador wrote:uhhhhhhhh...... you can. It is completely possible to kill us. Now it is, for the first time since 1.7 released. I always liked swarms over forge, I don't play commando only role I don't use. I can almost always defend myself. To say you can't is ludicrous. I DO and everyone I play with does.
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 18:41:00 -
[10] - Quote
Soraya Xel wrote:La Lore Sleipnier wrote:And the nerf of a 70% in a VERY expensibe skill is not a joke, is a bullshit. Very expensive skills like weapon proficiencies (5x, I believe) offer like 3% damage increase per level. Rate of fire is fairly comparable to damage. Have prof 5 weapons. Not comparable to rof you even fly bro? Can't defend yourself in a swarm suit, can't go 16 and 0....
I like the idea of increased lock on time. Swarms should be able to take out ads but ads should be able to fight back with reasonable confidence. Maybe raise rof to 5%, afterburners are fine, maybe reconsider 500 shield buff. Those few things may make ads more viable without it being op. |
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Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 18:43:00 -
[11] - Quote
Soraya Xel wrote:Standard forge guns are superior to swarms in almost every way.
1. They do more damage. 2. They're a lot more likely to actually hit their target. 3. They hit faster. 4. They can fire further. 5. They can't be outrun or dodged. 6. They can be charged behind cover (unlike swarms requiring line of sight to lock). Can dodge, swarms can almost never be out ran, well positioned swarms can be hard to hit even while locking on. Must run after first volley but you can fight a forge gunner due to agility of the ads. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 20:55:00 -
[12] - Quote
Soraya Xel wrote:For a few months I did almost nothing but swarm-based AV, until 1.7 when they stopped being able to damage... anything really. Vehicles were still overbearingly unmanageable, so I moved into forges for AV, and I was amazed at all of the advantages. Even with swarms being buffed as they are, I will still likely favor forges. Though I'm trying to get some good swarm testing in. I killed most everything with swarms and av Nades pre update. Again your personal skull is not a bases for balancing hard numbers. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 21:00:00 -
[13] - Quote
Soraya Xel wrote:Vulpes, what you're shrugging off as "navigation mishaps" is the primary limitation of swarms. Around a city socket, you can assume half of all swarms will miss. And swarms should be the best AV weapon, theoretically, since they completely sacrifice anti-infantry capability, unlike the forge. Again I kill people in my swarm suit all the time you do not sacrifice much anti infantry. You just sound like another whiner. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 21:01:00 -
[14] - Quote
Soraya Xel wrote:Demandred Moores wrote:I killed most everything with swarms and av Nades pre update. Again your personal skull is not a bases for balancing hard numbers. Thankfully, the game was balanced for Hotfix Delta based on hard numbers and statistics, not my personal skill. :) Then why do you keep using them in your argument when all things point to the Nerf and buff breaking ads? |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 21:13:00 -
[15] - Quote
Soraya Xel wrote:We're both discussing our personal opinions, really. The fact that the ADS was statistically OP isn't really debatable. It's a fact. But we don't have statistics yet for Delta, so there's no facts to be had yet. I did agree with that earlier, it was op. But It Is The Worst Thing IN THE Game Now Based On Sp Spent vs. Effectiveness and this unique aspect of the game is why many people even still play. Not all by any means but you can see what I'm getting at. I Shouldn't be capable of going 30-3 in a bpo and lose every ads I call in while killing four to ten. I lost more money than before the price was reduced and could hardly break even on kd flying. I was paid to fly in pc ive done it for a while. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
28
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Posted - 2014.09.25 21:16:00 -
[16] - Quote
Dust User wrote:Where is the rest of the CPM? I only see this nimrod who is mad because he's not very good at the game. Ty, he obviously needs to go play destiny. |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
31
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Posted - 2014.09.25 23:38:00 -
[17] - Quote
Gabriella Grey wrote:Soraya Xel wrote:Demandred Moores wrote:I killed most everything with swarms and av Nades pre update. Again your personal skull is not a bases for balancing hard numbers. Thankfully, the game was balanced for Hotfix Delta based on hard numbers and statistics, not my personal skill. :) Maybe if you join a thread and go against what the community you are oblivious to the issue. You mean the few who whine here as apposed to the majority that shut up and play the game? Smh |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
31
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Posted - 2014.09.26 02:43:00 -
[18] - Quote
Butt hurt cpm lost all his districts gtfo |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
31
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Posted - 2014.09.26 12:13:00 -
[19] - Quote
Adipem Nothi wrote:^ Looks like that Swarmer has every advantage over the ADS! Pre-Delta, you say!?
Boggles the mind how ADS didn't drop like flies. Quite the opposite, in fact.
But that can't be. AV had so many advantages. :: scratches head :: He stated these were advantages not that it made av op pre-update. Now post-update these have become major issues. Reread it. |
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