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Apothecary Za'ki
Biomass Positive
916
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Posted - 2014.09.17 22:06:00 -
[31] - Quote
Michael Arck wrote:Dont know. I run scout to find enemy position, sneak hack and drop uplinks. I never use it for frontal assault. I only use my CalAss for that. then your basically useing scout as intended.. scouting.. hacking.. avoiding slay groups but picking on the lone blueberrys and so on.. thats how scout should be.. not like saxons recent infantry(scout) video showing how they can take on the world and win.
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Foo Fighting
THE HANDS OF DEATH
131
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Posted - 2014.09.17 22:36:00 -
[32] - Quote
Give all suits 0 dB precision up to 5m. Make frame size affect light weapon kick.
These subtle changes give mediums a small opportunity to counter a cloaky with SG or knives - it also improves their chances in a longer ranged attack as the scout (who has the drop on the medium) has to work harder to win the engagement due to increased kick and the existing assault bonuses to light weapons. |
Apothecary Za'ki
Biomass Positive
918
|
Posted - 2014.09.17 22:56:00 -
[33] - Quote
Foo Fighting wrote:Give all suits 0 dB precision up to 5m. Make frame size affect light weapon kick.
These subtle changes give mediums a small opportunity to counter a cloaky with SG or knives - it also improves their chances in a longer ranged attack as the scout (who has the drop on the medium) has to work harder to win the engagement due to increased kick and the existing assault bonuses to light weapons. even with more kick, a scout will just wittle you down as he strafes back and forth avoiding hit detection
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Izlare Lenix
Vengeance Unbound Dark Taboo
953
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Posted - 2014.09.17 23:01:00 -
[34] - Quote
Apothecary Za'ki wrote:Michael Arck wrote:Dont know. I run scout to find enemy position, sneak hack and drop uplinks. I never use it for frontal assault. I only use my CalAss for that. then your basically useing scout as intended.. scouting.. hacking.. avoiding slay groups but picking on the lone blueberrys and so on.. thats how scout should be.. not like saxons recent infantry(scout) video showing how they can take on the world and win.
I love how people watch Sax's video and think scouts are actually that OP. he was proto stomping an entire team on idiot noobs. Several of them just stood there while he murdered them.
In PC brick fit scouts are not very useful like they are in pubs because you will be nova knived/ shotgunned in the back by a real scout or you will be Six kin burst in the face by one of the 8 hmg heavies on the map or blown up by one of the 4 ADS Buzzing around the sky.
In PC/competitive play scouts are better balanced. Pubs are not a gauge of how balanced/OP something is.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Apothecary Za'ki
Biomass Positive
918
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Posted - 2014.09.17 23:07:00 -
[35] - Quote
Izlare Lenix wrote:Apothecary Za'ki wrote:Michael Arck wrote:Dont know. I run scout to find enemy position, sneak hack and drop uplinks. I never use it for frontal assault. I only use my CalAss for that. then your basically useing scout as intended.. scouting.. hacking.. avoiding slay groups but picking on the lone blueberrys and so on.. thats how scout should be.. not like saxons recent infantry(scout) video showing how they can take on the world and win. I love how people watch Sax's video and think scouts are actually that OP. he was proto stomping an entire team on idiot noobs. Several of them just stood there while he murdered them. In PC brick fit scouts are not very useful like they are in pubs because you will be nova knived/ shotgunned in the back by a real scout or you will be Six kin burst in the face by one of the 8 hmg heavies on the map or blown up by one of the 4 ADS Buzzing around the sky. In PC/competitive play scouts are better balanced. Pubs are not a gauge of how balanced/OP something is. im not talking just about that but its to give some one a gauge of reference on such things like strafing, passive scans, movement speed, ewar/passive scan immunity. granted saxon is in the top 10 players i feel his skills are wasted in pub matches especially when running proto.. maybe if we had all 3 match times in FW more proto players would take part as i know saxon would FW if it was another match type other then the kind thats currently available.
and if you are tryign to compair pub to PC they are as far apart from kiddie pool(pub) and Olympic swimming pool(FW) the open ocean(PC)
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Adipem Nothi
Nos Nothi
4953
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Posted - 2014.09.17 23:09:00 -
[36] - Quote
Pokey Dravon wrote:What would you change to make Assaults perform better than Scouts in the Assaulting role then? Double the movement penalty for plates on Scouts.
Shoot scout with yes.
- Ripley Riley
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Apothecary Za'ki
Biomass Positive
918
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Posted - 2014.09.17 23:11:00 -
[37] - Quote
Adipem Nothi wrote:Pokey Dravon wrote:What would you change to make Assaults perform better than Scouts in the Assaulting role then? Double the movement penalty for plates on Scouts. why not remove their ability to use plates at all? save ferroscale and reactive which are low mass light defense plates.
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
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Joel II X
Molon Labe. General Tso's Alliance
3453
|
Posted - 2014.09.17 23:14:00 -
[38] - Quote
Apothecary Za'ki wrote:sabre prime wrote:Assault suits are still basically meaningless and/or useless. Unless it's something like the amarr assault, which really helps to make a specific weapon shine, then there is almost no point in skilling into an assault suit.
/end of ignorant comment i have tried amarr assault, i felt like gallente was better because it was faster and higher HP/s just because of the bonus 2hp/s on gallente suits. but amarr suits bricked and damage modded with logi support are a hell of a wall to try break past... unless you happen to be a scout and throw a few frisbee's and rake up half a dozen kills from them in the blink of an eye The Gallente Assault suit in itself isn't bad. It's the Gallente Assault bonus that is.
Same with Caldari Bonus (not sure about the suit since I haven't used it, but I'll assume it is?) |
Joel II X
Molon Labe. General Tso's Alliance
3453
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Posted - 2014.09.17 23:16:00 -
[39] - Quote
Apothecary Za'ki wrote:Adipem Nothi wrote:Pokey Dravon wrote:What would you change to make Assaults perform better than Scouts in the Assaulting role then? Double the movement penalty for plates on Scouts. why not remove their ability to use plates at all? save ferroscale and reactive which are low mass light defense plates. That's like saying remove dampners on heavies.
While I despise tanked scouts, I do not think this will be the answer to our problems. |
One Eyed King
Land of the BIind
4181
|
Posted - 2014.09.17 23:21:00 -
[40] - Quote
Foo Fighting wrote:Give all suits 0 dB precision up to 5m. Make frame size affect light weapon kick.
These subtle changes give mediums a small opportunity to counter a cloaky with SG or knives - it also improves their chances in a longer ranged attack as the scout (who has the drop on the medium) has to work harder to win the engagement due to increased kick and the existing assault bonuses to light weapons. So what you are saying is that scouts should just not be able to take on medium frames?
They already are at an HP disadvantage but they should also have their stealthiness removed too?
That isn't a balanced approach to the topic.
How about giving heavies the advantage of knowing when a medium frame is within that medium frame's weapons optimal range. That give he heavies the same advantage, because it is so unfair that assault suits don't show up in a heavies tacnet.
I think it would make the medium frame have to work harder to win the engagement.
You can always tell a Millford Minja
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Michael Arck
5585
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Posted - 2014.09.17 23:27:00 -
[41] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote: The thing that created slayer logi's was not the slot count and the CPU / PG , though that helped but the bonuses that gave them longevity on the battlefield like the built in rep bonuses or the bonus that gave shield efficacy , these items helped these troops stay in the fight longer and helped them support as well .
I can attest to this. When Michael was first born in New Eden, his focus was strictly Assault. Then the assaults got gimped and the time of logisitics got love. I looked into it and realized that I could assault and still help support my team at the same time. And that armor rep bonus built in suit was perfect. So I switched to the CalLogi and had a great time slaying and healing.
I miss those times. TTK was low and I ran my CalLogi. Hell I needed that time just to patch up the ugliness of my KDR that was battered and bruised during my adjustment to a new game.
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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Apothecary Za'ki
Biomass Positive
919
|
Posted - 2014.09.17 23:31:00 -
[42] - Quote
Joel II X wrote:Apothecary Za'ki wrote:Adipem Nothi wrote:Pokey Dravon wrote:What would you change to make Assaults perform better than Scouts in the Assaulting role then? Double the movement penalty for plates on Scouts. why not remove their ability to use plates at all? save ferroscale and reactive which are low mass light defense plates. That's like saying remove dampners on heavies. While I despise tanked scouts, I do not think this will be the answer to our problems. well unless scouts suits are nerfed to 1hp and 1 armor to compensate for their brick tanking i would see that it works well enough
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
|
Apothecary Za'ki
Biomass Positive
919
|
Posted - 2014.09.17 23:32:00 -
[43] - Quote
Michael Arck wrote:Shinobi MumyoSakanagare ZaShigurui wrote: The thing that created slayer logi's was not the slot count and the CPU / PG , though that helped but the bonuses that gave them longevity on the battlefield like the built in rep bonuses or the bonus that gave shield efficacy , these items helped these troops stay in the fight longer and helped them support as well .
I can attest to this. When Michael was first born in New Eden, his focus was strictly Assault. Then the assaults got gimped and the time of logisitics got love. I looked into it and realized that I could assault and still help support my team at the same time. And that armor rep bonus built in suit was perfect. So I switched to the CalLogi and had a great time slaying and healing. I miss those times. TTK was low and I ran my CalLogi. Hell I needed that time just to patch up the ugliness of my KDR that was battered and bruised during my adjustment to a new game. logi do not have rep bonus anymore and after all the buffing and tweeking of other suits logi are waaay on the bottom of the pile
[[LogiBro in Training]]
Level 1 Forum Pariah
What ever happened to buffing Logi eHP in Delta?!
|
Adipem Nothi
Nos Nothi
4953
|
Posted - 2014.09.17 23:35:00 -
[44] - Quote
Apothecary Za'ki wrote:Adipem Nothi wrote:Pokey Dravon wrote:What would you change to make Assaults perform better than Scouts in the Assaulting role then? Double the movement penalty for plates on Scouts. why not remove their ability to use plates at all? save ferroscale and reactive which are low mass light defense plates. Because it likely won't be necessary.
Shoot scout with yes.
- Ripley Riley
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Yeeeuuuupppp
Vengeance Unbound Dark Taboo
590
|
Posted - 2014.09.18 01:37:00 -
[45] - Quote
I prefer the assault. If I had my adv cal assault, I'd never use a scout suit again unless im ninja hacking. I merge the assault play style with the scout play style to have one unique way to play. Being an assault gives me those nerve wracking moments when you're behind enemY lines and havE no extraction. In that situation, with a scout suit, you could cloak up and run away. It all comes down to preferences, how fast you like to be, how much you want to be able to tank, how much damage you want to do. If you like it, you like it, whether it's how the suit was intended to be used or not.
Wannabe Slayer
PSN: GMANCASH
Rage Proficiency V
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Bahirae Serugiusu
Vendetta Reactionary Force
93
|
Posted - 2014.09.18 03:48:00 -
[46] - Quote
Assault needs better loving. The only Assault suit bonus worth a dang is Amarr for the lower heat buildup. The clip size for Minmatar isn't to important I think, neither is reload speed or bullet dispersion. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2240
|
Posted - 2014.09.18 03:57:00 -
[47] - Quote
Apothecary Za'ki wrote:assault suits are completely overshadowed by the pros vs cons between assault and scout.. assault suits seem to just be a stopgap for player skilling up "dropsuit upgrades" so they can have a super powered scout suit, lets have a look at scouts.. SHARED passive scans tiny hitbox fast as hell massive regen can fit adequate tank while having "slayer" fittings (rifle+side) EWAR superiority even with out ewar moduals equipped 2 equipment slots now lets look at what the assault does better... nothing really unless you want to become a bricked out tortoise which needs logi support to stay alive as slow=dead now.. what do YOU the community feel about this? OP "assault-scout" video showing how OP it can be and IS I say keep everything the same but drop their base ehp to ~50.
PSN: RationalSpark
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Scar Scrilla
419
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Posted - 2014.09.18 05:41:00 -
[48] - Quote
Apothecary Za'ki wrote:assault suits are completely overshadowed by the pros vs cons between assault and scout.. assault suits seem to just be a stopgap for player skilling up "dropsuit upgrades" so they can have a super powered scout suit, lets have a look at scouts.. SHARED passive scans tiny hitbox fast as hell massive regen can fit adequate tank while having "slayer" fittings (rifle+side) EWAR superiority even with out ewar moduals equipped 2 equipment slots now lets look at what the assault does better... nothing really unless you want to become a bricked out tortoise which needs logi support to stay alive as slow=dead now.. what do YOU the community feel about this? OP "assault-scout" video showing how OP it can be and IS
Yeah, a guy in all Proto gear constantly killing mlt scrubs in pubs and boasting about it on the forums is proof of how much OP a scout suit is lol. Have u ever played PC? It's scouts VS scouts VS heavies with burst HMGs shredding everything and a few DS so it's completely balanced.
What keeps you from skilling into scouts and rifles? Diversity is the key, and if u won't adapt u gonna die. Get gudd
Your constant QQ about everything u can't deal with is pathetic and annoying. Furthermore u don't make any suggestions concerning improvements or changes to said "scout problem".
And no, I don't run bricked scouts exclusively, but dampened/prec enhanced stealth killer suits. It's not my crutch. If scouts annoy me, I switch to Heavy and rely on my squad to save my ass ...
P.S.: I have a Corp mate who runs Assault most of the time and is doin very well with it.
P.S.: Again, Get gudd
"Si tacuisses, philosophus mansisses"
" ... or grab a shotgun and REs." - UN1TE
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Cat Merc
Onslaught Inc RISE of LEGION
12238
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Posted - 2014.09.18 07:05:00 -
[49] - Quote
Joel II X wrote:Information is OP. Since scouts deal with this, they seem OP.
Speed is mostly a nonfactor nowadays save for major differences in strafe speeds.
I would take out some CPU/PG and the extra equipment slot from every scout/frame. Will this stop the QQ? No, but it'll slow it down. I'd also change the bonuses up a bit (just the numbers, not their skill set*).
*except make the Caldari and Gallente Scout more "unique"by separating the damp bonus and having the scout blanket bonus to give a 75% Reduction to cloak throughout all tiers. Speed is a non factor?
My Gal Assault with a kin cat would like to have a word with you. Just because some people can't figure out a use for speed that doesn't involve hacking or strafing doesn't mean it's useless.
Feline overlord of all humans - CAT MERC
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Cat Merc
Onslaught Inc RISE of LEGION
12238
|
Posted - 2014.09.18 07:06:00 -
[50] - Quote
Kierkegaard Soren wrote:Assaults get weapon bonuses that make them shine when fitted intelligently, but if agree that scouts are just better killers in all the ways that matter; speed, stealth, utility and firepower, not to mention the EWAR. But I still think they've been done properly. We just need to boost assaults so they can stay in fight longer; built in regen or a boost to armour/shield regen modules would be nice :) Amarr and Minmatar Assaults. Gal and Cal bonuses are just weak.
Feline overlord of all humans - CAT MERC
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Cat Merc
Onslaught Inc RISE of LEGION
12238
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Posted - 2014.09.18 07:17:00 -
[51] - Quote
Adipem Nothi wrote:Pokey Dravon wrote:What would you change to make Assaults perform better than Scouts in the Assaulting role then? Double the movement penalty for plates on Scouts. Doesn't change Cal scouts.
They can easily run around with nearly 500 shields with super low delays and 50hp/s regen.
Feline overlord of all humans - CAT MERC
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Meee One
Hello Kitty Logistics
1151
|
Posted - 2014.09.18 07:48:00 -
[52] - Quote
It's very sad the only suit that can shield tank effectively is a scout suit...
Why do scouts have grenades?
Seriously,whats stealth about a loud explosion? Why do scouts have both weapons with 2 equipment? It costs the cal logi a weapon and stats to have 2.
Why are scouts encouraged to go on killing sprees? The SG in that video couldn't kill him in one shot,yet SGs can one shot my logistics suit with similar eHP values.
Until CCP decides to knuckle down and take this problem seriously scouts will stay OP.
As to regen for assaults,no. Logistics is being needed less and less,the last thing that needs to happen is to have another suit not need them.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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Cpt McReady
Amarr Templars Amarr Empire
23
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Posted - 2014.09.18 07:57:00 -
[53] - Quote
Apothecary Za'ki wrote:Cpt McReady wrote:assault should have their own weapon slot, the assault weapon slot.
in the assault weapon slot you would be able to fit rifles (RR, CR, SCR, LR & AR).
all other lights weapons would remain light weapons (sniper and shotgun)
problem semi solved. but wouldnt that basically be like adding a sidearm onto commando? the commando would obviously also get an assault weapon slot |
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
226
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Posted - 2014.09.18 08:15:00 -
[54] - Quote
I can make a min assault very similar to saxonamish's cal scout.
Similar hp Faster Similar shield regen Damage mod Scan range >30m (this is better than most scouts but a bit less than a Caldari scout) Profile below most scanning threats. The Cal scout is a little better here as it will evade Gal scout scans whereas my assault won't). Worse scan precision. However in practice this makes no difference. Assault clip size bonus on both main and sidearm. Proto weapons, core nades and nano hive like the Cal scout.
Perhaps assault users need to try EWAR mods if they want to lone wolf. Put some range extenders on and you can have scout-like passive scans.
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Meee One
Hello Kitty Logistics
1154
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Posted - 2014.09.18 09:48:00 -
[55] - Quote
Varoth Drac wrote:I can make a min assault very similar to saxonamish's cal scout. Similar hp Faster Similar shield regen Damage mod Scan range >30m (this is better than most scouts but a bit less than a Caldari scout) Profile below most scanning threats. The Cal scout is a little better here as it will evade Gal scout scans whereas my assault won't). Worse scan precision. However in practice this makes no difference. Assault clip size bonus on both main and sidearm. Proto weapons and nano hive like the Cal scout. I prefer flux grenades. Perhaps assault users need to try EWAR mods if they want to lone wolf. Put some range extenders on and you can have scout-like passive scans. Lone wolf min assault An assault out performing a scout in regards to killing is a bad thing?
People aren't complaining about scouts eWAR Or about that they regen. Or how they can strafe through HMG rounds. Or that they have 2 equipment slots.
They are complaining there aren't enough drawbacks.
Woo 'low eHP',negated by ferros and extenders. + High regen equals the best tanking suit in the game. eWAR allows them to time their regen and engagements. Speed allows them to strafe just long enough to regen mid-battle. Broken hit detection allows them to dodge bullets effortlessly. 2 weapons allows them to accommodate and compensate their failed 'assassination' attempts. 2 equipment does the same as 2 weapons.
Failed attempts should be lethal. IRL assassins had 1 chance to kill stealthy and escape,if they failed it meant guaranteed death. Dust 'lolsassins' are like 'whatever bro,i can outrep you and kill you because i'm good like that'.
Even though his scout and my logistics suit are almost equals in eHP,i wouldn't have been able to escape through half the barrages he lol'd his way through.
And he was leading the charge,killing enemies face to face. That alone should tell you they're OP. He was bluntly doing an assaults job.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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Varoth Drac
Vengeance Unbound Dark Taboo
226
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Posted - 2014.09.18 11:18:00 -
[56] - Quote
Meee One wrote:Varoth Drac wrote:I can make a min assault very similar to saxonamish's cal scout. Similar hp Faster Similar shield regen Damage mod Scan range >30m (this is better than most scouts but a bit less than a Caldari scout) Profile below most scanning threats. The Cal scout is a little better here as it will evade Gal scout scans whereas my assault won't). Worse scan precision. However in practice this makes no difference. Assault clip size bonus on both main and sidearm. Proto weapons and nano hive like the Cal scout. I prefer flux grenades. Perhaps assault users need to try EWAR mods if they want to lone wolf. Put some range extenders on and you can have scout-like passive scans. Lone wolf min assault An assault out performing a scout in regards to killing is a bad thing? People aren't complaining about scouts eWAR Or about that they regen. Or how they can strafe through HMG rounds. Or that they have 2 equipment slots. They are complaining there aren't enough drawbacks. Woo 'low eHP',negated by ferros and extenders. + High regen equals the best tanking suit in the game. eWAR allows them to time their regen and engagements. Speed allows them to strafe just long enough to regen mid-battle. Broken hit detection allows them to dodge bullets effortlessly. 2 weapons allows them to accommodate and compensate their failed 'assassination' attempts. 2 equipment does the same as 2 weapons. Failed attempts should be lethal. IRL assassins had 1 chance to kill stealthy and escape,if they failed it meant guaranteed death. Dust 'lolsassins' are like 'whatever bro,i can outrep you and kill you because i'm good like that'. Even though his scout and my logistics suit are almost equals in eHP,i wouldn't have been able to escape through half the barrages he lol'd his way through. And he was leading the charge,killing enemies face to face. That alone should tell you they're OP. He was bluntly doing an assaults job. I didn't say it was a bad thing. I was just pointing out that Assaults can make similar suits.
EWAR is good for lone wolf style assaulting. If you are in a squad, playing closely together with a logi and others, EWAR will be less useful.
We are talking about a fit that is between assault and scout. You can make it with either a scout suit or an assault suit as I have shown.
I admit that I forgot about the scout's smaller hitbox in my comparison.
Maybe EWAR mods should be buffed, or range amps at least, so that medium suits can effectively fit for it if they like, though I have shown that they can to a certain extent. |
Derpty Derp
Dead Man's Game
475
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Posted - 2014.09.18 11:37:00 -
[57] - Quote
Apothecary Za'ki wrote: now.. what do YOU the community feel about this?
As always I feel - Commando > everything...
Scouts, sentinels, assaults, logis... You're all doing it wrong. Commando is the way forward. |
Cpt McReady
Amarr Templars Amarr Empire
23
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Posted - 2014.09.18 11:54:00 -
[58] - Quote
imho scouts have to many slots, if you like you can tank them up due to the amount slots they have thus closing the gap to the assault suit while still having all the advantages of a scout (base speed, cloak bonus, hitbox size, signature and strafe speed)
they should have less slots simply as that. they already have the base values and 2 equipment slots for scout stuff, they do not need that amount of high and low slots at all. |
Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1200
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Posted - 2014.09.18 12:59:00 -
[59] - Quote
I'm one of those scout suit users ???
I barely use my scout suit and when I do I have 89 armor and 229 shields , I only use my scout suits like two to three times a month and that's because I don't use them and I hate the fact that I placed skill points into them ( Cal scout to advanced and that's all ) and their just laying around collecting dust . I use them when a battle has a massive amount of scouts in it and I'm not good at using the suit because , one .. I'm not a scout , two ... I don't use the suit because if I did you would know it because I would be better at it , three ... I have e-war skills for all of my suits , not to use scouts .
If you see me in a scout suit then take a picture because you'll rarely find that like waldo in a where's waldo game .
I play Commando and Logistic .
I medic and anti-vehicle .
You know nothing about me if your making statements about me using scouts like assaults .
I have assault suits and I use them more then I use scouts suits .
The only reason that I specked into scouts was to have a counter to them from being tired of being shotgunned in the back and I still don't use them much if at all .
I use my sentinel more than scouts .
I'm not a scout and simply don't use the suit much .
Delta should come with a SP or infantry SP refund so that a campaign for one is not needed .
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Shinobi MumyoSakanagare ZaShigurui
Kyoudai Furinkazan
1200
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Posted - 2014.09.18 13:11:00 -
[60] - Quote
Then again , if I was a scout then why would I point out the flaws in assault suits ... if I use scout like assaults ???
You make no sense .
If I cared about scouts and used them like assaults , then I wouldn't have an opinion about this discussion or I would favor scouts when clearly I spoke about the flaws of assaults in agreement with Kierkegaard Soren , what did you not understand .. while your accusing me of using scouts like assaults ???
Delta should come with a SP or infantry SP refund so that a campaign for one is not needed .
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