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Right-wing Extremist
Nos Nothi
1145
|
Posted - 2014.09.16 22:52:00 -
[1] - Quote
Formalizing request with a thread for discussion and so forth.
Compact hives offer 25 nanite clusters and require level 2 in the skill.
At level 4 in the skill, ADV compact hive with 30 clusters.
At level 5, PRO compact hive with 36 clusters (same as STD hive).
Leave armor repair amount the same across all tiers.
Discuss.
Or whatever.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Thokk Nightshade
KNIGHTZ OF THE ROUND
498
|
Posted - 2014.09.16 22:59:00 -
[2] - Quote
There is only one small change I would make. I would increase Armor repair by 10 HP/S per level. So an Adv will repair 10 HP/S more than Basic and a proto will repair 10 HP/S more than Advanced. I believe the higher tiers should be able to repair more armor as well as hand out extra ammo. However, the overall baseline and thought process I like.
Thokk Kill. Thokk Crush. Thokk Smash.
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voidfaction
Nos Nothi
525
|
Posted - 2014.09.17 03:13:00 -
[3] - Quote
how about at proto you just get 2 I don't camp so a proto giving me 36 is as useful as the 1 that gives me 25. 2 hives would work for both the camper and mobile sniper where as the increased only favors the camper. |
Adipem Nothi
Nos Nothi
4930
|
Posted - 2014.09.17 03:17:00 -
[4] - Quote
In favor ... Proto Compact Hive = Compact Hive (x2) Scale CPU/PG as deemed appropriate.
Shoot scout with yes.
- Ripley Riley
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Right-wing Extremist
Nos Nothi
1156
|
Posted - 2014.09.17 03:18:00 -
[5] - Quote
Increasing the quantity from 1 at ADV and PRO is a decent alternative, imo.
I'd say ADV 2, PRO 3, nanite clusters remain at 25, maybe rep amount scales up by 5 or 10 as per Thokk's suggestion...
?
OR increase nanite clusters to 30 at ADV and at PRO it remains 30 but you get the second hive?
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Adipem Nothi
Nos Nothi
4932
|
Posted - 2014.09.17 03:21:00 -
[6] - Quote
Right-wing Extremist wrote:Increasing the quantity from 1 at ADV and PRO is a decent alternative, imo.
I'd say ADV 2, PRO 3, nanite clusters remain at 25, maybe rep amount scales up by 5 or 10 as per Thokk's suggestion...
?
OR increase nanite clusters to 30 at ADV and at PRO it remains 30 but you get the second hive?
I'd skip Advanced tier altogether. Add Pro variant with twice the quantity. Keep Std variant as is.
Less coding. Less work. Easier pitch.
Shoot scout with yes.
- Ripley Riley
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Right-wing Extremist
Nos Nothi
1159
|
Posted - 2014.09.17 03:25:00 -
[7] - Quote
But would they put in a PRO without an ADV?
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Adipem Nothi
Nos Nothi
4932
|
Posted - 2014.09.17 03:29:00 -
[8] - Quote
Right-wing Extremist wrote:But would they put in a PRO without an ADV?
Excellent point, good sir. I am without response :-)
Shoot scout with yes.
- Ripley Riley
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voidfaction
Nos Nothi
526
|
Posted - 2014.09.17 03:30:00 -
[9] - Quote
Right-wing Extremist wrote:But would they put in a PRO without an ADV? It could be adv at lvl 4 and no proto? since the std is already odd needing lvl 2
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Right-wing Extremist
Nos Nothi
1161
|
Posted - 2014.09.17 03:32:00 -
[10] - Quote
voidfaction wrote:Right-wing Extremist wrote:But would they put in a PRO without an ADV? It could be adv at lvl 4 and no proto? since the std is already odd needing lvl 2 True.
I'd be okay with that.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2070
|
Posted - 2014.09.17 04:07:00 -
[11] - Quote
Like the idea at ADV but for proto it should be the same as ADV but you get two.
Dust was real! I was there!
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jace silencerww
Inner.Hell
47
|
Posted - 2014.09.17 04:29:00 -
[12] - Quote
yay I agree. one of two ways at adv/pro would be great of the clusters and reps were better or just being able to carry 2 and keep the same stats but have both active at the same time or 3 with same stats but 1 only active at a time. |
Meee One
Hello Kitty Logistics
1147
|
Posted - 2014.09.17 05:13:00 -
[13] - Quote
Apparently,everyone that supports this doesn't want logistics around anymore. Why go to a team mate,when you can resupply yourselves? And this would aid the scout plague.
ADV and PRO do have hybrid hives. They don't refill as fast but you can carry more.
I'd alter this suggestion to be +1 deployable carried per level for logistics.
Then go get a logi-friend,that's what they're there for.
As it is,i've got to give this "we don't need logistics" idea a -1.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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voidfaction
Nos Nothi
528
|
Posted - 2014.09.17 05:50:00 -
[14] - Quote
Meee One wrote:Apparently,everyone that supports this doesn't want logistics around anymore. Why go to a team mate,when you can resupply yourselves? And this would aid the scout plague.
ADV and PRO do have hybrid hives. They don't refill as fast but you can carry more.
I'd alter this suggestion to be +1 deployable carried per level for logistics.
Then go get a logi-friend,that's what they're there for.
As it is,i've got to give this "we don't need logistics" idea a -1. Yeah thats what im missing when i snipe. A gimp I mean logi
Damn gimp dont have enough heavy / assaults legs to hump they want to hump on the sniper leg too. |
Right-wing Extremist
Nos Nothi
1165
|
Posted - 2014.09.17 05:53:00 -
[15] - Quote
Meee One wrote:Apparently,everyone that supports this doesn't want logistics around anymore. Why go to a team mate,when you can resupply yourselves? And this would aid the scout plague.
ADV and PRO do have hybrid hives. They don't refill as fast but you can carry more.
I'd alter this suggestion to be +1 deployable carried per level for logistics.
Then go get a logi-friend,that's what they're there for.
As it is,i've got to give this "we don't need logistics" idea a -1. Those hives also have huge blooms. The utility of the compact is its tiny bloom. Yes, this is useful for scouts, to hide their hive out of plain sight and have freedom from being by a supply depot or a logi (hint: scouts aren't heavies, we don't lumber around slowly on crackling golden bloody leashes). It is also important for snipers to be able to resupply without advertising their position to everybody within 500m who can see the bloom of the nanohive through the terrain and structure elements that don't render at that distance (hint: I've seen nanohives and uplinks from across the map that were hidden from view as soon as I looked through my sniper rifle scope and thus forced the game to render said terrain or structure element).
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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voidfaction
Nos Nothi
528
|
Posted - 2014.09.17 06:05:00 -
[16] - Quote
In all fairness as much as I hate the logi (hate from past when logi did it all better then the rest) it would be stepping on there toes to have the better compacts. From a sniper perspective it is logical but from logi perspective not so. Not like we could get a compact that would only refill sniper ammo so they don't interfere so bad with the logi roll. I guess that would be no different than just giving sniper more ammo for higher cpu/pg |
Right-wing Extremist
Nos Nothi
1166
|
Posted - 2014.09.17 06:15:00 -
[17] - Quote
Disagree. Logis are there to rep heavies, drop uplinks, pick people up with needles, and spam nanohives.
Let's make it impossible for any suit other than logis to have nanohives, rep tools, needles and uplinks. We don't want anyone to NOT need a logi with them at all times, right? While we're at it, let's make it so supply depots don't supply ammo to infantry. Also, add a new vehicle nanohive and make supply depots not repair or supply ammo for vehicles either. Make it so all you can do at a supply depot is switch suits. This way even tankers and ADS will need a logi passenger with them to hop out and put down vehicle ammo hives and repair their armor for them.
Come on.
The argument doesn't hold water. It's time to introduce better compacts for scouts and snipers - both legitimate playstyles - with greater CPU/PG needs, ISK costs and SP requirements than the current STD compact hive.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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voidfaction
Nos Nothi
528
|
Posted - 2014.09.17 06:43:00 -
[18] - Quote
Right-wing Extremist wrote:Disagree. Logis are there to rep heavies, drop uplinks, pick people up with needles, and spam nanohives.
Let's make it impossible for any suit other than logis to have nanohives, rep tools, needles and uplinks. We don't want anyone to NOT need a logi with them at all times, right? While we're at it, let's make it so supply depots don't supply ammo to infantry. Also, add a new vehicle nanohive and make supply depots not repair or supply ammo for vehicles either. Make it so all you can do at a supply depot is switch suits. This way even tankers and ADS will need a logi passenger with them to hop out and put down vehicle ammo hives and repair their armor for them.
Come on.
The argument doesn't hold water. It's time to introduce better compacts for scouts and snipers - both legitimate playstyles - with greater CPU/PG needs, ISK costs and SP requirements than the current STD compact hive. I need more logi uplink, nanohive spam as that is a big part of my WP destroying them so I have to pretend to be nice to the logi needs, lol
I play a solo scout and scout-sniper so I don't want a logi within 100m of me when doing either. If I was in FW and one tried to follow me I would shoot them. So yeah I am with you on the compacts.
I want compact uplinks too. Only good for 5 personal respawns so your sniper spot is not overrun by everyone on your team. yeah, I pretend everyone else are NPC's
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Right-wing Extremist
Nos Nothi
1167
|
Posted - 2014.09.17 06:57:00 -
[19] - Quote
I don't drop links where I snipe anymore - too many bluedots giving me away with their forge guns or just their bad sniping. BUT I would use a super-limited compact uplink like that to give the rest of my squad one good fast deployment into the heart of the enemy.
"Wait for it... wait for it..."
"Come on, Jace, we need that ******* link!"
"Gogogogogogogogogo!!!"
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Meee One
Hello Kitty Logistics
1148
|
Posted - 2014.09.17 10:14:00 -
[20] - Quote
Right-wing Extremist wrote:Disagree. Logis are there to rep heavies, drop uplinks, pick people up with needles, and spam nanohives.
Let's make it impossible for any suit other than logis to have nanohives, rep tools, needles and uplinks. We don't want anyone to NOT need a logi with them at all times, right? While we're at it, let's make it so supply depots don't supply ammo to infantry. Also, add a new vehicle nanohive and make supply depots not repair or supply ammo for vehicles either. Make it so all you can do at a supply depot is switch suits. This way even tankers and ADS will need a logi passenger with them to hop out and put down vehicle ammo hives and repair their armor for them.
Come on.
The argument doesn't hold water. It's time to introduce better compacts for scouts and snipers - both legitimate playstyles - with greater CPU/PG needs, ISK costs and SP requirements than the current STD compact hive. You forgot scanners! But i agree 100% this idea is brilliant.
But seriously,no. Logistics should remain the best with all equipment,and everyone else should either befriend a logi,or suffer without.
Plus i F*CKING HATE assault scouts,and this would enable those sh*theads to thrive.
Being stealthily killed,aww man dat scout has skillz. Watching a scout charge head first into a group bouncing and killing with KN,REs or SG,h.e.l.l. no.
TBH,scouts should lose the extra equipment slot. Also,hybrid hives already exist.
TL;DR logistics is being eroded by scouts,and this would only add to that erosion.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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Meee One
Hello Kitty Logistics
1148
|
Posted - 2014.09.17 10:22:00 -
[21] - Quote
Right-wing Extremist wrote:I don't drop links where I snipe anymore - too many bluedots giving me away with their forge guns or just their bad sniping. BUT I would use a super-limited compact uplink like that to give the rest of my squad one good fast deployment into the heart of the enemy.
"Wait for it... wait for it..."
"Come on, Jace, we need that ******* link!"
"Gogogogogogogogogo!!!" Pro level uplink. 'Abyss' Carthum Drop Uplink
Only for AUR,there isn't an isk variety. -75% spawn time 5 max spawns (squad) Blows up if the user dies.
LRN2 Market
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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Haerr
Legio DXIV
1411
|
Posted - 2014.09.17 15:00:00 -
[22] - Quote
+1
·
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Right-wing Extremist
Nos Nothi
1174
|
Posted - 2014.09.17 16:04:00 -
[23] - Quote
Meee One wrote:You forgot scanners! But i agree 100% this idea is brilliant.
But seriously,no. Logistics should remain the best with all equipment,and everyone else should either befriend a logi,or suffer without.
Plus i F*CKING HATE assault scouts,and this would enable those sh*theads to thrive.
Being stealthily killed,aww man dat scout has skillz. Watching a scout charge head first into a group bouncing and killing with KN,REs or SG,h.e.l.l. no.
TBH,scouts should lose the extra equipment slot. Also,hybrid hives already exist.
TL;DR logistics is being eroded by scouts,and this would only add to that erosion. You're missing the part where compact hives already exist and have not "eroded" logistics.
You're also missing the part where the entire point of the compact hive is the tiny dome. Being more discreet is the benefit you gain from having much less ammo/repair available from the compact hive. The point is to hide it where it isn't going to be noticed.
I feel like I'm having to explain the same thing over and over again to idiots who either can't or don't read.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Right-wing Extremist
Nos Nothi
1174
|
Posted - 2014.09.17 16:05:00 -
[24] - Quote
Meee One wrote:Right-wing Extremist wrote:I don't drop links where I snipe anymore - too many bluedots giving me away with their forge guns or just their bad sniping. BUT I would use a super-limited compact uplink like that to give the rest of my squad one good fast deployment into the heart of the enemy.
"Wait for it... wait for it..."
"Come on, Jace, we need that ******* link!"
"Gogogogogogogogogo!!!" Pro level uplink. 'Abyss' Carthum Drop Uplink Only for AUR,there isn't an isk variety. -75% spawn time 5 max spawns (squad) Blows up if the user dies. LRN2 Market Pay to win? No, I'm not buying aurum just to get uplinks.
Also, "assault scouts" are already thriving because CCP's nerf to the cloak did not address the actual problem with assault scouts, which is brick tanking. And Rattati listened to our suggestion to give scouts a penalty for fitting normal plates, which would leave tanky scouts the option of the less effective ferroscale or reactive plates as "light armor" options - and he didn't do it. you want brick tanking "Assault scouts" to go away, make a qq thread about scouts with 800+ hp and beg for either fitting penalty to plates for scouts or profile penalty for same.
MAYBE something will get done then.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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jace silencerww
Inner.Hell
47
|
Posted - 2014.09.18 04:53:00 -
[25] - Quote
Right-wing Extremist wrote:Meee One wrote:Right-wing Extremist wrote:I don't drop links where I snipe anymore - too many bluedots giving me away with their forge guns or just their bad sniping. BUT I would use a super-limited compact uplink like that to give the rest of my squad one good fast deployment into the heart of the enemy.
"Wait for it... wait for it..."
"Come on, Jace, we need that ******* link!"
"Gogogogogogogogogo!!!" Pro level uplink. 'Abyss' Carthum Drop Uplink Only for AUR,there isn't an isk variety. -75% spawn time 5 max spawns (squad) Blows up if the user dies. LRN2 Market Pay to win? No, I'm not buying aurum just to get uplinks. Also, "assault scouts" are already thriving because CCP's nerf to the cloak did not address the actual problem with assault scouts, which is brick tanking. And Rattati listened to our suggestion to give scouts a penalty for fitting normal plates, which would leave tanky scouts the option of the less effective ferroscale or reactive plates as "light armor" options - and he didn't do it. you want brick tanking "Assault scouts" to go away, make a qq thread about scouts with 800+ hp and beg for either fitting penalty to plates for scouts or profile penalty for same. MAYBE something will get done then. lol I am talking about compact nanohive not uplink I have an 3 uplink suits that can drop a total of 15 uplinks I want an compact nh I can have 2 of |
Meee One
Hello Kitty Logistics
1151
|
Posted - 2014.09.18 05:15:00 -
[26] - Quote
Right-wing Extremist wrote:Meee One wrote:You forgot scanners! But i agree 100% this idea is brilliant.
But seriously,no. Logistics should remain the best with all equipment,and everyone else should either befriend a logi,or suffer without.
Plus i F*CKING HATE assault scouts,and this would enable those sh*theads to thrive.
Being stealthily killed,aww man dat scout has skillz. Watching a scout charge head first into a group bouncing and killing with KN,REs or SG,h.e.l.l. no.
TBH,scouts should lose the extra equipment slot. Also,hybrid hives already exist.
TL;DR logistics is being eroded by scouts,and this would only add to that erosion. You're missing the part where compact hives already exist and have not "eroded" logistics. You're also missing the part where the entire point of the compact hive is the tiny dome. Being more discreet is the benefit you gain from having much less ammo/repair available from the compact hive. The point is to hide it where it isn't going to be noticed. I feel like I'm having to explain the same thing over and over again to idiots who either can't or don't read. It hasn't eroded logistics because it's very limited. Giving it more clusters negates the usefulness of the Cal logistics bonuses.
You want a long lasting compact? Bring a lv5 cal logi along and tell him where to drop it. autonomy is part of the reason scouts are so OP,they require no logistical support. If they did,they would be reigned in more than they are.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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voidfaction
Nos Nothi
534
|
Posted - 2014.09.18 06:28:00 -
[27] - Quote
Meee One wrote:Right-wing Extremist wrote:Meee One wrote:You forgot scanners! But i agree 100% this idea is brilliant.
But seriously,no. Logistics should remain the best with all equipment,and everyone else should either befriend a logi,or suffer without.
Plus i F*CKING HATE assault scouts,and this would enable those sh*theads to thrive.
Being stealthily killed,aww man dat scout has skillz. Watching a scout charge head first into a group bouncing and killing with KN,REs or SG,h.e.l.l. no.
TBH,scouts should lose the extra equipment slot. Also,hybrid hives already exist.
TL;DR logistics is being eroded by scouts,and this would only add to that erosion. You're missing the part where compact hives already exist and have not "eroded" logistics. You're also missing the part where the entire point of the compact hive is the tiny dome. Being more discreet is the benefit you gain from having much less ammo/repair available from the compact hive. The point is to hide it where it isn't going to be noticed. I feel like I'm having to explain the same thing over and over again to idiots who either can't or don't read. It hasn't eroded logistics because it's very limited. Giving it more clusters negates the usefulness of the Cal logistics bonuses. You want a long lasting compact? Bring a lv5 cal logi along and tell him where to drop it. autonomy is part of the reason scouts are so OP,they require no logistical support. If they did,they would be reigned in more than they are. LoL Gimp will you wipe my ass as I snipe. Ok gimp im done go back to your corner 100m away till i take another **** and you can wipe my ass again. It should be mandatory that 8 of the 16 players per side should be a gimp. everyone should have there own gimp. nerf the heavy for hogging up all the gimps.
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jace silencerww
Inner.Hell
47
|
Posted - 2014.09.18 06:43:00 -
[28] - Quote
lol ok if I am running my adv Minnie scout with nk and cut you down for behind you can not whime because Minnie scouts are the hardest scouts to run. I use a basic combat rifle, adv nk, and adv cloak (for getting away) I don't have ewar bonus or tank my scout I have less than 330-360 total ehp. I have 87 armor so I love to have 2 compact nhs to use. think less than 10 shots at most to kill me (no including hmg) |
voidfaction
Nos Nothi
534
|
Posted - 2014.09.18 07:22:00 -
[29] - Quote
Meee One wrote:Right-wing Extremist wrote:Meee One wrote:You forgot scanners! But i agree 100% this idea is brilliant.
But seriously,no. Logistics should remain the best with all equipment,and everyone else should either befriend a logi,or suffer without.
Plus i F*CKING HATE assault scouts,and this would enable those sh*theads to thrive.
Being stealthily killed,aww man dat scout has skillz. Watching a scout charge head first into a group bouncing and killing with KN,REs or SG,h.e.l.l. no.
TBH,scouts should lose the extra equipment slot. Also,hybrid hives already exist.
TL;DR logistics is being eroded by scouts,and this would only add to that erosion. You're missing the part where compact hives already exist and have not "eroded" logistics. You're also missing the part where the entire point of the compact hive is the tiny dome. Being more discreet is the benefit you gain from having much less ammo/repair available from the compact hive. The point is to hide it where it isn't going to be noticed. I feel like I'm having to explain the same thing over and over again to idiots who either can't or don't read. It hasn't eroded logistics because it's very limited. Giving it more clusters negates the usefulness of the Cal logistics bonuses. You want a long lasting compact? Bring a lv5 cal logi along and tell him where to drop it. autonomy is part of the reason scouts are so OP,they require no logistical support. If they did,they would be reigned in more than they are. You want logi to be usefull then ask to have equipment spam get destroyed when player changes out of the suit. get rid of the damn logi spam and change that they do now. sad a logi can get LOTS of WP for equipment and only actually play the logi for a few min and play something else the rest of the match still collecting there equipment WP. You want to cry a logi has no role then ask to fix the main thing broke about logi. force a logi to be a logi to get the WP from there equipment.
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Meee One
Hello Kitty Logistics
1152
|
Posted - 2014.09.18 08:54:00 -
[30] - Quote
voidfaction wrote:Meee One wrote:Right-wing Extremist wrote:Meee One wrote:You forgot scanners! But i agree 100% this idea is brilliant.
But seriously,no. Logistics should remain the best with all equipment,and everyone else should either befriend a logi,or suffer without.
Plus i F*CKING HATE assault scouts,and this would enable those sh*theads to thrive.
Being stealthily killed,aww man dat scout has skillz. Watching a scout charge head first into a group bouncing and killing with KN,REs or SG,h.e.l.l. no.
TBH,scouts should lose the extra equipment slot. Also,hybrid hives already exist.
TL;DR logistics is being eroded by scouts,and this would only add to that erosion. You're missing the part where compact hives already exist and have not "eroded" logistics. You're also missing the part where the entire point of the compact hive is the tiny dome. Being more discreet is the benefit you gain from having much less ammo/repair available from the compact hive. The point is to hide it where it isn't going to be noticed. I feel like I'm having to explain the same thing over and over again to idiots who either can't or don't read. It hasn't eroded logistics because it's very limited. Giving it more clusters negates the usefulness of the Cal logistics bonuses. You want a long lasting compact? Bring a lv5 cal logi along and tell him where to drop it. autonomy is part of the reason scouts are so OP,they require no logistical support. If they did,they would be reigned in more than they are. You want logi to be usefull then ask to have equipment spam get destroyed when player changes out of the suit. get rid of the damn logi spam and change that they do now. sad a logi can get LOTS of WP for equipment and only actually play the logi for a few min and play something else the rest of the match still collecting there equipment WP. You want to cry a logi has no role then ask to fix the main thing broke about logi. force a logi to be a logi to get the WP from there equipment. Sadly enough,i witness scouts spam more eq on average than logistics. Ok,have all deployables refill at supply depots,and it might be reasonable.
But,it just isn't worth it to most to stay logistics. They have nothing giving them an edge in survival.
So,they spam with the easily killed logi,then swap to a suit that can survive better. And i don't blame them,who wants to be in a slow scout suit anyway?
Until players feel confident they won't be OHK and lose all their undeployed gear,nothing will change. But seeing as SG/KN scouts,and soon to be OHK sniper rifles are about to be unleashed i don't see it changing anytime soon. And trapping players in the logistics suit by removing bonuses if they swap is just as bad. You're saying 'enjoy your walking coffin,you can't hide,you can't evade,you can't tank,and you can't kill'.
With all weapons getting more and more 'viable',you'll see players migrate away from those logistics in particular.
But who cares amirite? Who needs logistics? We have scouts!
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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shaman oga
Nexus Balusa Horizon
2817
|
Posted - 2014.09.18 09:42:00 -
[31] - Quote
Liked, but i would just have the same compact. ADV - carried 2 - active 1 PRO - carried 2 - active 2
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
LOCK REGIONS
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jace silencerww
Inner.Hell
47
|
Posted - 2014.09.18 13:34:00 -
[32] - Quote
shaman oga wrote:Liked, but i would just have the same compact. ADV - carried 2 - active 1 PRO - carried 2 - active 2
yes or at pro - carried 3 - active 1 would be great. |
Right-wing Extremist
Nos Nothi
1184
|
Posted - 2014.09.18 14:16:00 -
[33] - Quote
Meee One wrote:Sadly enough,i witness scouts spam more eq on average than logistics. Ok,have all deployables refill at supply depots,and it might be reasonable. But,it just isn't worth it to most to stay logistics. They have nothing giving them an edge in survival. So,they spam with the easily killed logi,then swap to a suit that can survive better. And i don't blame them,who wants to be in a slow scout suit anyway? Until players feel confident they won't be OHK and lose all their undeployed gear,nothing will change. But seeing as SG/KN scouts,and soon to be OHK sniper rifles are about to be unleashed i don't see it changing anytime soon. And trapping players in the logistics suit by removing bonuses if they swap is just as bad. You're saying 'enjoy your walking coffin,you can't hide,you can't evade,you can't tank,and you can't kill'. With all weapons getting more and more 'viable',you'll see players migrate away from those logistics in particular. But who cares amirite? Who needs logistics? We have scouts! This topic is outside the scope of the OP (compact hives), but I just want to say:
I've got two people in my corp - Opus Arcana - who are dedicated logis. They spam EQ and they follow their heavybro around and that heavy will go 40-3 while they (the logis) go 0-10 or however many deaths. And they end the match with 3500+ WP consistently. Dem rep tools, yo.
If a person wants to play logi, they will. Just like in MMOs if somebody wants to be the healer, they will. I remember several years ago when I played WoW, you had the healer priest and you had the shadow priest. The healer priest would keep you alive though Kel Thuzad himself was staring you down with his baleful glare. The shadow priest couldn't heal anything, but he would sure as hell kill you. A good healer character takes a certain type of player/mindset to make it work. We love those people. They're a rare breed.
If someone wants to skill into a logi suit and max out the skills for the links and hives, just to spam EQ and switch out their suits - let 'em. I'll be along with my flux grenades to clear that **** out so my squad can rush their hardpoint and annihilate them.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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