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Devadander
Woodgrain Atari
89
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Posted - 2014.09.05 00:38:00 -
[1] - Quote
So a cal-scout with a viziam did 478 dmg without me seeing or hearing a single shot.
Did I mention he was 7 meters in front of me cloaked?
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Zatara Rought
Fatal Absolution General Tso's Alliance
4077
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Posted - 2014.09.05 00:40:00 -
[2] - Quote
The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree?
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Jack 3enimble
Vengeance Unbound Dark Taboo
316
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Posted - 2014.09.05 00:40:00 -
[3] - Quote
Devadander wrote: So a cal-scout with a viziam did 478 dmg without me seeing or hearing a single shot. Did I mention he was 7 meters in front of me cloaked?
Charge shot? and you can't fire from cloak.
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Zatara Rought
Fatal Absolution General Tso's Alliance
4077
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Posted - 2014.09.05 00:41:00 -
[4] - Quote
Jack 3enimble wrote:
Charge shot? and you can't fire from cloak.
Lol oh yes you can.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Xocoyol Zaraoul
Superior Genetics
2290
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Posted - 2014.09.05 00:42:00 -
[5] - Quote
Devadander wrote: So a cal-scout with a viziam did 478 dmg without me seeing or hearing a single shot.
lag?
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Chief-Shotty
WASTELAND JUNK REMOVAL Top Men.
179
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Posted - 2014.09.05 00:43:00 -
[6] - Quote
??? maybe charged headshot. THAT CAN DO SOME MAJOR DAMAGE!
Not sure about the cloaked tho....I still think the cloak should fully disengage before they can use a weapon.
Then again I hate scouts. Every time i get a nice juicy flank on a main force or push....A scout always materializes out of thin air.
8-Time New Eden Mass Driver Champion
Min Commando Combat Rifle and Mass Driver = FUN and Tears
OMG the Tears!! :)
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Freccia di Lybra
Maphia Clan Corporation
327
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Posted - 2014.09.05 00:43:00 -
[7] - Quote
Jack 3enimble wrote:Devadander wrote: So a cal-scout with a viziam did 478 dmg without me seeing or hearing a single shot. Did I mention he was 7 meters in front of me cloaked? Charge shot? and you can't fire from cloak.
You can't actually. Lag makes you see people cloaked when they are decloaked.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
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CRAZYHORSE ONE EIGHT
CowTek
73
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Posted - 2014.09.05 00:44:00 -
[8] - Quote
Yeah, that uncloak delay needs to be sorted out. Combat rifles can get damn near half a clip off before the uncloak animation finishes. And lol for shotguns and scramblers, that sh!t is outrageous. |
Michael Arck
5398
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Posted - 2014.09.05 00:44:00 -
[9] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree?
Highly disagree. Why suggest that?
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Devadander
Woodgrain Atari
89
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Posted - 2014.09.05 00:44:00 -
[10] - Quote
Long story.
I saw him moving cloaked, and moved in for the kill. He was 7 meters ahead dead center. He de-cloaked, and I died. No animations, no sounds. Killscreen showed him as calproscout 7 meters away viziam scram.
I stalked him next 3 lives and his RoF was not natural.
But the point is all I saw was him de-cloak and I fell over. No shots.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Devadander
Woodgrain Atari
89
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Posted - 2014.09.05 00:46:00 -
[11] - Quote
My net speed is cable, gamers package so yeah... it was lag
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13217
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Posted - 2014.09.05 00:47:00 -
[12] - Quote
Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that?
Wholly agree.
Cloaking needs a delay after its deactivated.|
Scouts talk a lot of **** about how they have to "think" more than other classes when in reality they can fire off a couple of shots before they are even visible.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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SGT NOVA STAR
1.U.P
288
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Posted - 2014.09.05 00:49:00 -
[13] - Quote
Jack 3enimble wrote:Devadander wrote: So a cal-scout with a viziam did 478 dmg without me seeing or hearing a single shot. Did I mention he was 7 meters in front of me cloaked? Charge shot? and you can't fire from cloak. ha! yes you can sir
VAYU! I CHOOSE YOU!
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Onesimus Tarsus
is-a-Corporation
2579
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Posted - 2014.09.05 00:50:00 -
[14] - Quote
True Adamance wrote:Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that? Wholly agree. Cloaking needs a delay after its deactivated.| Scouts talk a lot of **** about how they have to "think" more than other classes when in reality they can fire off a couple of shots before they are even visible. Seriously, three seconds after decloak before firing/knifing/melee. It should be a strategic advantage, not a tactical one.
K/D(r) matchmaking fixes the whole game. That's a promise.
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SGT NOVA STAR
1.U.P
288
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Posted - 2014.09.05 00:51:00 -
[15] - Quote
Devadander wrote:My net speed is cable, gamers package so yeah... it was lag gamers package? I'm sorry you got fooled
VAYU! I CHOOSE YOU!
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Devadander
Woodgrain Atari
89
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Posted - 2014.09.05 00:51:00 -
[16] - Quote
I understand cloak delay but you hear/see your death.
He faded in and strafed away, I never saw animations or heard sound effects.
If everyone else isn't lagging, then you can bet I'm not either.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Devadander
Woodgrain Atari
89
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Posted - 2014.09.05 00:53:00 -
[17] - Quote
SGT NOVA STAR wrote:Devadander wrote:My net speed is cable, gamers package so yeah... it was lag gamers package? I'm sorry you got fooled
25 down 5 up. What.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Michael Arck
5399
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Posted - 2014.09.05 00:56:00 -
[18] - Quote
I always look at the "cloaked while shooting argument" in a couple of ways.
First, if a scout approached you (and you're not adequately prepared), cloaked or not, he's going to get a buckshot off on you regardless.
Two, the delay is just a way to ease the minds of players whom think that the cloak was the blame for their deaths, when awareness, being overly excited about being snuck on by a scout/wild aiming are the main issues behind it
In other words, what does it truly matter beyond simply having a problem with it? The delay is nothing more than fan service. It doesn't change the impact of a good scout in which many players falsely accuse the shot while cloaked issue as the main problem. If the scout already snuck up on you, cloaked or not, you have a problem.
To me this is just the same as that guy celebrating the removal of splash damage of FGs. In the scheme of things, what does it really matter?
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Zindorak
1.U.P
801
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Posted - 2014.09.05 00:58:00 -
[19] - Quote
Michael Arck wrote:I always look at the "cloaked while shooting argument" in a couple of ways.
First, if a scout approached you (and you're not adequately prepared), cloaked or not, he's going to get a buckshot off on you regardless.
Two, the delay is just a way to ease the minds of players whom think that the cloak was the blame for their deaths, when awareness, being overly excited about being snuck on by a scout/wild aiming are the main issues behind it
In other words, what does it truly matter beyond simply having a problem with it? The delay is nothing more than fan service. It doesn't change the impact of a good scout in which many players falsely accuse the shot while cloaked issue as the main problem. If the scout already snuck up on you, cloaked or not, you have a problem.
To me this is just the same as that guy celebrating the removal of splash damage of FGs. In the scheme of things, what does it really matter? oshieeet nice points there
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
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Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2253
|
Posted - 2014.09.05 01:00:00 -
[20] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? It does already, and personally i think its fine, as at less than 30m the shimmer is unmistakable.
If the lag was gone, the cloak would be much less potent than it is at cloak fire recloak tactics, simply because you would become visible instantly.
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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John Psi
Vacuum Cleaner. LLC Steel Balls Alliance
889
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Posted - 2014.09.05 01:01:00 -
[21] - Quote
video
Please support fair play!
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Hakyou Brutor
Pure Evil.
1228
|
Posted - 2014.09.05 01:04:00 -
[22] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Nope.
I do however think that the uncloaking should be immediate rather than the cloak effect going away a second or so after you swap weapons.
I mean FFS, if my 300 HP scout is just waiting behind a 1700 DPS Burst HMG heavy for 5 seconds waiting to shoot him something is very wrong. |
Zatara Rought
Fatal Absolution General Tso's Alliance
4083
|
Posted - 2014.09.05 01:11:00 -
[23] - Quote
Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that?
I mean..shotty go bang and most of the scouts in the barbershop actually suggested it. I just agree with them.
The delay animation on cloak does not prevent you from firing from cloak.
The fact of the matter is that once scanners were nerfed so hard, and they gave passive scanning to scouts in addition to being the only ones to participate in the dampening...and then cloaking game...it created an imbalance. you play in any other suit, contact me and we'll play a PC match just us 2.
You can hack 1 point and defend it against me.
Try staying in an area to defend it, even knowing you're actually looking for me, and i'll still kill you knowing exactly what way you're facing, while you get no intel on my location, and then add in that because I'm so quick you have very little room for error if you do catch a glimmer of the shimmer of me coming at you at 11m/s even if you're spinning in circles constantly trying to find me.
If you hold the point I'll give you 20 mil. Just you my friend, name any day or time and I'm down.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Devadander
Woodgrain Atari
92
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Posted - 2014.09.05 01:17:00 -
[24] - Quote
And none of this has to do with missing sound effects/animations. I've seen the spread from a cloak-shotty from the side.
This guy was DEAD IN FRONT OF ME.
The combat awareness of a toenail clipping would have seen the scr rounds at our range. All bright yellow n sh**....
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13222
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Posted - 2014.09.05 01:19:00 -
[25] - Quote
Onesimus Tarsus wrote:True Adamance wrote:Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that? Wholly agree. Cloaking needs a delay after its deactivated.| Scouts talk a lot of **** about how they have to "think" more than other classes when in reality they can fire off a couple of shots before they are even visible. Seriously, three seconds after decloak before firing/knifing/melee. It should be a strategic advantage, not a tactical one.
1.5- 2.5 is more than enough and I am learning towards the lower end of spectrum.
"We were commanded to burn the system...We did. I mourn the loss of the innocents caught in our fires" -Kador Ouryon
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iKILLu osborne
Dead Man's Game
275
|
Posted - 2014.09.05 02:07:00 -
[26] - Quote
Devadander wrote:Long story.
I saw him moving cloaked, and moved in for the kill. He was 7 meters ahead dead center. He de-cloaked, and I died. No animations, no sounds. Killscreen showed him as calproscout 7 meters away viziam scram.
I stalked him next 3 lives and his RoF was not natural.
But the point is all I saw was him de-cloak and I fell over. No shots. was it me?
i run viz on my pro cal scout
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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Michael Arck
5403
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Posted - 2014.09.05 02:13:00 -
[27] - Quote
Zatara Rought wrote:Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that? I mean..shotty go bang and most of the scouts in the barbershop actually suggested it. I just agree with them. The delay animation on cloak does not prevent you from firing from cloak. The fact of the matter is that once scanners were nerfed so hard, and they gave passive scanning to scouts in addition to being the only ones to participate in the dampening...and then cloaking game...it created an imbalance. you play in any other suit, contact me and we'll play a PC match just us 2. You can hack 1 point and defend it against me. Try staying in an area to defend it, even knowing you're actually looking for me, and i'll still kill you knowing exactly what way you're facing, while you get no intel on my location, and then add in that because I'm so quick you have very little room for error if you do catch a glimmer of the shimmer of me coming at you at 11m/s even if you're spinning in circles constantly trying to find me. If you hold the point I'll give you 20 mil. Just you my friend, name any day or time and I'm down.
Okay, at this point with the cloak thing is pretty much whatever. I just don't see the grand scheme of it all when it is implemented, even if the barbershop group hold a consensus on the opinion.
About your last paragraph, well if I'm a heavy (and I run plenty of solo games because of my odd schedule), I'm pretty much dealing with that every objective game I'm in. I gotta look for the distortions in my screen to find you. If you shoot me before you decloak, I would have died anyway because I didn't know where you were with or without my back turned. Yes, I have lost scouts after getting "love tapped" and I'm usually moonwalking out of the area hoping that I'm not being rounded. But if I get got, hell, it's just a part of the game and I look forward to getting you next 1 on 1.
But that's totally separate from the shooting while cloaked issue. I just don't see how the problem manufactures into something bigger beyond just shooting the unawares while cloaked. But hey, its not a big deal to me so I'm whatever on the situation.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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GLOBAL fils'de RAGE
Consolidated Dust
21
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Posted - 2014.09.05 02:24:00 -
[28] - Quote
Devadander wrote:My net speed is cable, gamers package so yeah... it was lag
Not you, but your opponent.
Their upload latency is high, there was a kid that posted a vid the other day in which they went 80+. His vid shows everyone shooting behind him, they were actually shooting where their game showed him to be, but he was 6-7 feet way.
So now you can understand how this can happen. I see high kdr and question ISP.
What is really sad is that you and I pay for "gaming" quality internet, and are able to send CCP some $$ every now and then, but why-when they won't fix this.
Serious FPS players look down on lagged gun games, because the devs are assclowns. |
Apothecary Za'ki
Biomass Positive
786
|
Posted - 2014.09.05 02:29:00 -
[29] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? i disagree.. i would rather them have a RE-cloaking Delay of maybe 10-30 seconds so they cannot pop out kill some one pop back in and people bbe non the wiser..
this change would make cloaks less of a crutch while still retaining its functionality and the bitter-vet scouts who played hard and pro before the cloak came out can do so still with out such malice toward "the crutch"
[[LogiBro in Training]]
Level 1 Forum Pariah
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Devadander
Woodgrain Atari
94
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Posted - 2014.09.05 02:29:00 -
[30] - Quote
After reading till my eyes hurt, I'm going to venture this guy was using decloak exploit with turbo scr.
If he pumped out enough rounds to kill me before he decloaked they would have been eaten by the decloak anim, same for sound effects.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Devadander
Woodgrain Atari
94
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Posted - 2014.09.05 02:32:00 -
[31] - Quote
GLOBAL fils'de RAGE wrote:Devadander wrote:My net speed is cable, gamers package so yeah... it was lag Not you, but your opponent. Their upload latency is high, there was a kid that posted a vid the other day in which they went 80+. His vid shows everyone shooting behind him, they were actually shooting where their game showed him to be, but he was 6-7 feet way. So now you can understand how this can happen. I see high kdr and question ISP. What is really sad is that you and I pay for "gaming" quality internet, and are able to send CCP some $$ every now and then, but why-when they won't fix this. Serious FPS players look down on lagged gun games, because the devs are assclowns.
Guys doing the throttle thing have a stutter effect to them, this guy was moving crisp n clean.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Zatara Rought
Fatal Absolution General Tso's Alliance
4100
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Posted - 2014.09.05 02:34:00 -
[32] - Quote
nah he may well not be using a turbo...but all claoks fire from cloak still so that's an obvious one.
@michael
truth is I can run 11m a sec and get extremely close to you on many maps around a corner, then I can close the distance even before you turn (because I have a wallhack that allows me to know when you're not looking my way) and fire 2 shotgun blasts before you can react. Or lay an RE, and then you're really ****** cause you're a heavy and that **** hurts. :P
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Zatara Rought
Fatal Absolution General Tso's Alliance
4100
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Posted - 2014.09.05 02:35:00 -
[33] - Quote
Apothecary Za'ki wrote: i disagree.. i would rather them have a RE-cloaking Delay of maybe 10-30 seconds so they cannot pop out kill some one pop back in and people bbe non the wiser..
this change would make cloaks less of a crutch while still retaining its functionality and the bitter-vet scouts who played hard and pro before the cloak came out can do so still with out such malice toward "the crutch"
...this doesn't address the problem...just delays how often it can happen..
is english your first language? (just asking)
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Atiim
11848
|
Posted - 2014.09.05 02:37:00 -
[34] - Quote
Freccia di Lybra wrote:Jack 3enimble wrote:Devadander wrote: So a cal-scout with a viziam did 478 dmg without me seeing or hearing a single shot. Did I mention he was 7 meters in front of me cloaked? Charge shot? and you can't fire from cloak. You can't actually. Lag makes you see people cloaked when they are decloaked. I've fired my Shotgun while I was still cloaked several times.
DUST 514's 1st Matari Commando
-HAND
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SGT NOVA STAR
1.U.P
288
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Posted - 2014.09.05 03:28:00 -
[35] - Quote
Devadander wrote:SGT NOVA STAR wrote:Devadander wrote:My net speed is cable, gamers package so yeah... it was lag gamers package? I'm sorry you got fooled 25 down 5 up. What. after 1up/down your speed doesn't factor in anymore. and I don't really know how an ISP can optimize their preference to cater to "gamers". perhaps doubling your speed for the first or last gb while downloading? idk just going off on a tangent. the point is dust has issues.
VAYU! I CHOOSE YOU!
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Thumb Green
Raymond James Corp
1390
|
Posted - 2014.09.05 03:53:00 -
[36] - Quote
Freccia di Lybra wrote:Jack 3enimble wrote:Devadander wrote: So a cal-scout with a viziam did 478 dmg without me seeing or hearing a single shot. Did I mention he was 7 meters in front of me cloaked? Charge shot? and you can't fire from cloak. You can't actually. Lag makes you see people cloaked when they are decloaked. Are you telling me lag is causing me to see myself still cloaked as I blast some dude in the back of the head?
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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Jack 3enimble
Vengeance Unbound Dark Taboo
319
|
Posted - 2014.09.05 04:01:00 -
[37] - Quote
Freccia di Lybra wrote:Jack 3enimble wrote:Devadander wrote: So a cal-scout with a viziam did 478 dmg without me seeing or hearing a single shot. Did I mention he was 7 meters in front of me cloaked? Charge shot? and you can't fire from cloak. You can't actually. Lag makes you see people cloaked when they are decloaked.
Are you cockeyed?
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Kaze Eyrou
Molon Labe. General Tso's Alliance
580
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Posted - 2014.09.05 04:14:00 -
[38] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? I agree.
Now I will argue towards the scouts point of view (just recently started learning Amarr Scout), that scouts need a certain amount of the element of surprise. Don't make the firing delay too long, else cloaked and/or EWAR scouts will be pretty useless.
To argue for the delay however, it gives people a chance to at least react and respond properly without getting killed by shotgun while cloaked, only to finally have the cloak come down 2 seconds later.
Closed Beta Vet // Logi Bro // @KazeEyrou
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2213
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Posted - 2014.09.05 04:31:00 -
[39] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Agree. Ideally not too long, but... - maybe long enough to cover average lag time + 1.5-â - which might be crazy long, but would also be reasonably fair.
PSN: RationalSpark
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sabre prime
Crux Special Tasks Group Gallente Federation
390
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Posted - 2014.09.05 08:14:00 -
[40] - Quote
Onesimus Tarsus wrote:True Adamance wrote:Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that? Wholly agree. Cloaking needs a delay after its deactivated.| Scouts talk a lot of **** about how they have to "think" more than other classes when in reality they can fire off a couple of shots before they are even visible. Seriously, three seconds after decloak before firing/knifing/melee. It should be a strategic advantage, not a tactical one.
The predator doesn't have a delay in using his weapons after decloaking. SO WHY SHOULD WE?
Desperate attempt to get BPOs
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Michael Arck
5411
|
Posted - 2014.09.05 08:17:00 -
[41] - Quote
sabre prime wrote:Onesimus Tarsus wrote:True Adamance wrote:Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that? Wholly agree. Cloaking needs a delay after its deactivated.| Scouts talk a lot of **** about how they have to "think" more than other classes when in reality they can fire off a couple of shots before they are even visible. Seriously, three seconds after decloak before firing/knifing/melee. It should be a strategic advantage, not a tactical one. The predator doesn't have a delay in using his weapons after decloaking. SO WHY SHOULD WE?
LOL! Nice! Dutch agrees with your post
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Michael Arck
5411
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Posted - 2014.09.05 08:21:00 -
[42] - Quote
Zatara Rought wrote:nah he may well not be using a turbo...but all claoks fire from cloak still so that's an obvious one.
@michael
truth is I can run 11m a sec and get extremely close to you on many maps around a corner, then I can close the distance even before you turn (because I have a wallhack that allows me to know when you're not looking my way) and fire 2 shotgun blasts before you can react. Or lay an RE, and then you're really ****** cause you're a heavy and that **** hurts. :P
And that's why I don't understand what's the big deal about getting a shot off before decloaking.
Unless I'm missing something here in your post, you just explained how a scout's abilities can hurt you so a cloak delay wouldn't mean squat. You already rounded the corner and used wall hacks to place yourself in a position where I can't react, delay or not.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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GLOBAL fils'de RAGE
Consolidated Dust
22
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Posted - 2014.09.05 17:41:00 -
[43] - Quote
Devadander wrote:GLOBAL fils'de RAGE wrote:Devadander wrote:My net speed is cable, gamers package so yeah... it was lag Not you, but your opponent. Their upload latency is high, there was a kid that posted a vid the other day in which they went 80+. His vid shows everyone shooting behind him, they were actually shooting where their game showed him to be, but he was 6-7 feet way. So now you can understand how this can happen. I see high kdr and question ISP. What is really sad is that you and I pay for "gaming" quality internet, and are able to send CCP some $$ every now and then, but why-when they won't fix this. Serious FPS players look down on lagged gun games, because the devs are assclowns. Guys doing the throttle thing have a stutter effect to them, this guy was moving crisp n clean.
You should research how FPS games handle UDP latency, and then you'll understand, but CCP has some really permissive routing rules in place. Latency is inherent with geography, because every router adds milliseconds due to cpu load needed to pass packets, and routing paths and priorities at the ISP and all along the internet add additional overhead. Throttling is not latency. high latency players would look smooth.
log into ASIA and strafe everone will be shooting about 5ft behind you, because that is where they see you and not because they suck. My ping to tokyo is about 145ms, my ISP ping is <1ms, so my pull path is fiber all the way to Japan, but my pushed packets get handled at a slower rate so i'd see my opponent real time, but they'd see me in the past. |
GLOBAL fils'de RAGE
Consolidated Dust
22
|
Posted - 2014.09.05 17:55:00 -
[44] - Quote
Michael Arck wrote:Zatara Rought wrote:nah he may well not be using a turbo...but all claoks fire from cloak still so that's an obvious one.
@michael
truth is I can run 11m a sec and get extremely close to you on many maps around a corner, then I can close the distance even before you turn (because I have a wallhack that allows me to know when you're not looking my way) and fire 2 shotgun blasts before you can react. Or lay an RE, and then you're really ****** cause you're a heavy and that **** hurts. :P And that's why I don't understand what's the big deal about getting a shot off before decloaking. Unless I'm missing something here in your post, you just explained how a scout's abilities can hurt you so a cloak delay wouldn't mean squat. You already rounded the corner and used wall hacks to place yourself in a position where I can't react, delay or not.
CCP should scramble the minimap and add gun jamming as penalties when a players internet packets are late, or segment the player base with performance based metrics via matchmaking. DUST/LEGION will be looked at sceptically until they fix latency.
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gauntlet44 LbowDeep
Heaven84 Devils General Tso's Alliance
118
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Posted - 2014.09.05 18:07:00 -
[45] - Quote
Jack 3enimble wrote:
Charge shot? and you can't fire from cloak.
you have evidently never tried it
Absorb what is useful,
discard what is not,
make it uniquely your own........ Bruce Lee
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Leadfoot10
Molon Labe. General Tso's Alliance
1467
|
Posted - 2014.09.05 18:12:00 -
[46] - Quote
Zatara Rought wrote:Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that? I mean..shotty go bang and most of the scouts in the barbershop actually suggested it. I just agree with them. The delay animation on cloak does not prevent you from firing from cloak. The fact of the matter is that once scanners were nerfed so hard, and they gave passive scanning to scouts in addition to being the only ones to participate in the dampening...and then cloaking game...it created an imbalance. you play in any other suit, contact me and we'll play a PC match just us 2. You can hack 1 point and defend it against me. Try staying in an area to defend it, even knowing you're actually looking for me, and i'll still kill you knowing exactly what way you're facing, while you get no intel on my location, and then add in that because I'm so quick you have very little room for error if you do catch a glimmer of the shimmer of me coming at you at 11m/s even if you're spinning in circles constantly trying to find me. If you hold the point I'll give you 20 mil. Just you my friend, name any day or time and I'm down.
There's no way he (or practically anyone) will hold that point.You are dead on correct on all counts, from where I sit. His only chance would be to run a heavy, let you get the first shot, then hope to catch you with the spray from his HMG...and even then he's much more likely to die to you, much less someone like Fusion who has an even more scary shotgun game....which is precisely why guarding points in PC now requires at least 2 people to be effective. The first is really just a sacrificial lamb hoping to expose the scout so the second person can kill them, or each of them watches the other's back and hope to hit that fast moving difficult to see cloaked scout before he gets them both. |
Funkmaster Whale
Fatal Absolution
2395
|
Posted - 2014.09.05 18:18:00 -
[47] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Won't change a thing unless it's something ridiculous like 4 or 5 seconds.
Get rid of red dots appearing on your HUD and make it so they only appear on the radar and suddenly scout is no longer wallhack easy mode.
Follow me on Twitch.tv!
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ratamaq doc
Onslaught Inc RISE of LEGION
876
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Posted - 2014.09.05 18:34:00 -
[48] - Quote
Zatara Rought wrote:Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that? I mean..shotty go bang and most of the scouts in the barbershop actually suggested it. I just agree with them. The delay animation on cloak does not prevent you from firing from cloak. The fact of the matter is that once scanners were nerfed so hard, and they gave passive scanning to scouts in addition to being the only ones to participate in the dampening...and then cloaking game...it created an imbalance. you play in any other suit, contact me and we'll play a PC match just us 2. You can hack 1 point and defend it against me. Try staying in an area to defend it, even knowing you're actually looking for me, and i'll still kill you knowing exactly what way you're facing, while you get no intel on my location, and then add in that because I'm so quick you have very little room for error if you do catch a glimmer of the shimmer of me coming at you at 11m/s even if you're spinning in circles constantly trying to find me. If you hold the point I'll give you 20 mil. Just you my friend, name any day or time and I'm down.
That sounds fun as hell. Can you PVR? I want to take that challenge, but I don't need 20 mil if I win. Want to set this up?
I fully agree with your statement, and would much rather be the scout, but damn my mind is spinning thinking of what I would actually do to win this. I can record on my end. I'd suggest live stream, but I wouldn't want you watching me during the battle.
YouTube
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LOADED'HORN
KILL-EM-QUICK RISE of LEGION
113
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Posted - 2014.09.05 18:49:00 -
[49] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree?
Why is this still completely broken? It is not fair to any player at all. How many months must we deal with this broke ass mechanic? It is by far the worst part of the game in my opinion. Its a scrub I win button. No player should have to give up all their hit points just to see these scouts. HOT FIX IT>>>!@#$% months ago!
Open beta vet. (@L@) I see all you cloak scrubs. Game breaking B!T(#E$
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Zatara Rought
Fatal Absolution General Tso's Alliance
4128
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Posted - 2014.09.05 19:13:00 -
[50] - Quote
Michael Arck wrote:Zatara Rought wrote:nah he may well not be using a turbo...but all claoks fire from cloak still so that's an obvious one.
@michael
truth is I can run 11m a sec and get extremely close to you on many maps around a corner, then I can close the distance even before you turn (because I have a wallhack that allows me to know when you're not looking my way) and fire 2 shotgun blasts before you can react. Or lay an RE, and then you're really ****** cause you're a heavy and that **** hurts. :P And that's why I don't understand what's the big deal about getting a shot off before decloaking. Unless I'm missing something here in your post, you just explained how a scout's abilities can hurt you so a cloak delay wouldn't mean squat. You already rounded the corner and used wall hacks to place yourself in a position where I can't react, delay or not.
Oh i'm not saying it's the only issue, e-war as a larger conversation needs rebalancing. I'm just saying that e-war advantages + having cloak...makes this game damn cheesy.
So much cheese. cloaks are not easily discernable in many places on maps. and the time you have to react at their speeds it just lol.
If scouts started with just 1 slot better precision than mediums and it'd take just one complex damp to get below all scout base precision (aside from the ones with bonuses which should just be amarr and not gallente IMO) and one precision mod to be equal with scouts base precision...I dunno i'm probably missing something but that was a rough idea.
I don't mind scouts having a huge advantage to dampening, but the scanning game being also monopolized is game breaking. Especially when they can stack 1/2 or even 90% of your ehp while still being ay faster than you and obviously with more stamina as well.
Scouts need to be fun to play and have the tools to do their jobs, but I feel atm they have a **** ton of advantages with very few disadvantages. Not our (scouts) fault the e-war game is so ****** up, but hey.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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Death Shadow117
Murphys-Law
351
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Posted - 2014.09.05 19:15:00 -
[51] - Quote
Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Yes i agree with the delay i run cloak shotty and maybe once or twice a day ill shoot while cloaked because usually i get my sg out way before i get to my target.
Why?
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Death Shadow117
Murphys-Law
351
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Posted - 2014.09.05 19:19:00 -
[52] - Quote
True Adamance wrote:Michael Arck wrote:Zatara Rought wrote:The only difference in the dps able to be laid down in the time it takes a human to react by a scr and shotgun from cloak...if that the scr can do it just as good from 50 meters as 7.
Cloak needs to have a delay to fire after decloaking, anyone agree? Highly disagree. Why suggest that? Wholly agree. Cloaking needs a delay after its deactivated.| Scouts talk a lot of **** about how they have to "think" more than other classes when in reality they can fire off a couple of shots before they are even visible. real scouts dont use the cloak as an offensive equipment but as a defensive equip.
Why?
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