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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
saxonmish
Fatal Absolution General Tso's Alliance
401
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Posted - 2014.09.08 06:20:00 -
[61] - Quote
GM Archduke wrote:Sylwester Dziewiecki wrote:http://youtu.be/R0fFn2_RlNo?t=10m35s work as it suppose I guess?! Guardian points for kills with an orbital? As far as I know it is the current intended mechanic, but we had discussions with Rattati and Logibro regarding that this may be overpowered. We'll see, stay tuned.
i think its fine, its like a little reward for getting the orb :P
SLAYER.
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shaman oga
Nexus Balusa Horizon
2799
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Posted - 2014.09.08 07:53:00 -
[62] - Quote
Look at 5.15, there are many downed allies, it takes too long to revive someone, CCP should fix this.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
LOCK REGIONS
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Meee One
Hello Kitty Logistics
1098
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Posted - 2014.09.08 08:25:00 -
[63] - Quote
TYCHUS MAXWELL wrote:I think that's been a pretty well ignored issue that WP is too easily awarded for logi'ing. Why would two seconds of repping = a kill assist?
When people abuse it, it is absolutely broken. I've had games where a squad of logis did nothing but spam equipment and damage themselves with grenades in our red line. They wracked up 4500-5500 WP each dropped a couple of useless orbitals and made off with all of our teams isk payout thanks to broken mechanics.
It can be disheartening that the game pays lousily for the grunts actually killing and holding objectives, unless they also logi spam.
Inb4 "Well would you rather not have any logi gear!?" I don't mind them getting WPs but something more reasonable I mean if destroying equipment awards 5 points why the hell does one nano hive usage = 10? Also, considering payouts are better for the victor it is in the best interest of logis to logi effectively especially if they can't just WP farm and make off with hundreds of thousands of isk on the losing side.
Edit:
In my opinion:
Team Resupply = 5 Team Uplinks = 25 (This I think is fair as it requires players to actually use the equipment and can't be spammed without suicide spamming which should have an auto kick feature anyways if you keep suiciding in quick succession.) Triage/Guardian = 10 Nanite Revive = 25 Liar,self-harm doesn't reward WP. Refilling ammo does.
Simple tips: -While behind cover look backwards while repping,dem SG scouts -Assume the objective has an RE on it,even if it isn't hacked
Aww noob logis,poor suckers don't know what they're in for.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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Meee One
Hello Kitty Logistics
1098
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Posted - 2014.09.08 08:34:00 -
[64] - Quote
Kin Cat wrote:stop patting yourselves on the back CCP
the only reason this video exists is because the rep tool is OP and its WP reward should have been nerfed, not the ******* amount of WP for OBs
we can't even clear people who camp on top of buildings anymore.
and with your sniper range nerf, the snipers probably won't be able to see the top of the tower anymore. >rep tool is OP >can't outrep a basic weapon with a six kin (Pro tool) >Wp cap >He died enough to bypass it >Lost more isk than he gained (possibly)
Triage is 'life assist'.
Kill assist is death assist.
Helping someones DPS gets rewarded,helping someones reps gets rewarded.
If it's so easy,you do it.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
992
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Posted - 2014.09.08 09:00:00 -
[65] - Quote
GM Archduke wrote:2 orbs one squad
or
2 Mercs, only 2 orbs
No, seriously the video is cool. Teamwork is, and hopefully will always be a very powerful tactic. Good game! That was not teamwork... That could have been done by a bot placed on "strafe" and "follow only me" commands.
Notice how the rest of the team was often without healing? Notice how the rest of the team was often not needled?
Also, you don't need points for healing someone who killed another person, you get far more than enough just healing with the rep-tool, and the uplinks... 100 points for 1 kill should not be ingame at all.
Orbitals should be collected by securing external Hardpoints, and gaining credits toward said orbital from there. That way the team that is holding the objective doesn't get the orbital, the team that is trying to breach does.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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saxonmish
Fatal Absolution General Tso's Alliance
401
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Posted - 2014.09.08 11:46:00 -
[66] - Quote
shaman oga wrote:Look at 5.15, there are many downed allies, it takes too long to revive someone, CCP should fix this.
I think there should be a heal grenade where you throw it and it heals people within the radius :) just an idea
SLAYER.
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Jack Boost
Zarena Family
463
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Posted - 2014.09.08 11:58:00 -
[67] - Quote
Also proximity helth mines will be ok.... you must just dropdown your 'ragdol' on it. It will be little tricky .. but should work.
Not much time left...
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saxonmish
Fatal Absolution General Tso's Alliance
401
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Posted - 2014.09.08 12:10:00 -
[68] - Quote
Jack Boost wrote:Also proximity helth mines will be ok.... you must just dropdown your 'ragdol' on it. It will be little tricky .. but should work.
proxy mines should be in the game anyway (like claymores)
SLAYER.
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shaman oga
Nexus Balusa Horizon
2802
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Posted - 2014.09.08 12:27:00 -
[69] - Quote
saxonmish wrote:shaman oga wrote:Look at 5.15, there are many downed allies, it takes too long to revive someone, CCP should fix this. I think there should be a heal grenade where you throw it and it heals people within the radius :) just an idea Idk, i would just like to revive faster, just like in bf3, it's easier to find downed allies and it's faster to revive them.
PSN: ogamega
"Dust is full of communists who despise people with enough isk to buy expensive items"
LOCK REGIONS
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saxonmish
Fatal Absolution General Tso's Alliance
401
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Posted - 2014.09.08 14:26:00 -
[70] - Quote
shaman oga wrote:saxonmish wrote:shaman oga wrote:Look at 5.15, there are many downed allies, it takes too long to revive someone, CCP should fix this. I think there should be a heal grenade where you throw it and it heals people within the radius :) just an idea Idk, i would just like to revive faster, just like in bf3, it's easier to find downed allies and it's faster to revive them.
yea same on mag, on mag it was just a spray
SLAYER.
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Meee One
Hello Kitty Logistics
1101
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Posted - 2014.09.08 19:33:00 -
[71] - Quote
Dovallis Martan JenusKoll wrote:GM Archduke wrote:2 orbs one squad
or
2 Mercs, only 2 orbs
No, seriously the video is cool. Teamwork is, and hopefully will always be a very powerful tactic. Good game! That was not teamwork... That could have been done by a bot placed on "strafe" and "follow only me" commands. Notice how the rest of the team was often without healing? Notice how the rest of the team was often not needled? Also, you don't need points for healing someone who killed another person, you get far more than enough just healing with the rep-tool, and the uplinks... 100 points for 1 kill should not be ingame at all. Orbitals should be collected by securing external Hardpoints, and gaining credits toward said orbital from there. That way the team that is holding the objective doesn't get the orbital, the team that is trying to breach does. He was using a rep tool with only a single beam. They died in places he would have been killed at trying to save them (in some cases).
It boils down to: -Rep a skilled person and kill more enemies -or- -Rep noobs and let the skilled person possibly die by being overwhelmed
Using a 2 beam tool makes the choice easier,but a 1 beam tool requires you to make those kinds of sacrifices.
After he becomes accustomed to being a logi,his skills will improve so that he is able to help more people. TBH,he was faced with information overload.
Was banned for fighting for logistics survival on 7/25/2014 02:11. Logistics will never be respected.
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Leadfoot10
Molon Labe. General Tso's Alliance
1477
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Posted - 2014.09.08 20:10:00 -
[72] - Quote
Took me more than a week, but a logi and my trusty Dren Sentinel equipped with a MLR-A bHMG finally reached the 10k point plateau.
The Logi (TcuBe3) had 7,743 WP (0-8), and I went 3,629 WP (39-10). We were with a 6 man squad at the time.
Thanks go to a squad of VU who really, really brought it that round.
Sorry, no video, but I do have the screenshot in case nobody believes me. :)
Keep the videos coming, Sax. |
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