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MINA Longstrike
Kirjuun Heiian
1188
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Posted - 2014.08.31 05:49:00 -
[1] - Quote
Disagree. Stop wasting clones, you did not 'have' to kill him. In fact if you had ignored him and simply punished him whenever he killed you it would have been him who got kicked and banned, not you. You made a choice to teamkill and you got banned for it.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1189
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Posted - 2014.08.31 07:33:00 -
[2] - Quote
iKILLu osborne wrote:MINA Longstrike wrote:Disagree. Stop wasting clones, you did not 'have' to kill him. In fact if you had ignored him and simply punished him whenever he killed you it would have been him who got kicked and banned, not you. You made a choice to teamkill and you got banned for it. i play factional to win, not let some little pompous troll have his fun (as you are suggesting), what does he have to lose nothing, this is the stupidest logic i've ever seen "let him kill you" blah why don't you join factional let me kill you while you are trying to contribute to the match see how you like it. I'm sorry but your suggestion is ********
And yet I bet he has even more fun knowing he got your dumb ass kicked. If he is indeed a troll, might I suggest you not feed him? or is that too hard. If you truly were 'playing to win' you wouldn't be having some idiotic little 'side duel' where you ended up killing someone 'seven or eight times', you'd be doing things that aren't counterproductive.
I didn't say 'let him kill you', I said 'punish him *if* he kills you' aka 'Ignore him instead of retaliating'. Aka be an adult.
Mobius Kaethis wrote:Honestly I'm with the OP on this one. As soon as someone team kills it should be open season on them. I feel like this is a much stronger deterrent than being banned from faction warfare for 24 hrs (which really is not a deterrent at all).
Having a team killing timer (or something similar) would be much closer to EvE's pvp agression timer as well, which works quite well in that it allows pvp and team killing but has some rather direct player driven consequences as a result. I think player driven consequences are always more appropriate in a sandbox game (which is CCPs goal after all) than server driven responses like temporary bans from a game mode). Lets write our own stories and all that.
Regardless of what we feel though no change to the system is going to happen anytime soon since I suspect this change goes far beyond the server side updates we currently are getting. It is more than "swapping numbers in a database."
Enabling teamkilling without penalty is both incredibly petty and incredibly counterproductive. Ignore the player and he'll probably eventually get kicked and replaced with someone else, if someone was 'permitted' to teamkill you'd have vengeful little ****heads revenge killing someone until the end of a match - essentially reducing player count by two.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1191
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Posted - 2014.08.31 07:53:00 -
[3] - Quote
I read what you said, and if you *had* let him kill you, he would have gotten banned. What would it have cost you really? Maybe one proto suit the first time you die? No instead lets come to the forums to whine and cry about how you got kicked from facwar because you couldn't ignore a blueberry. Then when people tell you what the actual option you should have taken was, lets throw a giant ****ing tantrum.
You got kicked through your own fault. You have no sympathy from me. You remind me of that idiot I ran into in amarr FW who got kicked because he was shooting a friendly tank and then he raged and bitched and screamed over comms about how stupid it was for him to get kickbanned and lose standings because he *chose* to repeatedly attack a friendly vehicle.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1191
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Posted - 2014.08.31 08:12:00 -
[4] - Quote
My logic isn't flawed. You had an option, you chose not to exercise it.
As for why z-platoon/j-platoon is private that has everything to do with it being filled with people who have the same mentality as you - obstinate, wrongheaded, elitist and non-cooperative. I was in there, I played with them, 90% of them have no basis for thinking that they think they're better than others as they are incredibly average to sub-par players with terrible attitudes.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1191
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Posted - 2014.08.31 08:20:00 -
[5] - Quote
iKILLu osborne wrote:MINA Longstrike wrote:My logic isn't flawed. You had an option, you chose not to exercise it.
As for why z-platoon/j-platoon is private that has everything to do with it being filled with people who have the same mentality as you - obstinate, wrongheaded, elitist and non-cooperative. I was in there, I played with them, 90% of them have no basis for thinking that they think they're better than others as they are incredibly average to sub-par players with terrible attitudes. hit the nail on the head, we are solo artists that really don't use teamwork we just so happen to play well together, most of time we fight over kills like wild hyena's, but i am curious mina when sas you part of the platoon because i was there from the beginning when z come to kirjun stating anyone that wanted to come ove had a one way ticket(essentially not exact words)
Alts.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1197
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Posted - 2014.09.01 02:06:00 -
[6] - Quote
bamboo x wrote:i always thought it was bullshit that punishing them doesn't ever accomplish anything
does it? im not familiar with the technical ****
4 punished kills or 5000 damage to player entities will get you kicked from FW.
iKILLu osborne wrote:@ adamence
and what have you done for the amarr besides ***** on the forums and give us all a bad name.
come back when you actually play the game, until then get a life instead of wasting it here on the forums.
A hell of a lot more than you. True Adamance and Aero Yassavi were directly responsible for a ton of applicants to the corporation that they're in, they *were* amarr facwar.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1198
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Posted - 2014.09.01 02:56:00 -
[7] - Quote
Alabastor 'TheBlaster' Alcar wrote:MINA Longstrike wrote:bamboo x wrote:i always thought it was bullshit that punishing them doesn't ever accomplish anything
does it? im not familiar with the technical **** 4 punished kills or 5000 damage to player entities will get you kicked from FW. this is not true i was repeatedly teamkilled by some russian yesterday which i punished everytime and he was nevr removed from the battle and i punished him about 5-6 times. the system is broken
were you stuck in a needle loop? If so even mashing the punish button may not have actually had it punish. It's not perfect but those *are* the numbers.
xavier zor wrote:MINA Longstrike wrote:I read what you said, and if you *had* let him kill you, he would have gotten banned. What would it have cost you really? Maybe one proto suit the first time you die? No instead lets come to the forums to whine and cry about how you got kicked from facwar because you couldn't ignore a blueberry. Then when people tell you what the actual option you should have taken was, lets throw a giant ****ing tantrum.
You got kicked through your own fault. You have no sympathy from me. You killed him SEVEN OR EIGHT TIMES, that's not an accident that is a conscious decision. You remind me of that idiot I ran into in amarr FW who got kicked because he was shooting a friendly tank and then he raged and bitched and screamed over comms about how stupid it was for him to get kickbanned and lose standings because he *chose* to repeatedly attack a friendly vehicle. dude shut the **** up We would all kill a team killer because it pisses us off, ruins our KD and we have to keep respawning. He had perfect reason to do so and they other player should have been banned first as he was the first to initiate the kill. Technically speaking if the teamkiller killed the author 8 times, the author has killed the teamkiller 7 times so the teamkiller should be banned before the author; Reason why this guy is angry, it wasn't him that banned himself but the system screwing itself over and under
"We would all kill a teamkiller because we are petty people"... You're not making a really strong case for why you should be allowed to teamkill people who may have only got you by accident. If it's deliberate, you ignore them and they'll get themselves banned. There is no actual problem here beyond being upset that the system doesn't enable to you to be petty and vengeful. Getting teamkilled is a minor annoyance at best, not the super serious and endemic problem you make it out to be.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1198
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Posted - 2014.09.01 03:06:00 -
[8] - Quote
Mobius Kaethis wrote:MINA Longstrike wrote:Mobius Kaethis wrote:Honestly I'm with the OP on this one. As soon as someone team kills it should be open season on them. I feel like this is a much stronger deterrent than being banned from faction warfare for 24 hrs (which really is not a deterrent at all).
Having a team killing timer (or something similar) would be much closer to EvE's pvp agression timer as well, which works quite well in that it allows pvp and team killing but has some rather direct player driven consequences as a result. I think player driven consequences are always more appropriate in a sandbox game (which is CCPs goal after all) than server driven responses like temporary bans from a game mode). Lets write our own stories and all that.
Regardless of what we feel though no change to the system is going to happen anytime soon since I suspect this change goes far beyond the server side updates we currently are getting. It is more than "swapping numbers in a database." Enabling teamkilling without penalty is both incredibly petty and incredibly counterproductive. Ignore the player and he'll probably eventually get kicked and replaced with someone else, if someone was 'permitted' to teamkill you'd have vengeful little ****heads revenge killing someone until the end of a match - essentially reducing player count by two. I totally agree that what you predict is what will happen. Unlike you though I like the freedom it gives players. Player driven solutions to player created problems are always going to result in more interesting game play than solutions generated and implemented by developers. This is the whole basis of sandbox gaming and a great way for CCP to actually make a step towards dust as a sandy box. Notice I never said it would help your team win. It wouldn't. I'd never claim that being able to freely kill team players would do so. I simply believe that it would be a more fitting punishment for team killers than a 24 hr. ban and it would be a hell of a lot more fun. The beauty of such a scheme is that if you want to ignore the team killer it would be your choice while I would be able to kill him repeatedly for the rest of the game thus creating a true disincentive for him to troll me. Choice and options are what make sandbox game play interesting. Honestly, I'm actually surprised that a person as in love with EvE as you would be opposed to making Dust more EvE like.
Just because I like eve doesn't mean I think things should be ported from it to dust where they might be inappropriate, there is no concord / criminal status in dust because there's no reason to have them. As far as things go, teamkilling in facwar in dust is already handled in a manner like it is in eve - you lose standings and security status for killing allies in facwar, in eve it's a bit harder to friendly fire lethally so there's a small bit of leeway given to dust players where it can be pretty easy to perform lethal friendly damage.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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