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Thread Statistics | Show CCP posts - 1 post(s) |
Tectonic Fusion
2076
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Posted - 2014.08.29 00:07:00 -
[1] - Quote
The ACR has dat range, but the ASMG has a higher damage output while retaining similar DPS rates, making it the ideal weapon for close range strafing. It also costs less isk, but requires more fitting space.
(GIF)
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Atiim
11691
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Posted - 2014.08.29 00:22:00 -
[2] - Quote
Assault SMGs will be nerfed in Hotfix Charlie.
DUST 514's 1st Matari Commando
-HAND
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TYCHUS MAXWELL
The Fun Police
539
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Posted - 2014.08.29 00:26:00 -
[3] - Quote
Atiim wrote:Assault SMGs will be nerfed in Hotfix Charlie.
You mean Delta? Probably should be, smgs right now tend to outshine any other sidearm. |
Izlare Lenix
Vengeance Unbound Dark Taboo
907
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Posted - 2014.08.29 00:26:00 -
[4] - Quote
Atiim wrote:Assault SMGs will be nerfed in Hotfix Charlie.
I know. But you meant Delta.
This makes me so sad.
Gun control is not about guns...it's about control.
The only way to ensure freedom is by having the means to defend it.
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Atiim
11691
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Posted - 2014.08.29 00:43:00 -
[5] - Quote
TYCHUS MAXWELL wrote:Atiim wrote:Assault SMGs will be nerfed in Hotfix Charlie. You mean Delta? Probably should be, smgs right now tend to outshine any other sidearm. That's probably because 90% of the other sidearms are utter crap.
DUST 514's 1st Matari Commando
-HAND
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Tectonic Fusion
2077
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Posted - 2014.08.29 00:48:00 -
[6] - Quote
I personally think the Ion Pistol needs a bit of a damage buff to compensate for it's high recoil (making it effectively sidearm with the hishest DPS), and the Flaylock Pistol to have a slight splash damage buff, a big direct damage buff, and for the projectile to fly faster. EDIT: The Bolt Pistol needs higher damage.
(GIF)
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TYCHUS MAXWELL
The Fun Police
541
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Posted - 2014.08.29 00:54:00 -
[7] - Quote
Tectonic Fusion wrote:I personally think the Ion Pistol needs a bit of a damage buff to compensate for it's high recoil (making it effectively sidearm with the hishest DPS), and the Flaylock Pistol to have a slight splash damage buff, a big direct damage buff, and for the projectile to fly faster. EDIT: The Bolt Pistol needs higher damage.
I think the bolt has plenty of damage personally, I think the biggest thing is that its PG needs to be dropped... I mean 11 PG at std level? WTF? Flaylock 0 PG, and the ScR and Ion I think use 2....
Everything else I agree except for a splash damage buff on flaylocks. I think they should just do a little more direct damage and have a faster projectile. I think it should remain as a weapon that only really rewards direct hits, but I want it to be a little faster and a little more direct damage. |
One Eyed King
Land of the BIind
3610
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Posted - 2014.08.29 01:08:00 -
[8] - Quote
I think side arms should be brought up to par with SMGs and we shouldn't be seeking to nerf SMGs to the uslessness of other side arms.
You can always tell a Millford Minja
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David Mustane
D3M3NT3D M1NDZ
62
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Posted - 2014.08.29 01:17:00 -
[9] - Quote
yay! nerfing an OP sidearm! Keep crying bitches
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CCP Rattati
C C P C C P Alliance
6070
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Posted - 2014.08.29 01:26:00 -
[10] - Quote
This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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OZAROW
Opus Arcana Covert Intervention
1517
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Posted - 2014.08.29 01:34:00 -
[11] - Quote
CCP Rattati wrote:This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground. I don't believe you
Yes, you just got rocked by a guy with a BOLT PISTOL and a pair of knives! !
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Zindorak
1.U.P
706
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Posted - 2014.08.29 01:59:00 -
[12] - Quote
slightly nerf SMG and buff everything else so it will be equal and lower Magsec kick im loving it but the kick is too much
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
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Rusty Shallows
Caldari State
2044
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Posted - 2014.08.29 02:04:00 -
[13] - Quote
David Mustane wrote:yay! nerfing an OP sidearm! Keep crying bitches
No joke. Any sidearm that even has the appearance of being dangerous to Light & Heavy weapons must be nerfed into the ground. Hopefully every single one of them will get fitting cost increases as well.
Besides it has been over a year since a sidearm was nerfed into the ground. The Devs aren't trying hard enough.
I have a lot of respect for Classic Logis. New Eden could use more Healers.
Forums > Game: Biggest understatement ever
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Hakyou Brutor
Pure Evil.
1153
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Posted - 2014.08.29 02:08:00 -
[14] - Quote
I recommend talking to the CPMs, especially Zatara... not Iron Wolf Saber, he seems useless... |
TYCHUS MAXWELL
The Fun Police
542
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Posted - 2014.08.29 02:08:00 -
[15] - Quote
CCP Rattati wrote:This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground.
They all are CQC styled weapons. I mean even my bolt pistol doesn't really do much to a target that is far enough away to make use of its zoom. To be honest, I never thought there was an issue with sidearms as a whole, just the flaylock was nerfed into the ground and the ion pistol like many things released in 1.8 seemed to be a bon voyage from the other devs. Not really play tested, just hastily thrown together before they ran away to work on Legion.
I think smgs are fine. I think what needs to be reviewed is the hasty fixes to ScP and flaylock pistols, along with the hastily incorporated ion pistol and bolt pistol. In my opionion, the flaylock pistol should be faster flying, people shouldn't be able to side step a rocket, that alone would make it useful if it didn't take 2 seconds for it to reach its maximum range. The ion pistol really just shouldn't have the overheat gimmic. If that was removed and you could spam fire it, the weapon as it is with the horrible dispersion would still be good enough to use. That charge shot is useless, it just should be scrapped as it was half assed implemented. The ScP in my opinion again, is alright where it is. With the huge head shot bonus it deserved a RoF nerf. Before that happened it was pretty easy to run a pistoleer build as I would call it that could spam shot until it got dat head shot KO. The magsec counter to the opinions of many is my preferred smg. That thing can wreck targets once you get used to the recoil. My forge fit cannot count the amount of kills I've received via magsec. Nova Knives are Nova Knives and with the new adhesion are fine. Last but certainly not least (ho ho cliche!) The bolt pistol just needs a non asinine pistol fitting cost. The PG is stupidly high at 11. It should be 2 like the ScP and Ion pistol. |
Tectonic Fusion
2078
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Posted - 2014.08.29 03:09:00 -
[16] - Quote
TYCHUS MAXWELL wrote:CCP Rattati wrote:This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground. They all are CQC styled weapons. I mean even my bolt pistol doesn't really do much to a target that is far enough away to make use of its zoom. To be honest, I never thought there was an issue with sidearms as a whole, just the flaylock was nerfed into the ground and the ion pistol like many things released in 1.8 seemed to be a bon voyage from the other devs. Not really play tested, just hastily thrown together before they ran away to work on Legion. I think smgs are fine. I think what needs to be reviewed is the hasty fixes to ScP and flaylock pistols, along with the hastily incorporated ion pistol and bolt pistol. In my opionion, the flaylock pistol should be faster flying, people shouldn't be able to side step a rocket, that alone would make it useful if it didn't take 2 seconds for it to reach its maximum range. The ion pistol really just shouldn't have the overheat gimmic. If that was removed and you could spam fire it, the weapon as it is with the horrible dispersion would still be good enough to use. That charge shot is useless, it just should be scrapped as it was half assed implemented. The ScP in my opinion again, is alright where it is. With the huge head shot bonus it deserved a RoF nerf. Before that happened it was pretty easy to run, a pistoleer build as I would call it with the unique snowflake that I am, that could spam shot until it got dat head shot KO. The magsec counter to the opinions of many is my preferred smg. That thing can wreck targets once you get used to the recoil. My forge fit cannot count the amount of kills I've received via magsec. Nova Knives are Nova Knives and with the new adhesion are fine. Last but certainly not least (ho ho cliche!) The bolt pistol just needs a non asinine pistol fitting cost. The PG is stupidly high at 11. It should be 2 like the ScP and Ion pistol. The PG is fine. Just lower the CPU. It should be the opposide of the flaylock. High PG, but low CPU. It would allow for different builds with it.
(GIF)
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TYCHUS MAXWELL
The Fun Police
543
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Posted - 2014.08.29 03:10:00 -
[17] - Quote
Tectonic Fusion wrote:TYCHUS MAXWELL wrote:CCP Rattati wrote:This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground. They all are CQC styled weapons. I mean even my bolt pistol doesn't really do much to a target that is far enough away to make use of its zoom. To be honest, I never thought there was an issue with sidearms as a whole, just the flaylock was nerfed into the ground and the ion pistol like many things released in 1.8 seemed to be a bon voyage from the other devs. Not really play tested, just hastily thrown together before they ran away to work on Legion. I think smgs are fine. I think what needs to be reviewed is the hasty fixes to ScP and flaylock pistols, along with the hastily incorporated ion pistol and bolt pistol. In my opionion, the flaylock pistol should be faster flying, people shouldn't be able to side step a rocket, that alone would make it useful if it didn't take 2 seconds for it to reach its maximum range. The ion pistol really just shouldn't have the overheat gimmic. If that was removed and you could spam fire it, the weapon as it is with the horrible dispersion would still be good enough to use. That charge shot is useless, it just should be scrapped as it was half assed implemented. The ScP in my opinion again, is alright where it is. With the huge head shot bonus it deserved a RoF nerf. Before that happened it was pretty easy to run, a pistoleer build as I would call it with the unique snowflake that I am, that could spam shot until it got dat head shot KO. The magsec counter to the opinions of many is my preferred smg. That thing can wreck targets once you get used to the recoil. My forge fit cannot count the amount of kills I've received via magsec. Nova Knives are Nova Knives and with the new adhesion are fine. Last but certainly not least (ho ho cliche!) The bolt pistol just needs a non asinine pistol fitting cost. The PG is stupidly high at 11. It should be 2 like the ScP and Ion pistol. The PG is fine. Just lower the CPU. It should be the opposide of the flaylock. High PG, but low CPU. It would allow for different builds with it.
But 11 PG is ******* massive in comparison to 19 CPU. If that were the case the Flaylock should take up about 60 CPU. |
Tectonic Fusion
2078
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Posted - 2014.08.29 03:13:00 -
[18] - Quote
TYCHUS MAXWELL wrote:Tectonic Fusion wrote:TYCHUS MAXWELL wrote:CCP Rattati wrote:This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground. They all are CQC styled weapons. I mean even my bolt pistol doesn't really do much to a target that is far enough away to make use of its zoom. To be honest, I never thought there was an issue with sidearms as a whole, just the flaylock was nerfed into the ground and the ion pistol like many things released in 1.8 seemed to be a bon voyage from the other devs. Not really play tested, just hastily thrown together before they ran away to work on Legion. I think smgs are fine. I think what needs to be reviewed is the hasty fixes to ScP and flaylock pistols, along with the hastily incorporated ion pistol and bolt pistol. In my opionion, the flaylock pistol should be faster flying, people shouldn't be able to side step a rocket, that alone would make it useful if it didn't take 2 seconds for it to reach its maximum range. The ion pistol really just shouldn't have the overheat gimmic. If that was removed and you could spam fire it, the weapon as it is with the horrible dispersion would still be good enough to use. That charge shot is useless, it just should be scrapped as it was half assed implemented. The ScP in my opinion again, is alright where it is. With the huge head shot bonus it deserved a RoF nerf. Before that happened it was pretty easy to run, a pistoleer build as I would call it with the unique snowflake that I am, that could spam shot until it got dat head shot KO. The magsec counter to the opinions of many is my preferred smg. That thing can wreck targets once you get used to the recoil. My forge fit cannot count the amount of kills I've received via magsec. Nova Knives are Nova Knives and with the new adhesion are fine. Last but certainly not least (ho ho cliche!) The bolt pistol just needs a non asinine pistol fitting cost. The PG is stupidly high at 11. It should be 2 like the ScP and Ion pistol. The PG is fine. Just lower the CPU. It should be the opposide of the flaylock. High PG, but low CPU. It would allow for different builds with it. But 11 PG is ******* massive in comparison to 19 CPU. If that were the case the Flaylock should take up about 60 CPU. Meh fine. What if it had like...zero CPU
(GIF)
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
160
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Posted - 2014.08.29 03:57:00 -
[19] - Quote
Rusty Shallows wrote:David Mustane wrote:yay! nerfing an OP sidearm! Keep crying bitches
No joke. Any sidearm that even has the appearance of being dangerous to Light & Heavy weapons must be nerfed into the ground. Hopefully every single one of them will get fitting cost increases as well. Besides it has been over a year since a sidearm was nerfed. The Devs aren't trying hard enough. Its only been 6 months since they violated the ScP. With a cattle prod. The doctors say it will never walk normally again. |
CommanderBolt
Osmon Surveillance Caldari State
1435
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Posted - 2014.08.29 04:51:00 -
[20] - Quote
I know right, as if anyone believes anything CCP says.
"Nothing is being nerfed into the ground" - Yea right, we have seen it many times.
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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OZAROW
Opus Arcana Covert Intervention
1521
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Posted - 2014.08.29 05:18:00 -
[21] - Quote
Before you nerf the smg and the combat rifle think about what its gonna do to the min ASSAULT
Yes, you just got rocked by a guy with a BOLT PISTOL and a pair of knives! !
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bogeyman m
Minmatar Republic
375
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Posted - 2014.08.29 05:32:00 -
[22] - Quote
CCP Rattati wrote:This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground. Link?
Duct tape 2.0 ... Have WD-40; will travel.
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Tectonic Fusion
2083
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Posted - 2014.08.29 05:32:00 -
[23] - Quote
bogeyman m wrote:CCP Rattati wrote:This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground. Link? His word is law.
(GIF)
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ACT1ON BASTARD
Amarr Templars Amarr Empire
83
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Posted - 2014.08.29 06:21:00 -
[24] - Quote
CCP Rattati wrote:This discussion is taking place in the Feedback forum. Noone is nerfing anything to the ground. Please dont do a buff and nerf in the same update, just wait and see how it plays out, if smgs are still op after the the other sidearm buffs then go ahead.Also please dont nerf the smg because its the most conmonly used sidearm. |
Skullmiser Vulcansu
145
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Posted - 2014.08.29 06:35:00 -
[25] - Quote
I want the scrambler pistol to be how it was before 1.8. It was changed without it being mentioned in the patch notes, and it has caused me much grief.
If this game was fun, I wouldn't be playing it.
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buzzzzzzz killllllllll
Fatal Absolution General Tso's Alliance
671
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Posted - 2014.08.29 16:49:00 -
[26] - Quote
ccp, if you make it so there is no reason to use a sidearm over a light, then your basically making it so bigger slot weapons must be just better at all roles, which wouldnt make sense because heavy weapons arent better in every way than a light weapon, just in their niche. doing this would be like giving hmg more range, ammo, and dps than rifles, instead of just giving it more dps and ammo. |
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