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ACT1ON BASTARD
Amarr Templars Amarr Empire
72
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Posted - 2014.08.23 05:47:00 -
[1] - Quote
It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.23 06:18:00 -
[2] - Quote
Darth-Carbonite GIO wrote:Disagree. I think the installation buff adds another layer to map tactics, and needed to be done. No. Map tactics would be turrets you could call in. I know where all the turrets are and i know when they drop, its just repetitive. Its not even fun killing the damn things. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.23 06:56:00 -
[3] - Quote
Zatara Rought wrote:Redline turrets prevent you camping the enemy stuck in their own redline by using them, no? Yes but why make the other turrets just as strong if the whole point was to stop redlining? Now its made vehicles terrible, especially tanks because anyone can just hack a turret and party.A turret 1v1 a tank will almost always win. I mean why invest millions of sp to get beat by a free installation. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.23 07:13:00 -
[4] - Quote
Venerable Phage wrote:ACT1ON BASTARD wrote:Zatara Rought wrote:Redline turrets prevent you camping the enemy stuck in their own redline by using them, no? Yes but why make the other turrets just as strong if the whole point was to stop redlining? Now its made vehicles terrible, especially tanks because anyone can just hack a turret and party.A turret 1v1 a tank will almost always win. I mean why invest millions of sp to get beat by a free installation. It would be nice if the tanker turret skills had an effect on stationary turrets. Thatd be nice but not the point turrets are ruining vehicle gameplay right now. If ccp can cut their hp back, but exclude the redline turrets from any changes. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.23 08:45:00 -
[5] - Quote
Kaze Eyrou wrote:ACT1ON BASTARD wrote:turrets are ruining vehicle gameplay I'm sorry, can you explain in further detail how this is? Why skill into tanks when you can get the strongest tank for free ,an installation. Do you see its replacing our intended role. Also im rarely getting into vehicle vs vehicle fights anymore its all vehicle vs AI. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.23 21:04:00 -
[6] - Quote
Dergle wrote:The redline missile installations have 250m range! Haha it's not that hard to stay out of the way... On AI but theres always a redberry camping them. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.23 22:19:00 -
[7] - Quote
Delta 749 wrote:ACT1ON BASTARD wrote:Dergle wrote:The redline missile installations have 250m range! Haha it's not that hard to stay out of the way... On AI but theres always a redberry camping them. You mean a redberry in a squishy little drop suit that cant move at all and is standing exposed on all but one side while using the turret? I mean seriously its "waaah waaah waaah an installation shot down my toy" even though the person manning it is a sitting duck to a decent shot Why you so defensive, im just pointing out that a red in his redline on a 10k hp installation can reach me while im on the objective.I thought this was to prevent redlining, so why do they have so much reach? |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.24 02:56:00 -
[8] - Quote
Bump |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.24 05:16:00 -
[9] - Quote
Thurak1 wrote:ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped. Probably because you are focused on taking out the turret (which has more hps now) and the AV on the team is concentrating on taking you out. Thats the point its a lose lose. If i attack the turrets the av gets me, if i attack the av the turrets get me. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.24 06:31:00 -
[10] - Quote
aaaasdff ertgfdd wrote:ACT1ON BASTARD wrote:It just does, i can deal with the swarm buff, i can deal with not getting the promised python buff but whenever im trying to take out these turrets i get av stomped. They dont shoot at you, ignore them, or use a tank first, to remove them. I already do that but its just repetetive. Vehicles arent fun like they used to be im gonna be a heavy now. |
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ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.24 06:52:00 -
[11] - Quote
Vell0cet wrote:Have you considered getting a teammate on your dropship? You could drop him off behind the enemy and he can quickly assassinate the guy and hack the turret? Pick him up and repeat for other turrets? Or do you just want to fly around solo and uncontested and milk WPs? Tactics and teamwork, right? Thats a good idea but im done dropshipping for now. Im gonna leave that account on the passive till it gets more interesting. |
ACT1ON BASTARD
Amarr Templars Amarr Empire
72
|
Posted - 2014.08.25 05:04:00 -
[12] - Quote
Bump i think tanks suck worse than dropships right now. |
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