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Ryme Intrinseca
Eurotrash Pubstars
1600
|
Posted - 2014.08.21 17:17:00 -
[1] - Quote
ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged.
But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3.
I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values.
RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot.
You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along. |
Rei Shepard
The Rainbow Effect
1697
|
Posted - 2014.08.21 17:39:00 -
[2] - Quote
Ryme Intrinseca wrote:ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged. But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3. I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values. RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot. You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along.
Well to adress one issue you say about "Mouse Macro's" I personally do not know of a mouse that allows to have the left mouse button to use a macro and even if it could, it would be controlled by "Software" that is installed on the PC, detach it from the pc and it would loose that function, my razor naga does not allow a remap of does not have hardware macros.
Now ive gone up against Turbo controller scrubs with my SCR and beat them up to the point they send me fanmail about how badass they are with it and i should not stand a chance in hell, ive also gone up against whole teams that would afterwards mail me about my Turbo controller and i should get guud, next time i came across them, idd just simply pick up the Assault Scrambler Rifle and beat them up with it like i did with the regular SCR.
They appologized.
I do not use the Charge Up on the rifle that much, i do get about 8-9 taps out of the gun on average, unless i am absolutely sure i am gonna hit with the charge-up.
Except for a few old-timers like me whoi have all the light assault variant weapons up to prototype and if i have to nominate a weapon i kill people the fastest with, it would be the Boundless or Six Kin CR, it takes very little effort on my part to use that weapon.
The SCR has already taken a nerf in the past, now that damage mods are semi-back people forgot how lethal most guns where back then, i doubt the gun will get another nerf, anything less then we have now and its a paperweight in the making.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Monty Mole Clone
Shiv M
181
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Posted - 2014.08.21 17:42:00 -
[3] - Quote
turbo pads are just the excuse people are using to get something changed, otherwise those same people would be complaining about ar kick being time based and not per bullet
deader than A line flares with pockets in the knees
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aaaasdff ertgfdd
230
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Posted - 2014.08.21 17:43:00 -
[4] - Quote
Ryme Intrinseca wrote:ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged. But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3. I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values. RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot. You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along. What number or percentage do you consider to be a problem? I mean do you really think its that many people? I play Dust everyday and never see this as a problem. I see it as so, ething that happens occasionally, you make it sound as if its all thats being used.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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Arkena Wyrnspire
Fatal Absolution
17310
|
Posted - 2014.08.21 17:45:00 -
[5] - Quote
IMO there should be a coded in mechanism to jam weapons firing at a constant interval. Fire four or five times with the exact same time between trigger pushes? That's not human, your weapon just jammed.
You have long since made your choice. What you make now is a mistake.
'Lucent Echelon' - Gallente FW channel
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Ryme Intrinseca
Eurotrash Pubstars
1600
|
Posted - 2014.08.21 17:55:00 -
[6] - Quote
aaaasdff ertgfdd wrote:Ryme Intrinseca wrote:ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged. But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3. I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values. RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot. You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along. What number or percentage do you consider to be a problem? I mean do you really think its that many people? I play Dust everyday and never see this as a problem. I see it as so, ething that happens occasionally, you make it sound as if its all thats being used. 800DPS+long range+minimal kick (watch the video if you don't believe me) |
Rei Shepard
The Rainbow Effect
1697
|
Posted - 2014.08.21 17:55:00 -
[7] - Quote
Arkena Wyrnspire wrote:IMO there should be a coded in mechanism to jam weapons firing at a constant interval. Fire four or five times with the exact same time between trigger pushes? That's not human, your weapon just jammed.
Some games already do this, pretty good solution
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
|
Ryme Intrinseca
Eurotrash Pubstars
1600
|
Posted - 2014.08.21 17:58:00 -
[8] - Quote
Arkena Wyrnspire wrote:IMO there should be a coded in mechanism to jam weapons firing at a constant interval. Fire four or five times with the exact same time between trigger pushes? That's not human, your weapon just jammed. Agree this would be ideal. Not sure if it's within the capability of the skeleton crew assigned to Dust though. |
Vell0cet
Fraternity of St. Venefice Amarr Empire
2186
|
Posted - 2014.08.21 18:05:00 -
[9] - Quote
Arkena Wyrnspire wrote:IMO there should be a coded in mechanism to jam weapons firing at a constant interval. Fire four or five times with the exact same time between trigger pushes? That's not human, your weapon just jammed. That or exceeding the rate a human can push the trigger (especially with 0 variation between shot intervals). I disagree with the punishment though. It should suicide you, so you loose the suit and then boot you from the match. This should happen for all weapons.
Best PvE idea ever!
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Ghosts Chance
Inf4m0us
2092
|
Posted - 2014.08.21 18:12:00 -
[10] - Quote
Rei Shepard wrote: Well to adress one issue you say about "Mouse Macro's" I personally do not know of a mouse that allows to have the left mouse button to use a macro and even if it could, it would be controlled by "Software" that is installed on the PC, detach it from the pc and it would loose that function, my razor naga does not allow a remap of does not have hardware macros.
i know of a mouse that can store onboard macros...
razer naga :P
not kidding go over the software once more and you should probably read an online manual for it :P
i used to use this mouse all the time for botting and creating stupid complex macros for a different game, this combined with a nostromo pad make for an amazing macro suite.
(you can reprogram ALL the buttons on the naga to do whatever you feel like, the most common is to reprogram the side top left 2 mouse buttons with the click button so that you retain the use of the regular right and left clicks but you can in fact reprogram the naga's left and right mouse buttons.)
the naga also stores everything in on board memory, the software only alows you to reprogram it and isnt activly functioning while you use it, hell you dont even need the software to reprogram it but its a terribly convoluted hack to bybass the program unnessesarily. basically every macro is in the mouse alowing you to detach from your computer and install on a different machine without losing all your settings, this also applys to plugging it into a ps3.
i guess what im saying is everything about your statement is incorrect.
Minmatar is Winmatar
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aaaasdff ertgfdd
230
|
Posted - 2014.08.21 18:55:00 -
[11] - Quote
Ryme Intrinseca wrote:aaaasdff ertgfdd wrote:Ryme Intrinseca wrote:ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged. But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3. I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values. RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot. You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along. What number or percentage do you consider to be a problem? I mean do you really think its that many people? I play Dust everyday and never see this as a problem. I see it as so, ething that happens occasionally, you make it sound as if its all thats being used. 800DPS+long range+full auto+minimal kick (watch the video if you don't believe me) Thats not what I am asking. Im asking how big do you think this problem is? In other words how many players do you really think are doing this? I think not many, just my opinion.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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NAV HIV
The Generals Anime Empire.
1999
|
Posted - 2014.08.21 18:57:00 -
[12] - Quote
Ryme Intrinseca wrote:ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged. But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3. I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values. RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot. You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along.
Use of modded controller... Once again, not the weapon, it's the user that has the advantage... Same goes for Boundless CR users out there with Modded Controllers who's CR shoots faster than a Six Kin.... |
aaaasdff ertgfdd
230
|
Posted - 2014.08.21 19:00:00 -
[13] - Quote
Vell0cet wrote:Arkena Wyrnspire wrote:IMO there should be a coded in mechanism to jam weapons firing at a constant interval. Fire four or five times with the exact same time between trigger pushes? That's not human, your weapon just jammed. That or exceeding the rate a human can push the trigger (especially with 0 variation between shot intervals). I disagree with the punishment though. It should suicide you, so you loose the suit and then boot you from the match. This should happen for all weapons. Except that there is nothing illegal about 3rd party input devices. Companys wouldn't do that I would think.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
|
Ryme Intrinseca
Eurotrash Pubstars
1606
|
Posted - 2014.08.21 19:05:00 -
[14] - Quote
aaaasdff ertgfdd wrote:Ryme Intrinseca wrote:aaaasdff ertgfdd wrote:Ryme Intrinseca wrote:ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged. But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3. I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values. RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot. You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along. What number or percentage do you consider to be a problem? I mean do you really think its that many people? I play Dust everyday and never see this as a problem. I see it as so, ething that happens occasionally, you make it sound as if its all thats being used. 800DPS+long range+full auto+minimal kick (watch the video if you don't believe me) Thats not what I am asking. Im asking how big do you think this problem is? In other words how many players do you really think are doing this? I think not many, just my opinion. Don't know, in a combat situation it's hard to tell if someone is turbo-ing or just fast on the trigger. Point is, there shouldn't be a 'DOMINATE AT ALL RANGES' option, just from buying a cheap third party controller. That applies whether it's 5% or 0.5%. Same thing with any exploit. E.g., you don't need to quantify the number of boosters in order to know it's a bad thing that should be minimized where possible. What's good for the goose is good for the gander. |
Ryme Intrinseca
Eurotrash Pubstars
1608
|
Posted - 2014.08.21 19:21:00 -
[15] - Quote
NAV HIV wrote:Ryme Intrinseca wrote:ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged. But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3. I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values. RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot. You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along. Use of modded controller... Once again, not the weapon, it's the user that has the advantage... Same goes for Boundless CR users out there with Modded Controllers who's CR shoots faster than a Six Kin.... Show me a video with a full auto Boundless combat rifle and you'll be able to start a Boundless CR RoF reduction campaign.
What I can tell you for a fact is that with the cheap and un-usably stiff -ú10 ($15 or so I guess?) turbo controller I have, the ScR fires at an incredible rate of fire, exactly like in the video. The Boundless CR simply does not play nice with that controller, RoF seems to be no better than I can achieve with a DS3. I don't know why that is exactly, but that's why we're talking about the ScR, not CR. |
Happy Violentime
OMFGZOMBIESRUN
776
|
Posted - 2014.08.21 19:26:00 -
[16] - Quote
Ghosts Chance wrote:Rei Shepard wrote: Well to adress one issue you say about "Mouse Macro's" I personally do not know of a mouse that allows to have the left mouse button to use a macro and even if it could, it would be controlled by "Software" that is installed on the PC, detach it from the pc and it would loose that function, my razor naga does not allow a remap of does not have hardware macros.
i know of a mouse that can store onboard macros... razer naga :P not kidding go over the software once more and you should probably read an online manual for it :P i used to use this mouse all the time for botting and creating stupid complex macros for a different game, this combined with a nostromo pad make for an amazing macro suite. (you can reprogram ALL the buttons on the naga to do whatever you feel like, the most common is to reprogram the side top left 2 mouse buttons with the click button so that you retain the use of the regular right and left clicks but you can in fact reprogram the naga's left and right mouse buttons.) the naga also stores everything in on board memory, the software only alows you to reprogram it and isnt activly functioning while you use it, hell you dont even need the software to reprogram it but its a terribly convoluted hack to bybass the program unnessesarily. basically every macro is in the mouse alowing you to detach from your computer and install on a different machine without losing all your settings, this also applys to plugging it into a ps3. i guess what im saying is everything about your statement is incorrect.
I'm guessing that he knows and uses it with his scrambler LOL
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Tectonic Fusion
2047
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Posted - 2014.08.21 19:28:00 -
[17] - Quote
Idk for me it's balanced because turbo guys usually overheat quickly and I can fire almost as fast as a turbo scr for a second (okay...around 610 RPM but lol) so I don't mind. CCP should just add a cap for 706 RPM for modded controllers lol
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aaaasdff ertgfdd
230
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Posted - 2014.08.21 19:29:00 -
[18] - Quote
Ryme Intrinseca wrote:NAV HIV wrote:Ryme Intrinseca wrote:ScR is borderline OP using a regular DS3. Maybe if that was the whole story, it might go unchanged. But it is absurdly OP using a modded controller or mouse macros. Video here. If there was supposed to be an 800HP full auto, long range weapon in the game, you'd be able to use it with a stock DS3. I know there are lots of legitimate DS3 scrambler users out there, some of them real beasts. You guys need to speak up and acknowledge that there is an issue with turbo scramblers. Otherwise, the weapon will be nerfed in a way that hurts you as much as it does the abusers, e.g. damage per shot reduction (including nerfed charge shot). If you don't want that, you need to suggest a different change, one that can be done with existing code but with changed values. RoF has been the focus of attention because that is a simple variable to change, which clearly hurts turbo users while having no or virtually no impact on the classic 'charge+follow up' ScR user. If you don't like the RoF nerf, you need to make another suggestion. Because a nerf will come. Look at the topics in GD. The forums have spoken. Whether you like it or not, there is a critical mass of QQ and change is afoot. You can be a positive force, and hurt the glitchers. Or you can stick to the linef 'it's totally reasonable to expect humans to spam R1 at 700+RPM while strafing' and take your medicine when something much worse than a RoF change comes along. Use of modded controller... Once again, not the weapon, it's the user that has the advantage... Same goes for Boundless CR users out there with Modded Controllers who's CR shoots faster than a Six Kin.... Show me a video with a full auto Boundless combat rifle and you'll be able to start a Boundless CR RoF reduction campaign. What I can tell you for a fact is that with the cheap and un-usably stiff -ú10 ($15 or so I guess?) turbo controller I have, the ScR fires at an incredible rate of fire, exactly like in the video. The Boundless CR simply does not play nice with that controller, RoF seems to be no better than I can achieve with a DS3. I don't know why that is exactly, but that's why we're talking about the ScR, not CR. All Im saying is if not many people are doing it maybe its not a priority? Id much prefer terrain glitches fixed first..... Just me, just saying.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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Ghosts Chance
Inf4m0us
2092
|
Posted - 2014.08.21 19:31:00 -
[19] - Quote
Happy Violentime wrote:Ghosts Chance wrote:Rei Shepard wrote: Well to adress one issue you say about "Mouse Macro's" I personally do not know of a mouse that allows to have the left mouse button to use a macro and even if it could, it would be controlled by "Software" that is installed on the PC, detach it from the pc and it would loose that function, my razor naga does not allow a remap of does not have hardware macros.
i know of a mouse that can store onboard macros... razer naga :P not kidding go over the software once more and you should probably read an online manual for it :P i used to use this mouse all the time for botting and creating stupid complex macros for a different game, this combined with a nostromo pad make for an amazing macro suite. (you can reprogram ALL the buttons on the naga to do whatever you feel like, the most common is to reprogram the side top left 2 mouse buttons with the click button so that you retain the use of the regular right and left clicks but you can in fact reprogram the naga's left and right mouse buttons.) the naga also stores everything in on board memory, the software only alows you to reprogram it and isnt activly functioning while you use it, hell you dont even need the software to reprogram it but its a terribly convoluted hack to bybass the program unnessesarily. basically every macro is in the mouse alowing you to detach from your computer and install on a different machine without losing all your settings, this also applys to plugging it into a ps3. i guess what im saying is everything about your statement is incorrect. I'm guessing that he knows and uses it with his scrambler LOL
my naga died a year and a half ago before the introduction of the scrambler rifle
i used it for world of warcraft
Minmatar is Winmatar
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Nocturnal Soul
Immortal Retribution
4101
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Posted - 2014.08.21 19:32:00 -
[20] - Quote
*Reads the comments on the video* oh look something about the Cr :O
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Ryme Intrinseca
Eurotrash Pubstars
1608
|
Posted - 2014.08.21 19:36:00 -
[21] - Quote
Tectonic Fusion wrote:Idk for me it's balanced because turbo guys usually overheat quickly and I can fire almost as fast as a turbo scr for a second (okay...around 610 RPM but lol) so I don't mind. CCP should just add a cap for 706 RPM for modded controllers lol Guess what, turbo users get off MORE shots than non-turbo before overheat. E.g. in the video turbo does 18 shots, non-turbo 16. This is because it works on a 'heat cost per second' basis, so more shots per second=more shots before overheat. So heat cost, which intuitively seems like a 'balancing' factor, is actually something that makes turbo even more unbalanced. |
I-Shayz-I
I----------I
4654
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Posted - 2014.08.21 19:38:00 -
[22] - Quote
http://youtu.be/Rq_yXzYl0qM
Proof that I can get up past 650 RPM
A bit different on the controller because you have to maintain SOME accuracy, but my average slowly goes down the longer I press the button rapidly. However at certain times the timing between two button presses is insanely fast and can reach high values like this, meaning that reducing the RoF to something ridiculous like 500 would make it VERY hard for someone like me to use the thing.
I don't want my Scrambler to feel clunky when I'm using it, where I have to slow down my trigger presses just to allow the weapon to register my button presse -_-
at about 0:21-0:23 you can see the number flash to 700 for a brief moment, this is EXACTLY what I'm talking about. My RoF varies as I press the button, and the weapon should fire as fast as I can press the trigger.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Bone Scratcher
The dyst0pian Corporation
68
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Posted - 2014.08.21 19:39:00 -
[23] - Quote
aaaasdff ertgfdd wrote:Vell0cet wrote:Arkena Wyrnspire wrote:IMO there should be a coded in mechanism to jam weapons firing at a constant interval. Fire four or five times with the exact same time between trigger pushes? That's not human, your weapon just jammed. That or exceeding the rate a human can push the trigger (especially with 0 variation between shot intervals). I disagree with the punishment though. It should suicide you, so you loose the suit and then boot you from the match. This should happen for all weapons. Except that there is nothing illegal about 3rd party input devices. Companys wouldn't do that I would think. Something tells me you actually use one yourself.
Proto FG/HMG Amarr Sentinel.
Lag Compensation Explained
Just hit 1y in my corp!
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Monty Mole Clone
Shiv M
182
|
Posted - 2014.08.21 19:48:00 -
[24] - Quote
I-Shayz-I wrote:http://youtu.be/Rq_yXzYl0qM
Proof that I can get up past 650 RPM
A bit different on the controller because you have to maintain SOME accuracy, but my average slowly goes down the longer I press the button rapidly. However at certain times the timing between two button presses is insanely fast and can reach high values like this, meaning that reducing the RoF to something ridiculous like 500 would make it VERY hard for someone like me to use the thing.
I don't want my Scrambler to feel clunky when I'm using it, where I have to slow down my trigger presses just to allow the weapon to register my button presse -_-
at about 0:21-0:23 you can see the number flash to 700 for a brief moment, this is EXACTLY what I'm talking about. My RoF varies as I press the button, and the weapon should fire as fast as I can press the trigger.
wichcraft, BURN HIM
deader than A line flares with pockets in the knees
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
854
|
Posted - 2014.08.21 21:42:00 -
[25] - Quote
Nerfing a weapon that actually takes skill because a small percentage of the population exploits it is hardly the answer.
Modded controller users are few and far between but very noticeable when spotted in battle. These people are referred to by different names but "scrub" could be best applied. They bust their ass to perfect a cheap tactic or exploit when they could just get good in that same amount of time, this comes from their need to feel superior by using things to win that other people do not have or do not wish to stoop to the level of.
Catering the game to these people by nerfing damage and ROF so that they are the only ones that can use the weapon is the exact opposite of how things should be handled. I could go into security protocols and monitoring for patterns to attempt to block these people but they would just switch to mouse and keyboard or keep buying new modded controllers that circumvent these things. What I am trying to say is do not "gun law" the game. Gimping the people that play by the rules while those that do not care about them only get more advantage is rediculous.
This is likely an example of why CCP is hauling ass off of the console FPS and making a run at it on PC. At least there they are experienced in detecting bot patterns and modified equipment. Even if they suck at implementing things to stop it maybe a few of these scrubs will be banned so others can take their place with new tactics and then we will have new things to gripe about. |
John Demonsbane
Unorganized Ninja Infantry Tactics
3892
|
Posted - 2014.08.21 21:59:00 -
[26] - Quote
I'll just leave this here:
CCP Rattati wrote:I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get more killed by CR's and Rails, Nova Knifes and Shotguns.
That said, I think a slight ROF nerf similar to what they did with the TAR's is not unreasonable, provided nothing else is changed, but this whole sudden massive crusade about the ScR is a little baffling to me.
(The godfather of tactical logistics)
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Cody Sietz
Evzones
3889
|
Posted - 2014.08.21 22:04:00 -
[27] - Quote
Arkena Wyrnspire wrote:IMO there should be a coded in mechanism to jam weapons firing at a constant interval. Fire four or five times with the exact same time between trigger pushes? That's not human, your weapon just jammed. I'd love that as well, but I don't think we will see that anytime soon.
Simply because it seems like a patch thing and not a hotfix thing.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1802
|
Posted - 2014.08.21 22:26:00 -
[28] - Quote
John Demonsbane wrote:I'll just leave this here: CCP Rattati wrote:I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get more killed by CR's and Rails, Nova Knifes and Shotguns. That said, I think a slight ROF nerf similar to what they did with the TAR's is not unreasonable, provided nothing else is changed, but this whole sudden massive crusade about the ScR is a little baffling to me. It's simple... The FOTM scrubs got their sh*t balanced(mostly) so in anger they have decided to get the balanced skill based weapon nerfed so that they can again sit fat and happy in their skill-less scrub fits.
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
860
|
Posted - 2014.08.21 22:31:00 -
[29] - Quote
Vitharr Foebane wrote:John Demonsbane wrote:I'll just leave this here: CCP Rattati wrote:I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get more killed by CR's and Rails, Nova Knifes and Shotguns. That said, I think a slight ROF nerf similar to what they did with the TAR's is not unreasonable, provided nothing else is changed, but this whole sudden massive crusade about the ScR is a little baffling to me. It's simple... The FOTM scrubs got their sh*t balanced(mostly) so in anger they have decided to get the balanced skill based weapon nerfed so that they can again sit fat and happy in their skill-less scrub fits.
WELL PUT |
TYCHUS MAXWELL
The Fun Police
487
|
Posted - 2014.08.21 22:56:00 -
[30] - Quote
Vitharr Foebane wrote:John Demonsbane wrote:I'll just leave this here: CCP Rattati wrote:I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get more killed by CR's and Rails, Nova Knifes and Shotguns. That said, I think a slight ROF nerf similar to what they did with the TAR's is not unreasonable, provided nothing else is changed, but this whole sudden massive crusade about the ScR is a little baffling to me. It's simple... The FOTM scrubs got their sh*t balanced(mostly) so in anger they have decided to get the balanced skill based weapon nerfed so that they can again sit fat and happy in their skill-less scrub fits.
I really don't understand how people can be so obvious with their bias. *Looks at your Tag* I bet you would of been against the Rail Rifle Nerf if you had everything into Caldari instead of Amarr.
I don't understand how it can outperform the TAR and have the same ROF as its own ******* assault variant with more than double the damage and people still will claim nothing should change.... |
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Vitharr Foebane
Terminal Courtesy Proficiency V.
1803
|
Posted - 2014.08.21 23:12:00 -
[31] - Quote
TYCHUS MAXWELL wrote:Vitharr Foebane wrote:John Demonsbane wrote:I'll just leave this here: CCP Rattati wrote:I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get more killed by CR's and Rails, Nova Knifes and Shotguns. That said, I think a slight ROF nerf similar to what they did with the TAR's is not unreasonable, provided nothing else is changed, but this whole sudden massive crusade about the ScR is a little baffling to me. It's simple... The FOTM scrubs got their sh*t balanced(mostly) so in anger they have decided to get the balanced skill based weapon nerfed so that they can again sit fat and happy in their skill-less scrub fits. I really don't understand how people can be so obvious with their bias. *Looks at your Tag* I bet you would of been against the Rail Rifle Nerf if you had everything into Caldari instead of Amarr. I don't understand how it can outperform the TAR and have the same ROF as its own ******* assault variant with more than double the damage and people still will claim nothing should change.... but I'm sure everyone will say the TAR is a no skill weapon because it's not their precious ScR and that the assault variant is supposed to be inferior or something. can the TAR blow up in your face? Does the TAR have -20% on the most heavily used tanking style? YOU ARE HARDLY ONE TO TALK ABOUT BIAS MR. NERF EVERYTHING AMARR...
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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TYCHUS MAXWELL
The Fun Police
487
|
Posted - 2014.08.21 23:13:00 -
[32] - Quote
Vitharr Foebane wrote:TYCHUS MAXWELL wrote:Vitharr Foebane wrote:John Demonsbane wrote:I'll just leave this here: CCP Rattati wrote:I think the number of modded SCR's is probably being overstated a tad, I haven't really noticed being killed extravagantly nor unfairly by SCR's. I get more killed by CR's and Rails, Nova Knifes and Shotguns. That said, I think a slight ROF nerf similar to what they did with the TAR's is not unreasonable, provided nothing else is changed, but this whole sudden massive crusade about the ScR is a little baffling to me. It's simple... The FOTM scrubs got their sh*t balanced(mostly) so in anger they have decided to get the balanced skill based weapon nerfed so that they can again sit fat and happy in their skill-less scrub fits. I really don't understand how people can be so obvious with their bias. *Looks at your Tag* I bet you would of been against the Rail Rifle Nerf if you had everything into Caldari instead of Amarr. I don't understand how it can outperform the TAR and have the same ROF as its own ******* assault variant with more than double the damage and people still will claim nothing should change.... but I'm sure everyone will say the TAR is a no skill weapon because it's not their precious ScR and that the assault variant is supposed to be inferior or something. can the TAR blow up in your face? Does the TAR have -20% on the most heavily used tanking style? YOU ARE HARDLY ONE TO TALK ABOUT BIAS MR. NERF EVERYTHING AMARR...
Can the TAR charge up and do 400+ ALPHA DAMAGE.... oh wait you wanted downsides right...
I'm pro Nerf things that are ******* with balance. Happens to be for whatever reason CCP likes to make Amarr their poster children for weird bullshit like a combat logi and everytime CCP even talks about changing the logi to be like logis or talking about changing the Amarr Assault bonus to be **** like the other assault bonuses they renig from Amarr QQ. I'm just tired of seeing Amarr roleplayers get away with so much bullshit. |
Vitharr Foebane
Terminal Courtesy Proficiency V.
1803
|
Posted - 2014.08.21 23:19:00 -
[33] - Quote
TYCHUS MAXWELL wrote:
Can the TAR charge up and do 400+ ALPHA DAMAGE.... oh wait you wanted downsides right...
well look at that ZERO downsides... Also, I'm suuuuuuuure someone of your..."intellect" must realize that the charge shot / follow up shots combo only works on low ehp suits.
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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TYCHUS MAXWELL
The Fun Police
487
|
Posted - 2014.08.21 23:20:00 -
[34] - Quote
Vitharr Foebane wrote:TYCHUS MAXWELL wrote:
Can the TAR charge up and do 400+ ALPHA DAMAGE.... oh wait you wanted downsides right...
well look at that ZERO downsides... Also, I'm suuuuuuuure someone of your..."intellect" must realize that the charge shot / follow up shots combo only works on low ehp suits.
This just in, the ScR is the only weapon that cannot kill a heavy armored suit in a single clip.... errr overheat? Pretty sure my ******* duvolle assault or tactical won't kill a brick tanked armor suit. Welcome to shield profiled weapons, been here long? |
Vitharr Foebane
Terminal Courtesy Proficiency V.
1803
|
Posted - 2014.08.21 23:22:00 -
[35] - Quote
TYCHUS MAXWELL wrote: On the Amarr thing, I'm pro nerf things that are ******* with balance. I don't give a **** about Eve lore and really wish Eve would go ******* die when it comes to this game. I liked the original concept but it keeps getting ****** by CCP trying to copy paste their space mmo into a lobby shooter. It just so happens to be for whatever reason CCP likes to make Amarr their poster children for weird bullshit like a combat logi and everytime CCP even talks about changing the logi to be like logis or talking about changing the Amarr Assault bonus to be **** like the other assault bonuses they renig from Amarr QQ. I'm just tired of seeing Amarr roleplayers get away with so much bullshit.
5 suits 3 weapons 1 equipment Is it too much to ask that the minuscule content we have in this game actually work?
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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TYCHUS MAXWELL
The Fun Police
487
|
Posted - 2014.08.21 23:24:00 -
[36] - Quote
Vitharr Foebane wrote:TYCHUS MAXWELL wrote: On the Amarr thing, I'm pro nerf things that are ******* with balance. I don't give a **** about Eve lore and really wish Eve would go ******* die when it comes to this game. I liked the original concept but it keeps getting ****** by CCP trying to copy paste their space mmo into a lobby shooter. It just so happens to be for whatever reason CCP likes to make Amarr their poster children for weird bullshit like a combat logi and everytime CCP even talks about changing the logi to be like logis or talking about changing the Amarr Assault bonus to be **** like the other assault bonuses they renig from Amarr QQ. I'm just tired of seeing Amarr roleplayers get away with so much bullshit.
5 suits 3 weapons 1 equipment Is it too much to ask that the minuscule content we have in this game actually work?
It will still work you *******, the logi will work like all the other logis and the ScR will work like all the other weapons, with its specialty still in tact like the tactical. Unlike the tactical, it will still have better dispersion, far less kick, and the ability to ******* Alpha smash a lighter suits face in which the tactical never can.
You ******* guys are almost as bad as the tankers in 1.7. |
Vitharr Foebane
Terminal Courtesy Proficiency V.
1803
|
Posted - 2014.08.21 23:41:00 -
[37] - Quote
TYCHUS MAXWELL wrote:Vitharr Foebane wrote:TYCHUS MAXWELL wrote:
Can the TAR charge up and do 400+ ALPHA DAMAGE.... oh wait you wanted downsides right...
well look at that ZERO downsides... Also, I'm suuuuuuuure someone of your..."intellect" must realize that the charge shot / follow up shots combo only works on low ehp suits. This just in, the ScR is the only weapon that cannot kill a heavy armored suit in a single clip.... errr overheat? Pretty sure my ******* duvolle assault or tactical won't kill a brick tanked armor suit. Welcome to shield profiled weapons, been here long? This just in, red herring spotted as there is no actual retort in post... 2039.4/clip in Duvolle AR BEFORE dmg mods OR proficiency... That is 172.8 dmg more then the highest achievable hp in the game BEFORE dmg mods OR proficiency and you are complaining why?
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
|
Vitharr Foebane
Terminal Courtesy Proficiency V.
1803
|
Posted - 2014.08.21 23:52:00 -
[38] - Quote
TYCHUS MAXWELL wrote:Vitharr Foebane wrote:TYCHUS MAXWELL wrote: On the Amarr thing, I'm pro nerf things that are ******* with balance. I don't give a **** about Eve lore and really wish Eve would go ******* die when it comes to this game. I liked the original concept but it keeps getting ****** by CCP trying to copy paste their space mmo into a lobby shooter. It just so happens to be for whatever reason CCP likes to make Amarr their poster children for weird bullshit like a combat logi and everytime CCP even talks about changing the logi to be like logis or talking about changing the Amarr Assault bonus to be **** like the other assault bonuses they renig from Amarr QQ. I'm just tired of seeing Amarr roleplayers get away with so much bullshit.
5 suits 3 weapons 1 equipment Is it too much to ask that the minuscule content we have in this game actually work? It will still work you *******, the logi will work like all the other logis and the ScR will work like all the other weapons, with its specialty still in tact like the tactical. Unlike the tactical, it will still have better dispersion, far less kick, and the ability to ******* Alpha smash a lighter suits face in which the tactical never can. You ******* guys are almost as bad as the tankers in 1.7. HA! on to the ad hominums now well then time to pick your pathetic attempt at debate apart...
The Game wrote:The Amarr variant is a durable, combat-focused suit that provides above-average protection, allowing logistic units to operate in the middle of a firefight, actively dispersing aid and support as needed while simultaneously engaging the enemy and inflicting trauma of its own. As you can see the Amarr logi is ment by design to be more combat oriented then the others hence the sidearm. Next if the ScR is nerfed it will be a sick joke and nothing more as the only use will be to let anything with over 450 hp know that you want them to kill you. And finally to compare the defense of a balanced weapon to the defense of the monsters that were 1.7 tanks tell me much about your bias and hate of Amarr tech.
Amarr: Assault V, Scout V, Sentinel V, Commando V, Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Lloyd Orfay
Commando Perkone Caldari State
37
|
Posted - 2014.08.22 00:13:00 -
[39] - Quote
All weapons here are overpowered since they do not have any physical drawbacks as recoil and such. Heat and a delay time before firing are not going to balance a weapon. It seems though that people will just chime in and spam the forums with "nerf this pls" Instead of getting any real major updates happening because they hate a gun they probably couldn't use.
Minmatar suits as a car chassis, Gallente suits for the plates, Caldari suits for shield, and Amarr suits for the seats.
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MetalWolf-Cell
ROGUE RELICS
16
|
Posted - 2014.08.22 00:39:00 -
[40] - Quote
Lloyd Orfay wrote:All weapons here are overpowered since they do not have any physical drawbacks as recoil and such.
I agree with this.
Besides the RR (Which even then the recoil is practically nonexistent) the weapons are technically OP in a since there is little to no recoil. The Scramble rifle is possibly the only one with a drawback with heat buildup which in turn can be negated by skills into the Amarr assault.
Personally my 0.02 ISK, I have no qualms with the SCR as its rightfully powerful in its own right as you must hit most of your shots to kill your opponent. but being able to outright devastate someone in close range with accuracy is kind of crazy. Granted you can just kill them with a Shotgun and various other close range weapons, but even then sometimes its not guaranteed as the user may fire so fast that you die in mere seconds by a hailstorm of yellow lasers.
RR, CR are the same thing but this about the SCR
However at the same time, it is NOT OP. it has drawbacks unlike other light weapons, like it may Kill its user.
So like most SCR users, don't nerf it because some people like to use modded controllers. they are a lesser problem than other issues in this game.
DUST 514/LEGION
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Yeeeuuuupppp
uptown456 Dark Taboo
552
|
Posted - 2014.08.22 02:14:00 -
[41] - Quote
Shayz is so cool that he can fire that fast without a turbo lawl
Wannabe Slayer
PSN: GMANCASH
Rage Proficiency V
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
129
|
Posted - 2014.08.22 02:20:00 -
[42] - Quote
I've been accused of turbofaggotry, but I believe the ScR should not have the RoF it does as it is unachievable by 99.9% of the human population. 503 RPM. |
LT SHANKS
Amarr Templars Amarr Empire
3247
|
Posted - 2014.08.22 02:53:00 -
[43] - Quote
How many shots could a turbo controller pull off before overheating? |
Joel II X
Dah Gods O Bacon
3127
|
Posted - 2014.08.22 03:01:00 -
[44] - Quote
Just be glad they're using assaults rather than commandos. The bonus, and a damage mod... |
Fizzer XCIV
Company of Marcher Lords Amarr Empire
130
|
Posted - 2014.08.22 03:09:00 -
[45] - Quote
LT SHANKS wrote:How many shots could a turbo controller pull off before overheating? I'd guess about 20, compared to the 18 shots a nonmodded controller user can typically do. |
OliX PRZESMIEWCA
Bezimienni... Dark Taboo
175
|
Posted - 2014.08.22 05:57:00 -
[46] - Quote
Joel II X wrote:Just be glad they're using assaults rather than commandos. The bonus, and a damage mod... Assault ScR for commando, standard for assault. If U don't know why please don't talk here.
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Nobinishi
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
20
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Posted - 2014.08.22 22:14:00 -
[47] - Quote
Ghosts Chance wrote:Rei Shepard wrote: Well to adress one issue you say about "Mouse Macro's" I personally do not know of a mouse that allows to have the left mouse button to use a macro and even if it could, it would be controlled by "Software" that is installed on the PC, detach it from the pc and it would loose that function, my razor naga does not allow a remap of does not have hardware macros.
i know of a mouse that can store onboard macros... razer naga :P not kidding go over the software once more and you should probably read an online manual for it :P i used to use this mouse all the time for botting and creating stupid complex macros for a different game, this combined with a nostromo pad make for an amazing macro suite. (you can reprogram ALL the buttons on the naga to do whatever you feel like, the most common is to reprogram the side top left 2 mouse buttons with the click button so that you retain the use of the regular right and left clicks but you can in fact reprogram the naga's left and right mouse buttons.) the naga also stores everything in on board memory, the software only alows you to reprogram it and isnt activly functioning while you use it, hell you dont even need the software to reprogram it but its a terribly convoluted hack to bybass the program unnessesarily. basically every macro is in the mouse alowing you to detach from your computer and install on a different machine without losing all your settings, this also applys to plugging it into a ps3. i guess what im saying is everything about your statement is incorrect.
Don't you know...lol his personal opinion is absolute...lol and got caught with his pants down..lol But that is none of our business though *sips tea*
Check the Bass Bruh !! My bad still figurin' out the buttons..
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