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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
206
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Posted - 2014.08.14 15:40:00 -
[31] - Quote
richiesutie 2 wrote:all they do is provide a way of dying which feels totally unfair. I know it sounded like a good idea and you may of put alot of work into it but come on they're just ridiculous.
I have never been an advocate of "CLOAKING" a single thing in ANY of these games. I posted before somewhere that "cloak" is a fixation on people that came from the Capt'n Kirk versus the Romulans in the 1960's StarTrek show. It has NEVER been an idea grounded in the reality of combat. SNIPERS (who need to fully obscure themselves because they must stay STATIONARY to assassinate or observe) need to hide. SCOUTing personnel have through history used sneaking skills to infiltrate and perform their taskls. GOOD Scouting is done via SKILLS, yes. The only REAL WORLD folks who dream about "cloaked soldiers" are the 10-star generals and lab nuts. Soldiers say "heck with inviso-jazz, we'll just use our skills", and they go and get the damn job done! Right?
So Richiesutie 2, you have my sympathy. I always suspected the "cloak" that people salivate to have in these games, would overwhelmingly be used by impish players who want to dash around the entire match trying to "ninja" loose players. ("Loose players" means, yes, players who haven't yet perfected that EXTRA discipline it takes to catch those visiual cues that betray the cloaker--and act quickly on what your eye saw before the cloaker gets to brag to himself that he killed you using his superb "scout-skill").
There IS thankfully a small population of players in the game who HAVE NOT treated the cloak as a joy-to-kill-toy, and actually give it some respect as a tool for doing their actual SCOUT work (hacking and holding an enemy objective no one else could possibly reach without a huge assault effort and clone loss)--so good for them They are the only players who will always get my salute (...no matter how I may be infruriated to feel them kill me while I'm trying to hack the Null cannon ).
But the line that distinguishes these two types of cloak-users (the true Scout or Sniper...from the annoying Cloak-boy) is hard to keep track of. I guess I can't legitimately argue that "I don't mind when a REAL scout using her cloak properly shoots me in the course of her job.... but those "cloak-boys" bopping around to make surpise kills and call themselves scoutmasters should have their crutch-toy cloak taken away from them.".... I WANT TO make that arugument, but...uggh it's too leaky an argument.
I'm with you Richiesutie 2-- I feel some of your annoyance. I am good enough to "see" their shimmer, and splatter MOST pesky cloak-boys buzzing around me. I will still be bagged by one when I'm walking nowhere near a strategicly important part of the map now and then (...obviously a cloak-boy running-n-giggling)... But the cloak plague I envisioned when I furst heard this device was comingto the game, never really became a disaster I thought it would be---it's tured out more like a mosquito bite.
Like Dropship operating, the number of players who know how to utilize it to its true potential and be more than just a periodic obstacle,... is too small a number to be noticed, appreciated, take over the game, and OWN every match doing what they know how to do so well.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Mejt0
Made in Poland... E-R-A
339
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Posted - 2014.08.14 17:43:00 -
[32] - Quote
richiesutie 2 wrote:Mejt0 wrote:Apothecary Za'ki wrote:all yall are pussies who love the Cloak(see crutch).. good scouts back in the day didnt need no stinking Cloak to be annoyingly good! Back in beat there wasnt 1k-2k ehp frames everywhere. There wasnt aim assist as we got now. Cloaks just helps a little. They dont make somene good. To OP. If you want to remove cloaks, then also remove scanners. Caldari/matar cant get under 15db without proto cloak. Why Must they be able to get under a 15db scanner? why cant each scout be specialised? If they can all hide from the foucused scanner then what is the point of it? As long as every scout cant get underneath the amarr's max scan precision then all is right.
Because every scout should be able to get under best in game scanners using all thier lows + cloak (except gallente).
Scanned scout is dead scout.
Its like saying that sentiniels should not get more than x hp.
Once again, are you refering to scouts with cloaks and dampeners or only cloaks?
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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aaaasdff ertgfdd
216
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Posted - 2014.08.14 17:47:00 -
[33] - Quote
richiesutie 2 wrote:all they do is provide a way of dying which feels totally unfair. I know it sounded like a good idea and you may of put alot of work into it but come on they're just ridiculous. Ftfu, cloaks are fun. Great for hax,, avoiding tanks and shooting fattys in the back.
INFINITE DIVERSITY IDIC/
Peaceful Pirate No Dagger Just Swagger/
Num1 AHole in Dust/ Politically Incorrect MAN
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richiesutie 2
The Rainbow Effect
909
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Posted - 2014.08.14 19:13:00 -
[34] - Quote
Mejt0 wrote:richiesutie 2 wrote:Mejt0 wrote:Apothecary Za'ki wrote:all yall are pussies who love the Cloak(see crutch).. good scouts back in the day didnt need no stinking Cloak to be annoyingly good! Back in beat there wasnt 1k-2k ehp frames everywhere. There wasnt aim assist as we got now. Cloaks just helps a little. They dont make somene good. To OP. If you want to remove cloaks, then also remove scanners. Caldari/matar cant get under 15db without proto cloak. Why Must they be able to get under a 15db scanner? why cant each scout be specialised? If they can all hide from the foucused scanner then what is the point of it? As long as every scout cant get underneath the amarr's max scan precision then all is right. Because every scout should be able to get under best in game scanners using all thier lows + cloak (except gallente). Scanned scout is dead scout. Its like saying that sentiniels should not get more than x hp. Once again, are you refering to scouts with cloaks and dampeners or only cloaks?
So tempting to say adapt or die to that but.... A scanned scout back before LOLOP cloaks would just run the hell out of there and that was back with 360 scans Why? they were able to run and didnt have 700 amour weighing them down. and that game of cat and mouse was what made scouts so fun, for me at least.
Also in my prior post i meant not all scout should be able to get under a foucused scanner just 1/2
compilation of Patch/build notes
Check it out! :)
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Duke Noobiam
S.e.V.e.N. General Tso's Alliance
132
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Posted - 2014.08.14 19:22:00 -
[35] - Quote
I've adapted to the cloak and I now think it is a part of the game and that it needs to stay.
That said, the following is true...
1. The cloak is not "easy" to see. It can be seen, but it can be difficult to see and at more than 25 metres it is hard to see.
2. TACNET (Ewar win) + Cloak + 1 hit kill ability is OP.
I would fix the problem by either changing the weapon slots on Scouts to two sidearms or completely removing the dampening effect of the cloak.
How do you kill that which has no life?
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Maken Tosch
DUST University Ivy League
9052
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Posted - 2014.08.14 19:30:00 -
[36] - Quote
The cloak is not that hard to see as long as you stick to dark areas of the map. The shimmer renders the cloak useless in dark areas because of the high contrast between the shimmer and the background. The cloaks are only best in open, brightly-lit areas where the contrast is minimal and the surroundings mask the shimmer. I have adapted to keeping the cloak to a minimum once I enter a facility since the dark color of my proto suit makes me more invisible than my cloak here.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Onesimus Tarsus
is-a-Corporation
2454
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Posted - 2014.08.14 19:41:00 -
[37] - Quote
K/D(r) matchmaking fixes this.
K/D(r) matchmaking fixes the whole game.
Beh!
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Dimitri Rascolovitch
The Immortal Knights
196
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Posted - 2014.08.14 21:02:00 -
[38] - Quote
Onesimus Tarsus wrote:K/D(r) matchmaking fixes this.
KD/R is a worthless stat, and only scrubs and snipers worry about it
Burst HMG is OP use it. I do
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One Eyed King
Land of the BIind
3331
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Posted - 2014.08.14 21:34:00 -
[39] - Quote
richiesutie 2 wrote: So tempting to say adapt or die to that but.... A scanned scout back before LOLOP cloaks would just run the hell out of there and that was back with 360 scans Why? they were able to run and didnt have 700 amour weighing them down. and that game of cat and mouse was what made scouts so fun, for me at least.
Also in my prior post i meant not all scout should be able to get under a foucused scanner just 1/2
Wrong.
Prior to 1.8, I died, a lot, from people that just happened to catch a glimpse of me 60 to 100 m out while I was doing my best to find what little cover there was in getting through enemy lines to hack CRUs and objectives to give my team a chance.
I had 200 hp, and it was easy. They didn't even have to be a good shot. And that was WITHOUT being in their scan range, simply because maps are so open, and you can't possibly find cover from one end to the other.
I couldn't run away, because I wasn't trying to engage in the first place. I was already running away from battle.
Stop making false statements simply because you didn't have the experience or wherewithal to see a perspective other than your own.
My Minja school
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richiesutie 2
The Rainbow Effect
910
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Posted - 2014.08.14 22:10:00 -
[40] - Quote
One Eyed King wrote:richiesutie 2 wrote: So tempting to say adapt or die to that but.... A scanned scout back before LOLOP cloaks would just run the hell out of there and that was back with 360 scans Why? they were able to run and didnt have 700 amour weighing them down. and that game of cat and mouse was what made scouts so fun, for me at least.
Also in my prior post i meant not all scout should be able to get under a foucused scanner just 1/2
Wrong. Prior to 1.8, I died, a lot, from people that just happened to catch a glimpse of me 60 to 100 m out while I was doing my best to find what little cover there was in getting through enemy lines to hack CRUs and objectives to give my team a chance. I had 200 hp, and it was easy. They didn't even have to be a good shot. And that was WITHOUT being in their scan range, simply because maps are so open, and you can't possibly find cover from one end to the other. I couldn't run away, because I wasn't trying to engage in the first place. I was already running away from battle. Stop making false statements simply because you didn't have the experience or wherewithal to see a perspective other than your own. lol i had both scouts to proto pre 1.8 and they were a lot more fun back then
compilation of Patch/build notes
Check it out! :)
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Jebus McKing
Legio DXIV
539
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Posted - 2014.08.14 22:19:00 -
[41] - Quote
The cloak itself still is not the problem.
EWAR is.
If you can see everyone on your radar and through walls then positioning yourself for a good shotgun kill is child's play.
The scanning system is ****** up beyond repair.
OP is a kitten.
@JebusMcKing
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SILENTSAM 69
SONS of LEGION RISE of LEGION
701
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Posted - 2014.08.14 22:55:00 -
[42] - Quote
richiesutie 2 wrote:all they do is provide a way of dying which feels totally unfair. I know it sounded like a good idea and you may of put alot of work into it but come on they're just ridiculous. I know how you feel. It is quite unfair to fit a cloak and think you are "cloaked" when in reality you are a bright shimmering person that everyone can see and shoot at.
I have been on both end many times. Easily seen and picked off because a moving scout is lit up when cloaked, and I have easily seen people and picked them off as they ran out in the open thinking they were hidden.
They just need to be buffed. Make them less visible. Maybe make it so if you move while crouched you stay cloaked as you do when standing still. |
J4yne C0bb
Molon Labe. General Tso's Alliance
688
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Posted - 2014.08.14 23:42:00 -
[43] - Quote
CELESTA AUNGM wrote:richiesutie 2 wrote:all they do is provide a way of dying which feels totally unfair. I know it sounded like a good idea and you may of put alot of work into it but come on they're just ridiculous. I have never been an advocate of "CLOAKING" a single thing in ANY of these games. I posted before somewhere that "cloak" is a fixation on people that came from the Capt'n Kirk versus the Romulans in the 1960's StarTrek show. It has NEVER been an idea grounded in the reality of combat. SNIPERS (who need to fully obscure themselves because they must stay STATIONARY to assassinate or observe) need to hide. SCOUTing personnel have through history used sneaking skills to infiltrate and perform their taskls. GOOD Scouting is done via SKILLS, yes. The only REAL WORLD folks who dream about "cloaked soldiers" are the 10-star generals and lab nuts. Soldiers say "heck with inviso-jazz, we'll just use our skills", and they go and get the damn job done! Right? So Richiesutie 2, you have my sympathy. I always suspected the "cloak" that people salivate to have in these games, would overwhelmingly be used by impish players who want to dash around the entire match trying to "ninja" loose players. ("Loose players" means, yes, players who haven't yet perfected that EXTRA discipline it takes to catch those visiual cues that betray the cloaker--and act quickly on what your eye saw before the cloaker gets to brag to himself that he killed you using his awesome "scout-skill"). There IS thankfully a small population of players in the game who HAVE NOT treated the cloak as a joy-to-kill-toy, and actually give it some respect as a tool for doing their actual SCOUT work (fore example, hacking and holding an enemy objective no one else could possibly reach without a huge assault and clone loss)--so good for them They are the only players who will always get my salute (...no matter how I may be infruriated to feel them kill me while I'm trying to hack the Null cannon ). But the line that distinguishes these two types of cloak-users (the true Scout or Sniper...from the annoying Cloak-boy) is hard to keep track of. I guess I can't legitimately argue that "I don't mind when a REAL scout using her cloak properly shoots me in the course of her job.... but those "cloak-boys" bopping around to make surpise kills and call themselves scoutmasters should have their crutch-toy cloak taken away from them.".... I WANT TO make that arugument, but...uggh it's too leaky an argument. I'm with you Richiesutie 2-- I feel some of your annoyance. I am good enough to "see" their shimmer, and splatter MOST pesky cloak-boys buzzing around me. I will still be bagged by one when I'm walking nowhere near a strategicly important part of the map now and then (...obviously a cloak-boy running-n-giggling)... But the cloak plague I envisioned when I furst heard this device was comingto the game, never really became a disaster I thought it would be---it's tured out more like a mosquito bite. Like Dropship operating, the number of players who know how to utilize it to its true potential and be more than just a periodic obstacle,... is too small a number to be noticed, appreciated, take over the game, and OWN every match doing what they know how to do so well.
I will say that, as a player who recently began playing scout, that the ability to cloak does not a scout make. I learned this the hard way -- you are not as invisible as you think you are, and it's best to always assume you are seen. Cloaking is best used as just another tool in the scout toolbox, in combination with sneakyness and flanking and attacking from the enemy's blind spot, etc.
Cloaks were a hard adjustment for everyone, and I especially hated them as a heavy/logi player, but after becoming a semi-proficient scout, I don't mind as much anymore when getting pwned as a heavy -- after seeing it from the other side, I can recognize the skill involved.
Min Logi | aka Punch R0ckgroin, fatman
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richiesutie 2
The Rainbow Effect
910
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Posted - 2014.08.15 00:19:00 -
[44] - Quote
Screw it i give up....
*maxs cloak* *skills shot op to lvl 5* *skills Remotes up to 5*
Fu*k having a FPS
compilation of Patch/build notes
Check it out! :)
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Mejt0
Made in Poland... E-R-A
345
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Posted - 2014.08.15 12:02:00 -
[45] - Quote
richiesutie 2 wrote:One Eyed King wrote:richiesutie 2 wrote: So tempting to say adapt or die to that but.... A scanned scout back before LOLOP cloaks would just run the hell out of there and that was back with 360 scans Why? they were able to run and didnt have 700 amour weighing them down. and that game of cat and mouse was what made scouts so fun, for me at least.
Also in my prior post i meant not all scout should be able to get under a foucused scanner just 1/2
Wrong. Prior to 1.8, I died, a lot, from people that just happened to catch a glimpse of me 60 to 100 m out while I was doing my best to find what little cover there was in getting through enemy lines to hack CRUs and objectives to give my team a chance. I had 200 hp, and it was easy. They didn't even have to be a good shot. And that was WITHOUT being in their scan range, simply because maps are so open, and you can't possibly find cover from one end to the other. I couldn't run away, because I wasn't trying to engage in the first place. I was already running away from battle. Stop making false statements simply because you didn't have the experience or wherewithal to see a perspective other than your own. lol i had both scouts to proto pre 1.8 and they were a lot more fun back then
Ow really? It was that fun and i (not only me) could only see 1scout per few games only.
Scouts pre 1.8 were bad. My dampened cal assault had more shields, almost same speed than scouts.
Caldari Loyalist
Markiplier fan.
Got 6815 WP only on wrecking tanks with Ion Cannon.
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