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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
jace silencerww
Sebiestor Field Sappers Minmatar Republic
27
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Posted - 2014.08.10 15:59:00 -
[1] - Quote
I hope the new scope works well if it don't please change it back and make it a different color like green or blue just not the white. the big questions is how the shots will hit with it. as in does it only hit what is in the center of the circle or any part of a red berry in it? |
jace silencerww
Sebiestor Field Sappers Minmatar Republic
27
|
Posted - 2014.08.11 15:26:00 -
[2] - Quote
Echo 1991 wrote:lol have you used nova knives? unless you are proto Minnie with at least 3 in prof you don't do much damage. look it up on protofits and try using a proto Minnie see what you come up with. Here's what I got: Highs: 2x enhanced shield extenders 1x enhanced damage mod Lows: 1x complex kin cat 1x complex dampener Equipment: ARN-18 cloak field Compact nanohive Weapon slots: Combat rifle Ishukone nova knives Flux grenades. To me that looks good. That's just me though. Its the ADV suit though not the proto.
I tried it and it works some what but here is that suits problems. total ehp 322, 235 shield 87 armor (with max skills) most light weapons will kill you with 15 shots and scr charge shot is OHK, still gall & caldari can see you (23.63db) if you can even see them with no precision and run you down with that fit (9.35m) sprint. flux grenades you don't need on it. then are not worth the cpu/pg in most cases & the only way they will fit is if you use 1.8 mil sp into combat fitting op (due to ccp not lists the nova knife fitting op or reduction to the pg) . they do help against cald med/hvy suits but the scouts will see you before you can use them. the damage mods only works for one of the weapons. plus 40,000 isk for a suit that you will die 3-5 times (avg) is a lost of ish. please try again though. |
jace silencerww
Sebiestor Field Sappers Minmatar Republic
27
|
Posted - 2014.08.11 21:44:00 -
[3] - Quote
Echo 1991 wrote:jace silencerww wrote:Echo 1991 wrote:lol have you used nova knives? unless you are proto Minnie with at least 3 in prof you don't do much damage. look it up on protofits and try using a proto Minnie see what you come up with. Here's what I got: Highs: 2x enhanced shield extenders 1x enhanced damage mod Lows: 1x complex kin cat 1x complex dampener Equipment: ARN-18 cloak field Compact nanohive Weapon slots: Combat rifle Ishukone nova knives Flux grenades. To me that looks good. That's just me though. Its the ADV suit though not the proto. I tried it and it works some what but here is that suits problems. total ehp 322, 235 shield 87 armor (with max skills) most light weapons will kill you with 15 shots and scr charge shot is OHK, still gall & caldari can see you (23.63db) if you can even see them with no precision and run you down with that fit (9.35m) sprint. flux grenades you don't need on it. then are not worth the cpu/pg in most cases & the only way they will fit is if you use 1.8 mil sp into combat fitting op (due to ccp not lists the nova knife fitting op or reduction to the pg) . they do help against cald med/hvy suits but the scouts will see you before you can use them. the damage mods only works for one of the weapons. plus 40,000 isk for a suit that you will die 3-5 times (avg) is a lost of ish. please try again though. It needs a buff, I can't stress that enough but the only 2 suits that can detect that is a precision modded cal scout or a proto gal logo. The suit for what it does is OK but does need a PG buff. Also you can't complain that you will die quickly because you are a scout, you are supposed to be fast and sneaky at the cost of HP. That part is fine it just needs better fitting room. btw any scout that runs 2 complex precision can pick you up with the 21.41 db scan. the ehp is fine but speed or stealth is the way you have to run Minnie scouts all I was asking was 2-3 pg more on Minnie scout. so I can run a slight better suit that is still well under cald, gal, and soon to be amarr scouts
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jace silencerww
Sebiestor Field Sappers Minmatar Republic
27
|
Posted - 2014.08.11 22:28:00 -
[4] - Quote
Rattati & logibro what happen to the nova knife pg bit???????????????? |
jace silencerww
Sebiestor Field Sappers Minmatar Republic
27
|
Posted - 2014.08.12 17:55:00 -
[5] - Quote
It does need a PG buff, but you can't shove a load of a proto modules on a suit and complain you can't fit stuff. I mean what do you need a sidearm DMG mod for? You get a bonus to nova knife damage so its a bit pointless. Put another enh. Extender mod instead. Allows you to fit a primary weapon. You could even use ADV knives and still deal more dmg than the gallente with proto. [/quote] What is the point of using knives when you are lit up like a Christmas tree? [/quote] speed is the key to a Minnie with nova knives. here is why-you mostly like can not catch a scout without being seem. however med/hvy suits you can but speed to flank and get behind them and after 1-3 kills to get away while they are trying to see you as you sprint among them to make your get away. |
jace silencerww
Sebiestor Field Sappers Minmatar Republic
27
|
Posted - 2014.08.12 17:56:00 -
[6] - Quote
Jace Silencerwolf wrote:IgniteableAura wrote:CCP Rattati wrote:mollerz wrote:The PG on a min scout is still not there despite these meager changes. Runs faster, similar eHP, primary weapon, cloak. Has less chance of OHK. no answer for this Rattati? how about this why does minnies has either the same or more pg on most suits than the caldari but scouts? It does need a PG buff, but you can't shove a load of a proto modules on a suit and complain you can't fit stuff. I mean what do you need a sidearm DMG mod for? You get a bonus to nova knife damage so its a bit pointless. Put another enh. Extender mod instead. Allows you to fit a primary weapon. You could even use ADV knives and still deal more dmg than the gallente with proto. What is the point of using knives when you are lit up like a Christmas tree? [/quote]
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