Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1838
|
Posted - 2014.08.04 03:37:00 -
[1] - Quote
As the title says, this is only a theory, but shield suits will be indirectly nerfed by the new FoTM Amarr Assault with a scrambler dealing ridiculous damage with >1000 total HP and buffed damage mods...
Shield suits will not be able to run or hide when this comes out because of the range and power of a charge shot+volley from a viziam.
Armor stacking will be the only form of survival.
-Crazy theories by Gav
(Just like when i said Cal scouts would be OP post bravo)
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
KING CHECKMATE
Opus Arcana Covert Intervention
5643
|
Posted - 2014.08.04 03:41:00 -
[2] - Quote
Gavr1lo Pr1nc1p wrote:As the title says, this is only a theory, but shield suits will be indirectly nerfed by the new FoTM Amarr Assault with a scrambler dealing ridiculous damage with >1000 total HP and buffed damage mods...
Shield suits will not be able to run or hide when this comes out because of the range and power of a charge shot+volley from a viziam.
Armor stacking will be the only form of survival.
-Crazy theories by Gav
(Just like when i said Cal scouts would be OP post bravo)
IT a good theory, but invalidated by the fact HMG's,RR and Combat rifles dont give a s**t about how much armor you are packing.....
CR/RR>Amarr assault + sCR > Shield based suits > CR/RR
its a cycle
Balanced.
The best Damage mod is a HEADSHOT....
|
Michael Arck
5107
|
Posted - 2014.08.04 03:42:00 -
[3] - Quote
I can agree with OP's theory. It's going to be rough from the look of things
Archistrategos
Where the fear has gone there will be nothing....only I will remain
|
Sgt Kirk
Fatal Absolution
6896
|
Posted - 2014.08.04 03:43:00 -
[4] - Quote
Shields are for the weak.
There's a reason it's prefered by the Caldari and Minmatar.
see you space cowboy...
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12554
|
Posted - 2014.08.04 03:44:00 -
[5] - Quote
Sgt Kirk wrote:Shields are for the weak.
There's a reason it's prefered by the Caldari and Minmatar.
And the rest of us are just Gal-Amarr-ous!
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1839
|
Posted - 2014.08.04 03:44:00 -
[6] - Quote
Sgt Kirk wrote:Shields are for the weak.
There's a reason it's prefered by the Caldari and Minmatar. I thought the saying was "Plasma for pussies"
And "ScR for ScRubs"
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11460
|
Posted - 2014.08.04 03:46:00 -
[7] - Quote
Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
JRleo jr
Xer Cloud Consortium
175
|
Posted - 2014.08.04 03:50:00 -
[8] - Quote
KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:As the title says, this is only a theory, but shield suits will be indirectly nerfed by the new FoTM Amarr Assault with a scrambler dealing ridiculous damage with >1000 total HP and buffed damage mods...
Shield suits will not be able to run or hide when this comes out because of the range and power of a charge shot+volley from a viziam.
Armor stacking will be the only form of survival.
-Crazy theories by Gav
(Just like when i said Cal scouts would be OP post bravo) IT a good theory, but invalidated by the fact HMG's,RR and Combat rifles dont give a s**t about how much armor you are packing.....CR/RR>Amarr assault + sCR > Shield based suits > CR/RRits a cycle Balanced. No it isn't Scr nearly 5 shots all shueld based med frames ir scouts no matter the shields they stack it's insta win, aka op.
Never have I lost to a shield suit with my scr unless I'm using a low hp suit and they come from behind with a cr.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
KING CHECKMATE
Opus Arcana Covert Intervention
5644
|
Posted - 2014.08.04 03:50:00 -
[9] - Quote
KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
CONSIDERING ARMOR PLATES are probably going to get a nerf in the form of CPU-PG increase
fixed
The best Damage mod is a HEADSHOT....
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1840
|
Posted - 2014.08.04 03:52:00 -
[10] - Quote
KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies
All other assaults are not.
Amarr assault gets equal buffs to all other assaults.
Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed.
^^Thats how i came to my conclusion
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
|
KING CHECKMATE
Opus Arcana Covert Intervention
5644
|
Posted - 2014.08.04 03:59:00 -
[11] - Quote
JRleo jr wrote:KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:As the title says, this is only a theory, but shield suits will be indirectly nerfed by the new FoTM Amarr Assault with a scrambler dealing ridiculous damage with >1000 total HP and buffed damage mods...
Shield suits will not be able to run or hide when this comes out because of the range and power of a charge shot+volley from a viziam.
Armor stacking will be the only form of survival.
-Crazy theories by Gav
(Just like when i said Cal scouts would be OP post bravo) IT a good theory, but invalidated by the fact HMG's,RR and Combat rifles dont give a s**t about how much armor you are packing.....CR/RR>Amarr assault + sCR > Shield based suits > CR/RRits a cycle Balanced. No it isn't Scr nearly 5 shots all shueld based med frames ir scouts no matter the shields they stack it's insta win, aka op. Never have I lost to a shield suit with my scr unless I'm using a low hp suit and they come from behind with a cr.
Well,never have i lost vs a Armor suit with my Six kin ACR either .... and it doesnt even have the CPU-PG requirements NOR the overheat threat of the SCR rifle.
The best Damage mod is a HEADSHOT....
|
JRleo jr
Xer Cloud Consortium
176
|
Posted - 2014.08.04 04:01:00 -
[12] - Quote
KING CHECKMATE wrote:JRleo jr wrote:KING CHECKMATE wrote:Gavr1lo Pr1nc1p wrote:As the title says, this is only a theory, but shield suits will be indirectly nerfed by the new FoTM Amarr Assault with a scrambler dealing ridiculous damage with >1000 total HP and buffed damage mods...
Shield suits will not be able to run or hide when this comes out because of the range and power of a charge shot+volley from a viziam.
Armor stacking will be the only form of survival.
-Crazy theories by Gav
(Just like when i said Cal scouts would be OP post bravo) IT a good theory, but invalidated by the fact HMG's,RR and Combat rifles dont give a s**t about how much armor you are packing.....CR/RR>Amarr assault + sCR > Shield based suits > CR/RRits a cycle Balanced. No it isn't Scr nearly 5 shots all shueld based med frames ir scouts no matter the shields they stack it's insta win, aka op. Never have I lost to a shield suit with my scr unless I'm using a low hp suit and they come from behind with a cr. Well,never have i lost vs a Armor suit with my Six kin ACR either .... and it doesnt even have the CPU-PG requirements NOR the overheat threat of the SCR rifle. The ttk on shield suits is just way to low, they don't have 1% chance of winning 1v1, aka op.
Something needed to be done vs shields, as long as the scr maintains its shield damage, shields will always be up, unless we get an armor version of the scr.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11461
|
Posted - 2014.08.04 04:02:00 -
[13] - Quote
Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU.
It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12557
|
Posted - 2014.08.04 04:11:00 -
[14] - Quote
KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list.
I have to roll with Kagehoshi on this one....loathe as I am to do so....
Plus the Min Assault Fits I have been making are very viable...... protofits of course..... I'm actually basing them off Min Frigates I have destroyed in FW.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
|
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
1841
|
Posted - 2014.08.04 04:16:00 -
[15] - Quote
KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list. When damage mods get their buff, tell me that this will be balanced-- http://www.protofits.com/fittings/shared/0/6077
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
|
JRleo jr
Xer Cloud Consortium
177
|
Posted - 2014.08.04 04:21:00 -
[16] - Quote
Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list. When damage mods get their buff, tell me that this will be balanced-- http://www.protofits.com/fittings/shared/0/6077 Remove the grenade and put an armor rep and a shield extender or something.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11461
|
Posted - 2014.08.04 04:24:00 -
[17] - Quote
Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list. When damage mods get their buff, tell me that this will be balanced-- http://www.protofits.com/fittings/shared/0/6077 Make proto Hotfix Charlie fits for all racial assaults, you will find that they're all similarly awesome.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
|
Brokerib
Lone Wolves Club
2101
|
Posted - 2014.08.04 04:24:00 -
[18] - Quote
HP are for the weak, real clones hull tank. Doesn't matter about damage profiles if everything kills you.
Knowledge is power
|
Freccia di Lybra
Maphia Clan Corporation
209
|
Posted - 2014.08.04 04:24:00 -
[19] - Quote
Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list. When damage mods get their buff, tell me that this will be balanced-- http://www.protofits.com/fittings/shared/0/6077
No armor rep?
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12559
|
Posted - 2014.08.04 04:28:00 -
[20] - Quote
Oh god what the **** is that?
No Rep and a Biotic Module?
Not using a high slot?
Core Locus?
Submachine Gun?
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
|
|
JRleo jr
Xer Cloud Consortium
178
|
Posted - 2014.08.04 04:29:00 -
[21] - Quote
True Adamance wrote:Oh god what the **** is that? No Rep and a Biotic Module? Not using a high slot? Core Locus? Submachine Gun? It's an abomination. 3 complex plates and 2 reps will do. Core nade should be gone.
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
Freccia di Lybra
Maphia Clan Corporation
211
|
Posted - 2014.08.04 04:32:00 -
[22] - Quote
JRleo jr wrote:True Adamance wrote:Oh god what the **** is that? No Rep and a Biotic Module? Not using a high slot? Core Locus? Submachine Gun? It's an abomination. 3 complex plates and 2 reps will do. Core nade should be gone.
The kin cat, that's the real abomination.
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12559
|
Posted - 2014.08.04 04:33:00 -
[23] - Quote
JRleo jr wrote:True Adamance wrote:Oh god what the **** is that? No Rep and a Biotic Module? Not using a high slot? Core Locus? Submachine Gun? It's an abomination. 3 complex plates and 2 reps will do. Core nade should be gone.
Then needs at least stack a precision enhancer if nothing else in the High...
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
|
JRleo jr
Xer Cloud Consortium
178
|
Posted - 2014.08.04 04:34:00 -
[24] - Quote
True Adamance wrote:JRleo jr wrote:True Adamance wrote:Oh god what the **** is that? No Rep and a Biotic Module? Not using a high slot? Core Locus? Submachine Gun? It's an abomination. 3 complex plates and 2 reps will do. Core nade should be gone. Then needs at least stack a precision enhancer if nothing else in the High... I have complex so I would use that
Max level brony.
Pink fluffy unicorns
http://youtu.be/C34BzC7rnos
Best song evar.
|
Louis Domi
Pradox One Proficiency V.
595
|
Posted - 2014.08.04 04:35:00 -
[25] - Quote
Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list. When damage mods get their buff, tell me that this will be balanced-- http://www.protofits.com/fittings/shared/0/6077 Min weapon? Try the ammar loyalist: http://www.protofits.com/fittings/shared/221/6079
|
mollerz
4665
|
Posted - 2014.08.04 04:35:00 -
[26] - Quote
You should put a C precision enhancer on that.
edit - oops. it has been pointed out.
But yup. That's going to be the new knifer prey of the month for sure.
Dingle Dust Berry.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12559
|
Posted - 2014.08.04 04:37:00 -
[27] - Quote
Louis Domi wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Gavr1lo Pr1nc1p wrote:KAGEHOSHI Horned Wolf wrote:Amarr assault isn't the only one getting a buff, ALL assaults are getting buffed. Damage mods don't just effect anti-shield weapons, they work on anti-armor weapons as well.
I don't know what about the changes makes you worried shield-tanking will be disproportionately negatively effected.
Amarr assault currently is on par with non-cal scouts and non-gal/am heavies All other assaults are not. Amarr assault gets equal buffs to all other assaults. Amarr assault remains best assault and becomes FoTM=more common on the field=shield tankers get more screwed. ^^Thats how i came to my conclusion I reject the premise of the Amarr assault being currently so far ahead of other assaults, and on par with a bunch of scouts and sentinels. Has the same slot count as other assaults of the same tier, slightly more base HP but at the cost of speed. The only thing I can think of that truly gives the Amarr assault an arguably unfair advantage is the PG/CPU. It could be argued that Amarr and Minmatar assault are better because they're the only ones with useful bonuses or their weapons, but CCP Rattati has better bonuses on his to-do list. When damage mods get their buff, tell me that this will be balanced-- http://www.protofits.com/fittings/shared/0/6077 Min weapon? Try the ammar loyalist: http://www.protofits.com/fittings/shared/221/6079
FAILED!
You used two reppers and a shield module.
Also questionably chose an Ak.0 instead of Imperial Ak.0 and modules.......
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
|
JONAHBENHUR
Inner.Hell
33
|
Posted - 2014.08.04 04:39:00 -
[28] - Quote
shield tanking in the game has always been one of the hardest things to do. the first weapons had stronger affect on shields, the massive cpu and pg requirements with little hp return and as the game progressed the most OP weapon ever the scrambler rifle just melting people. Shield tankers will not experience anything new some will over come, but most have a back up armor tank suit by now.
"To be a man you must have honor, "HONOR AND A PENIS !!" -shinoske noharu
|
Cat Merc
Onslaught Inc RISE of LEGION
11484
|
Posted - 2014.08.04 04:42:00 -
[29] - Quote
I made a Caldari Assault with 640 shields, 50hp/s regen and 1.6/2.44 delays.
Can't really call that UP
Feline overlord of all humans - CAT MERC
|
Cat Merc
Onslaught Inc RISE of LEGION
11484
|
Posted - 2014.08.04 04:43:00 -
[30] - Quote
That 1000 armor Assault will be slow as sin, so umm, yeah.
Oh and slow reps.
Feline overlord of all humans - CAT MERC
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |