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Thread Statistics | Show CCP posts - 37 post(s) |
S-PANZA
Expert Intervention Caldari State
1
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Posted - 2014.07.23 21:32:00 -
[1] - Quote
On the Cal Pro Sentinnel I can only fit 3 complex dam mods and a Pro Assault Forge and i run out of PG at lvl 5 enginneering and maxed core skills. The nerf in Cal Sent PG seems drastic.
On another note Cal Sent Pro should be 4/1 , its a shield tanker. |
S-PANZA
Expert Intervention Caldari State
1
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Posted - 2014.07.23 21:59:00 -
[2] - Quote
It's been brought up in other posts.
Proto suits should be able to fit proto modules and weapons if your skilled to the max. Adv suits should be able to fit adv modules and weapons but should have to make choices as to Pro or Adv gear if SP is maxed.
CPU/PG should reflect this. Aside from racial bonuses, the reason for skilling into proto suit is for the additional CPU/PG and slots so you can fit proto gear. |
S-PANZA
Expert Intervention Caldari State
3
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Posted - 2014.07.23 23:58:00 -
[3] - Quote
CCP Rattati wrote:The dark cloud wrote:Didnt saw that you changed the slot layout on caldari sentinels. 3 high and 2 low? Seems a bit weird but on the other hand i can achieve a recharge delay of about 1.64s with 2 complex regulators and a 0.47s depleted delay. I agree, shield tanking is not only about high slots (read extender stacking), and if someone wants some reps, then a reactive, or rep module plus a regulator is nifty.
But if your as slow as a heavy getting to cover, youll want that extra shielding because all the regulating wont help when shields are gone and armor is melted. |
S-PANZA
Expert Intervention Caldari State
3
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Posted - 2014.07.24 02:36:00 -
[4] - Quote
CommanderBolt wrote:CCP Rattati - I would like to know why you are removing one of the Caldari Sentinel high slots and adding a low slot? The Caldari Sentinel already struggles to compete with armour sentinels as it is and now removing a high slot will only further reduce my shield capabilities.
The low slot is only good for regulators which adding a second one wont really be of any value. Are you basically telling us to speed tank or heaven forbid dual tank with armour?
CCP Rattati - I understand you want to balance the game but this is yet another time where I feel your balancing efforts are going well beyond the realm of small balance changes and are instead forcing us to do certain things. I do not like this.
This also means now that the Caldari sentinel will share the same slot layout as the Minmatar Sentinel. This is baffling to say the least.
I also dislike how you are changing one of the core roles I speced into when picking the Gallente Scout (Long Range passive scans yet weaker than Caldari precision passive scans)
Just to add, both of those changes make little sense in any sort of lore perspective:
A - Caldari are meant to be the master shield tankers. 3 Highs in exchange for an extra low makes no sense and I feel only pushes the Caldari sentinel to more armour.
B. The Gallente are meant to have the best scanner / sensor tech in New Eden.
It would be nice to hear thoughts on this.
^This ... and try and make a Pro Cal Heavy Sent forger with 3 comp dam mods,PRO Ish Assault Forge with either PRO sidearm + ADV AV grenades or ADV sidearm + PRO AV grenades...
I'll tell you what will happen youll have two empty slots and not enough PG on a PROTO Heavy Sent suit that one of its roles for AV specialization is being undermined.
I agree with the 4/1 slot allocation but more important is that the Pro Cal Heavy Sent cant fullfill its roles with the proposed PG reduction at either 3/2 or 4/1. |
S-PANZA
Expert Intervention Caldari State
3
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Posted - 2014.07.24 03:50:00 -
[5] - Quote
SponkSponkSponk wrote:S-PANZA wrote:and try and make a Pro Cal Heavy Sent forger with 3 comp dam mods,PRO Ish Assault Forge with either PRO sidearm + ADV AV grenades or ADV sidearm + PRO AV grenades...
I'll tell you what will happen youll have two empty slots and not enough PG on a PROTO Heavy Sent suit that one of its roles for AV specialization is being undermined.
I agree with the 4/1 slot allocation but more important is that the Pro Cal Heavy Sent cant fullfill its roles with the proposed PG reduction at either 3/2 or 4/1. Perhaps you should adjust your fit, then.
Theres not much room for adjusting , your not suggesting that a Proto suit shouldnt be able to handle half a fit consisting of proto and adv gear? |
S-PANZA
Expert Intervention Caldari State
3
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Posted - 2014.07.24 04:39:00 -
[6] - Quote
S-PANZA wrote:SponkSponkSponk wrote:S-PANZA wrote:and try and make a Pro Cal Heavy Sent forger with 3 comp dam mods,PRO Ish Assault Forge with either PRO sidearm + ADV AV grenades or ADV sidearm + PRO AV grenades...
I'll tell you what will happen youll have two empty slots and not enough PG on a PROTO Heavy Sent suit that one of its roles for AV specialization is being undermined.
I agree with the 4/1 slot allocation but more important is that the Pro Cal Heavy Sent cant fullfill its roles with the proposed PG reduction at either 3/2 or 4/1. Perhaps you should adjust your fit, then. Theres not much room for adjusting , your not suggesting that a Proto suit shouldnt be able to handle half a fit consisting of proto and adv gear?
Perhaps an increase in the Heavy Weapon fitting PG bonus, in the likes of instead of 5% per lvl make it 10% per lvl. That would solve the problem and would further encourage Heavies to use Heavy weapons. |
S-PANZA
Expert Intervention Caldari State
3
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Posted - 2014.07.24 04:49:00 -
[7] - Quote
SponkSponkSponk wrote:S-PANZA wrote:Theres not much room for adjusting , your not suggesting that a Proto suit shouldnt be able to handle half a fit consisting of proto and adv gear? I'm saying that when you fit a proto variant of a weapon, with multiple powergrid-hungry modules, and keep adding proto stuff, you will run out of fitting sooner than you'd like. So yes, I am suggesting that you cannot have everything you want on a suit, no matter how hard you believe in yourself. tldr this is you.
A major reason it costs 1,940,160 SP to get from adv to proto, over twice the SP than getting to adv, is to fit more proto and powergrid-hungry modules. Besides the gear I mentioned wasnt all proto and all slots hadnt been filled... still ran out of PG. |
S-PANZA
Expert Intervention Caldari State
14
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Posted - 2014.07.25 18:17:00 -
[8] - Quote
CCP Rattati wrote:
The path is clear however, this overemphasis of eHP buffing has to be countered, simply by increasing PG of plates, it is obvious and imminent.
I hope your taking into account the Heavies CPU / PG nerfs, Heavies are tanks , some rely on armor plates. An imminent increase in PG on plates could be, no, will be detrimental to armor tankers.
Just saying.
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