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Author |
Thread Statistics | Show CCP posts - 37 post(s) |
Alldin Kan
Imperfects Negative-Feedback
1137
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Posted - 2014.07.17 18:28:00 -
[1] - Quote
Rattati I'm not seeing the Officer Assault ck.0 on the spreedsheet -_-
I would give it 5H/3L
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Alldin Kan
Imperfects Negative-Feedback
1139
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Posted - 2014.07.21 15:12:00 -
[2] - Quote
CCP Rattati wrote:Assault should be better slayers, that is the only way to motivate people out of slayer logis. amarr slayer logis are not a huge issue right now anyway. Instead of listening to most of the players around that really don't have thorough knowledge in dropsuit fittings, you should have lowered the H/L slot count for logi to greatly reduce the EHP potential. The EHP together with several equipment slots is basically why most players go for this suit over Assault, Logistics are supposed to be meant for support with low combat strength as their equipment already boosts the team's strength and survival. I still find it silly how a Logistics ck.0 can perform better than my Officer Assault ck.0.
An excellent way to have buffed Assaults while lowering the lethality of Scouts should have been to switch shield regen rates between the two. I wouldalso suggest to lower shotgun damage by 30% and give a slight range increase but this is something to discuss in a different thread and it's certainly something that will be blindly opposed in huge counts.
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Alldin Kan
Imperfects Negative-Feedback
1142
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Posted - 2014.07.23 00:40:00 -
[3] - Quote
CCP Rattati wrote:2)Caldari Sentinels not having 2 low slots at PRO, so canGÇÿt fit an armor rep and regulator (for example) a.Easy fix to this is to change the matrix to 3-2 instead of 4-1 for Caldari 5 slots. b.Sentinel slots need to be changed in Charlie with corresponding PG/CPU changes. c.Sentinels then get a fitting bonus to Heavy weapons and a moderate reduction of PG/CPU in Charlie. The other things you mentioned in your post were GREAT but...
A slot layout of 3-2 for Caldari now means that I no longer have any reason to use a Minmatar Sentinel.
Fitting Comparison:
Fitting optimization of HMG/PG reduction of speed mod are excluded. Heavy Weapon/Sidearm Operation at lv 3. Lv 4 Dropsuit Core Upgrades-Electronics-Engineering CPU/PG are in accordance to google doc stats.
Caldari ck.0 (CPU 387/PG 69)
1x Complex Shield Extender 1x Complex Shield Recharger 1x Complex Heavy Damage Mod 1x Complex Kinetic Catalyzer 1x Complex Armor Repairer Assault Scrambler Pistol PRO HMG C-7 flux Grenade
Total CPU used 385/387 Total PG used 63/69
Minmatar mk.0 (CPU 396/PG 65)
Same gear as above but with a KLO-1 Scrambler Pistol
Total CPU used 396/396... could be over by 1 if rounded incorrectly but unlikely. Total PG used 64/65
What we have here are dropsuits with similar fitting capacities BUT the Caldari ck.0 has higher EHP (around 103 over Min) and better shield regen/recharge delay. The trade off for this is being 5% slower than Minmatar Sentinel and inferior Stamina Count/Regen, both being somewhat meaningless concerns for most battle scenarios... unless the entire enemy team is composed of new players that would require you to keep moving to get kills.
I suggest you keep a layout of 4-1 and try to do something about Minmatar Sentinel as it is currently the most underused heavy. One option to consider would be to switch Shield regen rates between Caldari/Minmatar (all Dropsuit Frames), that way Caldari is focused on HP count but not regen while Minmatar has a focus on regen but lower HP count.
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Alldin Kan
Imperfects Negative-Feedback
1146
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Posted - 2014.07.23 01:39:00 -
[4] - Quote
CCP Rattati wrote:b.Assault will move to a 4-6-8 layout of slots, gaining one high/low slot at both ADV and PRO. This standardizes Mediums and gives Assault a huge boost towards being a viable options in competitive surroundings. e. Assault will gain 150 ehp. I somehow missed this...
If you do this, it's likely that Assaults will rival Commandos in HP count. What will happen to the slot layout of Gallente/Minmatar? You can't just go for 3H/5L or 5H/3L, the other two races already have that layout and going for 4/4 would be odd as well (though maybe not on MN).
Is anything being done to the Balac's Modified Assault ck.0? Just a little worried it may be forgotten with all the other stuff needing tweaking...
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Alldin Kan
Imperfects Negative-Feedback
1148
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Posted - 2014.07.23 14:14:00 -
[5] - Quote
CCP Rattati wrote:Here are new proposals for PG/CPU numbers that take into account revised slot layouts for Assaults and Sentinels. These are quite extensively tested and should allow, with all skills maxed to fit quite well. But nothing is better than players proving you wrong, so take a look and comment. Feedback that was taken into account that 1) Amarr had been given a similar boost, while they always had more PG/CPU but fewer slots. With the extra slot, such a discrepancy should not continue. 2) Caldari simply should not be forced to take a CPU mod, unless doing absolutely crazy things CPU wise. Caldari should now be able to fit competitively. 3) Even after the first proposed numbers, the consistent feedback was, Sentinels can still fit anything and still have space. We took another deep look and tweaked. Caldari Sentinels and Minmatar should also be more viable compared to their sentinel brethren now. New PG/CPU Assaults and Sentinels Are you sure about giving Assault suits similar EHP potential of Commandos? You may have to buff racial bonus from +2% per level to +3%.
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Alldin Kan
Imperfects Negative-Feedback
1148
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Posted - 2014.07.23 14:28:00 -
[6] - Quote
CCP Rattati wrote:Buffing ehp will be the final decision, but if new slot theory crafting suggests it will be too much, then we can happily reconsider. Thank you.
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Alldin Kan
Imperfects Negative-Feedback
1149
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Posted - 2014.07.23 15:37:00 -
[7] - Quote
Killer's Coys wrote:EDIT : I think people who don't want the eHP buff for assault, haven't played the assault suit since 1.8 I know how is the assault. This bonus is the best way to have a good assault Best way of making Commando irrelevant.
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Alldin Kan
Imperfects Negative-Feedback
1149
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Posted - 2014.07.23 15:52:00 -
[8] - Quote
Adipem Nothi wrote:JRleo jr wrote:Killer's Coys wrote: they have DPS.
And base hp. And two light weapons ... Alldin Kan hails from Fantasy Land. And a bigger Hitbox And slower movement
Alldin Kan has joined the battle!
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Alldin Kan
Imperfects Negative-Feedback
1149
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Posted - 2014.07.23 15:57:00 -
[9] - Quote
I-Shayz-I wrote:Finally, will the buff to Caldari Assault make it have more cpu than the Caldari Logistics? All of the assault capacity levels seem to be bordering Logistics....not sure how everyone feels about that.
I know this thread isn't about logistics, but seems kinda off, could be wrong though. Logis have several equipment slots, that's all it needs to fully support a team.
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