|
Author |
Thread Statistics | Show CCP posts - 37 post(s) |
Adipem Nothi
Nos Nothi
2943
|
Posted - 2014.07.16 17:56:00 -
[1] - Quote
o/
As far as Scouts are concerned, nothing here stands out as problematic. Should work fine.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
2973
|
Posted - 2014.07.16 22:28:00 -
[2] - Quote
ZDub 303 wrote: Starting to make me wonder if Kin Cats should, in fact, be a high slot module....
speedy, brick-tanked "slayer" Scouts <--- we want fewer of these, and more assaults
:: hands over Pandora's Box ::
^ You sure you wanna open that sh*t?
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
2976
|
Posted - 2014.07.16 23:37:00 -
[3] - Quote
ZDub 303 wrote: 1. If we want less slayer scouts and more assault suits then we need better assault suits. 2. Module placement won't make a difference regarding that.
1. True 2. WTF?
Fact: Moving KinCats to High Slots will create new balance issues for Scouts. Proposal: How 'bout we first iron out the current balance issues with Scouts before creating ones?
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
2997
|
Posted - 2014.07.17 03:22:00 -
[4] - Quote
John Demonsbane wrote: Ok, Rattati, I'll bite. What would you like from the community to convince you that removing the Amarr logi sidearm solely in the name of "normalizing" is not needed? Were all the suggestions and justifications in the initial Charlie thread insufficient?
I will give you numbers, sample fits, lore justifications, playstyle rationale, take your pick. Tell me what you want, I'll give you a counter-argument. And I will promise you that it will be 100% constructive, expletive-free, and logical/rational. In return I ask only that you do the opposite and justify why you think it so necessary it be removed. May the best argument win.
(I will start out by pre-emptively countering that your OCD and/or simplifying the (honestly not that complicated to begin with) math on slots is a fairly weak basis for making a change of this magnitude that is clearly not supported by the majority of the community.)
Caveat: I'm not a Logi. I'm no fan of Logis (because of 2013). I've no intention of ever becoming a Logi (because of 2013).
But if I had skilled into the Amarr Logi it would've been strictly because it has a sidearm slot. That's its defining characteristic, and that defining characteristic has never (to my knowledge) caused problems. I remember when the entirety of Nyain San ran CalLogi, then switched to GalLogi, but I can't say I've ever seen a single one of 'em running an AM Logi.
If AM Logis are saying "we want to keep the sidearm slot rather than adding an H or L slot", I say ... why not? If AM Logis are saying "we want to keep the sidearm slot and add an H or L slot", I say ... hellsnaw.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3163
|
Posted - 2014.07.23 00:24:00 -
[5] - Quote
Proposed changes look good. Assaults will be bad*sses :-)
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3171
|
Posted - 2014.07.23 12:58:00 -
[6] - Quote
Alldin Kan wrote:... if you were to simply lower shotgun damage and HMG rof, the two are usually the reason why Assaults need a buff.
On average, it takes 4 blasts at 4m to a drop a GalSentinel.
1. How long do you think that takes? 2. How much longer do you think it should take? 3. Are you aware that the CR does the job quicker?
Fine Rifles drop high HP targets just as fast a shotgun, but at over 10x its optimal range of 4.9m. If you were interested in balance, you'd cite this fact when asking for a shotgun buff. If you're not interested in balance, then get off the lawn.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3175
|
Posted - 2014.07.23 15:03:00 -
[7] - Quote
CCP Rattati wrote:Buffing ehp will be the final decision, but if new slot theory crafting suggests it will be too much, then we can happily reconsider. In favor of both, +slot and +hp for Assault Frames. Better too much than not enough :-)
* Excluding Amarr Assault; the suit is competitive as is. Either +slot or +hp for this one, so it keeps pace with the others rather than remaining the best-in-class option.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3178
|
Posted - 2014.07.23 15:45:00 -
[8] - Quote
JRleo jr wrote:Killer's Coys wrote: they have DPS.
And base hp. And two light weapons ... how is that not awesome?
Alldin Kan is from Fantasy Land.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3179
|
Posted - 2014.07.23 15:58:00 -
[9] - Quote
I-Shayz-I wrote: Finally, will the buff to Caldari Assault make it have more cpu than the Caldari Logistics? All of the assault capacity levels seem to be bordering Logistics....not sure how everyone feels about that.
I know this thread isn't about logistics, but seems kinda off, could be wrong though.
Shield extenders, regulators, rechargers and energizers ... all CPU intensive.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3180
|
Posted - 2014.07.23 16:10:00 -
[10] - Quote
Alldin Kan wrote: And a bigger Hitbox And slower movement
Yet brick remains in highest demand and Heavy Spam is all the rage.
Shoot scout with yes...
- Ripley Riley
|
|
Adipem Nothi
Nos Nothi
3198
|
Posted - 2014.07.23 20:06:00 -
[11] - Quote
Killer's Coys wrote:@Cyrus Grevare : your work is just amazing, take some rest
^ This. Mr Protofits is the man.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3213
|
Posted - 2014.07.23 23:41:00 -
[12] - Quote
True Adamance wrote: I'm kind of concerned at the moment..... EHP values just seems to be growing higher and higher...
MISSING Name: Breach Shotgun Last Seen: Chromosome
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3213
|
Posted - 2014.07.23 23:42:00 -
[13] - Quote
CCP Rattati wrote:Adipem Nothi wrote:True Adamance wrote: I'm kind of concerned at the moment..... EHP values just seems to be growing higher and higher...
MISSINGName: Breach Shotgun Last Seen: Chromosome sidearms are Delta Would make for an excellent sidearm. o7
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3232
|
Posted - 2014.07.24 14:30:00 -
[14] - Quote
FabryX10 wrote:Please stop crying. You are ridiculous. Surely, all scouts and heavies... I always played my UP Caldari assault or logi. Now let us try new layouts and ehp before crying. Never seen posts like these when scouts and heavies got OP BUFF. So, please stop crying. For the record, Scouts are by and large in favor of Assault buffs.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3232
|
Posted - 2014.07.24 14:35:00 -
[15] - Quote
Killer's Coys wrote:Maybe those people (who cry) don't want a new fit to be good, because rhey have choose a fit (scout) which was good to make the assault's job, but after the hotfix, the scouts will not be able to make assault's job, and they don't like it Not sure who you speaking for, but you sure as sh!t aren't speaking for Scouts. It was our idea to nerf "assault lite" and we've backed the Assault buffs from the beginning. Get your facts straight.
Shoot scout with yes...
- Ripley Riley
|
Adipem Nothi
Nos Nothi
3233
|
Posted - 2014.07.24 15:57:00 -
[16] - Quote
BL4CKST4R wrote:I am worried about Charlie now since Rattati is thinking about increasing the PG of armor plates The most-used module in the entire game? Encouraging folks to run ... something else?
Surely he wouldn't.
Shoot scout with yes...
- Ripley Riley
|
|
|
|