Mima Sebiestor
Vengeance Unbound
1
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Posted - 2014.07.11 03:05:00 -
[1] - Quote
CCP Rattati wrote:
* Move all logistics to the same number of Equipment slots per tier, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. Same total of high and low slots as well per tier.
I like all of the proposed changes. However, I would like to add to that which I have quoted. Mainly because I do believe the medium suit scale is tipping to the logi side from both a strong logi fit and a weak assault fit.
Remove light weapons (slayer) from the logistic (support) role. Except in the case of Amarr and Caldari; allow them to retain the light weapon (no sidearm) at the cost of fewer equipment slots and speed. They drop stuff, and should have plenty of time to shoot. Modify the Gallente and Minmatar suits so they can only fit a sidearm, with the bonus of having more equipment slots and speed. They spend more time scanning and repairing, and should spend less time with a weapon drawn.
With this, I would also like to include a modification of the scan duration/animation. If a scanner has a 5 second duration, let it have a 5 second animation. If nothing is shown in the first second, they can turn and look for targets. If/when a target is found and they turn away, it immediately disappears from radar. This keeps them focused on looking (supporting), and removes finding/killing from range (slaying). Let the duration be a max, which can terminate when needed by drawing your weapon. It also allows the scanner to function more like any suits scan ability, which does not continue to function (track) when range is exceeded. It should not continue to act as both a scanner and a tracker. Maybe later we could introduce trackers, which would require the physical tag of a shot fired. This greater support role should also follow with a greater Intel Kill Assist bonus.
The WP increase for level of needle used looks great. Could we not do the same for the level of deployed uplinks and hives? You might have to remove the ability for this equipment to remain on the field, upon selecting a new suit (either from spawn or supply), but this should have been implemented a long time ago to maintain a financial risk for using equipment. If I drop proto equipment and change to a different suit, I will not risk any isk, yet still earn an orbital/war barge strike faster. This last change may also remedy the need to increase the WP cost for such strikes.
P.S. My bias is from always playing a Minmatar logi. |