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Artemis Kaiba
Shadow Broker Wet Squad
51
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Posted - 2014.07.02 02:03:00 -
[1] - Quote
Amarr always valued strength. Concerning dropsuits, one interesting constant is the good stamina. Upon these two statements, here is my proposal to make Amarr scout more attractive and "unique" :
Make it a melee class !
Melee show strength. Melee use stamina. Isn't that ideal ?
It fits perfectly with the lore, it would increase the interest in myofibril stimulant (the blue bottle) while providing a new way of battle. The suit may need to be remade with more high slots (for myofibril) and the skill would provide increased melee damage. |
Snow Turtle
Kinsho Swords Caldari State
0
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Posted - 2014.07.02 02:12:00 -
[2] - Quote
No one really used melee fits when the minmatar scout had the bonus, so I doubt people would use similar fits on a slower suit with less high slots. And no, you can't just change the scout's slot layout to compensate, as then it would not make sense compared to all the other Amarr suits. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11469
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Posted - 2014.07.02 02:16:00 -
[3] - Quote
Artemis Kaiba wrote:Amarr always valued strength. Concerning dropsuits, one interesting constant is the good stamina. Upon these two statements, here is my proposal to make Amarr scout more attractive and "unique" :
Make it a melee class !
Melee show strength. Melee use stamina. Isn't that ideal ?
It fits perfectly with the lore, it would increase the interest in myofibril stimulant (the blue bottle) while providing a new way of battle. The suit may need to be remade with more high slots (for myofibril) and the skill would provide increased melee damage.
Amarr are about durability, unbreakable spirit, and overwhelming fire power.
We like disrupting our enemies capacity to fire their weapons and like draining their capacity to generate energy sapping their will to fight.
Also we do not typically have many Medium Slots essentially high slots....
I see where you are going with this but how will our suit do anything the Minmatar suit can't do better? How will it reinforce a scouting ideal?
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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Fizzer94
Fatal Absolution General Tso's Alliance
2769
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Posted - 2014.07.02 04:17:00 -
[4] - Quote
How about a Scrambler Pistol RoF bonus? 5% per level.
Eh? Eh?
My best match on Dust, 23/6/4 Placon.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11483
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Posted - 2014.07.02 04:37:00 -
[5] - Quote
Fizzer94 wrote:How about a Scrambler Pistol RoF bonus? 5% per level.
Eh? Eh?
Thats not a scouting benefit.....how does that further the idea of scout?
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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Nocturnal Soul
Immortal Retribution
3386
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Posted - 2014.07.02 07:20:00 -
[6] - Quote
True Adamance wrote:Fizzer94 wrote:How about a Scrambler Pistol RoF bonus? 5% per level.
Eh? Eh?
Thats not a scouting benefit.....how does that further the idea of scout? Because "Pistol Mini Gun"
Its alright everyone, no need to worry it's just an Amarr scout :(
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Auris Lionesse
Kang Lo Directorate Gallente Federation
914
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Posted - 2014.07.02 07:31:00 -
[7] - Quote
amarr scout should be uplink suits, and use their stamina to chase down other scout suits and kill them with assault scrambler rifles. almost like a destroyer suit to the typical lightsuit being a frigate
idk why amarr and gallente arent armor repair suits like eve. the logis in this game messed so much up. minmatar have no place being armor repair tools
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Vitharr Foebane
Terminal Courtesy
1548
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Posted - 2014.07.02 09:26:00 -
[8] - Quote
Auris Lionesse wrote:amarr scout should be uplink suits, and use their stamina to chase down other scout suits and kill them with assault scrambler rifles. almost like a destroyer suit to the typical lightsuit being a frigate
idk why amarr and gallente arent armor repair suits like eve. the logis in this game messed so much up. minmatar have no place being armor repair tools
Uplinks on anything but an Amarr logi are almost worthless
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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Nocturnal Soul
Immortal Retribution
3388
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Posted - 2014.07.02 11:14:00 -
[9] - Quote
Auris Lionesse wrote:amarr scout should be uplink suits, and use their stamina to chase down other scout suits and kill them with assault scrambler rifles. almost like a destroyer suit to the typical lightsuit being a frigate
idk why amarr and gallente arent armor repair suits like eve. the logis in this game messed so much up. minmatar have no place being armor repair tools
The uplink idea is stupid simply because it's already given to another suit made to be the utility man of that race.
Its alright everyone, no need to worry it's just an Amarr scout :(
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Adipem Nothi
Nos Nothi
2322
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Posted - 2014.07.02 12:13:00 -
[10] - Quote
+5% to "light armor" (ferroscale / reactive plates) per level +10% to stamina pool / regen per level
* Assumes Assault Frames are given hugs
Shoot scout with yes...
- Ripley Riley
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Fizzer94
Fatal Absolution General Tso's Alliance
2770
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Posted - 2014.07.02 12:36:00 -
[11] - Quote
True Adamance wrote:Fizzer94 wrote:How about a Scrambler Pistol RoF bonus? 5% per level.
Eh? Eh?
Thats not a scouting benefit.....how does that further the idea of scout? I just want the ScP to be good again... that gun is my soulmate.
My best match on Dust, 23/6/4 Placon.
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TechMechMeds
Inner.Hell
3756
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Posted - 2014.07.02 12:55:00 -
[12] - Quote
GÇ£With a bit of luck, his life was ruined forever. Always thinking that just behind some narrow door in all of his favorite bars, men in red woolen shirts are getting incredible kicks from things heGÇÖll never know.GÇ¥
Just like every other Englishmen, I bath in tea, have no teeth and live in a castle.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11502
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Posted - 2014.07.02 22:01:00 -
[13] - Quote
Adipem Nothi wrote:+5% to "light armor" (ferroscale / reactive plates) per level +10% to stamina pool / regen per level
* Assumes Assault Frames are given hugs
Are you encouraging scouts to run heavy armour?
Thats not what real scouts do is it?
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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Adipem Nothi
Nos Nothi
2338
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Posted - 2014.07.02 22:03:00 -
[14] - Quote
True Adamance wrote:Adipem Nothi wrote:+5% to "light armor" (ferroscale / reactive plates) per level +10% to stamina pool / regen per level
* Assumes Assault Frames are given hugs
Are you encouraging scouts to run heavy armour? Thats not what real scouts do is it?
There's strong demand for brick-tanked Scout. Always has been. I say we let Amarr Scouts meet that demand.
I'm not sure what you're asking, pilot. Perhaps you can clarify.
Shoot scout with yes...
- Ripley Riley
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Bojo The Mighty
Spaceman Drug Cartel-Uno
3947
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Posted - 2014.07.02 22:06:00 -
[15] - Quote
Fizzer94 wrote:How about a Scrambler Pistol RoF bonus? 5% per level.
Eh? Eh?
No, the Scrambler Pistol needs to be a universal weapon, one that does not require a specific suit & tie to win duels, one where the suit & tie you wear does not give you an edge.
I'm not resting in peace but rather wandering as a zombie in vengeance of no good reason
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11502
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Posted - 2014.07.02 22:13:00 -
[16] - Quote
Adipem Nothi wrote:True Adamance wrote:Adipem Nothi wrote:+5% to "light armor" (ferroscale / reactive plates) per level +10% to stamina pool / regen per level
* Assumes Assault Frames are given hugs
Are you encouraging scouts to run heavy armour? Thats not what real scouts do is it? I'm not sure what you're asking here. There's strong demand for brick-tanked Scout. Always has been. That demand's currently being met by Gallente Scouts; a bonus to ferroscale / reactive would redirect that demand to the Amarr Scouts instead. At the same time, we could point Gallente and Caldari bonuses toward their respective EWAR modules, which would further motivate mercs interested in HP-tanked Scouts to use Amarr Scouts. All of this assumes that Assaults are improved separately.
But then its not a scout. Its a light assault. Thus you are arbitrarily limiting a racial group based on fallascious notions of what it should be doing.
Amarr Interceptors, Slicers, Executioners are some of the fastest frigates in the game and have low HP.
If anything all races should have their stamina regen reduced to what it used to be to allow the Amarr Scouts Biotics role to really come to the fore.
Especially the Minmatar Scout which due to this buff that it didnt need, over shadows the Amarr biotics bonuses over short and long range travel.
Amarr either need to have a meaningful Biotics bonus.
A comprable EWAR bonus to all other races.
Or Scout bonuses need to not apply static suit buffs but instead module efficiency buffs.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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Bojo The Mighty
Spaceman Drug Cartel-Uno
3947
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Posted - 2014.07.02 22:28:00 -
[17] - Quote
True Adamance wrote:
But then its not a scout. Its a light assault. Thus you are arbitrarily limiting a racial group based on fallascious notions of what it should be doing. .
Amarr Heavy is heaviest heavy Amarr Medium is heaviest Medium that it's almost a heavy Amarr light is heaviest light that it's almost a medium
I don't see the issue with making the Amarr scout a low profile higher end HP suit. It's already as fast as a minmatar medium might as well have the perks of a medium. I get that role players would like to have a "scout" but in reality when we were debating this many many months ago, about conceptually how an Amarr scout would even fit in as a scout it didn't make very much sense. I like the idea of "an invisible medium frame" for the amarr because then there's a reason to run it. Basically an assault with a cloak:
Imagine a squad of amarr scouts under the ferroscale pretense: They're faster than you, have plenty of HP for their size, and are invisible.
It's an attractive option, it's not scoutly but hell a scout that moves slower than a minmatar medium aint very scoutly to begin with. If you want to move beyond fallascious notions you might as well lower Amarr scout HP and raise the speed.
I'm not resting in peace but rather wandering as a zombie in vengeance of no good reason
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Faquira Bleuetta
Fatal Absolution General Tso's Alliance
399
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Posted - 2014.07.02 23:20:00 -
[18] - Quote
Fizzer94 wrote:How about a Scrambler Pistol RoF bonus? 5% per level.
Eh? Eh?
nope |
Faquira Bleuetta
Fatal Absolution General Tso's Alliance
399
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Posted - 2014.07.02 23:25:00 -
[19] - Quote
Bojo The Mighty wrote:True Adamance wrote:
But then its not a scout. Its a light assault. Thus you are arbitrarily limiting a racial group based on fallascious notions of what it should be doing. .
Amarr Heavy is heaviest heavy Amarr Medium is heaviest Medium that it's almost a heavy Amarr light is heaviest light that it's almost a medium I don't see the issue with making the Amarr scout a low profile higher end HP suit. It's already as fast as a minmatar medium might as well have the perks of a medium. I get that role players would like to have a "scout" but in reality when we were debating this many many months ago, about conceptually how an Amarr scout would even fit in as a scout it didn't make very much sense. I like the idea of "an invisible medium frame" for the amarr because then there's a reason to run it. Basically an assault with a cloak: Imagine a squad of amarr scouts under the ferroscale pretense: They're faster than you, have plenty of HP for their size, and are invisible. It's an attractive option, it's not scoutly but hell a scout that moves slower than a minmatar medium aint very scoutly to begin with. If you want to move beyond fallascious notions you might as well lower Amarr scout HP and raise the speed. nope |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11504
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Posted - 2014.07.02 23:27:00 -
[20] - Quote
Bojo The Mighty wrote:True Adamance wrote:
But then its not a scout. Its a light assault. Thus you are arbitrarily limiting a racial group based on fallascious notions of what it should be doing. .
Amarr Heavy is heaviest heavy Amarr Medium is heaviest Medium that it's almost a heavy Amarr light is heaviest light that it's almost a medium I don't see the issue with making the Amarr scout a low profile higher end HP suit. It's already as fast as a minmatar medium might as well have the perks of a medium. I get that role players would like to have a "scout" but in reality when we were debating this many many months ago, about conceptually how an Amarr scout would even fit in as a scout it didn't make very much sense. I like the idea of "an invisible medium frame" for the amarr because then there's a reason to run it. Basically an assault with a cloak: Imagine a squad of amarr scouts under the ferroscale pretense: They're faster than you, have plenty of HP for their size, and are invisible. It's an attractive option, it's not scoutly but hell a scout that moves slower than a minmatar medium aint very scoutly to begin with. If you want to move beyond fallascious notions you might as well lower Amarr scout HP and raise the speed.
Amarr would make the perfect lightly armoured Bitoic Frame.
Caldari get bonus to Scan Precision and radius Gallente get bonuses to Scan Prevention and radius Minmatar get Hacking and Knives
Amarr get Increase to Stamina pool and regeneration
Regeneration is pointless when Min regenerates stamina faster anway.
Remove the hyper stamina regen and Amarr role makes more sense.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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Bojo The Mighty
Spaceman Drug Cartel-Uno
3949
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Posted - 2014.07.02 23:41:00 -
[21] - Quote
True Adamance wrote:
Amarr would make the perfect lightly armoured Bitoic Frame.
Caldari get bonus to Scan Precision and radius Gallente get bonuses to Scan Prevention and radius Minmatar get Hacking and Knives
Amarr get Increase to Stamina pool and regeneration
Regeneration is pointless when Min regenerates stamina faster anway.
Remove the hyper stamina regen and Amarr role makes more sense.
Yeah I was against Minmatar having such good Stamina compared to amarr But I thought yall were against stamina bonus originally....
Lastly Gallente range bonus sucks: 5% and dampening is 15% now :(
Smell the burning flesh. Taste the tangy sulfur air. Volcano Season - Moltar's Haiku : SGC2C
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Faquira Bleuetta
Fatal Absolution General Tso's Alliance
399
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Posted - 2014.07.02 23:43:00 -
[22] - Quote
Bojo The Mighty wrote:True Adamance wrote:
Amarr would make the perfect lightly armoured Bitoic Frame.
Caldari get bonus to Scan Precision and radius Gallente get bonuses to Scan Prevention and radius Minmatar get Hacking and Knives
Amarr get Increase to Stamina pool and regeneration
Regeneration is pointless when Min regenerates stamina faster anway.
Remove the hyper stamina regen and Amarr role makes more sense.
Yeah I was against Minmatar having such good Stamina compared to amarr But I thought yall were against stamina bonus originally.... Lastly Gallente range bonus sucks: 5% and dampening is 3% now :( -1 bad post |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11514
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Posted - 2014.07.03 00:15:00 -
[23] - Quote
Bojo The Mighty wrote:True Adamance wrote:
Amarr would make the perfect lightly armoured Bitoic Frame.
Caldari get bonus to Scan Precision and radius Gallente get bonuses to Scan Prevention and radius Minmatar get Hacking and Knives
Amarr get Increase to Stamina pool and regeneration
Regeneration is pointless when Min regenerates stamina faster anway.
Remove the hyper stamina regen and Amarr role makes more sense.
Yeah I was against Minmatar having such good Stamina compared to amarr But I thought yall were against stamina bonus originally.... Lastly Gallente range bonus sucks: 5% and dampening is 15% now :(
I was but I'll admit a wrongness and sense of entitlement in those posts.
My philosophy has somewhat altered now that I am heavily invested in EVE.
It basically goes.
Each Hull/Suit should be fundamentally able to achieve and act in its given role, following which should be subject to the modifiers of its racial group, in such as way as those modifications do not unbalance or shift its functionality outside of its fundamental purpose.
Thus an Amarrian scout should able to compete on a fundamental level with the other scouts. Which it does, once racial modifications are applied. Now for bonuses I can understand the stamina modifications.......but when those modifications are over shadowed and do not allow the suit to achieve its intended functionality.......... something is wrong.
Amarr scouts do not need to be light assaults. The hull/suit would not fulfil its roles. It does not need more armour, or ScP damage.
It needs to stamina biotics king. Like Gallente is stealth king, Caldari is Scan king, and Minmatar is hack king.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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tander09
KILL-EM-QUICK RISE of LEGION
107
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Posted - 2014.07.03 00:20:00 -
[24] - Quote
True Adamance wrote:Bojo The Mighty wrote:True Adamance wrote:
Amarr would make the perfect lightly armoured Bitoic Frame.
Caldari get bonus to Scan Precision and radius Gallente get bonuses to Scan Prevention and radius Minmatar get Hacking and Knives
Amarr get Increase to Stamina pool and regeneration
Regeneration is pointless when Min regenerates stamina faster anway.
Remove the hyper stamina regen and Amarr role makes more sense.
Yeah I was against Minmatar having such good Stamina compared to amarr But I thought yall were against stamina bonus originally.... Lastly Gallente range bonus sucks: 5% and dampening is 15% now :( I was but I'll admit a wrongness and sense of entitlement in those posts. My philosophy has somewhat altered now that I am heavily invested in EVE. It basically goes. Each Hull/Suit should be fundamentally able to achieve and act in its given role, following which should be subject to the modifiers of its racial group, in such as way as those modifications do not unbalance or shift its functionality outside of its fundamental purpose. Thus an Amarrian scout should able to compete on a fundamental level with the other scouts. Which it does, once racial modifications are applied. Now for bonuses I can understand the stamina modifications.......but when those modifications are over shadowed and do not allow the suit to achieve its intended functionality.......... something is wrong. Amarr scouts do not need to be light assaults. The hull/suit would not fulfil its roles. It does not need more armour, or ScP damage. It needs to stamina biotics king. Like Gallente is stealth king, Caldari is Scan king, and Minmatar is hack king. No, Amarr should be tank king, it would be like it's EVE counterparts. And also, Amarr scout is built like it should fit the light assault role well.
let us transfer our BPOs,stats,gear,ISK and SP to legion pl0x!
Try and steal my BPOs. I dare ya.
AMARRIAN4LYFE
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11515
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Posted - 2014.07.03 00:29:00 -
[25] - Quote
tander09 wrote:True Adamance wrote:Bojo The Mighty wrote:True Adamance wrote:
Amarr would make the perfect lightly armoured Bitoic Frame.
Caldari get bonus to Scan Precision and radius Gallente get bonuses to Scan Prevention and radius Minmatar get Hacking and Knives
Amarr get Increase to Stamina pool and regeneration
Regeneration is pointless when Min regenerates stamina faster anway.
Remove the hyper stamina regen and Amarr role makes more sense.
Yeah I was against Minmatar having such good Stamina compared to amarr But I thought yall were against stamina bonus originally.... Lastly Gallente range bonus sucks: 5% and dampening is 15% now :( I was but I'll admit a wrongness and sense of entitlement in those posts. My philosophy has somewhat altered now that I am heavily invested in EVE. It basically goes. Each Hull/Suit should be fundamentally able to achieve and act in its given role, following which should be subject to the modifiers of its racial group, in such as way as those modifications do not unbalance or shift its functionality outside of its fundamental purpose. Thus an Amarrian scout should able to compete on a fundamental level with the other scouts. Which it does, once racial modifications are applied. Now for bonuses I can understand the stamina modifications.......but when those modifications are over shadowed and do not allow the suit to achieve its intended functionality.......... something is wrong. Amarr scouts do not need to be light assaults. The hull/suit would not fulfil its roles. It does not need more armour, or ScP damage. It needs to stamina biotics king. Like Gallente is stealth king, Caldari is Scan king, and Minmatar is hack king. No, Amarr should be tank king, it would be like it's EVE counterparts. And also, Amarr scout is built like it should fit the light assault role well.
My Slicer is not a tank king. It's one of the damn fastest ships in the game and incredibly flimsy. Same with the Executioner.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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Fizzer94
Fatal Absolution General Tso's Alliance
2777
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Posted - 2014.07.03 00:42:00 -
[26] - Quote
Why not just give it the bonus that CCP suggested once upon a time? +5% Cloak Duration per level.
Is the extra (3.75/5/7.5) seconds of cloak time really going to put it over the Cal and Gal scouts? I think not...
My best match on Dust, 23/6/4 Placon.
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Adipem Nothi
Nos Nothi
2350
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Posted - 2014.07.03 02:45:00 -
[27] - Quote
@ Amarr RP Guys
Let us know once you've freed your heads from your arses.
Shoot scout with yes...
- Ripley Riley
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11524
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Posted - 2014.07.03 03:04:00 -
[28] - Quote
Adipem Nothi wrote:@ Amarr Headed Guys Let us know once you've freed your heads from your arses. In the mean time, this is what we'll be proposing on your behalf Scout Polish Proposal. This change would actually make the Amarr Scout competitive. Believe it or not, we actually expected that you non-Scout RP clowns would like it as much as actual Amarr Scouts do. Unbelievable. @ Bojo Forget these inconsolable cry babies. We've been down this road before; they are impossible to please. Let them wallow and lament and present their own ideas. We'll present ours. Hopefully, they won't get in the way of our getting they stuff fixed. And if they do, it'll be on them. Again. LMAO.
Brilliant. I'm contented that you have that on the agenda.
*"I watched you. From candle to a torch you grew. I'll always remember those days with great affection." - Satja Askarin
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Mauren NOON
The Exemplars Top Men.
335
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Posted - 2014.07.03 05:55:00 -
[29] - Quote
Adipem Nothi wrote:@ Amarr Headed Guys Let us know once you've freed your heads from your arses. In the mean time, this is what we'll be proposing on your behalf: Scout Polish Proposal. This change would actually make the Amarr Scout competitive. Believe it or not, we actually expected that you non-Scout RP clowns would like it as much as actual Amarr Scouts do. Unbelievable. @ Bojo Forget these inconsolable cry babies. We've been down this road before; they are impossible to please. Let them wallow and lament and present their own ideas. We'll present ours. Hopefully, they won't get in the way of our getting their stuff fixed. And if they do, it'll be on them. Again. LMAO. I actually like that...CCP! read this mans chart!
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Nocturnal Soul
Immortal Retribution
3397
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Posted - 2014.07.03 07:52:00 -
[30] - Quote
I prefer the scan range buff instead of being feed more armor
Its alright everyone, no need to worry it's just an Amarr scout :(
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