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Ulan Baator
Blauhelme Die Fremdenlegion
5
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Posted - 2014.06.17 07:37:00 -
[1] - Quote
WTF??? Why could a MLT Dropship tackle me and my ship go down? Or a Railgun shoot faster than my ship goes up in the air???
What the hell are u doing CCP?? MLT and STD Ships have more amor and shields than an expensive Assault Dropship.
I can't understand...
(btw.: sorry guys for my bad english)
Bloom on the Battlefield
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Rizlax Yazzax
Molon Labe. General Tso's Alliance
303
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Posted - 2014.06.17 07:46:00 -
[2] - Quote
Ulan Baator wrote:WTF??? Why could a MLT Dropship tackle me and my ship go down? Or a Railgun shoot faster than my ship goes up in the air??? What the hell are u doing CCP?? MLT and STD Ships have more amor and shields than an expensive Assault Dropship. I can't understand... (btw.: sorry guys for my bad english )
And a fighter jet is more expensive than transport helicopter. Still has less protection, will still fall from the sky should they touch each other.
And yes a railgun shoots faster than you can climb. It's a motherfucking railgun firing hypersonic slugs at something powered by a couple engines.
Practice practice practice. You will lose MILLIONS in ADS before you are even a half-decent pilot. |
Pvt Numnutz
Watchdoge Explosives
1499
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Posted - 2014.06.17 08:29:00 -
[3] - Quote
How new to flying are you? Also rizlax, IRL examples don't really apply to a SciFi shooter. |
Ulan Baator
Blauhelme Die Fremdenlegion
6
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Posted - 2014.06.17 08:33:00 -
[4] - Quote
I start game last year ( August) and since October last year i fly with assault dropships. So i think i'm not a newbie anymore
Bloom on the Battlefield
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Rizlax Yazzax
Molon Labe. General Tso's Alliance
304
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Posted - 2014.06.17 08:51:00 -
[5] - Quote
Pvt Numnutz wrote:How new to flying are you? Also rizlax, IRL examples don't really apply to a SciFi shooter.
I know you can't really apply IRL examples to a game such as DUST, just seems to be the go to on the forums. The point I was trying to make is ramming is a valid tactic, if somewhat annoying. Also that an ADS trades tank for offensive capability.
I do believe however collision damage should at least be reduced so it isn't instant death, instead relying on pilot skill to recover from the impact. |
Scar Scrilla
LOOKING 4 CORP
225
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Posted - 2014.06.17 10:54:00 -
[6] - Quote
Recently a MLT DS tried to ram my Incubus and went up in flames. I think armor tanked DS can take a little more damage from colissions than shield tanked ones.
German: Incubus h+ñlt mehr Kollissionen aus als Python. Ausserdem immer auf Railturrents und Railpanzer aufpassen....
"Si tacuisses, philosophus mansisses"
"Go and hack the letter(s)" - Join our public channel: UN1TE
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Yeeeuuuupppp
341
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Posted - 2014.06.17 12:44:00 -
[7] - Quote
Don't use a python. If you get rammed by anything, you're done. If you use an incubus, you'll be able to tank rams as long as it's not another armor dropship
Rage Proficiency V
Mic status: Muted
Storage Wars Champion.
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Pvt Numnutz
Watchdoge Explosives
1500
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Posted - 2014.06.17 15:12:00 -
[8] - Quote
Rizlax Yazzax wrote: I do believe however collision damage should at least be reduced so it isn't instant death, instead relying on pilot skill to recover from the impact.
Agreed |
pyramidhead 420
Carbon 7 Iron Oxide.
543
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Posted - 2014.06.17 15:45:00 -
[9] - Quote
Yeeeuuuupppp wrote:Don't use a python. If you get rammed by anything, you're done. If you use an incubus, you'll be able to tank rams as long as it's not another armor dropship storage wars is so fake its on par with wrestling |
Judge Rhadamanthus
Amarr Templar One
2231
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Posted - 2014.06.17 15:55:00 -
[10] - Quote
It seems unfair to me that this valid tactic is only available to dropship players. We shouldn't give pilots any special treatment. So I was thinking that I would ask CCP to add the same fair tactics to infantry players, to make sure the community is treated equally no matter their playstyle. So if a militia infantry player touches a proto dropsuit player on his team or the enemy team, then the proto player dies and loses his suit every time, and the militia player dies 25% of the time. Also to keep it fair, you can't get revived.
I'll Give CCP Rattati a call tomorrow, see If we can get this added to Hot fix charlie, although Delta seems more likely.
Judge For CPM 1 youtube
Twitter @Judge_EVELegion
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Xocoyol Zaraoul
Superior Genetics
2009
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Posted - 2014.06.17 16:09:00 -
[11] - Quote
Collision mechanics never made sense in DUST, anyone remember the Lightpoles of death? Damned things must have had ten times the mass of an MCC... The smallest, crawling, feather bump with an LAV or an HAV and you'd be dead.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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MRBH1997
Knights Of Ender Proficiency V.
107
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Posted - 2014.06.17 16:21:00 -
[12] - Quote
Or the pebbles of implosion you'd casually drive over and just implode from.
CEO of Knights of Ender
Corporation Website: http://koe.shivtr.com
Public Channel: Knights of Ender Public
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MINA Longstrike
877
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Posted - 2014.06.17 16:34:00 -
[13] - Quote
or shield based tanks that lost all their ****ing hp just traveling from point a to point b and encountering small bumps... or how madrugars could win any fight ever by plowing straight into the opposing vehicle with guns firing.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Grimmiers
593
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Posted - 2014.06.17 17:15:00 -
[14] - Quote
I always felt like swarms should have a normal damage profile while rail tech should have reduced damage on dropships with a greater impulse. It could be explained that the energy and damage of the rail shot is lost because the dropship absorbs it in while in flight. If a dropship landed on the ground and was hit by a rail the efficiency rating would be normalized.
Railguns would still be annoying for dropship pilots, but it would improve tank vs. dropship ttk (if the dropship doesn't fly out of control and crash). |
Rizlax Yazzax
Molon Labe. General Tso's Alliance
311
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Posted - 2014.06.17 22:28:00 -
[15] - Quote
Judge Rhadamanthus wrote:It seems unfair to me that this valid tactic is only available to dropship players. We shouldn't give pilots any special treatment. So I was thinking that I would ask CCP to add the same fair tactics to infantry players, to make sure the community is treated equally no matter their playstyle. So if a militia infantry player touches a proto dropsuit player on his team or the enemy team, then the proto player dies and loses his suit every time, and the militia player dies 25% of the time. Also to keep it fair, you can't get revived.
I'll Give CCP Rattati a call tomorrow, see If we can get this added to Hot fix charlie, although Delta seems more likely. Now I hink of it, while I'm talking to him I'll ask him to also makes sure that If an infantry player spawns on an uplink near you, the spawn pad kills any players nearby. Also to keep it fair, lets set it so infantry cannot actually look up. While we are at it, I'll also ask that within 5 seconds of an infantry player spawning, if another player shoots him the other player can use the suit of the infantry he killed and his weapon, leaving the infantry without a suit and gun at all.
Well that's a long winded way of saying you don't approve of dropship ramming, to be honest neither do I. It's a cheap tactic but a valid one nonetheless. Collision damage needs changing so that you don't turn into an instant fireball and the attacker also takes consistent damage, allowing the victim time to recover and retaliate/escape.
If it is a tactic you want removed (I assume it is), how would you propose to do so? As long as there is collision damage there will always be people willing to use it for an easy kill. Even if it was reduced so it took several attempts, it wouldn't deter some people.If collision is removed completely then we end up with dropships bumping and grinding until someone gets lucky and causes the other to crash. |
medomai grey
WarRavens Final Resolution.
822
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Posted - 2014.06.17 22:43:00 -
[16] - Quote
Ulan Baator wrote:WTF??? Why could a MLT Dropship tackle me and my ship go down? Or a Railgun shoot faster than my ship goes up in the air??? What the hell are u doing CCP?? MLT and STD Ships have more amor and shields than an expensive Assault Dropship. I can't understand... (btw.: sorry guys for my bad english ) ... Get good scrub? I takes actual skill to make it as a ADS pilot; keep practicing.
Medium frame EHP is not medium
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medomai grey
WarRavens Final Resolution.
822
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Posted - 2014.06.17 22:54:00 -
[17] - Quote
Judge Rhadamanthus wrote:It seems unfair to me that this valid tactic is only available to dropship players. We shouldn't give pilots any special treatment. So I was thinking that I would ask CCP to add the same fair tactics to infantry players, to make sure the community is treated equally no matter their playstyle. So if a militia infantry player touches a proto dropsuit player on his team or the enemy team, then the proto player dies and loses his suit every time, and the militia player dies 25% of the time. Also to keep it fair, you can't get revived.
I'll Give CCP Rattati a call tomorrow, see If we can get this added to Hot fix charlie, although Delta seems more likely. Now I hink of it, while I'm talking to him I'll ask him to also makes sure that If an infantry player spawns on an uplink near you, the spawn pad kills any players nearby. Also to keep it fair, lets set it so infantry cannot actually look up. While we are at it, I'll also ask that within 5 seconds of an infantry player spawning, if another player shoots him the other player can use the suit of the infantry he killed and his weapon, leaving the infantry without a suit and gun at all. Drop ship ramming is a valid tactic that actually requires skill. If some one can ram me out of the sky, kudos to them.
The thing that pisses me off is the inconsistency of the tactic. Some time when you ram another ship at full speed, you just bounce off them like nothing happened. But when you lightly tap them, they explode?
Excessively high collision damage and sticky buildings are also annoying.
Medium frame EHP is not medium
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duster 35000
Algintal Core Gallente Federation
45
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Posted - 2014.06.17 22:57:00 -
[18] - Quote
medomai grey wrote:Judge Rhadamanthus wrote:It seems unfair to me that this valid tactic is only available to dropship players. We shouldn't give pilots any special treatment. So I was thinking that I would ask CCP to add the same fair tactics to infantry players, to make sure the community is treated equally no matter their playstyle. So if a militia infantry player touches a proto dropsuit player on his team or the enemy team, then the proto player dies and loses his suit every time, and the militia player dies 25% of the time. Also to keep it fair, you can't get revived.
I'll Give CCP Rattati a call tomorrow, see If we can get this added to Hot fix charlie, although Delta seems more likely. Now I hink of it, while I'm talking to him I'll ask him to also makes sure that If an infantry player spawns on an uplink near you, the spawn pad kills any players nearby. Also to keep it fair, lets set it so infantry cannot actually look up. While we are at it, I'll also ask that within 5 seconds of an infantry player spawning, if another player shoots him the other player can use the suit of the infantry he killed and his weapon, leaving the infantry without a suit and gun at all. Drop ship ramming is a valid tactic that actually requires skill. If some one can ram me out of the sky, kudos to them. The thing that pisses me off is the inconsistency of the tactic. Some time when you ram another ship at full speed, you just bounce off them like nothing happened. But when you lightly tap them, they explode? Excessively high collision damage and sticky buildings are also annoying. Stopped reading after ramming takes skill.
Choo Choo
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medomai grey
WarRavens Final Resolution.
822
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Posted - 2014.06.17 23:01:00 -
[19] - Quote
duster 35000 wrote:Stopped reading after ramming takes skill. ^ Butt hurt that he couldn't evade slower mlt dropships.
Medium frame EHP is not medium
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Michael Arck
4697
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Posted - 2014.06.17 23:05:00 -
[20] - Quote
If I could pick up a boulder with my Sentinel suit and throw it at your dropship, I will. We have no such thing as a geneva convention or rules of combat in a hostile universe called New Eden. The story is dark and grim. And one thing is repeated throughout its tales, that people will do anything to achieve victory. That's evident in the immortality of us Dust mercs and the recent creation of the gate.
The discussion shouldn't be about validity of the tactic. In fact, the tactic should be welcomed and fairly entertaining. That a mercenary found a means to destroy you. You should simply return the favor. That's the first thing I think of, payback. Not going to the forums to change something so miniscule because I don't agree with its terms of execution.
How does one attest to being a mercenary, of all things, and have the nerve to question about the validity of dropship ramming? Obviously you don't know what a mercenary is.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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duster 35000
Algintal Core Gallente Federation
45
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Posted - 2014.06.17 23:08:00 -
[21] - Quote
medomai grey wrote:duster 35000 wrote:Stopped reading after ramming takes skill. ^ Butt hurt that he couldn't evade slower mlt dropships. Im sorry if they came out behind Im sorry if I don't like running for 39 minutes.
I can't have eyes everywhere 24/7 I should not be forced to recall, I should not be forced to run the entire match because some no skill scrub uses a no skill tactic.
Choo Choo
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medomai grey
WarRavens Final Resolution.
822
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Posted - 2014.06.17 23:36:00 -
[22] - Quote
duster 35000 wrote:medomai grey wrote:duster 35000 wrote:Stopped reading after ramming takes skill. ^ Butt hurt that he couldn't evade slower mlt dropships. Im sorry if they came out behind Im sorry if I don't like running for 39 minutes. I can't have eyes everywhere 24/7 I should not be forced to recall, I should not be forced to run the entire match because some no skill scrub uses a no skill tactic. Why are you calling the players who successfully counter you scrubs? Aren't you the scrub for not being able to deal with them?
As I said earlier in this thread, it takes skill to be a successful ADS pilot.
Medium frame EHP is not medium
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Taurion Bruni
D3ATH CARD
227
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Posted - 2014.06.17 23:59:00 -
[23] - Quote
medomai grey wrote:duster 35000 wrote:Stopped reading after ramming takes skill. ^ Butt hurt that he couldn't evade slower mlt dropships. when the mlt dropships comes at you full speed from the sky in a dive bomb, its kind of hard to maneuver out of the way
Pilot // Scout
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duster 35000
Algintal Core Gallente Federation
46
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Posted - 2014.06.18 00:05:00 -
[24] - Quote
medomai grey wrote:duster 35000 wrote:medomai grey wrote:duster 35000 wrote:Stopped reading after ramming takes skill. ^ Butt hurt that he couldn't evade slower mlt dropships. Im sorry if they came out behind Im sorry if I don't like running for 39 minutes. I can't have eyes everywhere 24/7 I should not be forced to recall, I should not be forced to run the entire match because some no skill scrub uses a no skill tactic. Why are you calling the players who successfully counter you scrubs? Aren't you the scrub for not being able to deal with them? As I said earlier in this thread, it takes skill to be a successful ADS pilot. And I am skilled I use a python Yea, a...PYTHON.
Choo Choo
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Beld Errmon
1679
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Posted - 2014.06.18 00:11:00 -
[25] - Quote
If you practice and become good at shooting down other dropships, you will learn to love having rammers come after you, I like to send them mail after they've failed and died to my incubus, making them rage for being cheap failures makes up for all the times they didn't fail and made you rage :)
Pilot - Tanker - FOTM (insert here)
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duster 35000
Algintal Core Gallente Federation
46
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Posted - 2014.06.18 00:12:00 -
[26] - Quote
Beld Errmon wrote:If you practice and become good at shooting down other dropships, you will learn to love having rammers come after you, I like to send them mail after they've failed and died to my incubus, making them rage for being cheap failures makes up for all the times they didn't fail and made you rage :) I've done it lots of times Doesn't mean it's balanced.
Choo Choo
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Michael Arck
4700
|
Posted - 2014.06.18 00:13:00 -
[27] - Quote
Beld Errmon wrote:If you practice and become good at shooting down other dropships, you will learn to love having rammers come after you, I like to send them mail after they've failed and died to my incubus, making them rage for being cheap failures makes up for all the times they didn't fail and made you rage :)
wow, an actual non dickhead post.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10725
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Posted - 2014.06.18 00:22:00 -
[28] - Quote
Ulan Baator wrote:WTF??? Why could a MLT Dropship tackle me and my ship go down? Or a Railgun shoot faster than my ship goes up in the air??? What the hell are u doing CCP?? MLT and STD Ships have more amor and shields than an expensive Assault Dropship. I can't understand... (btw.: sorry guys for my bad english )
Son you just got hit by the 2 tonne flying missile otherwise known as a Gorgon..... or a large mass-accelerated slug to near light speed. Either way they are both going to take you down.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Beld Errmon
1680
|
Posted - 2014.06.18 00:29:00 -
[29] - Quote
Michael Arck wrote:Beld Errmon wrote:If you practice and become good at shooting down other dropships, you will learn to love having rammers come after you, I like to send them mail after they've failed and died to my incubus, making them rage for being cheap failures makes up for all the times they didn't fail and made you rage :) wow, an actual non dickhead post.
Shouldn't you counting your pills for the week?
seriously you're a **** ant if you didn't post stupid **** on the forum constantly no one would ever notice you, you should put your email in the signature again, i enjoy signing you up for every newsletter on the internet.
Pilot - Tanker - FOTM (insert here)
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Michael Arck
4702
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Posted - 2014.06.18 00:34:00 -
[30] - Quote
Beld Errmon wrote:Michael Arck wrote:Beld Errmon wrote:If you practice and become good at shooting down other dropships, you will learn to love having rammers come after you, I like to send them mail after they've failed and died to my incubus, making them rage for being cheap failures makes up for all the times they didn't fail and made you rage :) wow, an actual non dickhead post. Shouldn't you counting your pills for the week? seriously you're a **** ant if you didn't post stupid **** on the forum constantly no one would ever notice you, you should put your email in the signature again, i enjoy signing you up for every newsletter on the internet.
LOL!!!!! You're like one of those tin monkeys. Wind you up and watch you go! I don't give a damn if people notice me or not, that's for primadonnas like you.
LOL so you really think I would put my personal use email on the internet? Dumb ass, I got several emails.
Trust me, I'm alot smarter and stronger than you Beld...
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Beld Errmon
1680
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Posted - 2014.06.18 00:44:00 -
[31] - Quote
Michael Arck wrote:Beld Errmon wrote:Michael Arck wrote:Beld Errmon wrote:If you practice and become good at shooting down other dropships, you will learn to love having rammers come after you, I like to send them mail after they've failed and died to my incubus, making them rage for being cheap failures makes up for all the times they didn't fail and made you rage :) wow, an actual non dickhead post. Shouldn't you counting your pills for the week? seriously you're a **** ant if you didn't post stupid **** on the forum constantly no one would ever notice you, you should put your email in the signature again, i enjoy signing you up for every newsletter on the internet. LOL!!!!! You're like one of those tin monkeys. Wind you up and watch you go! I don't give a damn if people notice me or not, that's for primadonnas like you. LOL so you really think I would put my personal use email on the internet? Dumb ass, I got several emails. Trust me, I'm alot smarter and stronger than you Beld...
awww no stronger than me? yeah internet tough guy, the mark of someone that's smart.
Pilot - Tanker - FOTM (insert here)
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medomai grey
WarRavens Final Resolution.
825
|
Posted - 2014.06.18 00:53:00 -
[32] - Quote
duster 35000 wrote: And I am skilled I use a python Yea, a...PYTHON.
Sorry, access to gear does not equate to being good at using said gear.
duster 35000 wrote:Im sorry if they came out behind Im sorry if I don't like running for 39 minutes.
I can't have eyes everywhere 24/7 I should not be forced to recall, I should not be forced to run the entire match because some no skill scrub uses a no skill tactic. ^ This doesn't support your claim at being skilled either as it indicates a complete inability to deal with a particular threat.
Medium frame EHP is not medium
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Michael Arck
4702
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Posted - 2014.06.18 00:56:00 -
[33] - Quote
Beld Errmon wrote:Michael Arck wrote:Beld Errmon wrote:Michael Arck wrote:Beld Errmon wrote:If you practice and become good at shooting down other dropships, you will learn to love having rammers come after you, I like to send them mail after they've failed and died to my incubus, making them rage for being cheap failures makes up for all the times they didn't fail and made you rage :) wow, an actual non dickhead post. Shouldn't you counting your pills for the week? seriously you're a **** ant if you didn't post stupid **** on the forum constantly no one would ever notice you, you should put your email in the signature again, i enjoy signing you up for every newsletter on the internet. LOL!!!!! You're like one of those tin monkeys. Wind you up and watch you go! I don't give a damn if people notice me or not, that's for primadonnas like you. LOL so you really think I would put my personal use email on the internet? Dumb ass, I got several emails. Trust me, I'm alot smarter and stronger than you Beld... awww no stronger than me? yeah internet tough guy, the mark of someone that's smart.
Do you not remember that the whole basis of this rivalry started because you didn't like what I posted on the forums, so when we finally meet in game, you pay your squadmates millions to make sure I have a terrible match?
Do you not remember sending hate mail talking ****? Do you not remember me trying to smooth it out with you, ya know, just to be cool and understand we have a difference of opinion? That it wasn't that serious?
Yet, you kept on. Ranting and spewing your bile hatred like I just ****** your mother and shot your dad.
Yea, that's weak to me. I have no respect for you. Nor will I ever. You're a punk
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Beld Errmon
1680
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Posted - 2014.06.18 01:00:00 -
[34] - Quote
You have a failing memory, and a completely self serving one.
Pilot - Tanker - FOTM (insert here)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10732
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Posted - 2014.06.18 01:08:00 -
[35] - Quote
Literallyanyonecouldhave wrote: You're a punk
SHOTS FIRED AERO!
DON'T BE A PUNK!
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Taurion Bruni
D3ATH CARD
227
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Posted - 2014.06.18 19:39:00 -
[36] - Quote
So now that the two of you completely derailed a constructive conversation, lets get back on target here
- one side thinks that ramming is a bs "no skill tactic" and should be fixed
- They also believe that because the ADS is a better ship overall, it should tank more than the standard variants
- The other side however believes that suicide ramming is inconsistent
- Mlt and standard dropships are too slow to keep up with the ADS
- Believe that the ADS does not need more EHP, as it is meant for high DPS, not as a tanking vehicle
It seems that we need to make a compromise that satisfies both parties equally. I think we need to add consistency to the tactic, like needing to hit the vehicle in the critical point (engines) or the nose to effectively ram the ship. This makes it so that there is a mechanic to back it up, and a skilled pilot can maneuver easily to avoid the hit.
Keep in mind this is my opinion and i'm willing to listen to your side of the debate.
Python Pilot // Minmatar Assault
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Ulan Baator
Blauhelme Die Fremdenlegion
6
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Posted - 2014.06.19 07:42:00 -
[37] - Quote
Thanks for your answers^^
So i use the Phyton, cause i had Caldari ADS ( Assault Drop Ship???) skilled to 5 so 50% more fire rate with the XT 1^^
Even my Incubus was rammed by a MLT DS and instant death -.-
Bloom on the Battlefield
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Lorhak Gannarsein
Legio DXIV
3628
|
Posted - 2014.06.19 08:13:00 -
[38] - Quote
medomai grey wrote:duster 35000 wrote: And I am skilled I use a python Yea, a...PYTHON.
Sorry, access to gear does not equate to being good at using said gear. duster 35000 wrote:Im sorry if they came out behind Im sorry if I don't like running for 39 minutes.
I can't have eyes everywhere 24/7 I should not be forced to recall, I should not be forced to run the entire match because some no skill scrub uses a no skill tactic. ^ This doesn't support your claim at being skilled either as it indicates a complete inability to deal with a particular threat. In other words, part of the skill of ramming DSes is finding a careless and/or stupid (in this cas) pilot :P
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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medomai grey
WarRavens Final Resolution.
829
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Posted - 2014.06.19 08:54:00 -
[39] - Quote
Lorhak Gannarsein wrote:In other words, part of the skill of ramming DSes is finding a careless and/or stupid (in this cas) pilot :P Alas, I too was rammed by suicide dropships. The shame.
Medium frame EHP is not medium
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ReGnYuM
Escrow Removal and Acquisition Dirt Nap Squad.
3073
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Posted - 2014.06.19 10:06:00 -
[40] - Quote
Posting because Judge is crying.... Again
The Pathway to Hell, is paved with good intentions
Total Molden Heath Domination Imminent: 97.51% Complete
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FroO Bg
SVER True Blood Dirt Nap Squad.
36
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Posted - 2014.06.19 11:59:00 -
[41] - Quote
duster 35000 wrote:medomai grey wrote:duster 35000 wrote:medomai grey wrote:duster 35000 wrote:Stopped reading after ramming takes skill. ^ Butt hurt that he couldn't evade slower mlt dropships. Im sorry if they came out behind Im sorry if I don't like running for 39 minutes. I can't have eyes everywhere 24/7 I should not be forced to recall, I should not be forced to run the entire match because some no skill scrub uses a no skill tactic. Why are you calling the players who successfully counter you scrubs? Aren't you the scrub for not being able to deal with them? As I said earlier in this thread, it takes skill to be a successful ADS pilot. And I am skilled I use a python Yea, a...PYTHON. It's stupid how a guy tries to ram me 5 times in a single match. I kill him 4 times, then I turn around to kill another dropship and he just comes out of nowhere and kills me. It's also stupid how I0m close to killing them and they just go and hide in the redline with some other dude with a MIL Railgun Tank covering for him. Also, CCP should drecrease the size of a dropship or at least make it that it doesnt look like a damn brick, because that would help pilots to be aware of their surroundings instead of having a brick that covers most of the screen. In addition I think they should develop the UI in ADSs.
I have tootsie-rolls and pie, want some?
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Pvt Numnutz
Watchdoge Explosives
1508
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Posted - 2014.06.19 12:03:00 -
[42] - Quote
Taurion Bruni wrote:So now that the two of you completely derailed a constructive conversation, lets get back on target here
- one side thinks that ramming is a bs "no skill tactic" and should be fixed
- They also believe that because the ADS is a better ship overall, it should tank more than the standard variants
- The other side however believes that suicide ramming is inconsistent
- Mlt and standard dropships are too slow to keep up with the ADS
- Believe that the ADS does not need more EHP, as it is meant for high DPS, not as a tanking vehicle
It seems that we need to make a compromise that satisfies both parties equally. I think we need to add consistency to the tactic, like needing to hit the vehicle in the critical point (engines) or the nose to effectively ram the ship. This makes it so that there is a mechanic to back it up, and a skilled pilot can maneuver easily to avoid the hit. Keep in mind this is my opinion and i'm willing to listen to your side of the debate. A mechanic like that could be interesting, personally I think ramming should do damage, just not catastrophic damage on slight rams and small taps. I think the reason most ads pilots feel that its a cheap tactic is because its like playing bumper cars, but the car is filled with touch sensitive c4. A slight tap can be fatal, even on a non essential part of the dropship. I have almost dodged a few rammers at the last second, but didn't because the tip of my engine guard fins clipped his engine, resulting in my python exploding. Consistency would also help, right now I have to assume that if he touches my ship I'll die, being able to know that he will have to come at my engines or that my front (strong point) could deflect an attempted ram would really legitamize it as a tactic rather than, iiiiiiiiii'm gonna touch ya! As right now the tactic starts and stops there.
I'm in NYC currently otherwise I'd link a one of sir snugglz videos where he does a very good maneuver tapping the top aft section of a std dropship causing it to crash, that takes skill and I think if ramming was more about forcing a dropship into the ground it would be more legit.
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Sir Snugglz
Red Star. EoN.
847
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Posted - 2014.06.19 13:27:00 -
[43] - Quote
Pvt Numnutz wrote:Taurion Bruni wrote:So now that the two of you completely derailed a constructive conversation, lets get back on target here
- one side thinks that ramming is a bs "no skill tactic" and should be fixed
- They also believe that because the ADS is a better ship overall, it should tank more than the standard variants
- The other side however believes that suicide ramming is inconsistent
- Mlt and standard dropships are too slow to keep up with the ADS
- Believe that the ADS does not need more EHP, as it is meant for high DPS, not as a tanking vehicle
It seems that we need to make a compromise that satisfies both parties equally. I think we need to add consistency to the tactic, like needing to hit the vehicle in the critical point (engines) or the nose to effectively ram the ship. This makes it so that there is a mechanic to back it up, and a skilled pilot can maneuver easily to avoid the hit. Keep in mind this is my opinion and i'm willing to listen to your side of the debate. A mechanic like that could be interesting, personally I think ramming should do damage, just not catastrophic damage on slight rams and small taps. I think the reason most ads pilots feel that its a cheap tactic is because its like playing bumper cars, but the car is filled with touch sensitive c4. A slight tap can be fatal, even on a non essential part of the dropship. I have almost dodged a few rammers at the last second, but didn't because the tip of my engine guard fins clipped his engine, resulting in my python exploding. Consistency would also help, right now I have to assume that if he touches my ship I'll die, being able to know that he will have to come at my engines or that my front (strong point) could deflect an attempted ram would really legitamize it as a tactic rather than, iiiiiiiiii'm gonna touch ya! As right now the tactic starts and stops there. I'm in NYC currently otherwise I'd link a one of sir snugglz videos where he does a very good maneuver tapping the top aft section of a std dropship causing it to crash, that takes skill and I think if ramming was more about forcing a dropship into the ground it would be more legit.
i may be wrong but i always had this idea that ramming power was based on ehp because for some reason when i shot at a rammer and dropped their armor as they began ramming me, it did less damage to me and killed them. As soon as the derpship blows up it does no more damage even if its in front of your face.
I'm a python pilot too and won against incubus rammers.....
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Grimmiers
595
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Posted - 2014.06.19 19:44:00 -
[44] - Quote
About ramming I think I made a post about this before to make the implementation better than it is. The goal is it make it so ramming is only meant to destroy dropships with a small amount of hp left. Ramming should cause a trade in damage so that both dropships aren't destroyed, but low on health. The person ramming would need to stabalize and use his turrets to finish off the dropship.
This is a game and realism and fun don't always work together. The same should be done with lavs and tanks along with improving their collision physics so they don't make a house of cards when they drive into each other. CCP should also fix the pilot exiting mechanic in a dropship to eject the player safely instead of literally throwing him under the bus.
Just go for the obvious middle ground of causing smaller damage on collision and only destroying a ship with about 20% hp left. |
Tectonic Fusion
1722
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Posted - 2014.06.19 19:58:00 -
[45] - Quote
To all: Git gud and use a Tac AR.
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