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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Rattati
C C P C C P Alliance
2255
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Posted - 2014.06.09 08:42:00 -
[1] - Quote
is now up as a discussion topic in Features and Discussions as well as dedicated threads on specific topics we want your feedback on.
See you there.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
1170
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Posted - 2014.06.09 08:55:00 -
[2] - Quote
\o/
DUSTBoard
DUST Server Status
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deezy dabest
Sacred Initiative of Combat Killers
596
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Posted - 2014.06.09 09:01:00 -
[3] - Quote
Thought I was seeing hotfix bravo and see nothing but nova knives instead.
A little misleading but I am glad to see signs of continuing improvement in some form or another.
Edit: found the actual hotfix Bravo thread (maybe should be a sticky?)
https://forums.dust514.com/default.aspx?g=posts&t=164827&find=unread
Laser focused in a room full of mirrors. Everything you ever wanted coming SoonGäó just keep buying boosters.
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Michael Arck
4661
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Posted - 2014.06.09 09:03:00 -
[4] - Quote
Oh snap!
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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Jacques Cayton II
Capital Acquisitions LLC General Tso's Alliance
825
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Posted - 2014.06.09 09:26:00 -
[5] - Quote
Make my shields useful again
We fight for the future of the State not our
personal goals
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Nocturnal Soul
Immortal Retribution
3263
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Posted - 2014.06.09 09:38:00 -
[6] - Quote
Look at the amarr
Its alright everyone, no need to worry it's just an Amarr scout :(
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Iron Wolf Saber
Den of Swords
15389
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Posted - 2014.06.09 10:27:00 -
[7] - Quote
Round 2!
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
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LT SHANKS
Amarr Templars Amarr Empire
2695
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Posted - 2014.06.09 11:00:00 -
[8] - Quote
Increase Flaylock splash radius to pre nerf stats! |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4370
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Posted - 2014.06.09 11:43:00 -
[9] - Quote
LT SHANKS wrote:Increase Flaylock splash radius to pre nerf stats!
Hmmm let me think...
Not without an extreme RoF nerf. |
Mregomies
Beer For Evil Mercs
230
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Posted - 2014.06.09 11:46:00 -
[10] - Quote
Shield buff...? finally!
Suomi, Finland, PERKELE!
Logibro
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Assault Swarm Launcher
Caldari State
138
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Posted - 2014.06.09 12:08:00 -
[11] - Quote
Jacques Cayton II wrote:Make my swarms useful again
"Chances are I'm going to kill you and replace you with something new..."
-CCP Logibro
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Vapor Forseti
Nyain Chan
530
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Posted - 2014.06.09 13:07:00 -
[12] - Quote
Make Flaylocks OP again and give Nova Knives ammo. I want to throw my knives like a ninja.
pâ¬péñpâòpâ½pü«tÄïpü½pü¬péïpÇé --pâ¬pâùpâ¬pâ+pâ¬péñpâ¬pâ+
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The dark cloud
The Rainbow Effect
3219
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Posted - 2014.06.09 14:09:00 -
[13] - Quote
LT SHANKS wrote:Increase Flaylock splash radius to pre nerf stats! hell no cause then every scrub would pull that thing out again to have a "i win button" which works better then a shotgun at close range. |
OliX PRZESMIEWCA
Bezimienni...
119
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Posted - 2014.06.09 15:01:00 -
[14] - Quote
The dark cloud wrote:LT SHANKS wrote:Increase Flaylock splash radius to pre nerf stats! hell no cause then every scrub would pull that thing out again to have a "i win button" which works better then a shotgun at close range.
Yeap I remember whole squads using Flylock only when it was released. I agree that this pistol need some love from CCP but not like fresh released one. |
LT SHANKS
Amarr Templars Amarr Empire
2697
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Posted - 2014.06.09 15:25:00 -
[15] - Quote
The dark cloud wrote:LT SHANKS wrote:Increase Flaylock splash radius to pre nerf stats! hell no cause then every scrub would pull that thing out again to have a "i win button" which works better then a shotgun at close range. Well, we didn't have players tanking 700+ eHP on average back then so your "i win button" argument does not hold up by the game's current standards. |
Lynn Beck
Heaven's Lost Property
1737
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Posted - 2014.06.09 16:15:00 -
[16] - Quote
I love how much sheer unbridled hatred there is towards the Flaylock, WHAT ABOUT THE DUVOLLE TACTICAL AR!?
Sure we had whole squads runnin the flaylock, but the Duvolle had ONE guy who would run about like a Super Power Ranger, killing 12 people in a row who were SIMULTANEOUSLY trying to kill him/her. It took twin sidearms with the Flaylock to kill ONE person.
And yet here we are, proposing the Duvolle Tac gets all manner of buffs.
Proposal: all Flaylock naysayers whom say 'it was so OP, fukin noobtoob spammer of death killed my Mlt suit in 2 shots' can go shove a thorny stick up their asses.
Other proposal: buff flaylock splash RANGE to pre-nerf, buff Direct damage to HIGHER than pre-nerf.
Any naysayers who cannot craft an UNDERSTANDABLE, CONCISE argument against me, shoul simply not reply, or i will spam your inbox with all manner of hateful words and text arts.
General John Ripper
Like ALL the things!!!
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Skybladev2
LUX AETERNA INT RUST415
116
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Posted - 2014.06.09 17:09:00 -
[17] - Quote
Guys, I'm really happy CCP share their plans with us, just like Eve developers. This is what I waited for more than a year. Keep it up!
<[^_^]>
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Eruditus 920
Prodigy Ops
144
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Posted - 2014.06.09 17:18:00 -
[18] - Quote
Fix bugs.
Dominion over others is given not taken. Nothing has power over you but your own fear.
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Seigfried Warheit
Caught Me With My Pants Down
335
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Posted - 2014.06.09 17:57:00 -
[19] - Quote
Lynn Beck wrote: Stuff about flaylock hate and whatnot
I would say all it needs is 2 more in the clip and a slightly higher projectile speed not too much just a lil peck on the cheek
I throw REs like its a football
I am a scrub. I have no honor.
c[_] Change spare change anyone
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Slim Winning
Namtar Elite Gallente Federation
107
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Posted - 2014.06.09 18:37:00 -
[20] - Quote
How about you implement all of the Alpha first.... |
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Mauren NOON
The Exemplars Top Men.
317
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Posted - 2014.06.12 14:12:00 -
[21] - Quote
The dark cloud wrote:LT SHANKS wrote:Increase Flaylock splash radius to pre nerf stats! hell no cause then every scrub would pull that thing out again to have a "i win button" which works better then a shotgun at close range. You mean like a combat rifle? That's the biggest I win button yet....
Scr and commando enthusiast.
A commando is not just a suit, but a way of life...
"The only thing to fear is fear itself"
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Xmar Handfelid
Mannar Focused Warfare Gallente Federation
25
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Posted - 2014.06.13 15:45:00 -
[22] - Quote
How about this;
1: make the swarm launchers more useful against vehicles i mean even my prototype launchers wont take any of these 80j blaster tanks especially since people keep vehicle spamming them. And assault dropships have been more of a parasite then more then a helper on the battlfeild, and lavs should be desteroyed the moment i hit them with my launchers.ex: increase launcher damage since the range on them are bad or if you cant do that increase the rockets flight speed with a range increase
2:make av grannades more powerful i mean i even hit a lav 2 times with prototype av`s but the thing`s shield never got put down. 3: give us a reason why people should use assault suits since they are so weak even the prototype are even weak.
4: Decrease hmg range nuff said. 5: make shields more resistent to bullet damage, explosive,and projectile damage but weak to lazer, and rail damage.
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Xmar Handfelid
Mannar Focused Warfare Gallente Federation
25
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Posted - 2014.06.13 15:46:00 -
[23] - Quote
that's all what i have to say.
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Spkr4theDead
Red Star. EoN.
2120
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Posted - 2014.06.13 16:28:00 -
[24] - Quote
CCP Rattati wrote:is now up as a discussion topic in Features and Discussions as well as dedicated threads on specific topics we want your feedback on. See you there. Embarrassing
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Jaed D'jaegweir
Kirkinen Risk Control Caldari State
24
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Posted - 2014.06.15 15:25:00 -
[25] - Quote
for a game set in the future these weapons are not as powerful as they should be.
take the limit off of grenades
"We do not live in a world of reality. We live in a world of perceptions." -Gerald Simmons
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Atiim
NoGameNoLife
9481
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Posted - 2014.06.15 16:59:00 -
[26] - Quote
The dark cloud wrote:LT SHANKS wrote:Increase Flaylock splash radius to pre nerf stats! hell no cause then every scrub would pull that thing out again to have a "i win button" which works better then a shotgun at close range. Having a large splash radius doesn't mean much if you don't have the damage to boot.
Amarrians would prefer you be faithful... I'd rather you be logical.
Proud defender of Ishukone Corporation.
-HAMD
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HOWDIDHEKILLME
Dying to Reload
239
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Posted - 2014.06.16 06:40:00 -
[27] - Quote
Re's will now be pointless to me... I will miss them.
Lonewolf till I die
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CCP Rattati
C C P C C P Alliance
2654
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Posted - 2014.06.16 07:29:00 -
[28] - Quote
The new PRO RE is only 0.5 seconds slower to Activate than the old STD RE and has 250 more damage, hardly pointless.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Long Evity
1595
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Posted - 2014.06.16 08:33:00 -
[29] - Quote
CCP Rattati wrote:The new PRO RE is only 0.5 seconds slower to Activate than the old STD RE and has 250 more damage, hardly pointless. you forgot the key part to his sentence is 'to me'
We already know CCP doesn't care for how people enjoy this game and just updates however they want, no need to rub it in our faces.
But, from a heavies perspective, you should of just added a placement animation to prevent RE's being thrown around like nades - that's the problem with them.
I am not who you think I am, only but just a dream.
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Aderek
Bezimienni...
90
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Posted - 2014.06.16 12:17:00 -
[30] - Quote
Long Evity wrote:[quote=CCP Rattati]
But, from a heavies perspective, you should of just added a placement animation to prevent RE's being thrown around like nades - that's the problem with them.
You right. I usualy see scout who run front of me and bum... I realy not see when he drop RE. When he trow grenade, i see, RE, almoust never ;) |
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