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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Rattati
C C P C C P Alliance
2230
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Posted - 2014.06.09 06:14:00 -
[1] - Quote
Dear players,
We are currently in the midst of writing the Narrative of Hotfix Bravo.
Please give us your feedback in the [Feedback] stickies and in this thread.
The major themes we have identified, internally and with the CPM are:
1) Additional Militia weapons and increased exposure to new players 2) Rifle Variant balance, range and dps 3) Vehicle to Vehicle TTK and Large Turret/Small Turret roles 4) Swarms and Dropships 5) Shield Extenders, Repairers and Rechargers - Making proper shield tanking viable instead of hybrid tanking. 6) Smaller tweaks such as RE progression, Basic PG/CPU, WP for mobile CRUs and increased sig profile of vehicles.
Again, any, none or all of these might end up in Bravo, all depending on how quickly we can turn them around.
Sincerely, CCP Rattati
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
2246
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Posted - 2014.06.09 08:27:00 -
[2] - Quote
fixed in OP
5) Shield Extenders, Regulators and Rechargers
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
2455
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Posted - 2014.06.11 06:08:00 -
[3] - Quote
Added 1 low slot to Amarr Medium and Basic dropsuits, no change in PG/CPU for now.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
2463
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Posted - 2014.06.11 07:02:00 -
[4] - Quote
Added some base buffs for the Small Blaster, right now it has half the ROF of the HMG, while keeping the current damage, making up for a hefty boost in damage against infantry. We will also be changing the reticule to match the HMG reticule as well as increasing the dispersion as done for the Large Blaster.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
2463
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Posted - 2014.06.11 07:02:00 -
[5] - Quote
double post
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
2491
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Posted - 2014.06.11 12:39:00 -
[6] - Quote
michal freelander wrote:Please for the love of all things Dust, make Tanks and Dropships show up on the tacnet more! Nothing frustrates me more than sneaking around in a scout suit only to be snuck up on by a multi Ton tank!
It was on my list, but the problem isn't the vehicle sig profile, it's the passive scan radius. So there is nothing I can do except say use active scanners for the moment.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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CCP Rattati
C C P C C P Alliance
2501
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Posted - 2014.06.11 17:08:00 -
[7] - Quote
Fox Gaden wrote:CCP Rattati wrote:michal freelander wrote:Please for the love of all things Dust, make Tanks and Dropships show up on the tacnet more! Nothing frustrates me more than sneaking around in a scout suit only to be snuck up on by a multi Ton tank! It was on my list, but the problem isn't the vehicle sig profile, it's the passive scan radius. So there is nothing I can do except say use active scanners for the moment. Would it be possible to give suits a second passive scan radius with triple the range, double the precision value (less perceptive), and not shared over the TacNet? This would allow all suits to see vehicles sneaking up on them. It would probably allow some Scouts to see Sentinels from half way across the map, but I am fine with that.
I would love looking at passive being not shared, a module that allows passive sharing, and a much wider radius with precision falloff.
But it's not christmas.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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