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Yeeeuuuupppp
The New Age Outlaws Proficiency V.
303
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Posted - 2014.06.06 00:18:00 -
[61] - Quote
Shotguns and cloaks were still annoying. Evaluation complete
Rage Proficiency V
Mic status: Muted
Feel the wrath of my troll
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The Eristic
Dust 90210
461
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Posted - 2014.06.06 03:13:00 -
[62] - Quote
I don't mind the dampening changes and cloak duration changes so much, even though I feel they weren't even close to being real problems. However, I am still and will continue to be pissed about 1% scan range per level, and all the brick tankers are still happily stacking plates like there's no tomorrow.
Reality is the original Rorschach.
Verily! So much for all that.
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taxi bastard
Holdfast Syndicate Amarr Empire
119
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Posted - 2014.06.06 06:11:00 -
[63] - Quote
Ryme Intrinseca wrote:Cody Sietz wrote:I figured the Cal scout would rain supreme after alpha.
Still reeling from the fact that they nerfed eWar on the Gal to prevent brick tanking...still not sure how they though that was gonna work.
Still hoping they straight up nerf plate hp values. Armour already got nerfed hard with the movement penalty and fitting increases.
and buffed heavily with the rep increase. tbh overall i see it as a buff not a nerf.
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Cat Merc
Onslaught Inc RISE of LEGION
10151
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Posted - 2014.06.06 10:44:00 -
[64] - Quote
taxi bastard wrote:Ryme Intrinseca wrote:Cody Sietz wrote:I figured the Cal scout would rain supreme after alpha.
Still reeling from the fact that they nerfed eWar on the Gal to prevent brick tanking...still not sure how they though that was gonna work.
Still hoping they straight up nerf plate hp values. Armour already got nerfed hard with the movement penalty and fitting increases. and buffed heavily with the rep increase. tbh overall i see it as a buff not a nerf. Yes because that was half the point. Making armor repair tanking viable.
Feline overlord of all humans - CAT MERC
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
906
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Posted - 2014.06.06 15:37:00 -
[65] - Quote
The Eristic wrote:I don't mind the dampening changes and cloak duration changes so much, even though I feel they weren't even close to being real problems. However, I am still and will continue to be pissed about 1% scan range per level, and all the brick tankers are still happily stacking plates like there's no tomorrow.
Agree on being pissed about the useless 1% bonus now. Get used to the tanking though since they broke the viability of the other modules for the majority of scouts.
Overlord of Broman
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TIGER SHARK1501
The Phoenix Federation Dark Taboo
19
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Posted - 2014.06.08 12:52:00 -
[66] - Quote
Izlare Lenix wrote:When a cloaked gal shotgunner can one shot a cal scout that can't detect said shotgunner, 40 seconds is a long time of being unscannable. And yes the gal could just throw on a third damp to remain unscannable indefinitely, however, my point was two damps and a cloak makes the gal unscannable, regardless of how long. I don't see the harm. Every race and class has it's perks kinda like the Caldari scout passive perks. Its all about your play style and what you want. A Caldari scout will still see most everything else versus the Gallente scout which can hide better.
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TIGER SHARK1501
The Phoenix Federation Dark Taboo
19
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Posted - 2014.06.08 13:27:00 -
[67] - Quote
The Eristic wrote:I don't mind the dampening changes and cloak duration changes so much, even though I feel they weren't even close to being real problems. However, I am still and will continue to be pissed about 1% scan range per level, and all the brick tankers are still happily stacking plates like there's no tomorrow. After they nerf hardeners what's a tanker to do? Shield extenders and plates are the only other viable option. |
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