WeapondigitX V7
The Exemplars Top Men.
150
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Posted - 2014.05.23 11:36:00 -
[1] - Quote
I don't like the nerf to contact locus grenades. They were not very valuable in battle in patch 1.8. They will be even less valuable now. I think they will be severely UP.
I have used M1 and M8 and Core locus grenades in patch 1.8 because I see them as the most valuable (M8 best, M1 second best, Core 3rd best). I think M8 is king atm. I think these stat changes will make Core locus grenades the 2nd most valuable, and M8 locus grenades being the most valuable. M1 locus grenades will be UP. contact grenades being slightly more UP than M1 locus grenades, standard locus grenades will be severely UP. sleek locus grenades will be the laughing stock of the group.
Love the plasma cannon and AV grenade changes and plasma rifle changes.
I don't like the proposal for grenades to be non restockable from nanohives, unless we can command supply depots to drop from the sky when we want for a ISK cost(like ordering vehicles and dropships or installation drops( we cant order installation drops at the moment)).
Please consider making a copy of existing modules and changing there stats like this (example is below, look below) and putting them on the market(so we will have access to both old and new versions of modules).
New module: heavy dampener (low slot module)
This dampener utilizes heavy, dense materials with desirable properties that projects an unidentified field around objects in close proximity which makes them harder to detect by modern scanning technologies. It is also unkown why the field produced by the materials negatively affects the suits electronic systems relating to computer detection software of incoming projectiles. Computer systems become less likely to detect incoming projectiles and respond by hardening the armored surfaces of infantry dropsuits at predicted points of impact to reduce the damage taken when these materials are equipped. The materials do however reduce to CPU and PG cost of the module compared to regular dampening modules.
-6% speed penalty -7% total base hp penalty +35% at std, +40% at adv, +45% profile dampening at proto (scan profile multiplied by 0.55 at proto) the CPU cost of module: standard heavy dampener is 15% less than std dampener Advanced heavy dampener is 20% less than adv dampener Proto heavy dampener is 25% less than proto dampener
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