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Thread Statistics | Show CCP posts - 25 post(s) |
shaman oga
Nexus Balusa Horizon
2164
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Posted - 2014.05.22 08:54:00 -
[1] - Quote
Eliminate caldari and gallente scan range bonus.
Why those 2 scouts are so effective? Because they can permascan you at almost 40 meters, that is the real advantage of these 2 scout suits. Eliminate the bonus, so they need to fit a range amp, to see so far.
I always run at least 1 complex profile dampener on my gal scout, sometime 2 if i notice that a cal scout can scan me. I usually don't tank HP, nerf dampening bonus would be the worst choice imo.
Buff active scanners instead.
PSN: ogamega
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shaman oga
Nexus Balusa Horizon
2166
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Posted - 2014.05.22 09:30:00 -
[2] - Quote
Aeon Amadi wrote:
As far as the Focused Active Scanner, I personally think that it's a problem because it bleeds too much into the Caldari Scout's specialization. At Level 5 a Gallente Logi has an Active Scanner that has 15db precision, which is pretty hard for anything to overcome. I personally just think it's bad whenever a single piece of equipment is comparable a Lvl 5 Caldari Scout with four complex precision enhancers (14.91db)
You can't compare a scanner that can scan everything for 5 seconds and have a 40 seconds cooldown with a suit that can permascan everything (except ultradampened gal scouts).
BTW, cal and gal scouts are balanced between them, if you use 4 precision enhacers on a cal, you have to use 3 dampeners on a gal and there is no room for a lot of HP, in both the scout suits.
PSN: ogamega
I'm here to bla bla bla...
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shaman oga
Nexus Balusa Horizon
2166
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Posted - 2014.05.22 10:12:00 -
[3] - Quote
CCP Rattati wrote:SponkSponkSponk wrote:shaman oga wrote:Eliminate caldari and gallente scan range bonus. This would alleviate the problem a fair bit. Please elaborate Basically, if you can always see where the enemy is looking, you can avoid is line of sight, you enemy will not be able to see you, scan you, because you are out his field of view / cone of scan. That is what it makes cal and gal scout so powerful, they always know where you are, inside their 40 meters.
Dampening is not the real problem, in my opinion, the war is only between cal and gal scout, none of the other suits can scan like them or be invisible like them. So, nerf one of them will only make players shift from one to another (if they can see me now, i want to see them too). The only way to nerf them is to decrease their passive scan range.
It's the same problem of scanners before 1.8, cal and gal scouts can permascan, but it's even worse, because you don't know if you are scanned or not.
PSN: ogamega
I'm here to bla bla bla...
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