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![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
15163
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Posted - 2014.05.22 08:07:00 -
[1] - Quote
Aeon Amadi wrote:Appia Vibbia wrote:Aeon Amadi wrote:Appia Vibbia wrote:Both would need to change. Gallente Logistics with Active Scanner and Caldari Scout with 4 complex precision enhancers needs to change. Neither should be able to get below 19dB Wanted to quoted this because I disagree, to an extent. If a Caldari Scout is fitting that many precision enhancers, he's making a severe sacrifice in order to be able to find those targets - thereby, he's a specialist with a high risk/reward playstyle. Active Scanner probably shouldn't be so powerful giving it's broad range without making sacrifices though, so I'll give you that. So you're saying Minmatar Scouts should not be able to avoid detection because they can't equally invest the same number of low slots, so they aren't making an equal sacrifice? Because currently that is how the system is working without the cloak. Base values and stacking penalties keep this from being a fair system giving the Caldari scout an advantage that's impossible to overcome. As it should be, it's the Caldari Scout's specialization. Minmatar Scout isn't meant for bypassing that, it's meant for hacking and blading people in the face. Trying to make everything viable against a specialist who goes out of his way to be able to perform said specialization just devalues it and renders it effectively useless. Why would I want to fit so many precision enhancers knowing that the entire point of fitting them in the first place is arbitrary? It's one thing if the Active Scanner is doing it because it applies to everyone in squad, but it's completely different if someone dons a tooth necklace and decides to go hunting with a Caldari Scout.
Minmatar specializes in flexibility; having options, and enough enough oumph,speed and resiliency, to overcome the general weakness of not being up to raw snuff.
Just right now minmatar is suffering a bit from fittings which should be alleviated a bit to allow the flexibility portion of the game style. If anyone should be full brick tanking should be the minmatar and if they do it they're going to be terrible at it.
Ultimately if you make specializations to similar you will wind up with a boring game. The choices people make are supposed to have weight and significance.
If there is to be a solution for the lack of parity that solution would be more specializations; in other words move the minmatar and amarr into the real scout role and place everyone else in recon. However we're not in a position to be making new classes at the moment.
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![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
15164
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Posted - 2014.05.22 08:25:00 -
[2] - Quote
Move the bonus to effect modules??? (caldari would follow suit as well making all scouts module based bonuses)
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![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
15186
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Posted - 2014.05.25 09:14:00 -
[3] - Quote
I am going to say this now and most of you are not going to like it.
The idea of a mechanic invulnerability through ingame things should not or ever been a thing. The game of absolutions is not eve themed for the universe enough to warrant such gimmicks. While you can point to the cloak being this way in eve; you have to remember this is a long time problem along with local in null that has turned into a deadlocked feature planning on resolution.
Just because you got 0.001+ over another players counter number shouldn't account for this slight margin of error; this is the whole reason why sharpshooter was removed in the first place and weapon falloff was brought in.
Scanners and Detection should follow a similar route to eve's lock system. Greater the differences in scan vs stealth the longer it takes for one to appear on that target's radar; this will ultimately require a rebranding work on acceptable detection rates at various sizes/roles as well as sensor falloff strength for those sizes/roles as well as detection speeds expected. A heavy could be blind as a bat but if a scout stays behind him for a minute he may just get noticed. Throw damps on and you will not get seen as quickly as someone who is in the nude. Perform an action and mayhaps increase the rate of detection (firing your gun/ activating your ability) While this type of idea is likely impossible for dust 514. Don't expect the thinking of absolutions to survive into Legion.
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![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
15195
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Posted - 2014.05.25 19:03:00 -
[4] - Quote
jerrmy12 kahoalii wrote:Iron Wolf Saber wrote:I am going to say this now and most of you are not going to like it.
The idea of a mechanic invulnerability through ingame things should not or ever been a thing. The game of absolutions is not eve themed for the universe enough to warrant such gimmicks. While you can point to the cloak being this way in eve; you have to remember this is a long time problem along with local in null that has turned into a deadlocked feature planning on resolution.
Just because you got 0.001+ over another players counter number shouldn't account for this slight margin of error; this is the whole reason why sharpshooter was removed in the first place and weapon falloff was brought in.
Scanners and Detection should follow a similar route to eve's lock system. Greater the differences in scan vs stealth the longer it takes for one to appear on that target's radar; this will ultimately require a rebranding work on acceptable detection rates at various sizes/roles as well as sensor falloff strength for those sizes/roles as well as detection speeds expected. A heavy could be blind as a bat but if a scout stays behind him for a minute he may just get noticed. Throw damps on and you will not get seen as quickly as someone who is in the nude. Perform an action and mayhaps increase the rate of detection (firing your gun/ activating your ability) While this type of idea is likely impossible for dust 514. Don't expect the thinking of absolutions to survive into Legion. Heres the thing There needs to be a way to completely avoid wall hacks, it's juat a ******** mechanic for bad players or abusers There needs to be a way for scouts to avoid the op wall hacks, again, wall hacks are plain stupid.
Those are not excuses for the need of a game of absolution; thats a poor mechanic that needs refinement.
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![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
15196
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Posted - 2014.05.25 21:14:00 -
[5] - Quote
I just simply do not believe in having stats and numbers equating to immunity; if there is any sort of immunity to be gained it should be from player skills and player skills alone.
If you want to be undetected it should be sourced from player skills not because you shoved on a harry potter cloak and some sneakers on.
It should be because you poked the other guys eyes out; threw sand in their face and darted around like a wild illusioned shadow.
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