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Author |
Thread Statistics | Show CCP posts - 25 post(s) |
Haerr
Legio DXIV
654
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Posted - 2014.05.22 07:28:00 -
[1] - Quote
CCP Rattati wrote:1) Reduce the Gallente dampening bonus 2) Change the Gallente dampening bonus to a duration bonus
Anyone of these (alone without any other modifications) is a horrible idea which puts us right back into 1.7 where scouts were being perma scanned (bar a gal scout with 4 dampeners).
Removing the dampening bonus from cloaks will make EWAR a static check, without any 'waves of opportunity'. Much akin to changing active hardeners on vehicles to passive resistance modules.
Recap:
Option 1) Gallente Scout need 3 dampeners to not be perma scanned. Option 1) Other Scouts need 4 dampeners to not be perma scanned.
Option 2) Scouts need 4 dampeners to not be perma scanned.
While I appreciate the need for an adjustment to cloaks & dampening, this just isn't it. If you show that you are at least a little bit flexible by coming up with more options then I will make an effort to get better feedback for you otherwise what's the point in even trying?
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
658
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Posted - 2014.05.22 12:40:00 -
[2] - Quote
Happy Violentime wrote:Haerr wrote:Anyone of these (alone without any other modifications) is a horrible idea which puts us right back into 1.7 where scouts were being perma scanned (bar a gal scout with 4 dampeners).] You WHAT!!!??? In 1.7 you could run a medium suit with 2 complex damps and avoid proto scanners - If a scout was perma-scanned in 1.7 it had 0 damps on the suit.
I'm guessing you never played against Nyain San (or others... I was running a GalLogi with Focused Scanners when we were up against a lot of Scouts)
Besides I remember Appia sharing a GalLogi fit with 3 enhancers that could pick up those silly 2x dampened medium suits. Funny how the GalLogi of old was a better scout than scouts was.
Scanning table for 1.7: LINK
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
661
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Posted - 2014.05.22 14:01:00 -
[3] - Quote
Happy Violentime wrote:Haerr wrote:Happy Violentime wrote:Haerr wrote:Anyone of these (alone without any other modifications) is a horrible idea which puts us right back into 1.7 where scouts were being perma scanned (bar a gal scout with 4 dampeners).] You WHAT!!!??? In 1.7 you could run a medium suit with 2 complex damps and avoid proto scanners - If a scout was perma-scanned in 1.7 it had 0 damps on the suit. I'm guessing you never played against Nyain San (or others... I was running a GalLogi with Focused Scanners when we were up against a lot of Scouts) Besides I remember Appia sharing a GalLogi fit with 3 enhancers that could pick up those silly 2x dampened medium suits. Funny how the GalLogi of old was a better scout than scouts was. Scanning table for 1.7: LINK *Sigh* I'm guessing you don't like being told you are wrong? Well..... you're wrong. That table is trash, in reality 2 complex damps + the passive dampening skill brought a medium suit under 15db - I'd actually suggest that CCP math was way out and that 2 complex damps + the passive from the skill gave you a 75% reduction to profile - giving a medium suit with 2 complex damps a 12.5DB profile. But what the **** do I know? I only ran a Medium suit with 2 complex damps for all of 1.7 and never got scanned, ever. So obviously I'm talking ****. So **** off you ******* ********.
I don't particularly like to be told that I am wrong but it seems that you like it even less than I do.
btw I won't **** off and I've got not idea of whether or not I am a ******* ******** since it got filtered, if you wouldn't mind posting it in a way that I can read it I could get back to you on that one.
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
673
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Posted - 2014.05.22 21:39:00 -
[4] - Quote
Happy Violentime wrote:Haerr wrote:I've got not idea of whether or not I am a ******* ******** since it got filtered, if you wouldn't mind posting it in a way that I can read it I could get back to you on that one. Have you ever seen the player with the name 'Rucking Fetard'?
lol I have!
Damn that actually made me laugh so I ain't even mad.
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
703
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Posted - 2014.05.24 12:59:00 -
[5] - Quote
CCP Rattati wrote:*snip* Max scan precision from CA scout is 17 (if my math is correct), terribly close to 16. *snip* Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback.
Did you change the bonus to the Caldari Scout? Taking stacking penalty into account makes a Caldari Scout with 4 complex precision enhancers end up close to 14.91
Zatara Rought wrote:*snip* It's got flaws as far as what is takes to get below scans because it doesn't factor in the rounding up portion. *snip*
Rounding up portion? Please explain.
New Table: Link at the bottom of the post.
Gallente Scout 15% Profile Dampening bonus (Used to be 25%)
Columns are: N = No Cloak Field S = Standard Cloak Field (0% Dampening Bonus, used to be 25%) A = Advanced Cloak Field (5% Dampening Bonus, used to be 25%) P = Prototype Cloak Field (10% Dampening Bonus, used to be 25%)
Pale Green = 0 Complex Profile Dampeners Green = 1 Complex Profile Dampeners Cyan = 2 Complex Profile Dampeners Blue = 3 Complex Profile Dampeners Purple = 4 Complex Profile Dampeners Pink = 5 Complex Profile Dampeners
Table: LINK
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
703
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Posted - 2014.05.24 13:21:00 -
[6] - Quote
Zatara Rought wrote:Haerr wrote:CCP Rattati wrote:*snip* Max scan precision from CA scout is 17 (if my math is correct), terribly close to 16. *snip* Please respond to this in a civil manner, we are actively trying to listen and adapt our proposals based on your feedback. Did you change the bonus to the Caldari Scout? Taking stacking penalty into account makes a Caldari Scout with 4 complex precision enhancers end up close to 14.91 Zatara Rought wrote:*snip* It's got flaws as far as what is takes to get below scans because it doesn't factor in the rounding up portion. *snip* Rounding up portion? Please explain. New Table: Link at the bottom of the post. Gallente Scout 15% Profile Dampening bonus (Used to be 25%) Columns are: N = No Cloak Field S = Standard Cloak Field (0% Dampening Bonus, used to be 25%) A = Advanced Cloak Field (5% Dampening Bonus, used to be 25%) P = Prototype Cloak Field (10% Dampening Bonus, used to be 25%) Pale Green = 0 Complex Profile Dampeners Green = 1 Complex Profile Dampeners Cyan = 2 Complex Profile Dampeners Blue = 3 Complex Profile Dampeners Purple = 4 Complex Profile Dampeners Pink = 5 Complex Profile Dampeners Table: LINK HEY! <3 SOmeone asked me a question. SO. On this here scanning table for example it lists 4 complex damps on a non gal scout that is non cloaked under the section for quadprecision cal. Whats the purpose of telling me 4 complex damps? that that 14.73 you have listed rounds up to 15 and thus is scanned by a cal quad and gal focused. make sense?
Hmm... If you have a Caldari Scout can we jump on Dust and try it out? You can find me in #Legio or Scouts United
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
703
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Posted - 2014.05.24 13:29:00 -
[7] - Quote
Zatara Rought wrote:Haerr wrote:
Hmm... If you have a Caldari Scout can we jump on Dust and try it out? You can find me in #Legio or Scouts United
Alas my friend I've been up all night watching this thread like a hawk and now i'm quite sleepy. But i'm def down to try it out soon.
Sounds good! :)
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
709
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Posted - 2014.05.24 19:25:00 -
[8] - Quote
Nothing Certain wrote:CCP Rattati wrote:Yes I think we are done here. Thanks for the awesome feedback, I hope we can all be happy with this discussion and how it sets the bar for future dev-community interaction. Was something changed ftom the original proposal? How about a TL:DR then?
Pretty please this. +1
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
717
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Posted - 2014.05.25 09:20:00 -
[9] - Quote
Iron Wolf Saber wrote:*snip*this is the whole reason why sharpshooter was removed in the first place and weapon falloff was brought in. Speaking of the sharpshooter skills, are there any plans on balancing them between the rifles?
Iron Wolf Saber wrote:*snip*Don't expect the thinking of absolutions to survive into Legion. Good.+1
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
745
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Posted - 2014.05.28 06:01:00 -
[10] - Quote
CCP Rattati wrote:Adipem Nothi wrote:A kink in the plans?Don't know about you guys, but I had assumed Spin Scanning was fixed. A GalLogi scanning 300 degrees every so often might make for problem. I'm not saying that we should change anything. Only pointing out a potential issue. I have asked an engineer to take a look, I will keep you posted.
Confirming that this is super easy if your mouse have a dpi switch. It would be better if you switched the scanners to have a duration of 1 sec and long scan time instead. And make it have the same mechanics as a cloak - have to hold it out to benefit from it.
You could also slow down aiming while you scan with an active scanner.
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
745
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Posted - 2014.05.28 06:14:00 -
[11] - Quote
The case for having STD-ADV-PRO cloak fields at 0-7.5-15.
Reason for STD 0 - No dampening bonus from cloak means you have to give up low slots to gain max benefit.
Reason for ADV 7.5 - A slight dampening bonus means that a higher cpu/pg investment is slightly rewarded.
Reason for PRO 15 - It will allow Amarr & Minmatar Scouts that give up half of their module slots and uses the most cpu/pg intensive cloak to remain hidden. It allows Gallente the choice between using either half their module slots or 2/6 modules & the most cpu/pg expensive cloak field to remain hidden.
The scanners still win by: A) Detecting the scanee B) Forcing the scanee to make huge sacrifices in order to remain hidden.
On B): This is probably still severe enough for Scouts to warrant dropping their fits/suits (because they are not competitive) and either going light assault or switching suits.
I have Plasma Cannon Proficiency V, no jk.
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Haerr
Legio DXIV
747
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Posted - 2014.05.28 12:43:00 -
[12] - Quote
Adipem Nothi wrote:Haerr wrote:
Confirming that this is super easy if your mouse have a dpi switch. It would be better if you switched the scanners to have a duration of 1 sec and long scan time instead. And make it have the same mechanics as a cloak - have to hold it out to benefit from it.
You could also slow down aiming while you scan with an active scanner.
Thanks, Haerr. I was thinking the exact opposite ... If current scan duration is 0.3 seconds, I'd suggest reducing it to say 0.03 seconds. Such that "snapshot" = snapshot =/= "try to spin faster" That said, I freely differ to you and your German advisers :-) Do you think these mechanisms are accessible server-side? I meant to say that the scanner should only light up things while you are scanning at them instead of painting them. Though your suggestion would work well, especially if you combine it with slowing down aiming so you can't spin around.
Probably. :-)
Edit1: @Xx-VxF-xX I wouldn't mind losing the scan range and the armour rep as long as I can keep some semblance of the dampeners.
I have Plasma Cannon Proficiency V, no jk.
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