Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1030
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Posted - 2014.05.21 14:23:00 -
[1] - Quote
CCP Ankou wrote:Hey guys, ... I was wondering if we could have a similar discussion about the Menus: especially the Market and Fitting Screens.
First, I would like your feedbacks on your experience with DUST Menus. -What were the things you liked? -What were you biggest frustrations? -What were the features you thought were clearly missing? I mean the things you wanted to do but you could not or you felt were cumbersome.
Second, as you are aware, we are working on this little new thing called the Player Market. -What are you expectations around this? ....
CCP Ankou
Nice to meet you, CCP Ankou.
I'll break this into the two macro categories (Fitting and Market) and work from there: Fitting - The suit fitting screen is generally very well done and i recommend building from it rather than rebuilding
- Over time you'll have dozens of suit fits and tons of gear and we need an easy way to organize them. I recommend either a tab or quick sort function in the fitting screen for assets and fits. Ideally we could label them ourselves and organize in our own fashion but at least start out with Role tabs. Also, based on discussion in CCP Z's thread you may want to make Meta level a sortable option or tab as well to support the matchmaking concept.
- The fitting screens need to clearly show the benefit of modules, skills, and weapons on drop suit performance. This is very convoluted a the moment and could really be cleaned up. Please check out http://www.protofits.com and http://dust.thang.dk for a bit of inspiration.
- I think you could definitely improve the feel and aesthetics of the fitting screen. My recommendation is to take the ship hangar form EVE and Tony Starks Ironman collection room and combine them a bit. Generally the lighting needs to be brighter...not shadows and half lit images. Rarely do the suits look the same way in play (with brighter lighting) than they do in the fit screen. Show off the work your designers and artists are doing!
- Restocking from the fit screen. I would really like to have a smarter restock system so I can tell my Legion "Jarvis" to maintain 50x copies of my "PC Cal Logi - Uber-Hiver" fit at all times and he auto-stocks after matches. The big key is that the fit is restocked ONLY with the items required to bring you to the requested fit number...NOT buy 50x copies of the entire fit.
- One thing i would like to do is be able to send a fitted suit or at least the suit specs to someone from the fitting screen. Sort of the "Hey, what do you think of this scout fit?" kinda thing. That would be a great tool to foster idea exchange and for vets to help newer players out since a huge topic is optimum fits for play style (and survivability).
Market - Wow...lot to do on this one. The biggest thing i would say is don't skimp on depth to make it accessible whatever you do...build a legit well thought out tutorial for it
- I would like to be able to trade, buy, or sell at will...and the system shouldn't have built in escrow protections (this would be a great player function). This would be an easy area that you could establish an Arms Dealer character and play the market not unlike you can in EVE. Since we likely won't have crafting / research...let us have a really deep market.
- Use the EVE market structured UI as your baseline for functionality...then build a smooth UI that puts theirs to shame.
- One interesting question is can I only buy items that are on my station? In EVE, i hope in my ship and go to Jita to pick up an order...can't really do that in Legion I suspect? Does this mean we contract for shipping from either NPC or players for our goods? I LIKE THAT...just to be clear. I can have a large shipment of weapons, modules, HAVs, dropships, ext for my corp that needs to be moved from Jita to our corp home station in Black Rise to support our local market and upcoming big offensive. Pretty much a standard courier contract on the EVE side...or you have an NPC shipper do it (at slightly higher than average cost and slower delivery time) so the cost and logistics is real but I'm not dependent on EVE players for success.
- You will need a very clean and simple contract system that interacts with EVE. Again...don't dumb it down but perhaps maximize pop ups and tool tips to help folks. Leave NPC contracts on by default and you change that in your market settings when you are comfortable with dealing with EVE side folks (if you ever want to that is).
- Tying into the station location has meaning as noted above...this is critical to the market. Let corps / alliances have offices in stations and the associated functionality of that. Also, Legion Mercs must be given the option to move to those stations when they join (even if it's a magic move). If you aren't in the same station I probably shouldn't be able to send you a fitted suit instantly. I can send the spec sheet and you can have one in the station i'm in waiting on you or you contract to ship it.... i.e. pay the freight.
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Really appreciate you asking for feedback on this. Looking forward to working with you, CCP Ankou!
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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