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Thread Statistics | Show CCP posts - 11 post(s) |
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CCP Ankou
C C P C C P Alliance
0
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Posted - 2014.05.21 09:15:00 -
[1] - Quote
Hey guys,
I am CCP Ankou, and as the blue tag under my name shows, I am one of the guys working on Project Legion in Shanghai. IGÇÖm currently in charge of User Experience, and my goal is to ensure you have a smooth experience playing the game!
So, I have been super excited to see the discussion about HUD started by our dear CCP MC Peanut. We are definitively trying to take into account all your ideas and feedbacks!
I was wondering if we could have a similar discussion about the Menus: especially the Market and Fitting Screens.
First, I would like your feedbacks on your experience with DUST Menus. -What were the things you liked? -What were you biggest frustrations? -What were the features you thought were clearly missing? I mean the things you wanted to do but you could not or you felt were cumbersome.
Second, as you are aware, we are working on this little new thing called the Player Market. -What are you expectations around this?
Do not hesitate to throw your craziest ideas and references. This is brainstorming time here not GÇ£omg we will not have time to implement thisGÇ¥ time.
Waiting to hear from you my dear gamers.
CCP Ankou |
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CCP Saberwing
C C P C C P Alliance
4979
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Posted - 2014.05.24 04:06:00 -
[2] - Quote
Alldin Kan wrote: While moving around the Menus it would be great to have a subtle background soundtrack. Right now it's too quiet in the Merc Quarters...
How about some elevator muzak? (I don't think music is CCP Ankou's...wait for it...forte.)
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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CCP Ankou
C C P C C P Alliance
26
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Posted - 2014.05.27 07:27:00 -
[3] - Quote
Hey guys,
ItGÇÖs great to see all your replies.
Sorry I was pretty busy those last days and did not reply but be sure I always keep an eye on the thread.
I like how you mention interconnectivity between the menus, it is definitively something I would like to improve. We are working on giving better feedbacks for things like missing skills, CPU/PG requirements, etc. And also make it easier to compare items. Generally we are on track to address your biggest complaints
ItGÇÖs really fun to see some of you proposing layouts for different menus. ItGÇÖs the first time in my career I have other people trying to do my job for me @Kevall: the 1st test I made for the fitting screen a few weeks back was actually similar to yours in the idea. But now I feel it still needs improvement to better integrate with the market. I take note you guys want more info about the Fittings. As you can guess this screen will go through an overall redesign to make it both cooler (somebody said Iron Man?) and clearer.
As a side note, several of you mentioned the menus were slow, took too long time to load. This is a technical problem outside of my scope but we definitively want to make things faster.
One thing interesting is that some of you mentioned a lack of tutorials. What are the aspects of the game you would like to see a tutorial about?
For Chat & Squad we want to make things more in line with what exists in other PC games and shooters. Those elements should feel natural for all gamers out there and answer the requests I have seen in this thread.
For the Starmap too there are definitively huge improvements coming! This is a specific feature that will deserve its own thread in the futureGǪ We are quite confident it will improve the sense of belonging to New Eden and the link with Eve.
Just keep the thread going I am all hears.
CCP Ankou.
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CCP Ankou
C C P C C P Alliance
26
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Posted - 2014.05.27 07:39:00 -
[4] - Quote
killian178 wrote:For the love of all that is holy, give us folders in the fittings sections, and more fittings space..
Duly noted!
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CCP Ankou
C C P C C P Alliance
26
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Posted - 2014.05.27 07:41:00 -
[5] - Quote
Oh, and another question for you guys.
According to you what are the games that have a great representation for their skill tree?
I am looking for something clear at a glance. |
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CCP Ankou
C C P C C P Alliance
37
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Posted - 2014.05.28 02:04:00 -
[6] - Quote
SponkSponkSponk wrote:CCP Ankou wrote:\ According to you what are the games that have a great representation for their skill tree?
I am looking for something clear at a glance. http://battlefield.ekl-systems.de(Although I have s soft spot for PoE's skill tree, it's somewhat 'advanced mode')
I was totally expecting somebody to mention Path Of Exile It does not really fit my "easy to understand" criteria though
Pretty cool proposal Aeon!
Reminded me the menu from Bionic Commando
It would work even better with a pad.
One thing I would like to achieve is to be able to show the overall progression in the first "page" of the skill tree.
I really like the idea to use transparency to show the other branches of the tree. This is something we will probably investigate. |
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CCP Ankou
C C P C C P Alliance
37
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Posted - 2014.05.28 03:34:00 -
[7] - Quote
Samuel Zelik wrote: Do you think integrating battle menus into the cortex (arm hologram) would make things faster or is this unrelated to the technical aspect? (<-this is purely for my understanding)
I am pretty sure this is unrelated.
Fittings and Marketplace are indeed complex and original features in Legion. We will need to explain them step by step to players.
And yes tooltips are great In the examples you mention on the other thread I would not call of them 'tooltips' but they are all valid examples of how we could give a better understanding of the game to the Players.
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CCP Ankou
C C P C C P Alliance
37
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Posted - 2014.05.28 03:35:00 -
[8] - Quote
Aeon Amadi wrote: ... as well as a separate system for the user's preference.
I am not sure what you mean here.
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CCP Ankou
C C P C C P Alliance
39
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Posted - 2014.05.28 05:00:00 -
[9] - Quote
Aeon Amadi wrote:CCP Ankou wrote:Aeon Amadi wrote: ... as well as a separate system for the user's preference. I am not sure what you mean here. Currently in Dust 514 we have the skill trees under the 'Skills' menu tab in the Neocom But we also have the 'Skill List' under the Character Sheet
Yeah of course.
Maybe having this at only one place would make things simpler.
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CCP Ankou
C C P C C P Alliance
47
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Posted - 2014.06.12 01:47:00 -
[10] - Quote
Hello guys,
I really like what I am reading here. (thanks Atoma and Kagehoshi for their long posts)
I note your requests, especially about the Fittings. This is something we have just started to rework and it is good to get your views on it.
I encourage you to keep posting here. Even if we DEVs do not answer everyday be sure all your posts are read and good ideas/suggestions will be taken into account.
Cheers! |
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CCP Ankou
C C P C C P Alliance
48
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Posted - 2014.07.07 09:52:00 -
[11] - Quote
Everything will come in due time
Be sure we are working hard. |
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