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Thurak1
Psygod9 D.E.F.I.A.N.C.E
658
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Posted - 2014.05.12 20:03:00 -
[1] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=2135709#post2135709
Page 19 shows that there are not going to be any client updates. This should speak volumes as to how much is NOT going to be done to Dust from now on. It is very clear at least to me that CCP no longer is working on Dust. We are nothing more than somewhat glorified beta testers. As far as i am concerned it really wasn't until 1.8 that this game could have been considered in release. |
Delta 749
Kestrel Reconnaissance
2987
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Posted - 2014.05.12 20:12:00 -
[2] - Quote
Everyone already knows this, now is the time to rage and make fun of neck bearded PC fanboys*
*I say this as a guy who has been PC gaming for decades, the "master race" tools give us a bad name |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
885
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Posted - 2014.05.12 20:24:00 -
[3] - Quote
Not even Beta Testers since we won't be testing any new content.
Public Relations - tick tick BOOM.
PSN: CallOfTheDark
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2026
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Posted - 2014.05.12 20:35:00 -
[4] - Quote
Client updates are only necessary when adding assets which will mean no more guns, suits, ect. However balance adjustment , game mode changes, ect. can be applied via hotfix, which is a server-side update.
Just because they're not adding more weapons and suits to Dust hardly means zero support.
Like my ideas?
Pokey Dravon for CPM1
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RayRay James
molon labe. General Tso's Alliance
134
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Posted - 2014.05.12 20:35:00 -
[5] - Quote
A'Real Fury wrote:Not even Beta Testers since we won't be testing any new content.
No, but we probably will be balancing current mechanics. |
Harpyja
molon labe. General Tso's Alliance
1722
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Posted - 2014.05.12 20:37:00 -
[6] - Quote
Pokey Dravon wrote:Client updates are only necessary when adding assets which will mean no more guns, suits, ect. However balance adjustment , game mode changes, ect. can be applied via hotfix, which is a server-side update.
Just because they're not adding more weapons and suits to Dust hardly means zero support. Leaving the game not even in a half-finished state with a lot of missing assets, environments, etc. means very little support at this point.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Iron Wolf Saber
Den of Swords
14939
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Posted - 2014.05.12 20:48:00 -
[7] - Quote
https://forums.dust514.com/default.aspx?g=postmessage&t=160232&f=728&q=2152926
CCP Rouge wrote:Hey everyone! Great to see all the feedback youGÇÖve posted so far. Please keep it coming. For DUST 514 we obviously have a long list of stuff to do but IGÇÖd like to hear on the specific items below if possible. For Project Legion, itGÇÖs more high level concepts IGÇÖm after at this stage as weGÇÖre still figuring out the outline of the experience. DUST 514 - Role and gear balance
- Ways to improve Planetary Conquest
- Other stuff you want us to jump on that can have a direct impact on gameplay quality.
Speaking of which, IGÇÖll get back to you guys next week with more info on how weGÇÖll proceed for DUST. Our plan is to be as transparent as possible, which I know itGÇÖs easy to say now, but itGÇÖs what weGÇÖre working towards. Your primary point of contact in the dev team, which IGÇÖll introduce next week, will have the mission to engage with you all and of course CPM as early as possible. Stay tuned, I think you'll like him. :) Project Legion - The Starmap as the door and guide to New Eden
- Wild PvP / The Sandbox areas where you fight other players and drones (in its first iteration) to scavenge for loot
- New ways to link with EVE
For Project Legion, I recommend you post your thoughts in the new Project Legion forum that CCP Frame pointed out earlier in the thread. Again, IGÇÖm super eager to hear what you have to say and trust me, every post is being read by the team and I. YouGÇÖll see more of us engage with you all moving forward.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Pokey Dravon
OSG Planetary Operations Covert Intervention
2026
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Posted - 2014.05.12 20:50:00 -
[8] - Quote
Harpyja wrote:Pokey Dravon wrote:Client updates are only necessary when adding assets which will mean no more guns, suits, ect. However balance adjustment , game mode changes, ect. can be applied via hotfix, which is a server-side update.
Just because they're not adding more weapons and suits to Dust hardly means zero support. Leaving the game not even in a half-finished state with a lot of missing assets, environments, etc. means very little support at this point.
Namely due to hardware limitations and a poorly designed game foundation.
What kind of support for Dust would be acceptable to you at this point?
Like my ideas?
Pokey Dravon for CPM1
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Marc Rime
394
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Posted - 2014.05.12 20:55:00 -
[9] - Quote
Then again, "currently looking at" could just as well mean "what the devs are working on as we speak", that's how I read it. Doesn't say they won't make client patches in the future. Doesn't say they will do it either ofc. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2026
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Posted - 2014.05.12 20:59:00 -
[10] - Quote
Marc Rime wrote:Then again, "currently looking at" could just as well mean "what the devs are working on as we speak", that's how I read it. Doesn't say they won't make client patches in the future. Doesn't say they will do it either ofc.
I think you have to understand that the Devs are currently terrified of making any promises even if they fully intend to do it in the future. That being said they're going to continue to be very non-committal for quite a while.
Like my ideas?
Pokey Dravon for CPM1
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
662
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Posted - 2014.05.12 22:45:00 -
[11] - Quote
Pokey Dravon wrote:Harpyja wrote:Pokey Dravon wrote:Client updates are only necessary when adding assets which will mean no more guns, suits, ect. However balance adjustment , game mode changes, ect. can be applied via hotfix, which is a server-side update.
Just because they're not adding more weapons and suits to Dust hardly means zero support. Leaving the game not even in a half-finished state with a lot of missing assets, environments, etc. means very little support at this point. Namely due to hardware limitations and a poorly designed game foundation. What kind of support for Dust would be acceptable to you at this point? Lol Have you played anything other than dust on the ps3? The real limitation with Dust is the programmers behind it. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2027
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Posted - 2014.05.12 22:57:00 -
[12] - Quote
Thurak1 wrote:Pokey Dravon wrote:Harpyja wrote:Pokey Dravon wrote:Client updates are only necessary when adding assets which will mean no more guns, suits, ect. However balance adjustment , game mode changes, ect. can be applied via hotfix, which is a server-side update.
Just because they're not adding more weapons and suits to Dust hardly means zero support. Leaving the game not even in a half-finished state with a lot of missing assets, environments, etc. means very little support at this point. Namely due to hardware limitations and a poorly designed game foundation. What kind of support for Dust would be acceptable to you at this point? Lol Have you played anything other than dust on the ps3? The real limitation with Dust is the programmers behind it.
And as I said, poorly designed game foundation. But we can't change the base code structure at this point without starting over, which is what they're doing with Legion.
Nonetheless my question still stands, if you were in charge, how would you handle this situation? Im genuinely curious.
Like my ideas?
Pokey Dravon for CPM1
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
662
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Posted - 2014.05.12 23:04:00 -
[13] - Quote
Pokey Dravon wrote:Thurak1 wrote:Pokey Dravon wrote:Harpyja wrote:Pokey Dravon wrote:Client updates are only necessary when adding assets which will mean no more guns, suits, ect. However balance adjustment , game mode changes, ect. can be applied via hotfix, which is a server-side update.
Just because they're not adding more weapons and suits to Dust hardly means zero support. Leaving the game not even in a half-finished state with a lot of missing assets, environments, etc. means very little support at this point. Namely due to hardware limitations and a poorly designed game foundation. What kind of support for Dust would be acceptable to you at this point? Lol Have you played anything other than dust on the ps3? The real limitation with Dust is the programmers behind it. And as I said, poorly designed game foundation. But we can't change the base code structure at this point without starting over, which is what they're doing with Legion. Nonetheless my question still stands, if you were in charge, how would you handle this situation? Im genuinely curious. If i were in charge i would hire the person that did the coding for MAG i think zipper was his name from ccp. If i knew my team was not used to writing code for the ps3 i would hire people that were. I wouldn't have even started making a game for the PS3 without having several experienced coders for the PS3. Seems elementary to me to hire people that are competent in a area for a specific project. Would you have someone that was totally new to networking build your network? |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2027
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Posted - 2014.05.12 23:06:00 -
[14] - Quote
Thurak1 wrote: If i were in charge i would hire the person that did the coding for MAG i think zipper was his name from ccp. If i knew my team was not used to writing code for the ps3 i would hire people that were. I wouldn't have even started making a game for the PS3 without having several experienced coders for the PS3. Seems elementary to me to hire people that are competent in a area for a specific project. Would you have someone that was totally new to networking build your network?
But that would require starting over from scratch would it not? That being said, would you start over on PS3 or on another platform?
Like my ideas?
Pokey Dravon for CPM1
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Zahle Undt
Bullet Cluster Lokun Listamenn
1664
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Posted - 2014.05.12 23:19:00 -
[15] - Quote
Pokey Dravon wrote:Harpyja wrote:Pokey Dravon wrote:Client updates are only necessary when adding assets which will mean no more guns, suits, ect. However balance adjustment , game mode changes, ect. can be applied via hotfix, which is a server-side update.
Just because they're not adding more weapons and suits to Dust hardly means zero support. Leaving the game not even in a half-finished state with a lot of missing assets, environments, etc. means very little support at this point. Namely due to hardware limitations and a poorly designed game foundation. What kind of support for Dust would be acceptable to you at this point? More like CCP incompetence. Too many actual game developers have been able to do more with PS3 for me to buy the hardware limitations line. Plus CCP had been more fail than success lately.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4406
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Posted - 2014.05.12 23:22:00 -
[16] - Quote
Pokey Dravon wrote:Client updates are only necessary when adding assets which will mean no more guns, suits, ect. However balance adjustment , game mode changes, ect. can be applied via hotfix, which is a server-side update.
Just because they're not adding more weapons and suits to Dust hardly means zero support.
This
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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bhold'the brngr ofLIKE
Edimmu Warfighters Gallente Federation
22
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Posted - 2014.05.12 23:23:00 -
[17] - Quote
i'm actually glad theres finality. if they nerf my dropship i'm done. |
Thurak1
Psygod9 D.E.F.I.A.N.C.E
663
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Posted - 2014.05.12 23:23:00 -
[18] - Quote
Pokey Dravon wrote:Thurak1 wrote: If i were in charge i would hire the person that did the coding for MAG i think zipper was his name from ccp. If i knew my team was not used to writing code for the ps3 i would hire people that were. I wouldn't have even started making a game for the PS3 without having several experienced coders for the PS3. Seems elementary to me to hire people that are competent in a area for a specific project. Would you have someone that was totally new to networking build your network?
But that would require starting over from scratch would it not? That being said, would you start over on PS3 or on another platform?
At this point yes it would require a restart. I would have to see the numbers first to determine if it would be worth it or not. The big thing about coming out on the ps3 for CCP was to gain market share on consoles. I havent done the research to know what the percentages are but there are people that own gaming consoles that do not own a gaming computer (or maybe not even a computer at all ) But how many people own a computer that don't own a ps3? I do not know these things for sure but i would bet that it is more likely that a person would own a computer and a ps3. I would bet that it is less likely that a ps3 player owns a gaming capable computer (i hope that makes sense )
I think it is likely that just simply moving to the PC platform they are loosing market share. Not to mention i am sure there are players that have been put off by this and will not give CCP any money from this point on (this is an assumption however i am one of those players not because i don't have a pc but because i object to being used in such a manner )
If they really needed to scrap everything and start over to make dust into a good game for the ps3 I think it would be a better idea than switching to the PC platform.
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Marc Rime
394
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Posted - 2014.05.12 23:28:00 -
[19] - Quote
Pokey Dravon wrote:Marc Rime wrote:Then again, "currently looking at" could just as well mean "what the devs are working on as we speak", that's how I read it. Doesn't say they won't make client patches in the future. Doesn't say they will do it either ofc. I think you have to understand that the Devs are currently terrified of making any promises even if they fully intend to do it in the future. That being said they're going to continue to be very non-committal for quite a while. I do understand that, though I wouldn't use the word "currently" since it implies this something new that will pass soon, neither of which is true. What I do not understand, however, is why you felt that was a relevant reply to my post ;). |
Pokey Dravon
OSG Planetary Operations Covert Intervention
2029
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Posted - 2014.05.12 23:51:00 -
[20] - Quote
Marc Rime wrote:Pokey Dravon wrote:Marc Rime wrote:Then again, "currently looking at" could just as well mean "what the devs are working on as we speak", that's how I read it. Doesn't say they won't make client patches in the future. Doesn't say they will do it either ofc. I think you have to understand that the Devs are currently terrified of making any promises even if they fully intend to do it in the future. That being said they're going to continue to be very non-committal for quite a while. I do understand that, though I wouldn't use the word "currently" since it implies this something new that will pass soon, neither of which is true. What I do not understand, however, is why you felt that was a relevant reply to my post ;).
No need to be curt ;)
It was relevant because even if they plan to work on something later instead of just what they're currently working on, they're disinclined from speaking about it for the reasons I listed. I made the statement "you" in second person, and was not directly refferring to you, in fact I was agreeing with you to an extent.
Like my ideas?
Pokey Dravon for CPM1
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