Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Maken Tosch
DUST University Ivy League
8463
|
Posted - 2014.05.10 01:50:00 -
[31] - Quote
This is an edit BTW.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Universal Decimator
Interstellar Legionnaires
35
|
Posted - 2014.05.10 01:53:00 -
[32] - Quote
Ok so if things like weapons and tanks cost materials to produce, than if I have a BPO original for a caldari LAV than it should give me a considerable discount on the materials needed to produce it, right ? Am I under standing this or not ? |
Universal Decimator
Interstellar Legionnaires
35
|
Posted - 2014.05.10 01:59:00 -
[33] - Quote
Universal Decimator wrote:Ok so if things like weapons and tanks cost materials to produce, than if I have a BPO original for a caldari LAV than it should give me a considerable discount on the materials needed to produce it, right ? Am I under standing this or not ?
Because that is what it is supposed to be in the first place. A Blue print on how to make something and not an infinite item. |
Maken Tosch
DUST University Ivy League
8463
|
Posted - 2014.05.10 02:01:00 -
[34] - Quote
Universal Decimator wrote:Ok so if things like weapons and tanks cost materials to produce, than if I have a BPO original for a caldari LAV than it should give me a considerable discount on the materials needed to produce it, right ? Am I under standing this or not ?
No no no no...
That's not what I'm talking about. When it comes to AUR-type BPOs that are weapons, modules, and vehicles being transferred over into Legion from Dust, those BPOs should remain as BPOs. You'll just be the lucky bastard who has them much like how some lucky bastards in Eve have Tech 2 BPOs right now.
As for the AUR-type BPOs that are dropsuits, it's very likely they will become cosmetic items that might be separate dropsuits or be applied to the built-in dropsuits in Legion since suits in Legion are likely to become BPOs anyways thus making your AUR-BPO suits kind of redundant.
EDIT: For the record, the very few players in Eve who happen to have Tech 2 BPOs still require materials to produce but they don't need to undergo any of the invention steps needed to produce a Tech 2 item like how it is now.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Universal Decimator
Interstellar Legionnaires
35
|
Posted - 2014.05.10 02:03:00 -
[35] - Quote
Universal Decimator wrote:Universal Decimator wrote:Ok so if things like weapons and tanks cost materials to produce, than if I have a BPO original for a caldari LAV than it should give me a considerable discount on the materials needed to produce it, right ? Am I under standing this or not ? Because that is what it is supposed to be in the first place. A Blue print on how to make something and not an infinite item.
Ether way, It is something special that I have because I played DUST 514 and others will not have. Unless they purchase it or trade for it as well. |
Dunce Masterson
Savage Bullet
99
|
Posted - 2014.05.10 02:30:00 -
[36] - Quote
Kristoff Atruin is right about every thing and I completely agree with all his points.
This post is bad because in EVE online if your trying to compare drop suits to ships its already a failed attempt to have the drop suits not be BPO's as the ships can be considered permanent assets like BPO's once the pilot understands the game they can run missions without loosing their ships with a skill point investment so investing skill points in drop suits to unlock more BPO's makes sense and having a constant/fixed foundation to build on is better then being at the mercy of the player market supply and demand.
It would be nice if dust didn't have the drop suit tiers it would separate those who depend of gear from those who are better players i would much rather see every one fighting with the same level suits and still trying then seeing one side give up and use their militia suits, now I am all for tiered modules and weapons this would separate the new player from the old ones.
I don't even know why I bother.
|
tander09
KILL-EM-QUICK RISE of LEGION
100
|
Posted - 2014.05.10 02:32:00 -
[37] - Quote
Kristoff Atruin wrote:Because the player in Eve can exist without a ship, and because ships are part of a deep resource cycle. They have a cost because players make them from their own time. Some guy mines veldspar for a few hours and sells the results of that work for what he considers fair, then buyer takes that and combines it with other minerals to make a ship. The floor cost of the ship is the purchase price of the minerals. You can also build your own ships if you can't find them on the market / have the isk for them. That's not the case with dropsuits.
And the biggest difference, dropsuits are lost dozens of times in a night. Nobody loses more than a few ships in a weekend unless they're really trying to. Most ships are owned for a very long period of time which is where the emotional connection to the ship comes in. You don't really get that with something you have to replace dozens of times in a night. This is something that was talked about at Eve Vegas. THIS!
let us transfer our BPOs,stats,gear,ISK and SP to legion pl0x!
Try and steal my BPOs. I dare ya.
AMARRIAN4LYFE
|
Universal Decimator
Interstellar Legionnaires
35
|
Posted - 2014.05.10 02:35:00 -
[38] - Quote
Universal Decimator wrote:Universal Decimator wrote:Universal Decimator wrote:Ok so if things like weapons and tanks cost materials to produce, than if I have a BPO original for a caldari LAV than it should give me a considerable discount on the materials needed to produce it, right ? Am I under standing this or not ? Because that is what it is supposed to be in the first place. A Blue print on how to make something and not an infinite item. Ether way, It is something special that I have because I played DUST 514 and others will not have. Unless they purchase it or trade for it as well.
Also it must give some very small advantage in the game and be a little more than just a cosmetic item, as it was in dust. This time perhaps balance BPO originals more so that it is not desirable to abuse them so much.
Not sure what you guys are talking about but the new talk about LEGION and character transfers is very exciting to me. I am starting to get interested in LEGION. I am saving for a new PC, perhaps and will try to learn more about EVE as I still have my 60 day free thing from the collectors edition. |
Maken Tosch
DUST University Ivy League
8463
|
Posted - 2014.05.10 03:01:00 -
[39] - Quote
Universal Decimator wrote:Universal Decimator wrote:Universal Decimator wrote:Universal Decimator wrote:Ok so if things like weapons and tanks cost materials to produce, than if I have a BPO original for a caldari LAV than it should give me a considerable discount on the materials needed to produce it, right ? Am I under standing this or not ? Because that is what it is supposed to be in the first place. A Blue print on how to make something and not an infinite item. Ether way, It is something special that I have because I played DUST 514 and others will not have. Unless they purchase it or trade for it as well. Also it must give some very small advantage in the game and be a little more than just a cosmetic item, as it was in dust. This time perhaps balance BPO originals more so that it is not desirable to abuse them so much. Not sure what you guys are talking about but the new talk about LEGION and character transfers is very exciting to me. I am starting to get interested in LEGION. I am saving for a new PC, perhaps and will try to learn more about EVE as I still have my 60 day free thing from the collectors edition.
If you're interested in putting together a computer, here is a link.
https://forums.dust514.com/default.aspx?g=posts&t=161527
Google can also help you in finding a ready-to-play rig for under $500.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
I-Shayz-I
I-----I
3354
|
Posted - 2014.05.10 09:53:00 -
[40] - Quote
Okay a few things.
1. Better suits that are unlocked will only be more specialized. Imagine if you just took out all of the standard and advanced suits in Dust and only had prototype suits. Now add two different types of each prototype suit that fit different gameplay styles and you have Legion.
2. Just because they don't cost anything doesn't mean they won't be worth anything to the player. With the re-pricing of items, the best fittings will still cost you quite a bit of isk. The whole point is to allow players to run whatever suit they want to to make the game feel more diverse and alive. Right now in Dust we see the majority of players running standard or mlt suits because they can't afford to run anything else. This makes the games unbalanced because the players that are willing to run their expensive suits can easily dominate a team that are not willing to run those suits. It make the game boring and stale if you're only killing the same starter suits over and over again.
3. Speaking of balance, the new NPE and sandbox PVE will allow new players to get their sp and understanding up before they get into PVP. Have you ever played a match where at least 10 players on each side were running their best gear and going at it? These are by far the most fun and intense matches.
I support Legion BPO suits, but I wouldn't ever support Dust BPO suits. Dust high tier suits have an obvious advantage over the lower tiers, but Legion suits will all be role specific, meaning that suits won't be better than the previous suits, but will be better at doing one thing or another. The basic suits will just be average at everything.
And finally, if these suits won't be any better or worse (just more specialized), why would they be priced differently? Exactly, they wouldn't, which means that putting a price on them would be stupid since you would have to pay the exact same price every single time.
The reason prototype suits seem so valuable is that they cost 7x more than advanced, and have better slot loadouts and pg/cpu. If there was nothing for them to be compared to that makes them obviously better, then they lose their value.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
|
|
Dunce Masterson
Savage Bullet
100
|
Posted - 2014.05.10 13:20:00 -
[41] - Quote
I-Shayz-I wrote:Okay a few things.
1. Better suits that are unlocked will only be more specialized. Imagine if you just took out all of the standard and advanced suits in Dust and only had prototype suits. Now add two different types of each prototype suit that fit different gameplay styles and you have Legion.
2. Just because they don't cost anything doesn't mean they won't be worth anything to the player. With the re-pricing of items, the best fittings will still cost you quite a bit of isk. The whole point is to allow players to run whatever suit they want to to make the game feel more diverse and alive. Right now in Dust we see the majority of players running standard or mlt suits because they can't afford to run anything else. This makes the games unbalanced because the players that are willing to run their expensive suits can easily dominate a team that are not willing to run those suits. It make the game boring and stale if you're only killing the same starter suits over and over again.
3. Speaking of balance, the new NPE and sandbox PVE will allow new players to get their sp and understanding up before they get into PVP. Have you ever played a match where at least 10 players on each side were running their best gear and going at it? These are by far the most fun and intense matches.
I support Legion BPO suits, but I wouldn't ever support Dust BPO suits. Dust high tier suits have an obvious advantage over the lower tiers, but Legion suits will all be role specific, meaning that suits won't be better than the previous suits, but will be better at doing one thing or another. The basic suits will just be average at everything.
And finally, if these suits won't be any better or worse (just more specialized), why would they be priced differently? Exactly, they wouldn't, which means that putting a price on them would be stupid since you would have to pay the exact same price every single time.
The reason prototype suits seem so valuable is that they cost 7x more than advanced, and have better slot loadouts and pg/cpu. If there was nothing for them to be compared to that makes them obviously better, then they lose their value.
+1 couldn't say it any better and you are absolutely right I hate matches where the other team gives up and only uses their starter suits its to easy and I hate it more then loosing.
I don't even know why I bother.
|
Maken Tosch
DUST University Ivy League
8471
|
Posted - 2014.05.10 13:30:00 -
[42] - Quote
Dunce Masterson wrote:I-Shayz-I wrote:Okay a few things.
1. Better suits that are unlocked will only be more specialized. Imagine if you just took out all of the standard and advanced suits in Dust and only had prototype suits. Now add two different types of each prototype suit that fit different gameplay styles and you have Legion.
2. Just because they don't cost anything doesn't mean they won't be worth anything to the player. With the re-pricing of items, the best fittings will still cost you quite a bit of isk. The whole point is to allow players to run whatever suit they want to to make the game feel more diverse and alive. Right now in Dust we see the majority of players running standard or mlt suits because they can't afford to run anything else. This makes the games unbalanced because the players that are willing to run their expensive suits can easily dominate a team that are not willing to run those suits. It make the game boring and stale if you're only killing the same starter suits over and over again.
3. Speaking of balance, the new NPE and sandbox PVE will allow new players to get their sp and understanding up before they get into PVP. Have you ever played a match where at least 10 players on each side were running their best gear and going at it? These are by far the most fun and intense matches.
I support Legion BPO suits, but I wouldn't ever support Dust BPO suits. Dust high tier suits have an obvious advantage over the lower tiers, but Legion suits will all be role specific, meaning that suits won't be better than the previous suits, but will be better at doing one thing or another. The basic suits will just be average at everything.
And finally, if these suits won't be any better or worse (just more specialized), why would they be priced differently? Exactly, they wouldn't, which means that putting a price on them would be stupid since you would have to pay the exact same price every single time.
The reason prototype suits seem so valuable is that they cost 7x more than advanced, and have better slot loadouts and pg/cpu. If there was nothing for them to be compared to that makes them obviously better, then they lose their value. +1 couldn't say it any better and you are absolutely right I hate matches where the other team gives up and only uses their starter suits its to easy and I hate it more then loosing.
Looks like the pro-BPO crowd has a solid argument here. But again, let's not forget that only the suits should be BPOs. Everything else such as vehicles, weapons, installations, etc. should cost something. Be it resources or ISK.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Spectral Clone
Dust2Dust. Top Men.
2595
|
Posted - 2014.05.10 13:58:00 -
[43] - Quote
I wanted to contribute to this thread
"Losing your dropsuit should not hurt" - CCP Z
This song is dedicated to CCP Z: https://www.youtube.com/watch?v=DU-s2yWgEI8
R.I.P. Dust 514. You were a beta. May 2014.
|
Nod Keras
Thief Guild
105
|
Posted - 2014.05.10 14:21:00 -
[44] - Quote
nice link
Can i teabak ur RE?
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
1976
|
Posted - 2014.05.10 14:26:00 -
[45] - Quote
@Maken
No, everything should have both a BPO and an associated cost. The Isk cost should roughly reflect the Isk cost of the materials necessary to make the item in question.
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
|
Maken Tosch
DUST University Ivy League
8474
|
Posted - 2014.05.10 14:29:00 -
[46] - Quote
Alaika Arbosa wrote:@Maken
No, everything should have both a BPO and an associated cost. The Isk cost should roughly reflect the Isk cost of the materials necessary to make the item in question.
Please present a strong argument supporting this, please. <---- Notice I said "please" twice so you know I'm asking politely.
PS: Fleet of a thousand Ibises. Enough said.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Selinate deux
Ametat Security Amarr Empire
170
|
Posted - 2014.05.10 14:36:00 -
[47] - Quote
And a large reason for this is the fact that once ships are destroyed, things in the cargo hold (such as PLEX, BPOs, and anything else) can be lost. Not exactly sure how they would implement that in Legion, unless they just make everything as things that are carried on your suit...
Since they showed a transfer of consciousnesses instead of flying through space itself, there's not much of another way currently to mimic that. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
2593
|
Posted - 2014.05.10 14:36:00 -
[48] - Quote
Alaika Arbosa wrote:@Maken
No, everything should have both a BPO and an associated cost. The Isk cost should roughly reflect the Isk cost of the materials necessary to make the item in question.
Currently there isn't industry planned though. But I think they should really enable eve players to also produce our stuff in addition to us looting stuff in Sandbox mode.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
|
Iron Wolf Saber
Den of Swords
14859
|
Posted - 2014.05.10 15:06:00 -
[49] - Quote
Ill sum it up quickly it as possible.
How quickly annoying it would be if you had to re-create attributes of your character every time you died?
Suits are being shifted to become more of your character than an module so things like cosmetics comes to mind.
The feeling of loss and reservation can be kept with modules you apply to the suits but the admiration for what the suit becomes only grows if the player gets to keep it instead of losing it every time they die. Espeically if its a cosmetic with limited life span.
I mean how many of you want to see the quafe suit fielded more often? Asoma? Oblivion? Hazard? there is a whole list of suits I refuse to wear because even though I have a supply of them and they have similar stats to other suits the fact is I cannot get anymore of them. So the most I can do is wear them in the warbarge to show off and thats it.
This goes back to the whole if you cannot afford to lose it dont fly it. BPO suits would alleviate the fear of losing special items earned or granted or obtained as well and would help increase player emotional investment into the suits.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
|
Maken Tosch
DUST University Ivy League
8475
|
Posted - 2014.05.10 15:14:00 -
[50] - Quote
Iron Wolf Saber wrote:Ill sum it up quickly it as possible.
How quickly annoying it would be if you had to re-create attributes of your character every time you died?
Suits are being shifted to become more of your character than an module so things like cosmetics comes to mind.
The feeling of loss and reservation can be kept with modules you apply to the suits but the admiration for what the suit becomes only grows if the player gets to keep it instead of losing it every time they die. Espeically if its a cosmetic with limited life span.
I mean how many of you want to see the quafe suit fielded more often? Asoma? Oblivion? Hazard? there is a whole list of suits I refuse to wear because even though I have a supply of them and they have similar stats to other suits the fact is I cannot get anymore of them. So the most I can do is wear them in the warbarge to show off and thats it.
This goes back to the whole if you cannot afford to lose it dont fly it. BPO suits would alleviate the fear of losing special items earned or granted or obtained as well and would help increase player emotional investment into the suits.
I still miss my 'Kindred' Scout's sexy red and white color scheme as well as the 'Solstice' scout's majestic white and gold.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
|
Spectral Clone
Dust2Dust. Top Men.
2595
|
Posted - 2014.05.10 15:41:00 -
[51] - Quote
Please make sure that my quafe assault ck.0 and quafe scout gk.0 is transferred accordingly.
R.I.P. Dust 514. You were a beta. May 2014.
|
Gaelon Thrace
Villore Sec Ops Gallente Federation
443
|
Posted - 2014.05.10 16:01:00 -
[52] - Quote
You got the wrong song. https://www.youtube.com/watch?v=ijZRCIrTgQc git gud nub
|
Ryder Azorria
Amarr Templars Amarr Empire
957
|
Posted - 2014.05.10 16:20:00 -
[53] - Quote
Yet again CCP Guard has y'all beat: Killing is Just a Means of Communication EDIT: Holy crap, how the heck did I screw up the BBCode that badly |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
1976
|
Posted - 2014.05.10 17:04:00 -
[54] - Quote
Maken Tosch wrote:Alaika Arbosa wrote:@Maken
No, everything should have both a BPO and an associated cost. The Isk cost should roughly reflect the Isk cost of the materials necessary to make the item in question. Please present a strong argument supporting this, please. <---- Notice I said "please" twice so you know I'm asking politely. PS: Fleet of a thousand Ibises. Enough said. Every Ship in Eve that isn't a Rookie Ship (i.e. Ibises etc) has a BPO/BPC and an associated material cost. It should be the same in Legion, though in place of ships, it should be Dropsuits.
Consistency.
Also, I will agree that you were being polite by asking please twice, though you were also being a smartass by citing Rookie Ships.
Argument need be no stronger.
@Aikuchi Tomaru
It is still early enough in Legion development that if we present a strong, concerted argument for the inclusion of Industry, we may very well be able to convince CCP to do so from square one.
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |