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jerrmy12 kahoalii
Proficiency V.
1320
|
Posted - 2014.04.29 03:28:00 -
[1] - Quote
On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
I <3 girl gamers
Tears, sweet delicious tears
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EternalRMG
KNIGHTZ OF THE ROUND Lokun Listamenn
885
|
Posted - 2014.04.29 03:29:00 -
[2] - Quote
jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholea, 530k down the ******* drain Nice ccp. Karma maybe?
BPOs for Sale
Dust Player Since: July 2012
Best Assault Dropship Pilot in the Game
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Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1372
|
Posted - 2014.04.29 03:29:00 -
[3] - Quote
No.
Crush them
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Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1372
|
Posted - 2014.04.29 03:30:00 -
[4] - Quote
wtf?
Crush them
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jerrmy12 kahoalii
Proficiency V.
1320
|
Posted - 2014.04.29 03:31:00 -
[5] - Quote
Leme guess you're the butthurt scrub who cant down a ship so you exploit.
I <3 girl gamers
Tears, sweet delicious tears
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We are 138
Subdreddit Test Alliance Please Ignore
509
|
Posted - 2014.04.29 03:50:00 -
[6] - Quote
jerrmy12 kahoalii wrote:Leme guess you're the butthurt scrub who cant down a ship so you exploit.
When one object strikes another and does damage to both I believe that's called physics not an exploit. Remember risk vs reward, that drop ship they crashed into you cost them money as well, and for that matter if you have little Isk then you shouldn't be calling out the pricey toys if you are not prepared to lose them. |
deezy dabest
Warpoint Sharx
368
|
Posted - 2014.04.29 03:51:00 -
[7] - Quote
Collision damage is horribly broken for drop ships. I have had guys ram me at full speed only to be knocked off course and I have had guys not even touch me enough to move my ship and I go to 0/0.
The damage applied by colliding with buildings or the ground is equally as bad. At this point I fly with zero care on if I hit a building due to the fact that it may just stop you quickly and it may just destroy you.
I have noticed some inconsistencies with collisions in LAVs and Tanks as well it is just not as obvious. |
Vulpes Dolosus
SVER True Blood General Tso's Alliance
1490
|
Posted - 2014.04.29 03:52:00 -
[8] - Quote
Situational awareness.
That or get some good headphones/ turn the volume up. You can hear another dropship coming a mile away.
Me in my ADS: 1,2
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jerrmy12 kahoalii
Proficiency V.
1320
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Posted - 2014.04.29 03:54:00 -
[9] - Quote
Vulpes Dolosus wrote:Situational awareness.
That or get some good headphones/ turn the volume up. You can hear another dropship coming a mile away. Situational aware ness Look for cloakes/volume up, evwn if you fighting an enemy or tank or hes behind you if you die your bad
I <3 girl gamers
Tears, sweet delicious tears
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thesupertman
Better Hide R Die
318
|
Posted - 2014.04.29 03:55:00 -
[10] - Quote
You deserved to die.
Dropship ramming is hard to do, and doesn't always work. Also you should have been more aware.
The new commandos should have a better paint job. Look at the Amarr one!
Please bring back the Warbage!
MTACs?
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deezy dabest
Warpoint Sharx
368
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Posted - 2014.04.29 03:55:00 -
[11] - Quote
Vulpes Dolosus wrote:Situational awareness.
That or get some good headphones/ turn the volume up. You can hear another dropship coming a mile away.
I have successfully dodged at times (well thought I dodged) that there was no audible impact yet I still went to 0/0 instantly.
Personally I just want to see some consistency first then it can be balanced.
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Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1373
|
Posted - 2014.04.29 03:56:00 -
[12] - Quote
jerrmy12 kahoalii wrote:Leme guess you're the butthurt scrub who cant down a ship so you exploit.
Actually I typed lol and no popped up. DS Pilots are the whiniest bitches right after scouts and tankers. I fucken love destroying them. Even blue ones. I shot a few of my own teams DS down in ambush this afternoon.
Crush them
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Medical Crash
CLONES AGAINST HUMANITY
321
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Posted - 2014.04.29 03:56:00 -
[13] - Quote
It's a valid tactic, let it stay. Funny too. I get hatemail when I ram other pilots. ADS pliots HATE getting rammed, |
jerrmy12 kahoalii
Proficiency V.
1320
|
Posted - 2014.04.29 03:56:00 -
[14] - Quote
We are 138 wrote:jerrmy12 kahoalii wrote:Leme guess you're the butthurt scrub who cant down a ship so you exploit. When one object strikes another and does damage to both I believe that's called physics not an exploit. Remember risk vs reward, that drop ship they crashed into you cost them money as well, and for that matter if you have little Isk then you shouldn't be calling out the pricey toys if you are not prepared to lose them. Oh yea, no No one ahould be able to pull that **** Im getting tired of this games overpowered atuff, framerate, exploits, glitches And 67k or 28k, big ass risk, and not everyone has 176326 billion isk
I <3 girl gamers
Tears, sweet delicious tears
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jerrmy12 kahoalii
Proficiency V.
1320
|
Posted - 2014.04.29 03:57:00 -
[15] - Quote
Medical Crash wrote:It's a valid tactic, let it stay. Funny too. I get hatemail when I ram other pilots. ADS pliots HATE getting rammed, Its an exploit Make my lav go 5mph and pop any vehicle even a 2 mil vehicle 1 day and fine Oh wait that would be op
I <3 girl gamers
Tears, sweet delicious tears
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deezy dabest
Warpoint Sharx
369
|
Posted - 2014.04.29 03:59:00 -
[16] - Quote
Medical Crash wrote:It's a valid tactic, let it stay. Funny too. I get hatemail when I ram other pilots. ADS pliots HATE getting rammed,
Its just as valid as when LAVs could brush you on a drive by and still insta kill you. Should we bring that back as well?
You can call it valid when it is backed up by a functioning mechanic and not just a random application of some damage.
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jerrmy12 kahoalii
Proficiency V.
1320
|
Posted - 2014.04.29 03:59:00 -
[17] - Quote
Darken-Sol wrote:jerrmy12 kahoalii wrote:Leme guess you're the butthurt scrub who cant down a ship so you exploit. Actually I typed lol and no popped up. DS Pilots are the whiniest bitches right after scouts and tankers. I fucken love destroying them. Even blue ones. I shot a few of my own teams DS down in ambush this afternoon. Your an assnole then Ads pilots complain because so many things are op against them Forges, I 3 shot ads Ramming exploit, totally unfair Tap mcc 1 mph and die Way too high of an price, should be as or cheaper than tanks
I <3 girl gamers
Tears, sweet delicious tears
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POWERTRAP EDDIEKANEJR
ZionTCD
10
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Posted - 2014.04.29 04:03:00 -
[18] - Quote
jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor)
with the swarm launcher range how else you suppose to down a dropship from goin 30-0 so stop crying
I will not let the Borg assimilate me
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jerrmy12 kahoalii
Proficiency V.
1320
|
Posted - 2014.04.29 04:05:00 -
[19] - Quote
POWERTRAP EDDIEKANEJR wrote:jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor) with the swarm launcher range how else you suppose to down a dropship from goin 30-0 so stop crying *yaawn* Your ******** post bored me Any ads pilot who goes 30-o has ZERO av resistance, so stop your crying And forge gun, um adv or proto swarms, plus they knock off his aim, um rail turrets, need I say more?
I <3 girl gamers
Tears, sweet delicious tears
|
MarasdF Loron
Fatal Absolution Dirt Nap Squad.
498
|
Posted - 2014.04.29 04:05:00 -
[20] - Quote
I've lost dozens of millions of ISK to ramming, but I don't think it should be removed completely. Just made more like the old tank ramming mechanics, which was so that you needed to be doing at least ~75% of your max speed to apply full damage and even then you only damaged as much as you had total HP left and took as much damage as the person you rammed had total HP left. Now it's more like doing your possible total HP in damage at any speed and then some more. I've been flying over 4k total HP Incubus and been rammed down by damaged Python with less than 3k possible total HP only because he was slowly coming towards me in a dogfight (where he kept missing) and I thought I could take the very slight collision.
The reason I said total HP and not EHP is because hardeners have no effect on ramming as far as I know.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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JP Acuna
Pendejitos Canis Eliminatus Operatives
148
|
Posted - 2014.04.29 04:05:00 -
[21] - Quote
Yeah, it's so cheap. As someone said above, i'd be ok with it if the collision damage made sense 100% of the time. But still it's cheap A.F.
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deezy dabest
Warpoint Sharx
369
|
Posted - 2014.04.29 04:06:00 -
[22] - Quote
jerrmy12 kahoalii wrote: Ads pilots complain because so many things are op against them Forges, I 3 shot ads Ramming exploit, totally unfair Tap mcc 1 mph and die Way too high of an price, should be as or cheaper than tanks
Forges are in an ok place with a decently fitted dropship. You can either kill the forge gunner (highlighted by the giant glow on the ground) or get away from them
MCC damage and ramming goes back to horribly broken collision detection.
The hull should be reduced by 100-150k but should cost more than tanks as they provide a good amount of superiority and in a good pilots hands can survive very well. |
jerrmy12 kahoalii
Proficiency V.
1320
|
Posted - 2014.04.29 04:06:00 -
[23] - Quote
MarasdF Loron wrote:I've lost dozens of millions of ISK to ramming, but I don't think it should be removed completely. Just made more like the old tank ramming mechanics, which was so that you needed to be doing at least ~75% of your max speed to apply full damage and even then you only damaged as much as you had total HP left and took as much damage as the person you rammed had total HP left. Now it's more like doing your possible total HP in damage at any speed and then some more. I've been flying over 4k total HP Incubus and been rammed down by damaged Python with less than 3k possible total HP only because he was slowly coming towards me in a dogfight (where he/she kept missing) and I thought I could take the very slight collision.
The reason I said total HP and not EHP is because hardeners have no effect on ramming as far as I know. Um no Max collision damage shoukd be 1.5k or 500 This is the ******* future We have shields Somebody knew to put some anti collision in so it should be low but nit too low
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1320
|
Posted - 2014.04.29 04:08:00 -
[24] - Quote
deezy dabest wrote:jerrmy12 kahoalii wrote: Ads pilots complain because so many things are op against them Forges, I 3 shot ads Ramming exploit, totally unfair Tap mcc 1 mph and die Way too high of an price, should be as or cheaper than tanks
Forges are in an ok place with a decently fitted dropship. You can either kill the forge gunner (highlighted by the giant glow on the ground) or get away from them MCC damage and ramming goes back to horribly broken collision detection. The hull should be reduced by 100-150k but should cost more than tanks as they provide a good amount of superiority and in a good pilots hands can survive very well. Not more than tanks total 150k hull price Max collision damage needs to be set, no more than 2k
I <3 girl gamers
Tears, sweet delicious tears
|
deezy dabest
Warpoint Sharx
370
|
Posted - 2014.04.29 04:14:00 -
[25] - Quote
jerrmy12 kahoalii wrote:deezy dabest wrote:jerrmy12 kahoalii wrote: Ads pilots complain because so many things are op against them Forges, I 3 shot ads Ramming exploit, totally unfair Tap mcc 1 mph and die Way too high of an price, should be as or cheaper than tanks
Forges are in an ok place with a decently fitted dropship. You can either kill the forge gunner (highlighted by the giant glow on the ground) or get away from them MCC damage and ramming goes back to horribly broken collision detection. The hull should be reduced by 100-150k but should cost more than tanks as they provide a good amount of superiority and in a good pilots hands can survive very well. Not more than tanks total 150k hull price Max collision damage needs to be set, no more than 2k
Max collision damage would be a good example of a normal CCP band aid on a bullet wound and fit right in.
Applying the physics of an impact have obviously eluded them in every way. I say they just base it on speed and amount of surface contact and call it a day. Rammers can still ram and pilots can actually avoid if they are paying attention.
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Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1373
|
Posted - 2014.04.29 04:18:00 -
[26] - Quote
jerrmy12 kahoalii wrote:Darken-Sol wrote:jerrmy12 kahoalii wrote:Leme guess you're the butthurt scrub who cant down a ship so you exploit. Actually I typed lol and no popped up. DS Pilots are the whiniest bitches right after scouts and tankers. I fucken love destroying them. Even blue ones. I shot a few of my own teams DS down in ambush this afternoon. Your an assnole then Ads pilots complain because so many things are op against them Forges, I 3 shot ads Ramming exploit, totally unfair Tap mcc 1 mph and die Way too high of an price, should be as or cheaper than tanks
you're
Crush them
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
501
|
Posted - 2014.04.29 04:29:00 -
[27] - Quote
jerrmy12 kahoalii wrote:MarasdF Loron wrote:I've lost dozens of millions of ISK to ramming, but I don't think it should be removed completely. Just made more like the old tank ramming mechanics, which was so that you needed to be doing at least ~75% of your max speed to apply full damage and even then you only damaged as much as you had total HP left and took as much damage as the person you rammed had total HP left. Now it's more like doing your possible total HP in damage at any speed and then some more. I've been flying over 4k total HP Incubus and been rammed down by damaged Python with less than 3k possible total HP only because he was slowly coming towards me in a dogfight (where he/she kept missing) and I thought I could take the very slight collision.
The reason I said total HP and not EHP is because hardeners have no effect on ramming as far as I know. Um no Max collision damage shoukd be 1.5k or 500 This is the ******* future We have shields Somebody knew to put some anti collision in so it should be low but nit too low You should be penalized for your mistakes and every collision is pilot error, even if it was someone else ramming you, it was still pilot error.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Tectonic Fusion
1639
|
Posted - 2014.04.29 04:32:00 -
[28] - Quote
No.
Squad status: Locked
Ehem...OBVIOUSER troll is OBVIOUSER
Solo
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Dauth Jenkins
Ultramarine Corp
503
|
Posted - 2014.04.29 05:03:00 -
[29] - Quote
MarasdF Loron wrote:jerrmy12 kahoalii wrote:MarasdF Loron wrote:I've lost dozens of millions of ISK to ramming, but I don't think it should be removed completely. Just made more like the old tank ramming mechanics, which was so that you needed to be doing at least ~75% of your max speed to apply full damage and even then you only damaged as much as you had total HP left and took as much damage as the person you rammed had total HP left. Now it's more like doing your possible total HP in damage at any speed and then some more. I've been flying over 4k total HP Incubus and been rammed down by damaged Python with less than 3k possible total HP only because he was slowly coming towards me in a dogfight (where he/she kept missing) and I thought I could take the very slight collision.
The reason I said total HP and not EHP is because hardeners have no effect on ramming as far as I know. Um no Max collision damage shoukd be 1.5k or 500 This is the ******* future We have shields Somebody knew to put some anti collision in so it should be low but nit too low You should be penalized for your mistakes and every collision is pilot error, even if it was someone else ramming you, it was still pilot error.
So if an RVD materializes out of nowhere and smashes my dropship, is my fault? Also, when does tapping a building kill you? I've landed my Myron, and thing goes poor because the ground decided I was moving too fast, but in a grimsnes I can do the same landing twice has hard and survive.
-Sincerely
--The Dual Swarm Commando
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jerrmy12 kahoalii
Proficiency V.
1322
|
Posted - 2014.04.29 05:20:00 -
[30] - Quote
Darken-Sol wrote:jerrmy12 kahoalii wrote:Darken-Sol wrote:jerrmy12 kahoalii wrote:Leme guess you're the butthurt scrub who cant down a ship so you exploit. Actually I typed lol and no popped up. DS Pilots are the whiniest bitches right after scouts and tankers. I fucken love destroying them. Even blue ones. I shot a few of my own teams DS down in ambush this afternoon. Your an assnole then Ads pilots complain because so many things are op against them Forges, I 3 shot ads Ramming exploit, totally unfair Tap mcc 1 mph and die Way too high of an price, should be as or cheaper than tanks you're Idc, this is the interwebz
I <3 girl gamers
Tears, sweet delicious tears
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jerrmy12 kahoalii
Proficiency V.
1322
|
Posted - 2014.04.29 05:21:00 -
[31] - Quote
MarasdF Loron wrote:jerrmy12 kahoalii wrote:MarasdF Loron wrote:I've lost dozens of millions of ISK to ramming, but I don't think it should be removed completely. Just made more like the old tank ramming mechanics, which was so that you needed to be doing at least ~75% of your max speed to apply full damage and even then you only damaged as much as you had total HP left and took as much damage as the person you rammed had total HP left. Now it's more like doing your possible total HP in damage at any speed and then some more. I've been flying over 4k total HP Incubus and been rammed down by damaged Python with less than 3k possible total HP only because he was slowly coming towards me in a dogfight (where he/she kept missing) and I thought I could take the very slight collision.
The reason I said total HP and not EHP is because hardeners have no effect on ramming as far as I know. Um no Max collision damage shoukd be 1.5k or 500 This is the ******* future We have shields Somebody knew to put some anti collision in so it should be low but nit too low You should be penalized for your mistakes and every collision is pilot error, even if it was someone else ramming you, it was still pilot error. You do know its called accidents, and it should damage you not kill you And have you ever heard of they come behind you or im not going to do nothing all game That match I killed 2 tanks and a gorgon
I <3 girl gamers
Tears, sweet delicious tears
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DEZKA DIABLO
THE FOOTCLAN
677
|
Posted - 2014.04.29 05:26:00 -
[32] - Quote
jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor) Personally I would do it every match if I could fly, IMO it's the most OP thing in the game if your a good pilot. Swoop in kill five guys, take a hit, after burners to the sky out of reach, repair repeat, this thread screams nerf my only counter!
My remotes got NERFED cuz you whine like a B!+Gé¼[-]!
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Symbioticforks
Ancient Exiles. Dirt Nap Squad.
182
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Posted - 2014.04.29 05:29:00 -
[33] - Quote
Sorry. I have to say no to this.
ADS have way too much hp as it is.
Repair out of being on fire not broken? Yeah. Right.
There's no hard counter to drop ships.
I have maxed out swarms and you get to face tank until I run out of ammo?
Get the **** out.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Ghost Kaisar
Fatal Absolution Dirt Nap Squad.
4465
|
Posted - 2014.04.29 05:30:00 -
[34] - Quote
jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor)
You're not sorry.
I've seen you complain about Missile Turrets and getting rammed by dropships.
Does your complaining know no bounds?
I got my cloak and daggers, I'm a very happy Ghost
I hack at Mach V
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jerrmy12 kahoalii
Proficiency V.
1322
|
Posted - 2014.04.29 05:31:00 -
[35] - Quote
DEZKA DIABLO wrote:jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor) Personally I would do it every match if I could fly, IMO it's the most OP thing in the game if your a good pilot. Swoop in kill five guys, take a hit, after burners to the sky out of reach, repair repeat, this thread screams nerf my only counter! Umm, no Counters are: Forge guns Rail turrets Adv or proto swarms Etc
The problem I have is ramming I had a decent fit and dodged fire, I killed 2 tanks, gunlogi and soma, with help of a swarmer for soma, and a gorgon, he had no right to do that, he came from behind at 100 mph
I <3 girl gamers
Tears, sweet delicious tears
|
jerrmy12 kahoalii
Proficiency V.
1322
|
Posted - 2014.04.29 05:32:00 -
[36] - Quote
Ghost Kaisar wrote:jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor) You're not sorry. I've seen you complain about Missile Turrets and getting rammed by dropships. Does your complaining know no bounds? My complaints are ONLY from instakills Like xt missiles with damage mods Just slightly lower rof, maybe, decrease time to reload so its not painful and nerf all damage mods, is all I want for missile turrets, or just buff reload and nerf damage mods.
I <3 girl gamers
Tears, sweet delicious tears
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M1A1 Blaster Master
Capital Acquisitions LLC Dirt Nap Squad.
1
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Posted - 2014.04.29 05:32:00 -
[37] - Quote
Must be DNS exploiting.
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Khan Hun
Mikramurka Shock Troop Minmatar Republic
97
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Posted - 2014.04.29 05:36:00 -
[38] - Quote
jerrmy12 kahoalii wrote: Umm, no Counters are: Forge guns Rail turrets Adv or proto swarms Etc
The problem I have is ramming I had a decent fit and dodged fire, I killed 2 tanks, gunlogi and soma, with help of a swarmer for soma, and a gorgon, he had no right to do that, he came from behind at 100 mph
Adv swarms are absolutely not a counter.
https://www.youtube.com/watch?v=ls7hOEdNgXE&list=UUy11xToip47aIW0M9TSOKrQ
I know, I skilled into it and blew all my FW LP on swarms, complete waste of time. |
SoTa PoP
Heaven's Lost Property Dirt Nap Squad.
4584
|
Posted - 2014.04.29 06:20:00 -
[39] - Quote
jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor) wait, broken?
I actually would prefer to know why when two tanks ram each other who should weight literal tons... why they seem to create TP's instead of hurting each other like they should.
Doesn't seem like a broken mechanic to me, but neither is it all that cool that 500k ISK dropship can be countered easily by a MLT dropship throw away.
Maybe a collision nerf depending on meta level?
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
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Chunky Munkey
Amarr Templars Amarr Empire
4036
|
Posted - 2014.04.29 06:34:00 -
[40] - Quote
I don't think it counts when it's your poor flight skills that are exploited.
No.
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jerrmy12 kahoalii
Proficiency V.
1322
|
Posted - 2014.04.29 06:36:00 -
[41] - Quote
Chunky Munkey wrote:I don't think it counts when it's your poor flight skills that are exploited. Exept I don't have eyes behind my dropship when im killing tanks...
I <3 girl gamers
Tears, sweet delicious tears
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Tesfa Alem
Death by Disassociation Top Men.
117
|
Posted - 2014.04.29 06:47:00 -
[42] - Quote
Ramming should be 'v'alid' only if you have to be going near or at full speed, and only if you have more as much HP as your taget. Nudging another ship should't be enough to explode it. Unless you pack R.E.s on it of course.
OF course pilots should not be immune to collision damage. At the moment however, its rediculous. By the same reasoning a soma merely brushing a madrugar should explode both tanks.
Redline for Thee, but no Redline for Me.
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jerrmy12 kahoalii
Proficiency V.
1324
|
Posted - 2014.04.29 06:50:00 -
[43] - Quote
Tesfa Alem wrote:Ramming should be 'v'alid' only if you have to be going near or at full speed, and only if you have more as much HP as your taget. Nudging another ship should't be enough to explode it. Unless you pack R.E.s on it of course.
OF course pilots should not be immune to collision damage. At the moment however, its rediculous. By the same reasoning a soma merely brushing a madrugar should explode both tanks. Exactly But if your shields are full you shouldn't die by collision damage in 1 hit, because you know shields
I <3 girl gamers
Tears, sweet delicious tears
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Lynn Beck
Wake N' Bake Inc Top Men.
1578
|
Posted - 2014.04.29 07:02:00 -
[44] - Quote
Dropship ramming's a **** tactic, and 'then dodge them' is equally as flawed as anti-cloakers saying 'just look at them'
AT LEAST 40% of the time, NOTHIN RENDERS.
Judge has proven it- the 'shimmer' doesn't even render half the time.
That remote the scout threw? Yeah the sound didn't render.
That shotgunner who mowed your entire team down? Chances are it didn't even render the sound ******* correctly.
Who's to say the Dropshipper rendered? Also- with the way Ds sounds are, the growling noise isn't even localised around the DS, just added into your helmet for god knows why.
Only that low, humming noise of the ACTUAL engines.
So yeah.
When CCP actually makes **** render correctly, then ramming can be valid. Until then, it's ridiculous, and it's comical at best.
General John Ripper
Like ALL the things!!!
|
akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
58
|
Posted - 2014.04.29 07:15:00 -
[45] - Quote
it's called griefing...
valid eve universe tactic used since sometime in 2003 when the first guy killed someone else in the game..
sorry dude but I am going to kill you any way I can.
and it is a valid tactic to counter ADS is to use a cheap militia DS and ram it out of the air.
don't want to lose the ADS... don't use it in pubs then. |
Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1381
|
Posted - 2014.04.29 08:12:00 -
[46] - Quote
jerrmy12 kahoalii wrote:DEZKA DIABLO wrote:jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor) Personally I would do it every match if I could fly, IMO it's the most OP thing in the game if your a good pilot. Swoop in kill five guys, take a hit, after burners to the sky out of reach, repair repeat, this thread screams nerf my only counter! Umm, no Counters are: Forge guns Rail turrets Adv or proto swarms Etc The problem I have is ramming I had a decent fit and dodged fire, I killed 2 tanks, gunlogi and soma, with help of a swarmer for soma, and a gorgon, he had no right to do that, he came from behind at 100 mph
So you can destroy millions in equipment but he's a bad guy for destroying your ADS?
Crush them
|
MarasdF Loron
Fatal Absolution Dirt Nap Squad.
504
|
Posted - 2014.04.29 10:02:00 -
[47] - Quote
Dauth Jenkins wrote:MarasdF Loron wrote:jerrmy12 kahoalii wrote:MarasdF Loron wrote:I've lost dozens of millions of ISK to ramming, but I don't think it should be removed completely. Just made more like the old tank ramming mechanics, which was so that you needed to be doing at least ~75% of your max speed to apply full damage and even then you only damaged as much as you had total HP left and took as much damage as the person you rammed had total HP left. Now it's more like doing your possible total HP in damage at any speed and then some more. I've been flying over 4k total HP Incubus and been rammed down by damaged Python with less than 3k possible total HP only because he was slowly coming towards me in a dogfight (where he/she kept missing) and I thought I could take the very slight collision.
The reason I said total HP and not EHP is because hardeners have no effect on ramming as far as I know. Um no Max collision damage shoukd be 1.5k or 500 This is the ******* future We have shields Somebody knew to put some anti collision in so it should be low but nit too low You should be penalized for your mistakes and every collision is pilot error, even if it was someone else ramming you, it was still pilot error. So if an RVD materializes out of nowhere and smashes my dropship, is my fault? Also, when does tapping a building kill you? I've landed my Myron, and thing goes poor because the ground decided I was moving too fast, but in a grimsnes I can do the same landing twice has hard and survive. RDV is very annoying, but if you are not aware of the risks when decending so low and close to infantry, then it is your fault. I get rammed by RDVs alot and most of those are unavoidable, but what it means is that I put myself in that situation and it was my mistake. I curse everytime I get downed by RDV but I don't try to blame anyone other than myself for it.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
|
MarasdF Loron
Fatal Absolution Dirt Nap Squad.
504
|
Posted - 2014.04.29 10:04:00 -
[48] - Quote
jerrmy12 kahoalii wrote:MarasdF Loron wrote:jerrmy12 kahoalii wrote:MarasdF Loron wrote:I've lost dozens of millions of ISK to ramming, but I don't think it should be removed completely. Just made more like the old tank ramming mechanics, which was so that you needed to be doing at least ~75% of your max speed to apply full damage and even then you only damaged as much as you had total HP left and took as much damage as the person you rammed had total HP left. Now it's more like doing your possible total HP in damage at any speed and then some more. I've been flying over 4k total HP Incubus and been rammed down by damaged Python with less than 3k possible total HP only because he was slowly coming towards me in a dogfight (where he/she kept missing) and I thought I could take the very slight collision.
The reason I said total HP and not EHP is because hardeners have no effect on ramming as far as I know. Um no Max collision damage shoukd be 1.5k or 500 This is the ******* future We have shields Somebody knew to put some anti collision in so it should be low but nit too low You should be penalized for your mistakes and every collision is pilot error, even if it was someone else ramming you, it was still pilot error. You do know its called accidents, and it should damage you not kill you And have you ever heard of they come behind you or im not going to do nothing all game That match I killed 2 tanks and a gorgon Situational awareness. Are you gonna cry scouts shouldn't exist when they come from behind you and stab you to death?
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
|
LT apparition
Molon Labe.
88
|
Posted - 2014.04.29 10:30:00 -
[49] - Quote
HAHAHA BE A BETTER PILOT ... Nugget... Oh and its called situational Awareness, if you get rammed its your own Fault.. I'm An ADS Pilot, and Even i Ram my **** Dropships Into Other ADS... its fun
PS Edit Note: " Some one already mentioned Situation Awareness"
We Fight, We Kill, You Die, The End.
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Kratek Heshan
United Colonial Empire Army
34
|
Posted - 2014.04.29 11:09:00 -
[50] - Quote
militia dropship vs 500k assault dropship well militia dropship still wins heheh and the person who bumb your dropship cost him 50k and you 500k that will really **** u off |
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Marcus Stormfire
G.R.A.V.E INTERGALACTIC WARPIGS
21
|
Posted - 2014.04.30 19:55:00 -
[51] - Quote
So much drama on this thread it is glorious.
I do a lot of AV and this is what I have to say out of experience with swarms. You can destroy an assault drop ship with ADV swarms if you fit right and have the proper skills. They are tough to take down but you have to engage on your terms otherwise you are wasting swarms. I love dropping proto fit assault ships that get right up on you then realizing a little too late that volleys of seeking death missiles are hitting them. I do lose some expensive suits going after them but that is just the way it is.
Death by collision is a valid tactic, it has been used throughout human history and gaming history. You have to adapt to the situation around you. Do you really want CCP to start duct taping pillows to flying death machines so they can gracefully bump together like clouds?
I do agree that there is something funky with collision detection that needs to be fixed. Some times i land on a building and I am fine. Other times I pop like a balloon. Whenever I fly a Python I already know I am not landing it. I am flying it until it dies or until the match is over.
-Marcus
-I don't always kill Mercs with a sidearm, But when I do I use militia.
|
Medical Crash
CLONES AGAINST HUMANITY
328
|
Posted - 2014.05.01 01:22:00 -
[52] - Quote
Keep the mechanic, if it works it works. Like the idiots on the scout threads say,"use ur eyes!"
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Sylwester Dziewiecki
Interregnum.
300
|
Posted - 2014.05.01 15:32:00 -
[53] - Quote
jerrmy12 kahoalii wrote:Chunky Munkey wrote:I don't think it counts when it's your poor flight skills that are exploited. Exept I don't have eyes behind my dropship when im killing tanks... But you have them on the ground. Other teammates always can warn you.
I don't understand why some people compare tanks ram with dropship rams - they are 2 completely separate things. In real world tanks can ram, but it doesn't mean they g out of it undamaged, they also not instantly explode because of it. At the other hand I did not seen a single planes collision that would not change to giant ball of fire..
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
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Jimbo Boilstaff
THE MASSIVE DYNAMIC
108
|
Posted - 2014.05.01 16:08:00 -
[54] - Quote
The problem with dropship v dropship collision damage is that, in all situations....
Gallente > Caldari
Regardless of whether its a militia/standard/proto ship (not that tier should make a difference here)
The end result is that Gallente ships have an extra tactic against Caldari, i.e the 1-tap insta-kill that leaves the Gallente ship pretty much in tact,,, and the Caldari one flaming to the ground....
If DS collisions should insta-kill because they're flying deathtraps... then fine,,, but it should be insta-kill for both ships involved,,, particularly as the 'attacking' ship typically has way more momentum than the victim ship
Yes this'll still mean militia ships can knock out ADS's,, but so be it-- we can't be invincible flying machines...
Either that, or a DS to DS collision measures the impact and determines damage, rather than auto-assigning insta-kill on the Caldari ship, and minimal damage to the Gallente one.
Just the way it's setup there's a major benefit to having a Gallente ship, which isn't counter-balanced by the Caldari ships by any mechanism (anyone citing speed for this clearly doesn't understand dropship balance mechanics, since the Caldari speed already FAIRLY counters other benefits of the Gallente)
Fine, you can say well... Just use Gallente ships then...
But that would be missing the point of having a game with different classes... why bother having 2 classes if one is fatally flawed against the other? Let's make them all work fairly....
As with landing,,, a little squirt of the boosters before your ship touches down usually minimises shield loss,, though it's tough to land with 0 damage to shields at all. |
Forlorn Destrier
2400
|
Posted - 2014.05.01 18:14:00 -
[55] - Quote
jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor)
Collisions are not exploits. I fly and get hit too - usually when I'm not paying attention to the airspace around me. |
Symbioticforks
Ancient Exiles. Dirt Nap Squad.
185
|
Posted - 2014.05.02 05:11:00 -
[56] - Quote
Lynn Beck wrote:Dropship ramming's a **** tactic, and 'then dodge them' is equally as flawed as anti-cloakers saying 'just look at them'
AT LEAST 40% of the time, NOTHIN RENDERS.
Judge has proven it- the 'shimmer' doesn't even render half the time.
That remote the scout threw? Yeah the sound didn't render.
That shotgunner who mowed your entire team down? Chances are it didn't even render the sound ******* correctly.
Who's to say the Dropshipper rendered? Also- with the way Ds sounds are, the growling noise isn't even localised around the DS, just added into your helmet for god knows why.
Only that low, humming noise of the ACTUAL engines.
So yeah.
When CCP actually makes **** render correctly, then ramming can be valid. Until then, it's ridiculous, and it's comical at best.
Yeah my python got rammed and blown up because of z-fighting particles.
Said no one, ever.
You think you have it bad now, try sniping in the past builds.
^^CCP IGNORES ALL SNIPER RELATED ISSUES^^
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Ceadda Sai
Legions of Infinite Dominion Zero-Day
14
|
Posted - 2014.05.02 07:02:00 -
[57] - Quote
Darken-Sol wrote:jerrmy12 kahoalii wrote:Leme guess you're the butthurt scrub who cant down a ship so you exploit. Actually I typed lol and no popped up. DS Pilots are the whiniest bitches right after scouts and tankers. I fucken love destroying them. Even blue ones. I shot a few of my own teams DS down in ambush this afternoon.
Is this guy an exploit? A blue rammed my ds with his tank as I was waiting to pick my squad up at the start of a match. Looked pretty intentional.
Forge Gunners: Now this is a gun for going out and and making people miserable with.
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Dravok Silverblood
Tight Crew
29
|
Posted - 2014.05.02 12:40:00 -
[58] - Quote
Ceadda Sai wrote:Darken-Sol wrote:jerrmy12 kahoalii wrote:Leme guess you're the butthurt scrub who cant down a ship so you exploit. Actually I typed lol and no popped up. DS Pilots are the whiniest bitches right after scouts and tankers. I fucken love destroying them. Even blue ones. I shot a few of my own teams DS down in ambush this afternoon. Is this guy an exploit? A blue rammed my ds with his tank as I was waiting to pick my squad up at the start of a match. Looked pretty intentional.
# 19 https://forums.dust514.com/default.aspx?g=posts&t=153034
Yes i think in pubs it should be fixed so this can't be done. factional, pc, leave it. In factional you can shoot your own team and pc your team shouldn't be that dumb. And I'm talking about blue on blue ramming. I am all for red on red ramming.
however python takes 100% collidable damage and incubus only 55%. I just want conformation that thats not a bug. Amarr are the ramming ship race. can't wait for my amarr version of the apoc lol like 15% collidable damage i would imagian.
- Its not a Tank AV problem its a madrugar regen problem. 2. Its not a cloak shotgun problem its a assualt scout issue.
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KEROSIINI-TERO
The Rainbow Effect
1044
|
Posted - 2014.05.07 19:35:00 -
[59] - Quote
Given a good enough physics simulation, the collisions are essential part of gameplay, and create some of the most memorable events in game.
:-S
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Derp Fap Squad
Osmon Surveillance Caldari State
2
|
Posted - 2014.05.08 18:03:00 -
[60] - Quote
Must... invent... the jihad dropship.... |
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Varjac Theobroma Montenegro
PAND3M0N1UM Top Men.
377
|
Posted - 2014.05.08 20:29:00 -
[61] - Quote
jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor)
Come fly with me bro, I watch your back. I haven't been kamikazed in weeks, successfully. At cal assault ads 4 they don't get too close without risking being popped in a clip.
Those rail incubus tho....
FAME
Click for Vehicle Support
Click for Recruitment
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Varjac Theobroma Montenegro
PAND3M0N1UM Top Men.
377
|
Posted - 2014.05.08 20:30:00 -
[62] - Quote
akira 1999 wrote:it's called griefing...
valid eve universe tactic used since sometime in 2003 when the first guy killed someone else in the game..
sorry dude but I am going to kill you any way I can.
and it is a valid tactic to counter ADS is to use a cheap militia DS and ram it out of the air.
don't want to lose the ADS... don't use it in pubs then.
And practice where?
FAME
Click for Vehicle Support
Click for Recruitment
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Mormon Missionary
Resheph Interstellar Strategy Gallente Federation
7
|
Posted - 2014.05.08 22:48:00 -
[63] - Quote
Fix swarms first.
then I'll come to the table and talk.
Swarms are so useless against drop ships it's not even funny. |
Varjac Theobroma Montenegro
PAND3M0N1UM Top Men.
380
|
Posted - 2014.05.09 03:31:00 -
[64] - Quote
Mormon Missionary wrote:Fix swarms first.
then I'll come to the table and talk.
Swarms are so useless against drop ships it's not even funny.
Against a good pilot with gunners and all are sp sinked, few AV teams even pose a threat. But that would be true of any 3 man coordinated proto fire team. The issue you face is that only pilots with skill fly. A skilled pilot will be very difficult to take down.
Btw, I only have basic swarms and take down pythons and Inc's often. Not people like sir snug or pvt, but randoms. Bide your time and wait for that salvo that matters knock those ships into structures or wait for a forge to hit.
FAME
Click for Vehicle Support
Click for Recruitment
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
323
|
Posted - 2014.05.12 10:00:00 -
[65] - Quote
Only thing that pisses me off about this ,is that when their dropship lives after kamakazi'n your ass. If two mfkn jets collide, you think the other one is going to fly away? Hell no.
Official Unofficial D.A.R.K L.E.G.I.O.N team mascot.
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Heavenly Daughter
the Aurum Grinder and Company
547
|
Posted - 2014.05.12 10:09:00 -
[66] - Quote
thesupertman wrote:You deserved to die.
Dropship ramming is hard to do, and doesn't always work. Also you should have been more aware.
Thats a lame answer for broken mechanics too, it's called passive radar, but guess what, it didn't work either. lol
DESTINY
|
Glyd Path
Nec Tributis
19
|
Posted - 2014.05.12 11:30:00 -
[67] - Quote
Mormon Missionary wrote:Fix swarms first.
then I'll come to the table and talk.
Swarms are so useless against drop ships it's not even funny. As long as you are talking about a game and nothing regarding your name.
Except swarms are fine. Running free AV fits shouldn't take down anything.
Nobody at CCP cares because we ain't Legionnaires.
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Powerh8er
Arrogance. Caps and Mercs
418
|
Posted - 2014.05.13 02:40:00 -
[68] - Quote
If i can't down a python dropship with three very succesfull hits from the gastun's forge gun with profiency 4 and a dmg mod, how are new or less skilled players able to? With swarm launchers?
No!
Ramming is a valid & funny tactic. Git gud. |
Argetlam Thorson
Capital Acquisitions LLC General Tso's Alliance
37
|
Posted - 2014.05.16 18:20:00 -
[69] - Quote
Derp Fap Squad wrote:Must... invent... the jihad dropship.... https://www.youtube.com/watch?v=jyCmuLdE38g |
Argetlam Thorson
Capital Acquisitions LLC General Tso's Alliance
37
|
Posted - 2014.05.16 18:23:00 -
[70] - Quote
Spartan MK420 wrote:Only thing that pisses me off about this ,is that when their dropship lives after kamakazi'n your ass. If two mfkn jets collide, you think the other one is going to fly away? Hell no. Yeah, but when I build an airborne tank, should I not survive? My boat has 4300 HP to your 2700, so I should be knocking that caldari scrapheap all over the map and still surviving. Course this means I pay the price of being slow, but sometimes the tankiness is worth it. |
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Al the destroyer
NECROM0NGERS Caps and Mercs
134
|
Posted - 2014.05.18 20:21:00 -
[71] - Quote
Ramming is a valid tactic when I try to shoot down drop shops with my swarms it doesn't even tickle them when I see an ads rammed I think I wish I could fly one and ram it up his a** keep your head on a swivel don't be so worried about kills maybe you'll save your drop ship. I like to pay ppl isk in my squad who ram ADS!
Still playing having more fun than ever cuz IDGAF.
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Mobius Kaethis
Molon Labe. General Tso's Alliance
1436
|
Posted - 2014.05.18 22:11:00 -
[72] - Quote
Dropship ramming should stay as collision damage is an important way of forcing pilots to fly carefully. Just because it doesn't involve a huge SP or ISK investment doesn't mean it is any less valid than your stomping infantry with your ADS.
That being said CCP does need to work on making collision damage more consistant accross the board.
Remember CCP F=ma that should be the basis of your damage calculations.
Fun > Realism
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TunRa
Krullefor Organization Minmatar Republic
616
|
Posted - 2014.05.19 05:17:00 -
[73] - Quote
jerrmy12 kahoalii wrote:On an alt with 0 isk I got rammed by that broken ass mechanic Something needs to be done about the butthurt assholes, 530k down the ******* drain Nice ccp.
Im sorry im just fed up with this game's unbalances glitches and exploits (pc free isk and most people are poor) First off, I hate you and I always will. Secondly If I turn on my afterburner and ram a dropship that other guy is going down.
You took my gif, back to FoxFour
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SgtMajSquish MLBJ
Consolidated Dust
177
|
Posted - 2014.05.20 06:18:00 -
[74] - Quote
This is the same b*tching that tankers started up when Jihad Jeeping became a thing. If you dont have the ISK learn to play cheap. Just because you have the expensive gear, doesnt mean you have to use it. I run a 15k suit now and am having the best of times
All empires fall. We'll be watching, we'll be waiting. And our patience has born great fruits.
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XxGhazbaranxX
The New Age Outlaws Proficiency V.
1353
|
Posted - 2014.05.22 02:22:00 -
[75] - Quote
I'll say this; there should be a modifier in damage from ramming because it's not fair to lose a 525k ADS to a 40k militia dropship; the thing is that I can kill 10 of them and they just keep on coming till they get the job done....
I had one time where they brought in 3 militia dropships just to ram me.
Plasma Cannon Advocate
Dust 514 Survivor
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Kratek Heshan
United Colonial Empire Army Freek Alliance
47
|
Posted - 2014.05.22 07:55:00 -
[76] - Quote
this is getting annoying you got a 400k dropship and ram you with a cheap militia dropship they need to fix this they should not make it a 1 hit kill just damage it a little people using this a tactic now a days ... its damn annoying .. |
CLONE117
True Pros Forever
790
|
Posted - 2014.05.22 21:48:00 -
[77] - Quote
r u ppl stupid?!?!?!. its not called a militia dropship any more. call it by its proper name. a self guided missile!.
asides from that. ramming should stay. if i have to deal with re covered lavs trying to ram me. im pretty sure the ads is more than capable of dealing with an un fitted mlt dropship.
dust 514 shall be eternal.
pve for dust 514.
oh look. FF somehow made dust better!.
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Pvt Numnutz
R 0 N 1 N
1273
|
Posted - 2014.05.23 11:30:00 -
[78] - Quote
thesupertman wrote:You deserved to die.
Dropship ramming is hard to do, and doesn't always work. Also you should have been more aware. hard to do.
While I don't agree it is an exploit, it is pretty damn annoying. I dodge most suicide dropships, there are still quite a few that I only see as their head lights come into view, which is far to late. The most disappointing is when you go to restock and you land next to a SD and then they ram you in the red line. Its basically JLAVing but with far less skill or risk.
In all reality its funny they can't kill probably the easiest vehicle to destroy in the game by any other means except ramming it. Its kind of flattering, if my dropships didn't cost so much I wouldn't mind it....so much. |
THUNDERGROOVE
The Last of DusT. General Tso's Alliance
806
|
Posted - 2014.05.23 16:57:00 -
[79] - Quote
As annoying as it is, git gud.
You're in an assault dropship which is much much more maneuverable. Get some situational awareness.
TDBS
Fight heavy spam with plasma cannons!
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jerrmy12 kahoalii
Proficiency V.
1526
|
Posted - 2014.05.25 00:27:00 -
[80] - Quote
Pvt Numnutz wrote:thesupertman wrote:You deserved to die.
Dropship ramming is hard to do, and doesn't always work. Also you should have been more aware. hard to do. While I don't agree it is an exploit, it is pretty damn annoying. I dodge most suicide dropships, there are still quite a few that I only see as their head lights come into view, which is far to late. The most disappointing is when you go to restock and you land next to a SD and then they ram you in the red line. Its basically JLAVing but with far less skill or risk. In all reality its funny they can't kill probably the easiest vehicle to destroy in the game by any other means except ramming it. Its kind of flattering, if my dropships didn't cost so much I wouldn't mind it....so much. Me neither but losing 500k from behind or having to recall is annoying. Fyi thread was made when people tried to ram all day Max ram damage should be 2k, and tone down non max speed colisions and I'd be fine.
Closed beta vet.
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