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baniel bj
23
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Posted - 2014.04.15 02:49:00 -
[1] - Quote
Really i need some advice i just skilled into swarms, got at least 2 tanks in battle, but am wondering wat dropsuit goes right with it. Help me out here.
Who's op?
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Lynn Beck
Wake N' Bake Inc Top Men.
1160
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Posted - 2014.04.15 02:57:00 -
[2] - Quote
Minmatar commando is ideal for solo work. Amarr logi is ideal for teamplay Scouts.
General John Ripper is my 2nd best friend!
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Zaaeed Massani
RisingSuns Dark Taboo
185
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Posted - 2014.04.15 02:59:00 -
[3] - Quote
I love my Minmatar Commando with CR/SL...
The reload bonus helps a ton with putting out more dps, and the second light weapon slot lets you retain some efficacy against infantry.
Oh, and did I mention a damage bonus?
Proud Federal Marine & Republic Commando
/
Do you even lift?
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Ghosts Chance
Inf4m0us
1916
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Posted - 2014.04.15 04:38:00 -
[4] - Quote
a sica |
Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
290
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Posted - 2014.04.15 05:10:00 -
[5] - Quote
assault suits due to the reduction to light/sidarm wepaons. allows you to have reasonbly good hp along with decent speed to keep sight of the tank and allows a decetn sidearm to ward off infantry.
Elite Gallenten Soldier
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Zahle Undt
Bullet Cluster Lokun Listamenn
1358
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Posted - 2014.04.15 05:25:00 -
[6] - Quote
I haven't tried the min commando, but I would guess them since they get the bonus on that Caldari weapon *golf clap for CCP on that one*
For me, my Min assault is best because speed and mobility help me out when using swarms it seems and clip bonus to SMG which becomes my anti infantry weapon in that situation.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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The dark cloud
The Rainbow Effect
2771
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Posted - 2014.04.15 05:28:00 -
[7] - Quote
Dont listen to these suicidal monkeys here. Use a scout with cloak, trust me its more important to stay hidden from hostiles when your primary weapon is a swarm launcher. And you can decloak behind a tank and start pummel him with your swarms. No other suit is capable to do surprise attacks like a scout.
Head of public relations from The Rainbow Effect.
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Awry Barux
Ametat Security Amarr Empire
1872
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Posted - 2014.04.15 05:29:00 -
[8] - Quote
Scout, personally. Cloak for positioning and escape is hugely, hugely helpful for swarm AV. Plus, I find (unsurprisingly) that swarms are insufficient alone- when I want a tank dead, I sneak up using the cloak while they're occupied standing still to shoot something, slap a few REs on, throw an uncooked flux, empty my swarm clip, then blow the REs. Dead tank every time as long as I can land the REs- even one is often enough.
Nerdier than thou
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Sgt Kirk
Fatal Absolution Dirt Nap Squad.
5639
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Posted - 2014.04.15 05:31:00 -
[9] - Quote
Depends. Are you trying to be combat viable as well as AV?
Or you just have a suit that's sole purpose is AV and nothing else?
Go with that scout crap if it's the later but a Commando suit with the supported AV weapon would be ideal for an AI/AV role.
Kind of like the Engineer from Battlefield. He is still capable of killing enemies but can destroy vehicles as well.
Not this one trick pony nonsense.
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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Awry Barux
Ametat Security Amarr Empire
1873
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Posted - 2014.04.15 05:38:00 -
[10] - Quote
Sgt Kirk wrote:Depends. Are you trying to be combat viable as well as AV?
Or you just have a suit that's sole purpose is AV and nothing else?
Go with that scout crap if it's the later but a Commando suit with the supported AV weapon would be ideal for an AI/AV role.
Kind of like the Engineer from Battlefield. He is still capable of killing enemies but can destroy vehicles as well.
Not this one trick pony nonsense. One trick pony nonsense? I beg to differ. I spent all of last Dust-week (Wednesday-Wednesday) playing a dual sidearm scout. When combined with the cloak's ability to dictate engagement range, the SMG and Magsec are only a hair worse than a rifle- very similar DPS and damage/clip.
Nerdier than thou
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Mercenary Anti Armor
Dust2Dust. Top Men.
31
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Posted - 2014.04.15 05:44:00 -
[11] - Quote
Well idk what suit is best for u but i use caldari scout. I dnt use the cloak,my equipment are nanohive and remote or sometimes a regular remote and a proximity remote. I can also detect tank easier which help when im solo, but just help a little. But if you are a scout, remeber ur sidearm is ur only infantry weapon. With flux, u can take out vehicles or infantry shield, and finish them off with swarm or ur sidearm. There alot but it depend on how you play
I'll swarm the out of you guys
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Alpha 443-6732
General Tso's Alliance
463
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Posted - 2014.04.15 05:45:00 -
[12] - Quote
literally ANY commando goes excellently with swarms.
however, your job as a light infantry AVer is not to hunt tanks, but to stick with your squad and push vehicles away from them/destroy them. Heavy infantry AV usually has a hard time keeping up with a squad, so they typically run solo or in pairs
Try finding a good squad and using a light AV weapon (swarm, plc) in addition to a rifle |
Alpha 443-6732
General Tso's Alliance
463
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Posted - 2014.04.15 05:46:00 -
[13] - Quote
Sgt Kirk wrote:Depends. Are you trying to be combat viable as well as AV?
Or you just have a suit that's sole purpose is AV and nothing else?
Go with that scout crap if it's the later but a Commando suit with the supported AV weapon would be ideal for an AI/AV role.
Kind of like the Engineer from Battlefield. He is still capable of killing enemies but can destroy vehicles as well.
Not this one trick pony nonsense.
This guy gets it |
Alpha 443-6732
General Tso's Alliance
463
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Posted - 2014.04.15 05:47:00 -
[14] - Quote
The dark cloud wrote:Dont listen to these suicidal monkeys here. Use a scout with cloak, trust me its more important to stay hidden from hostiles when your primary weapon is a swarm launcher. And you can decloak behind a tank and start pummel him with your swarms. No other suit is capable to do surprise attacks like a scout.
that's a huge gimmick
what's stopping the tanker from going third person, seeing you cloaked and then pummeling your ass? |
Dj grammer
Red Star. EoN.
187
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Posted - 2014.04.15 05:47:00 -
[15] - Quote
ANY commando suit preferably the Minmatar Commando for the additional explosive damage. But try to stick with your squad for support on knocking down the tank.
Open Beta (12/13/2012) to a 1-year Vet.
Have been a Logistics user since Uprising 1.0.
Yea that old.
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Echo 1991
WarRavens League of Infamy
214
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Posted - 2014.04.15 05:49:00 -
[16] - Quote
Proto gallente suit is good for it. 3 highs for damage mods and 4 lows for armour. I think its a good fit. |
Awry Barux
Ametat Security Amarr Empire
1873
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Posted - 2014.04.15 05:54:00 -
[17] - Quote
Alpha 443-6732 wrote:The dark cloud wrote:Dont listen to these suicidal monkeys here. Use a scout with cloak, trust me its more important to stay hidden from hostiles when your primary weapon is a swarm launcher. And you can decloak behind a tank and start pummel him with your swarms. No other suit is capable to do surprise attacks like a scout. that's a huge gimmick what's stopping the tanker from going third person, seeing you cloaked and then pummeling your ass? Nothing is stopping him, but nothing is making him, either, at least until you score that first juicy kill. Many tankers spend far too much time in first person mode, and 99% are in first person mode when they're actively trying to shoot infantry.
You say it's a gimmick, but if it works just a few times in a match, that may be all you need to turn the tide. If you could sneak up on a tank into RE range before 1.8, once you add a cloak it's just not hard at all. Also, 2 equip slots means you can bring REs or a nano in addition to the cloak, so you don't really sacrifice utility compared to the commando or assault AV in terms of equipment.
Nerdier than thou
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Alpha 443-6732
General Tso's Alliance
463
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Posted - 2014.04.15 06:00:00 -
[18] - Quote
Awry Barux wrote:Alpha 443-6732 wrote:The dark cloud wrote:Dont listen to these suicidal monkeys here. Use a scout with cloak, trust me its more important to stay hidden from hostiles when your primary weapon is a swarm launcher. And you can decloak behind a tank and start pummel him with your swarms. No other suit is capable to do surprise attacks like a scout. that's a huge gimmick what's stopping the tanker from going third person, seeing you cloaked and then pummeling your ass? Nothing is stopping him, but nothing is making him, either, at least until you score that first juicy kill. Many tankers spend far too much time in first person mode, and 99% are in first person mode when they're actively trying to shoot infantry. You say it's a gimmick, but if it works just a few times in a match, that may be all you need to turn the tide. If you could sneak up on a tank into RE range before 1.8, once you add a cloak it's just not hard at all. Also, 2 equip slots means you can bring REs or a nano in addition to the cloak, so you don't really sacrifice utility compared to the commando or assault AV in terms of equipment.
I say it's a gimmick because it's unreliable against anyone who isn't an idiot
even if he is in first person mode, what's stopping him from switching after he feels the first shot?
REs are different, because they are a lot less noisy to place |
Cruor Abominare
Horizons' Edge
112
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Posted - 2014.04.15 06:08:00 -
[19] - Quote
I'm liking my caldari scout Av suit. Swarms smg cloak and res. Natural profile size keeps you off vehicle scans with max passives. Speeds and passive scan keeps you from getting jumped by infantry and a maxed out smg is one of the most under rated weapons in the game. Worse case you can cloak to get in close or sneak away from threats and tanks. You can also ditch an equip for hives to your liking.
commandos are really poor suits that with their high hp attract poor players anyways. They're slow dumb and radar blind, avoid like the plague. I've never turned a corner and been like oh **** its a command. I just take my free kill. |
Awry Barux
Ametat Security Amarr Empire
1873
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Posted - 2014.04.15 06:08:00 -
[20] - Quote
Alpha 443-6732 wrote:Awry Barux wrote:Alpha 443-6732 wrote:The dark cloud wrote:Dont listen to these suicidal monkeys here. Use a scout with cloak, trust me its more important to stay hidden from hostiles when your primary weapon is a swarm launcher. And you can decloak behind a tank and start pummel him with your swarms. No other suit is capable to do surprise attacks like a scout. that's a huge gimmick what's stopping the tanker from going third person, seeing you cloaked and then pummeling your ass? Nothing is stopping him, but nothing is making him, either, at least until you score that first juicy kill. Many tankers spend far too much time in first person mode, and 99% are in first person mode when they're actively trying to shoot infantry. You say it's a gimmick, but if it works just a few times in a match, that may be all you need to turn the tide. If you could sneak up on a tank into RE range before 1.8, once you add a cloak it's just not hard at all. Also, 2 equip slots means you can bring REs or a nano in addition to the cloak, so you don't really sacrifice utility compared to the commando or assault AV in terms of equipment. I say it's a gimmick because it's unreliable against anyone who isn't an idiot even if he is in first person mode, what's stopping him from switching after he feels the first shot? REs are different, because they are a lot less noisy to place Protip: most people are idiots. I'm not talking about leet PC tactics here.
He feels the first shot and switches to third person- that's one second. He rotates the turret 180 degrees- that's multiple seconds. By then, the swarm clip is empty and either I'm cloaked up and nearly in cover, or I've thrown my nades and popped REs for the kill. Either way, all of those seconds were spent not shooting my teammates or other AVers.
Nerdier than thou
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BL4CKST4R
WarRavens League of Infamy
2504
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Posted - 2014.04.15 06:12:00 -
[21] - Quote
baniel bj wrote:Really i need some advice i just skilled into swarms, got at least 2 tanks in battle, but am wondering wat dropsuit goes right with it. Help me out here.
A scout, swarms + res + cloak + fast speed. A super quick 1-2 punch.
For the Federation!
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
398
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Posted - 2014.04.15 06:13:00 -
[22] - Quote
The dark cloud wrote:Dont listen to these suicidal monkeys here. Use a scout with cloak, trust me its more important to stay hidden from hostiles when your primary weapon is a swarm launcher. And you can decloak behind a tank and start pummel him with your swarms. No other suit is capable to do surprise attacks like a scout. While you are right that scouts with cloaks have the element of surprise, nothing comes even close to the combined infantry and vehicle stopping power of the minmando.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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I-Shayz-I
I-----I
2948
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Posted - 2014.04.15 06:22:00 -
[23] - Quote
Back when I ran swarms I did it on my minmatar logi, but back then you only had two choices of medium frames (min logi and cal assault), so the minmatar worked better because of the speed.
The whole point of swarms is an AV option that allows you to be more mobile. You want to augment that mobility as much as possible, so a minmatar suit or scout wuit would work best.
A scout would be best with a cloak and remotes. Basically you run up and throw remotes on the tank, cloak up and run away. Then use your swarms to take out as much health as possible, and when he runs away to heal, BOOM.
The Commando would give you more combat efficiency, and you can still run at 8 m/s with two complex sprint mods so speed shouldn't be an issue. I think the biggest downside of running a commando is your profile. While heavives have more hp, you'll be 10x easier to spot on the minimap, and seeing as almost all armor tanks run a scanner you'll be scanned for sure.
Links:
7162 wp with a Repair Tool!
I make logistics videos!
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Lynn Beck
Wake N' Bake Inc Top Men.
1166
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Posted - 2014.04.15 06:53:00 -
[24] - Quote
Cruor Abominare wrote:I'm liking my caldari scout Av suit. Swarms smg cloak and res. Natural profile size keeps you off vehicle scans with max passives. Speeds and passive scan keeps you from getting jumped by infantry and a maxed out smg is one of the most under rated weapons in the game. Worse case you can cloak to get in close or sneak away from threats and tanks. You can also ditch an equip for hives to your liking.
commandos are really poor suits that with their high hp attract poor players anyways. They're slow dumb and radar blind, avoid like the plague. I've never turned a corner and been like oh **** its a command. I just take my free kill. You've never fought a mincommando with Boundless CR and/FREEDOM mD then?
Mine's almost maxed out on prof. Seriously, i can kill shotty scouts before they even land the 2nd round.
General John Ripper is my 2nd best friend!
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Bunny Demon
Capital Acquisitions LLC Dirt Nap Squad.
107
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Posted - 2014.04.15 08:52:00 -
[25] - Quote
Zaaeed Massani wrote:I love my Minmatar Commando with CR/SL...
The reload bonus helps a ton with putting out more dps, and the second light weapon slot lets you retain some efficacy against infantry.
Oh, and did I mention a damage bonus? Correct me if I'm wrong but the SL is a caldari launcher weapon, not a minmitar projectile weapon so I don't think it gets the damage bonus from any commando unless they catorgaries the SL as an explosive weapon which I didn't think they did even though it does technically explode |
Sum1ne Else
Fatal Absolution Dirt Nap Squad.
1092
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Posted - 2014.04.15 09:06:00 -
[26] - Quote
Amarr Logi for sure - prob the best ADV logi in the game because its so versatile. Good tank, stamina, has a sidearm, best slot layout against any ADV suit. Too bad a specced out of it 1.8; This is the ADV only, I think proto is not great when compared to Min/Gal logis
Its a liopleuradon Charlie a magical lioplueradon, its gunna guide our way to candy mountain!
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Thang Bausch
Pierrot Le Fou Industries
100
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Posted - 2014.04.15 10:24:00 -
[27] - Quote
Bunny Demon wrote:Zaaeed Massani wrote:I love my Minmatar Commando with CR/SL...
The reload bonus helps a ton with putting out more dps, and the second light weapon slot lets you retain some efficacy against infantry.
Oh, and did I mention a damage bonus? Correct me if I'm wrong but the SL is a caldari launcher weapon, not a minmitar projectile weapon so I don't think it gets the damage bonus from any commando unless they catorgaries the SL as an explosive weapon which I didn't think they did even though it does technically explode
My understanding is that the SL is classified as an explosive weapon.
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Patrick57
7008
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Posted - 2014.04.15 10:27:00 -
[28] - Quote
Definitely Amarr Logi. You can have a good tank, stack Damage Mods, and you may even be able to fit a Cloak, along with a good sidearm and some hives.
Hell is empty and all the devils are here.
-William Shakespeare
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Jack McReady
DUST University Ivy League
1274
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Posted - 2014.04.15 10:28:00 -
[29] - Quote
Dj grammer wrote:ANY commando suit preferably the Minmatar Commando for the additional explosive damage. But try to stick with your squad for support on knocking down the tank. too bad it doesnt apply to swarms. |
Nirwanda Vaughns
426th Infantry
539
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Posted - 2014.04.15 10:30:00 -
[30] - Quote
doesnt the minmatar commando get bonus to explosive? thought swarms came under plasma like the forge and plasma cannon and minny commando got damage to mass drivers
Rolling with the punches
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Mortedeamor
Imperfects Negative-Feedback
1495
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Posted - 2014.04.15 10:42:00 -
[31] - Quote
amar logi is the best support light av suit
it is the number one suit to run swarms on if you are working in unison with a forger
my rig looks like this
wyka swarms proto smg 2 light dmg mods 1 sidearm lai dai packed nades ishukone gauged nanohive adv flux drop uplink core repper tool (this is the cheapest repper tool that will give you the most bang for your isk buck for av) 2 plates 2 comp reppers. the uplink is better for av than the injector because it will always be able to bring you back your downed teamate...so your forger dies who cares he can respawn right next to you and yall can just drive off. i also run a variant where i drop off the uplinks and repper and add..remotes and proxies...for solo running ALSO
my methana..the lav i use to drive circles around havs
1 methana lols 1 complex nitrous lols 1 complex pg upgrade lols 1 enhanced HEAVY armor repair unit
total stats
fastest land vehicle in dust 2450 armor around 150 hps max skilled it takes 16 seconds to go from on fire to full armor
A laser rifle master for life not just for when it becomes popular
Long Live the Empress
Burn the Heretics
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Laurade Eve
Carbon 7 Iron Oxide.
3
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Posted - 2014.04.15 11:15:00 -
[32] - Quote
Nirwanda Vaughns wrote:doesnt the minmatar commando get bonus to explosive? thought swarms came under plasma like the forge and plasma cannon and minny commando got damage to mass drivers
http://web.ccpgamescdn.com/dust/news.control/65468/1/damageprofiles.png
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Leonid Tybalt
Inner.Hell
462
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Posted - 2014.04.15 11:24:00 -
[33] - Quote
The dark cloud wrote:Dont listen to these suicidal monkeys here. Use a scout with cloak, trust me its more important to stay hidden from hostiles when your primary weapon is a swarm launcher. And you can decloak behind a tank and start pummel him with your swarms. No other suit is capable to do surprise attacks like a scout.
Scouts can't even scare my tank by cloaking and planting RE's on me. Why the hell would a scout with a puny swarm launcher be any worse? |
Repe Susi
Rautaleijona
1212
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Posted - 2014.04.15 11:27:00 -
[34] - Quote
Leonid Tybalt wrote:The dark cloud wrote:Dont listen to these suicidal monkeys here. Use a scout with cloak, trust me its more important to stay hidden from hostiles when your primary weapon is a swarm launcher. And you can decloak behind a tank and start pummel him with your swarms. No other suit is capable to do surprise attacks like a scout. Scouts can't even scare my tank by cloaking and planting RE's on me. Why the hell would a scout with a puny swarm launcher be any worse?
I don't get swarm launcher with a scout.
You plant RE's first. After that, what? Run a away and fire a volley of swarms. Meh. Why not throw flux grenades when you're near the tank and then boom.
Or use PLC and then detonate the Remotes.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Kigurosaka Laaksonen
DUST University Ivy League
752
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Posted - 2014.04.15 11:43:00 -
[35] - Quote
Zahle Undt wrote:I haven't tried the min commando, but I would guess them since they get the bonus on that Caldari weapon *golf clap for CCP on that one*
Yeah, there are definitely no Minmatar ships in EVE that have bonuses for Caldari missiles.
The DUST community thinks of weapons as belonging to a certain race, instead of races having a preference for a certain weapon. This is entirely on CCP for not following the weapon type and damage type model they established in EVE.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Garrett Blacknova
Codex Troopers
5107
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Posted - 2014.04.15 11:54:00 -
[36] - Quote
ALL dropsuits are capable of "going right" with swarms.
You just need to move the left stick in the appropriate direction.
Not sure what relevance Swarms are meant to have for this question? |
NAV HIV
The Generals General Tso's Alliance
1452
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Posted - 2014.04.15 12:25:00 -
[37] - Quote
Lynn Beck wrote:Minmatar commando is ideal for solo work. Amarr logi is ideal for teamplay Scouts.
That ^ + 1 |
Zaaeed Massani
RisingSuns Dark Taboo
188
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Posted - 2014.04.15 14:12:00 -
[38] - Quote
Jack McReady wrote:Dj grammer wrote:ANY commando suit preferably the Minmatar Commando for the additional explosive damage. But try to stick with your squad for support on knocking down the tank. too bad it doesnt apply to swarms.
Proof?
I'd be interested to see the damage bonus to swarms from the Minmando disproven. Because a buddy of mine was running a small-scale self-test and said he determined that it did apply.
And according to CCP it should apply.
Proud Federal Marine & Republic Commando
/
Do you even lift?
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SHANN da MAN
D3LTA FORC3 C0VEN
204
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Posted - 2014.04.15 18:00:00 -
[39] - Quote
Awry Barux wrote:Scout, personally. Cloak for positioning and escape is hugely, hugely helpful for swarm AV. Plus, I find (unsurprisingly) that swarms are insufficient alone- when I want a tank dead, I sneak up using the cloak while they're occupied standing still to shoot something, slap a few REs on, throw an uncooked flux, empty my swarm clip, then blow the REs. Dead tank every time as long as I can land the REs- even one is often enough. Sgt Kirk wrote:Depends. Are you trying to be combat viable as well as AV?
Or you just have a suit that's sole purpose is AV and nothing else?
Go with that scout crap if it's the later but a Commando suit with the supported AV weapon would be ideal for an AI/AV role.
Kind of like the Engineer from Battlefield. He is still capable of killing enemies but can destroy vehicles as well.
Not this one trick pony nonsense. One trick pony nonsense? I beg to differ. I spent all of last Dust-week (Wednesday-Wednesday) playing a dual sidearm scout. When combined with the cloak's ability to dictate engagement range, the SMG and Magsec are only a hair worse than a rifle- very similar DPS and damage/clip. Definitely, definitely combat viable. A Dual Sidearm Scout isn't an AV Scout ... They're BOTH 'one trick ponys' ... with different tricks.
nothing to see here ... move along
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waistr
DEAD-MEN-WALKING
169
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Posted - 2014.04.15 18:12:00 -
[40] - Quote
baniel bj wrote:Really i need some advice i just skilled into swarms, got at least 2 tanks in battle, but am wondering wat dropsuit goes right with it. Help me out here.
forget about the suit you wear Find a friend with a heavy suit and a forge gun stick together and you are a deadly combo |
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Chunky Munkey
Amarr Templars Amarr Empire
3939
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Posted - 2014.04.15 18:20:00 -
[41] - Quote
Position is important, and using an L slot gimps your defence.
For these two reasons I'd only ever put swarms on cloaked scouts. But a Minmando with swarms & an LAV is handy too.
No.
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danthrax martin
Butcher's Nails
57
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Posted - 2014.04.15 18:21:00 -
[42] - Quote
On topic... A scout as a swarmer does better than my commando out in the field. I go for 2 comkinkats, profile damp compdam and precision enhancer and stamina for starters. Equipment has lotsa combos. The no armor made me nervous at first, but hey its a scout, evade.
Fatty Fat Fat gk.0 - HMG / Duvolle
Noob DS Ferryman
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
851
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Posted - 2014.04.15 18:42:00 -
[43] - Quote
Minmatar Commando....but I can I just take a moment to complain about why Minmatar suit gets a bonus to a Caldari SL (or why the Minny scout gets a bonus to Cal KK)?
But for the OP--Minmatar Commando gets a bonus to the SLs damage, so that's likely the best choice.
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Nirwanda Vaughns
426th Infantry
539
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Posted - 2014.04.15 19:08:00 -
[44] - Quote
ahhh cool. i always thought with them being caldari they came under the plasma bracket. thankfully i got my proto minny commando.
Rolling with the punches
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Fox Gaden
Immortal Guides
2939
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Posted - 2014.04.15 19:19:00 -
[45] - Quote
baniel bj wrote:Really i need some advice i just skilled into swarms, got at least 2 tanks in battle, but am wondering wat dropsuit goes right with it. Help me out here. I just updated my Guide if that helps you any:
Fox Guide: Swarm Launcher, Unleashing the Swarm
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
2939
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Posted - 2014.04.15 19:25:00 -
[46] - Quote
Nirwanda Vaughns wrote:ahhh cool. i always thought with them being caldari they came under the plasma bracket. thankfully i got my proto minny commando. The Forge Gun is a Rail weapon. Gallente use Plasma. Caldary use Rail weapons and Missiles.
That being said, the Minmatar use Missiles/rockets a bit too (hence the Falylock Pistol), and even the Kanid (an Amarr Ethnicity) use rockets.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Awry Barux
Ametat Security Amarr Empire
1910
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Posted - 2014.04.15 19:31:00 -
[47] - Quote
SHANN da MAN wrote:Awry Barux wrote:Scout, personally. Cloak for positioning and escape is hugely, hugely helpful for swarm AV. Plus, I find (unsurprisingly) that swarms are insufficient alone- when I want a tank dead, I sneak up using the cloak while they're occupied standing still to shoot something, slap a few REs on, throw an uncooked flux, empty my swarm clip, then blow the REs. Dead tank every time as long as I can land the REs- even one is often enough. Sgt Kirk wrote:Depends. Are you trying to be combat viable as well as AV?
Or you just have a suit that's sole purpose is AV and nothing else?
Go with that scout crap if it's the later but a Commando suit with the supported AV weapon would be ideal for an AI/AV role.
Kind of like the Engineer from Battlefield. He is still capable of killing enemies but can destroy vehicles as well.
Not this one trick pony nonsense. One trick pony nonsense? I beg to differ. I spent all of last Dust-week (Wednesday-Wednesday) playing a dual sidearm scout. When combined with the cloak's ability to dictate engagement range, the SMG and Magsec are only a hair worse than a rifle- very similar DPS and damage/clip. Definitely, definitely combat viable. A Dual Sidearm Scout isn't an AV Scout ... They're BOTH 'one trick ponys' ... with different tricks. You're completely missing my point. A scout with REs, fluxes and a swarm has significant AV capability. Properly played, a scout can kill any enemy short of inaccessible roof campers using just a single SMG or Magsec SMG, especially with a cloak to help with positioning. When you have both AV weaponry and a weapon suitable for killing infantry at close to mid range, you have two tricks on one suit. You trade the minmando's range for speed and stealth, but you really don't lose much anti-infantry killing capability. Scout AV is the best AV short of a rooftop forge.
Nerdier than thou
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