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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
bogeyman m
Krusual Covert Operators Minmatar Republic
174
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Posted - 2014.04.26 15:14:00 -
[1] - Quote
Cat Merc wrote:Should have a 3 second or so engine startup when jumping into a vehicle. Boom.
There should be an enter/exit animation delay of (at least): - 0.5 secs for Scouts - 1.0 secs for Meds - 1.5 secs for Heavies
... In addition to a 0.5 sec delay to start a vehicle. So a Heavy would need a total of 2.0 secs to enter a LAV and drive away.
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
174
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Posted - 2014.04.26 15:17:00 -
[2] - Quote
just-what-you need wrote:Cat Merc wrote:Should have a 3 second or so engine startup when jumping into a vehicle. Boom. and less range for rifles so you make game fair for heavies
...and less range for RAIL rifles so you make game fair for EVERYONE.
Fixed.
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
174
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Posted - 2014.04.26 15:33:00 -
[3] - Quote
Vespasian Andendare wrote:Awry Barux wrote:They're still BS, even more so now that you can't carry enough AV grenades to kill their car. There is no infantry counter on open maps to a tanked HMG heavy rolling around in their untouchable murdermobile. They hop at at 10m- too far to RE, too close to escape- and stunlock you to death with twice your DPS and 2-3x your EHP. If, by some miracle, they miss for long enough and you headshot enough to start winning the fight, they just insta-hop back in their ******* car and nitro away. Carrying swarms or a PLC is a death sentence- sure, you may blow up their car, but they'll still get close enough to hop out and kill you, then call in a new one for anywhere from 0 to 15k thanks to BPO LAVs. So glad you said this. It's true. Don't forget that they run with scanners on the LAV, so they can essentially have you permascanned by just buzzing by. When they see a target show up on scanner (which was supposed to be curbed by handheld active scanner nerfs), they just pop out and destroy you before driving away to safety. Especially with AV being in the toilet has it has been lately, you don't have time to lock your SL or spool time for the PLC before you are stunlocked/dead. It's seriously garbage that AV takes time to charge/spool up/lock on by ALL vehicles/vehicle murders don't need that time. So, you have to stand there and ******* stare down the tank to lock your weapon on while it effortlessly destroys you in the process. Give me a true, dumbfire rocket launcher and I'll show that heavy to go where the sun doesn't shine.
And/or make the SL lock-time distance related - a closer range requires a shorter delay, farther needs longer. Simple.
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
175
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Posted - 2014.04.27 19:13:00 -
[4] - Quote
Big Burns wrote:bogeyman m wrote:Vespasian Andendare wrote:Awry Barux wrote:They're still BS, even more so now that you can't carry enough AV grenades to kill their car. There is no infantry counter on open maps to a tanked HMG heavy rolling around in their untouchable murdermobile. They hop at at 10m- too far to RE, too close to escape- and stunlock you to death with twice your DPS and 2-3x your EHP. If, by some miracle, they miss for long enough and you headshot enough to start winning the fight, they just insta-hop back in their ******* car and nitro away. Carrying swarms or a PLC is a death sentence- sure, you may blow up their car, but they'll still get close enough to hop out and kill you, then call in a new one for anywhere from 0 to 15k thanks to BPO LAVs. So glad you said this. It's true. Don't forget that they run with scanners on the LAV, so they can essentially have you permascanned by just buzzing by. When they see a target show up on scanner (which was supposed to be curbed by handheld active scanner nerfs), they just pop out and destroy you before driving away to safety. Especially with AV being in the toilet has it has been lately, you don't have time to lock your SL or spool time for the PLC before you are stunlocked/dead. It's seriously garbage that AV takes time to charge/spool up/lock on by ALL vehicles/vehicle murders don't need that time. So, you have to stand there and ******* stare down the tank to lock your weapon on while it effortlessly destroys you in the process. Give me a true, dumbfire rocket launcher and I'll show that heavy to go where the sun doesn't shine. And/or make the SL lock-time distance related - a closer range requires a shorter delay, farther needs longer. Simple. PROXIMITY EXPLOSIVES!!! GET GOOD!
How is this response even related to to my comment?
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
175
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Posted - 2014.04.27 19:15:00 -
[5] - Quote
Big Burns wrote:IT'S CALLED A FORGE GUN!!! For the last time. Get one. FORGE. FORGE. FORGE. FORGE. FORGE. FORGE. FORGE. FORGE. QQ My swarms don't kill a tank in 2 volley's. QQ My AV nades can't kill a car full of ppl. Now how will I make isk and maintain a 1.00kdr? QQ You guys kill this game for everyone. I swear. Just make a AV weapon that 1 shots everything and make it auto-aim, so these poor skilled players will stop whining. Get eliminate vehicles all together and get it over with, jesus.
Wow.
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
175
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Posted - 2014.04.28 04:35:00 -
[6] - Quote
On a related note, how does a heavy dropsuit and a heavy weapon fit in one seat of a LAV anyway?
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
181
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Posted - 2014.04.29 01:45:00 -
[7] - Quote
lee corwood wrote:bogeyman m wrote:On a related note, how does a heavy dropsuit and a heavy weapon fit in one seat of a LAV anyway? Where the hell does the Heavy Weapon go when they switch to a sidearm?!??!?
Into their Hello Kitty backpack?
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
181
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Posted - 2014.04.29 01:50:00 -
[8] - Quote
lee corwood wrote:bogeyman m wrote:On a related note, how does a heavy dropsuit and a heavy weapon fit in one seat of a LAV anyway? Where the hell does the Heavy Weapon go when they switch to a sidearm?!??!?
That is a good point. Logistics can't carry a sidearm "because of all the other equipment they carry" (aside from Amarrians, who sacrifice one equipment slot to do so), so how does a Heavy manage a sidearm in addition to the two-handed heavy weapon (and ammo) they tote?
Duct tape 2.0 > Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
186
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Posted - 2014.05.17 22:39:00 -
[9] - Quote
Bump.
Duct tape 2.0 > Have WD-40; will travel.
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