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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
0
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Posted - 2014.04.14 19:44:00 -
[1] - Quote
Good riddance.
It's development was a perfect example of how not to run a production studio. A classic example of CCP's inefficacy and wastefulness. And the fact the company is posting losses will spur them to cut even more of their excuses for projects. See CCP's financials that where posted earlier this year.
You might tell me to feel sorry for the staff that lost their jobs, but these staff where enablers to the poor management and direction the project had taken and thus rather then go out fighting just came in every day did the minimum and collected a paycheck.
Dust is the same way. None of the staff goes above and beyond, they are active to the most minimum amount in the community. And they ran a total of 1 or 2 Dev active observed games with the player base in the entire history of dust.
I could go on but why bother, They are snobs who will give the most PC of excuses for their lackluster performance, some sort of Bs about turning it around or how things will be better in the future. Fanboi's would would never give up on dust no matter what the results and will come to its defense. hopefully Dust will be disbanded after a year or 2 more of floundering around accomplishing little of tangible validity.
Or they will play the in development card thus putting them above all reproach. Because as we all know when something is in development its above all criticism. |
MINA Longstrike
493
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Posted - 2014.04.14 19:49:00 -
[2] - Quote
World of darkness was seemingly stuck in development hell, dust is a playable thing. That makes a considerable difference.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
0
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Posted - 2014.04.14 19:51:00 -
[3] - Quote
MINA Longstrike wrote:World of darkness was seemingly stuck in development hell, dust is a playable thing. That makes a considerable difference.
early access and in development playable are the new development hells. |
Takahiro Kashuken
Red Star. EoN.
3343
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Posted - 2014.04.14 19:54:00 -
[4] - Quote
DUST is out and working somewhat while making money
WOD was never released |
Ziiro Celeste
Ikomari-Onu Enforcement Caldari State
106
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Posted - 2014.04.14 19:55:00 -
[5] - Quote
Next time grow the balls to post on your main brotato chip.
The forgotten "A" in AAA
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R F Gyro
Clones 4u
1271
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Posted - 2014.04.14 20:02:00 -
[6] - Quote
Youmadbroyolo wrote:load of drivel Not worth a response.
Youmadbroyolo wrote:And the fact the company is posting losses will spur them to cut even more of their excuses for projects. See CCP's financials that where posted earlier this year. The loss was entirely due to a write-off of assets, which is very likely to be the capitalised value of the WoD code. So the loss and the layoffs were likely the same event - termination of WoD.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Fire of Prometheus
Alpha Response Command
4237
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Posted - 2014.04.14 20:03:00 -
[7] - Quote
Ziiro Celeste wrote:Next time grow the balls to post on your main brotato chip. ^ this
Alpha Response Command (ALREC)
The premier training corp for commandos.
Apply today!
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
475
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Posted - 2014.04.14 20:03:00 -
[8] - Quote
stfu ccp dosnt need ur uneducated destructive criticism |
Spectre-M
The Generals General Tso's Alliance
393
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Posted - 2014.04.14 20:06:00 -
[9] - Quote
You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
0
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Posted - 2014.04.14 20:06:00 -
[10] - Quote
Alabastor 'TheBlaster' Alcar wrote:stfu ccp dosnt need ur uneducated destructive criticism
your right CCP needs its hand held and lots of love and hugs.....
Maybe you can curve our back a little bit more for them so the POV looks better. |
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
0
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Posted - 2014.04.14 20:08:00 -
[11] - Quote
Spectre-M wrote:You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management.
And when you support that **** management you enable it. |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
746
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Posted - 2014.04.14 20:11:00 -
[12] - Quote
R F Gyro wrote:Youmadbroyolo wrote:load of drivel Not worth a response. Youmadbroyolo wrote:And the fact the company is posting losses will spur them to cut even more of their excuses for projects. See CCP's financials that where posted earlier this year. The loss was entirely due to a write-off of assets, which is very likely to be the capitalised value of the WoD code. So the loss and the layoffs were likely the same event - termination of WoD.
This right here. A lot of people were thinking it was a bunch of useless Dust code that was written off. Well, it was WoD apparently.
xSivartx is my Heavy. There are many like him, but he is my own...
So, other Logi's back off, those are my Warpoints!
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Spectre-M
The Generals General Tso's Alliance
395
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Posted - 2014.04.14 20:13:00 -
[13] - Quote
Youmadbroyolo wrote:Spectre-M wrote:You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management. And when you support that **** management you enable it.
I don't hire, nor fire management. You don't understand the politics I have described. I don't enable management to make dumb decisions. They do that themselves by ignoring the problems presented to them. I'm in no position to twist arms of people who have never opened 3d rendering software but insist things be done their way.
If you work for a living, you'll understand this.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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R F Gyro
Clones 4u
1273
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Posted - 2014.04.14 20:13:00 -
[14] - Quote
Spectre-M wrote:You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management. Have you got any evidence that this is the case at CCP?
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Egonz4
The Unholy Legion Of DarkStar
241
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Posted - 2014.04.14 20:16:00 -
[15] - Quote
Youmadbroyolo wrote:Good riddance.
It's development was a perfect example of how not to run a production studio. A classic example of CCP's inefficacy and wastefulness. And the fact the company is posting losses will spur them to cut even more of their excuses for projects. See CCP's financials that where posted earlier this year.
You might tell me to feel sorry for the staff that lost their jobs, but these staff where enablers to the poor management and direction the project had taken and thus rather then go out fighting just came in every day did the minimum and collected a paycheck.
Dust is the same way. None of the staff goes above and beyond, they are active to the most minimum amount in the community. And they ran a total of 1 or 2 Dev active observed games with the player base in the entire history of dust.
I could go on but why bother, They are snobs who will give the most PC of excuses for their lackluster performance, some sort of Bs about turning it around or how things will be better in the future. Fanboi's would would never give up on dust no matter what the results and will come to its defense. hopefully Dust will be disbanded after a year or 2 more of floundering around accomplishing little of tangible validity.
Or they will play the in development card thus putting them above all reproach. Because as we all know when something is in development its above all criticism. Dust is a good game the game that got cancelled was a stupid idea
Master of The Flaylock
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
0
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Posted - 2014.04.14 20:17:00 -
[16] - Quote
ResistanceGTA wrote:R F Gyro wrote:Youmadbroyolo wrote:load of drivel Not worth a response. Youmadbroyolo wrote:And the fact the company is posting losses will spur them to cut even more of their excuses for projects. See CCP's financials that where posted earlier this year. The loss was entirely due to a write-off of assets, which is very likely to be the capitalised value of the WoD code. So the loss and the layoffs were likely the same event - termination of WoD. This right here. A lot of people were thinking it was a bunch of useless Dust code that was written off. Well, it was WoD apparently.
Can easily be both, who says they are not cutting both and that its not just a part of the next years fiscals? or that WoD was easiest to terminate given contractual obligations to different groups thus they shove the entirety of the losses onto WoD even though dust is also bleeding cash. Next years financials will certainly tell us a lot. |
Spectre-M
The Generals General Tso's Alliance
395
|
Posted - 2014.04.14 20:18:00 -
[17] - Quote
R F Gyro wrote:Spectre-M wrote:You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management. Have you got any evidence that this is the case at CCP?
A canceled project is evidence enough of poor management. They hired staff that either couldn't do the job or asked too much.
If the building of a house was cancelled, it's on the developer, not the crew. It's why the captain goes down with the ship, because it was the leaders fault they ran a ground.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Auris Lionesse
Kang Lo Directorate Gallente Federation
719
|
Posted - 2014.04.14 20:19:00 -
[18] - Quote
>Wod canceled >No one knows what the hell it is or has ever heard of it.
Hopefully now they announce a new beta for dust and start over. That'd be a great e3 announcement. Apologizing for Dust and starting over with a new team in a country with a real gaming industry.
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2014.04.14 20:19:00 -
[19] - Quote
Spectre-M wrote:Youmadbroyolo wrote:Spectre-M wrote:You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management. And when you support that **** management you enable it. I don't hire, nor fire management. You don't understand the politics I have described. I don't enable management to make dumb decisions. They do that themselves by ignoring the problems presented to them. I'm in no position to twist arms of people who have never opened 3d rendering software but insist things be done their way. If you work for a living, you'll understand this.
I do I also understand when you continue to work for bad leaders and are a competent individual you enable that poor leadership. And your only option? walk away. Most people wont do that, thus they enable. Again like I said about the devs, most will rather just collect a paycheck rather then leave. |
Zaaeed Massani
RisingSuns Dark Taboo
167
|
Posted - 2014.04.14 20:24:00 -
[20] - Quote
Fire of Prometheus wrote:Ziiro Celeste wrote:Next time grow the balls to post on your main brotato chip. ^ this
Proud Federal Marine & Republic Commando
/
Do you even lift?
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
545
|
Posted - 2014.04.14 20:29:00 -
[21] - Quote
R F Gyro wrote:Spectre-M wrote:You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management. Have you got any evidence that this is the case at CCP? Come on Gyro .. you read the bug posts and notice that a lot of what is written has been problems for a while , are they addressed ..??.. the players who continue to post the same problems would say not .
Introducing patch after patch which increases the bugs and that's attention to detail ??? Fluxes don't knock out cloaks but can kill the shield's on a vehicle , personal and some equipment but that's working as intended ???
Rendering issues , not being able to pick up a vehicle on a mini map or if you have , one second it's there and the next it's not and they inconsistently show up on passive scanners because they don't have a signature but the signature of the driver .
FG's not firing and rail guns firing until empty but the user is not firing , hit detection problems along with releasing patches with unbalanced stats on suits and problems with getting the bonuses to register but it's suppose to be alright because it's a " free " to play game that the community spends " real " money on .
There are a number of instances where dedication can be question . You forget that they have a job as well so to be complacent on the part of the community while that same community supports their product , should not be tolerated for too long .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Spectre-M
The Generals General Tso's Alliance
400
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Posted - 2014.04.14 20:30:00 -
[22] - Quote
I don't just walk away and throw my career out the window to make a point they won't take seriously. I commit myself to my work because the final result is on my resume.
I'm a modeller, not the project manager. It is not the responsibility of the troops to give commands but to follow them. If the PM on WoD made mistakes, then the project will suffer.
Trust me, if I could fire management on my current project I would. But they don't exactly tell their bosses the truth in order to keep their job. They will lay blame however they choose. I think WoD and the redesign of dust before launch is proof enough of failing to reach milestones.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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ADAM-OF-EVE
Dead Man's Game
1240
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Posted - 2014.04.14 20:34:00 -
[23] - Quote
comes on here ranting a load of rubbish calling us all fanbois etc yet he/she protects their main character by posting with an alt...
why so butthurt
I will logi the s* out of you
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
545
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Posted - 2014.04.14 20:37:00 -
[24] - Quote
Spectre-M wrote:I don't just walk away and throw my career out the window to make a point they won't take seriously. I commit myself to my work because the final result is on my resume.
I'm a modeller, not the project manager. It is not the responsibility of the troops to give commands but to follow them. If the PM on WoD made mistakes, then the project will suffer.
Trust me, if I could fire management on my current project I would. But they don't exactly tell their bosses the truth in order to keep their job. They will lay blame however they choose. I think WoD and the redesign of dust before launch is proof enough of failing to reach milestones. Sounds like the " real " world talking .
+1 .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Youmadbroyolo
Crux Special Tasks Group Gallente Federation
1
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Posted - 2014.04.14 20:38:00 -
[25] - Quote
Spectre-M wrote:I don't just walk away and throw my career out the window to make a point they won't take seriously. I commit myself to my work because the final result is on my resume.
I'm a modeller, not the project manager. It is not the responsibility of the troops to give commands but to follow them. If the PM on WoD made mistakes, then the project will suffer.
Trust me, if I could fire management on my current project I would. But they don't exactly tell their bosses the truth in order to keep their job. They will lay blame however they choose. I think WoD and the redesign of dust before launch is proof enough of failing to reach milestones.
Man but you see that by staying and keeping your head down you do enable, hey man I have done it to but I recognize what it is. So few companies have ways to address the failings of their leadership. Your resume I get it, however you should be as active as possible in finding a new job with another company, starting your own or doing contract work. or finding someone who needs a good modeler who does indie work and getting in on that. Trust me staying can be just as damaging for your resume and your personal life. Too many people look at just the financials. Poor leadership takes a personal toll on you. |
MINA Longstrike
498
|
Posted - 2014.04.14 20:42:00 -
[26] - Quote
Spectre-M wrote:R F Gyro wrote:Spectre-M wrote:You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management. Have you got any evidence that this is the case at CCP? A canceled project is evidence enough of poor management. They hired staff that either couldn't do the job or asked too much. If the building of a house was cancelled, it's on the developer, not the crew. It's why the captain goes down with the ship, because it was the leaders fault they ran a ground.
Blizzard has cancelled plenty of projects - including things that they were working on like starcraft ghost or warcraft adventures, does that make them bad devs? No, it doesn't. Every dev cancels projects, including ones that were being worked on. It is simply something that happens.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Th3rdSun
L.O.T.I.S. D.E.F.I.A.N.C.E
656
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Posted - 2014.04.14 20:46:00 -
[27] - Quote
Youmadbroyolo wrote:Spectre-M wrote:You have been misinformed on how the internal workings of a CG studio work. I work for a studio that produces 3d assets for Disney, Matel, Nick Jr. And a bunch of others.
The employees do what they are told. I have, on many occasions brought solutions to problems in the pipeline only to be ignored or not taken seriously by management. 2 months later we are replacing those elements me and my team flagged, and staying at work for extra hours to get it done. This takes away from the production time we are allotted which also detract from the quality of future assets, as manaent NEVER admits wrong doing.
CCP is no different, it's all about numbers and not quality of work. All they are concerned with is deadlines and financial forecasts. If CG companies listened more to the boots on the ground, they would not be in the position they are.
Classic case of poor management. And when you support that **** management you enable it. No,you feed your ******* family!
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Rynoceros
Rise Of Old Dudes
3626
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Posted - 2014.04.14 20:47:00 -
[28] - Quote
Management (Resource Management, specifically) is terrible at CCP.
I GÖú Kittens.
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CRNWLLC
Screwy Rabbit ULC
195
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Posted - 2014.04.14 20:59:00 -
[29] - Quote
It's always management's fault. If you've ever worked for a media or technology corporation, or have seen the movie Office Space, you understand this on a deep, visceral level.
My other dropsuit is a Python.
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Lucrezia LeGrand
Sentinels of NEW EDEN
476
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Posted - 2014.04.14 21:12:00 -
[30] - Quote
bwahah. I love how "management" is this blanket term for bureaucratic ineptitude. It's hard to say what the situation is without actually being in the middle of it, but I for one hope that my children (if I ever decide to marry in the distant future) and my grandchildren (in the even longer future) get to play Dust. I imagine by then it will be this uber game with all sorts of social and real world ties (and the customization we've been promised).
btw, the place I work at installed cameras. I later found out that (via secret emails) they're not there to make sure anything valuable is not stolen, but to make sure we're doing our job. o_O despite us having never been written up for anything. oh well. management.
Thale groupie (not the gun, but the man).
My other car is Utena.
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Jadd Hatchen
The Phoenix Federation
482
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Posted - 2014.04.14 21:15:00 -
[31] - Quote
Youmadbroyolo wrote:Good riddance.
It's development was a perfect example of how not to run a production studio. A classic example of CCP's inefficacy and wastefulness. And the fact the company is posting losses will spur them to cut even more of their excuses for projects. See CCP's financials that where posted earlier this year.
You might tell me to feel sorry for the staff that lost their jobs, but these staff where enablers to the poor management and direction the project had taken and thus rather then go out fighting just came in every day did the minimum and collected a paycheck.
Dust is the same way. None of the staff goes above and beyond, they are active to the most minimum amount in the community. And they ran a total of 1 or 2 Dev active observed games with the player base in the entire history of dust.
I could go on but why bother, They are snobs who will give the most PC of excuses for their lackluster performance, some sort of Bs about turning it around or how things will be better in the future. Fanboi's would would never give up on dust no matter what the results and will come to its defense. hopefully Dust will be disbanded after a year or 2 more of floundering around accomplishing little of tangible validity.
Or they will play the in development card thus putting them above all reproach. Because as we all know when something is in development its above all criticism.
You're dumb...
The real reason WOD online died was due to the whole protest of EVE players against WIS. Once WIS was canned, then so too was WOD online as they were supposed to use the same engines. And it's not completely finished. CCP still owns the IP and can license it out to other companies to try and make it if they get enough money for it. Otherwise, once both DUST and Valkyrie are successful, then CCP may just dust off the WOD online idea and put the work and effort into it that it deserves.
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Doctor Day
THE SUPERHEROS
64
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Posted - 2014.04.14 21:16:00 -
[32] - Quote
V V V V V V
V V V V V
Obvious troll is Obvious
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Khan Hun
Mikramurka Shock Troop Minmatar Republic
78
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Posted - 2014.04.14 21:25:00 -
[33] - Quote
Youmadbroyolo wrote:Good riddance.
It's development was a perfect example of how not to run a production studio. A classic example of CCP's inefficacy and wastefulness. And the fact the company is posting losses will spur them to cut even more of their excuses for projects. See CCP's financials that where posted earlier this year.
You might tell me to feel sorry for the staff that lost their jobs, but these staff where enablers to the poor management and direction the project had taken and thus rather then go out fighting just came in every day did the minimum and collected a paycheck.
Dust is the same way. None of the staff goes above and beyond, they are active to the most minimum amount in the community. And they ran a total of 1 or 2 Dev active observed games with the player base in the entire history of dust.
I could go on but why bother, They are snobs who will give the most PC of excuses for their lackluster performance, some sort of Bs about turning it around or how things will be better in the future. Fanboi's would would never give up on dust no matter what the results and will come to its defense. hopefully Dust will be disbanded after a year or 2 more of floundering around accomplishing little of tangible validity.
Or they will play the in development card thus putting them above all reproach. Because as we all know when something is in development its above all criticism.
Assuming you read all the news articles, watch all the fanfest info, and read as your post suggests the public financials CCP posts you still have absolutely no idea what has been happening in the world of darkness studies.
I work in a profession where people who have no idea about the job comment, criticise and moan about the efforts of those who do the job and it ****es me off.
"these staff where enablers to the poor management and direction the project had taken and thus rather then go out fighting just came in every day did the minimum and collected a paycheck."
Thats just offensive and you have no way of knowing if its at all true, people lost their jobs and your putting the boot in with not only no evidence but no way of knowing what the real story is. I'm guessing your some kid with no job or responsibilities who thinks its all a trollol joke, please take this opportunity to grow up and stop bitching about things you have no idea about.
CCP Please lock and delete this as a mindless act of slander and troll against your employees.
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