Maken Tosch
DUST University Ivy League
7931
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Posted - 2014.04.13 19:11:00 -
[1] - Quote
Jett Pezzin wrote:Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned.
Thirdly, Dust has many events that give you opportunities to earn extra skillpoints. Next week (starting wednesday) there is a triple SP event. Use it.
Finally, If you still need more SP, you can purchase one of the SP boosters via Aurum. This is an integral part of keeping dust alive, as the game is otherwise free. If CCP were to give away respecs, it takes away from the importance of boosters, and hurts their bottom line, which in turn, hurts the game. Yes true. But I am not talking about how to get sp. I'm talking about reseting the skill points. And by "wasting skill points" I meant that I chose skills that I shouldn't have and now they are "wasted".
As Dustbunny mentioned, there is no such thing as wasted SP. You will eventually get bored of your current role or class that you are speccing into and then later on cross train into another role or class that might actually make better use of the skills you think are currently a waste.
Take me for example. I have been a Minmatar Scout before CCP gave the Dropsuit Command refund for 1.8 (due to the suit overhauls they did) and trained up skills that didn't really compliment my Minmatar Scout. However, after using the refund to try the Amarr scout, some of those skills that didn't compliment the Min Scout were quite useful for my Amarr scout such as the Swarm Launcher Operation, armor upgrades, SMG Operation, Cardiac Regulation, etc. Right now I'm cross training back into the Minmatar Scout and will eventually max that out along with the Amarr scout. After that, I'm thinking of trying out the Caldari Scout or Gallente Commando which might make use of some skills that still aren't useful to me at the moment.
Now, as far as resetting SP, that is something you will never see. This is New Eden after all which is the exact same universe and has the exact same culture that Eve Online has. SP resets are not the norm here. Eve Online only had one respec in it's entire 11-year history and that was back in 2003 shortly after it was launched. Since then, many of the ships that were originally introduced had been overhauled countless times by having their slot layouts rearranged, their ship bonuses swapped around, replaced or adjusted, and the modules they affected rebalanced more times than you can even remember and so far Eve Online players never got a respec offered.
There is also the fact that CCP doesn't want to give anymore respec as indicated by the Council of Planetary Management when they said they fought tooth and nail with CCP to at least give us an SP refund for the Dropsuit Command tree for the 1.8 update and that CCP was extremely reluctant to even give us a refund at all. Knowing how CCP is, you will never see anymore respecs... at least for the dropsuit command tree.
One more thing. New Eden is also about accepting the consequences of your choices. In order for your choices to have meaning in New Eden, they need to have permanent consequences. Without that, your choices have no meaning and thus New Eden has no meaning.
Welcome to New Eden.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Maken Tosch
DUST University Ivy League
7933
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Posted - 2014.04.14 01:23:00 -
[2] - Quote
Klash 816 wrote:Dustbunny Durrr wrote:First off, No skillpoints are ever wasted. Having skillpoints used for skill A, gives you the benefits of skill A.
Secondly, dust is not like other games where if you skill into A, you can no longer skill into B. If you skilled into A, and want B, simply, earn the skillpoints, and skill into it. There is NO upper limit to the total amount of skillpoints you can earn (given enough time and effort). You never hit a max level and cant skill up aymore (No level 60, 80, whatever, max). Also, skilling up does not become harder with time, in fact, it probably gets a little easier, as you have more skillpoints to earn you WP, which in turn, will lead to faster Skillpoints earned. Dropsuit command Lv. 4 Nuff said -.-
And what happens if a new suit class gets introduced that will require lvl 4 or lvl 5?
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Maken Tosch
DUST University Ivy League
7933
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Posted - 2014.04.14 01:33:00 -
[3] - Quote
Hos Eimi wrote:I would agree with those against an SP reset button were it not for the constant "nerfing" and "buffing" that goes on in Dust. My decision to skill into a specific weapon or suit is based on the stats of that particular weapon or suit at the time, when those stats change, my original reason for original reason for pouring hard earned sp into it often becomes null and void. Making an sp decision is quite difficult when I have no idea whether or not the stats of whatever I spend them on is going to change a month down the road.
I would rather see the makers stick with their decisions on stats for better or worse rather than have the sp reset button. There are changes that I sometimes wish would happen such as banning HAV's in Ambush mode and nerfing the Rail Rifle, but rather than try to have the game changed to suit my style, I just do the best I can in avoiding the HAV's and skilling into the RR myself so that I can deliver some of what I received. I am scared to pour too much sp into the RR though for fear that it will become obsolete (not through new weapons which would be fine, but through a stat change in the weapon itself).
I would love to see the developers focus more on bringing us new content and tweaking other aspects of the game (such as the broken matchmaking system in public mode) rather than changing what has already been put out there.
Bottom line: In my opinion (and it is only my opinion, I have no problem with you if you disagree) "nerfing" and "buffing" should not happen except in the most extreme circumstances, otherwise we should have an option to reset our skillpoints ourselves, even if it costs a great deal of ISK or a small percentage of the sp that we receive from the reset.
On the part that I highlighted there, I can agree. Since we are now about 90% racially symmetrical (except for heavy weapons and vehicles), it seems that the majority of the community now want CCP to focus on new content with still some attention given to fixing certain issues like the lackluster academy, insufficient help from tutorials, delayed PvE, etc.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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