Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1146
|
Posted - 2014.04.06 00:50:00 -
[31] - Quote
Joel II X wrote:Onesimus Tarsus wrote:Aisha Ctarl wrote:Guess no one likes Amarr Scout D: Well, it is garbage... I liked it... RUN FOREVER lol And my other friend really enjoys it You can reach like 3000 stamina on the Bench Presser, with 400 recovered a second.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
|
Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4648
|
Posted - 2014.04.06 00:51:00 -
[32] - Quote
KING CHECKMATE wrote:Scheneighnay McBob wrote:Scout A/1 Series CRW-4 scrambler rifle Ion Pistol Flux Grenade Basic Cloak Field Stable Drop Uplink Basic Light Damage Mod Basic Shield Energizer (takes off 1 hp, lol) Enhanced Armor Rep Basic Kinetic Catylizer Basic Codebreaker
My AK.0 is similar, but with upgraded stuff, a boundless CBR, advanced SMG, and an enhanced profile dampener. May i ask why do you pack SO MUCH weaponry thats effective vs shields?...or... BTW i truly dont have anything to say about the amarr scout.... i dont really want to know anything about that piece of... No real reason, just the weapons I like tend to be effective against shields Scrambler- the charge Ion- good in CQC, with higher alpha than SMGs (what do you expect me to use, the derplock?) Flux- There was so much equipment spam at one point that I had "equipment destroyed" on my screen for probably a good 20 seconds after throwing my 2 fluxes.
I'm from the weird side of the internet
|
I-Shayz-I
I-----I
2846
|
Posted - 2014.04.06 00:56:00 -
[33] - Quote
KING CHECKMATE wrote: Anyhow. Funny i thought Frosty kitty used to play Med frames with Combat Rifles pre 1.8. I dont know i've only played him once in my life while i was with Swenla and cat lady vs 4 of his boys...great match.
I dont depend on EHP for survival. [/b]
First thing, Frost ran Proto Gallente Scout and Gallente Assault. He'd mainly run a stacked assault with me right be hind him with a core focused and yes he ran combat rifles with that.
But when I wasn't with him he'd run a creodron on a scout and die maybe 0-3 times in that fitting in 1.7
He tossed the assault for scout skills in 1.8 and still rocks it, with only about 20 million sp lifetime. (to put that in reference I have almost 40 million)
Running e-war mods might make you sound like a true scout, but in reality all it sounds like is that you have to rely on your radar and passive scans in order to take on other scouts seeing as how you don't need any of those mods if you have your passives and scout skill high enough to see any other frame.
He doesn't tank his suit by any means, in fact I think he actually ran damage mods in 1.7, but like I said he focuses mainly on flanking...and "survivability", which doesn't mean EHP, it means using tactics to not die as much.
I think his main weakness is his focus on kdr though...
Links:
7162 wp with a Repair Tool!
I make logistics videos!
|
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4859
|
Posted - 2014.04.06 00:57:00 -
[34] - Quote
People use scouts pretty different i see....
SO , WHAT options do i have if i dont want to use Shield extenders NOR damage mods on my Gk.0?
I mean ... Im f***d?
Wouldnt 2 Cx Precision enhancers do me any good?
Should i just use the Cal Scout then? D:
Ty everyone for the posts, its really fun to see all the different scouts people use....
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
|
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4859
|
Posted - 2014.04.06 01:00:00 -
[35] - Quote
I-Shayz-I wrote:KING CHECKMATE wrote: Anyhow. Funny i thought Frosty kitty used to play Med frames with Combat Rifles pre 1.8. I dont know i've only played him once in my life while i was with Swenla and cat lady vs 4 of his boys...great match.
I dont depend on EHP for survival. [/b]
First thing, Frost ran Proto Gallente Scout and Gallente Assault. He'd mainly run a stacked assault with me right be hind him with a core focused and yes he ran combat rifles with that. But when I wasn't with him he'd run a creodron on a scout and die maybe 0-3 times in that fitting in 1.7 He tossed the assault for scout skills in 1.8 and still rocks it, with only about 20 million sp lifetime. (to put that in reference I have almost 40 million) Running e-war mods might make you sound like a true scout, but in reality all it sounds like is that you have to rely on your radar and passive scans in order to take on other scouts seeing as how you don't need any of those mods if you have your passives and scout skill high enough to see any other frame. He doesn't tank his suit by any means, in fact I think he actually ran damage mods in 1.7, but like I said he focuses mainly on flanking...and "survivability", which doesn't mean EHP, it means using tactics to not die as much. I think his main weakness is his focus on kdr though...
Well good for him.I actually played with him only once in my life , think he doesn't play at the same hours i do (after 1am eastern till down time)....Hes a good player, but without a fit to discuss we are wandering off topic.
:3
So , please read my previous post. IF Precision enhancers are NOT working for me, what should i use? : |
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
|
AfroSunshineY Consequence
R 0 N 1 N
295
|
Posted - 2014.04.06 01:01:00 -
[36] - Quote
Gallente Scout gk.0 (been running gallente scout since chromosome)
Highs -2x Complex Precision Enhancer
Lows -2x Complex Range Extender -1x Complex Kinetc Catalyzer -1x Complex Cardiac Regulator
Light: Duvolle Specialist Shotgun Sidearm: Scrambler Pistol (with the changes to the ScP, this position is in flux - been trying lots of different sidearms to see what best complements the Shotty----and again, I've been using the shotty since well before uprising)
Grenade: Locus Grenade (basic)
Equipment: -Proto Cloak -R-9 Drop Uplink
Cost: ~120-30k
On the rare occasion I use proto, I go full on for scanning --- Again, I've been a scanner since before 1.8. I pick up all players within about 70 m of me. Because the scan radius is so much wider than most of my competiton and my precision at least decent, I pick up most suits. The only suits I don't pick up are dedicated dampened scouts ---- these guys get through my net, but that's when I simply have to stay aware and look for moving cloaked. There's no way to pick these guys up passively as a gk.0 so it just has to be awareness. It's a hard decision not to have a dampener on - I decided against it because when my cloak is active it is as if I have a complex dampener on -- the only people who pick me up are typically caldari full proto, full scanning tanked caldari scouts. But in every situation I've encountered one of these suits, I have picked them up before they've picked me up. The cloak rewards patience - so if I pick up prey on my radar, I hide, find the right time to cloak, then wait for the perfect opportunity to make my approach. Mainly used for defending a point against disorganized enemies (you'll get stomped by an organized group) or approaching snipers/av etc.... |
Ivy Zalinto
Bobbit's Hangmen
365
|
Posted - 2014.04.06 01:02:00 -
[37] - Quote
Scout since Chromosome Valor g-1 bpo Breach shotgun (Basic level) Complex profile dampener x2 Complex kincat Advanced precision enhancer Basic cloak
(Cheap fit made for hunting other scouts with a bit more bite against other suits. All modules listed and scout level are at 5. )
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Sidearms are terribly underestimated.
|
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
1147
|
Posted - 2014.04.06 01:04:00 -
[38] - Quote
KING CHECKMATE wrote:People use scouts pretty different i see....
SO , WHAT options do i have if i dont want to use Shield extenders NOR damage mods on my Gk.0?
I mean ... Im f***d?
Wouldnt 2 Cx Precision enhancers do me any good?
Should i just use the Cal Scout then? D:
Ty everyone for the posts, its really fun to see all the different scouts people use....
The first high slot alternative that comes to mind are Myofibril Stimulants.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
|
Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4446
|
Posted - 2014.04.06 01:05:00 -
[39] - Quote
So are my fits any good, or are they invalid simply because they're on an Amarr scout?
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
|
Ivy Zalinto
Bobbit's Hangmen
365
|
Posted - 2014.04.06 01:06:00 -
[40] - Quote
Spademan wrote:KING CHECKMATE wrote:People use scouts pretty different i see....
SO , WHAT options do i have if i dont want to use Shield extenders NOR damage mods on my Gk.0?
I mean ... Im f***d?
Wouldnt 2 Cx Precision enhancers do me any good?
Should i just use the Cal Scout then? D:
Ty everyone for the posts, its really fun to see all the different scouts people use.... The first high slot alternative that comes to mind are Myofibril Stimulants. Problem with myofibril is that you need stamina to get out of dodge a lot of the time. And melee uses stamina. Thats the problems i have with it anyway...
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Sidearms are terribly underestimated.
|
|
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4859
|
Posted - 2014.04.06 01:12:00 -
[41] - Quote
Aisha Ctarl wrote:So are my fits any good, or are they invalid simply because they're on an Amarr scout?
Its not invalid. Its just the Amarr scout is the best fitted for what we like to call LIGHT ASSAULT. It doesnt have speed, nor a bonus to speed. It doesnt have any E-war advatages over other Scouts, nor a bonus to enhance them. It doesnt have a hacking , not melee ,nor CQ bonus. It has a rather Large hitbox IMO for a scout. So: No EWAR, no SPEED,no CQ nor melee....
What it does have, is a LOT of stamina and more HP,thing that works better for FLANKING ASSAULT. I havnt given an opinion on your fit since: 1- I dont really know anything about fitting an amarr scout,as IMO, its not a a scout. 2-I dont know what the objective is with this scout. I know the Minnie, is melee fighter (with 120 melee damage) , Nove knifer and hacking speed. GAl is dampening and range. Cal is pure Radar. But i dont know what to enhance in a amarr scout...
I really dont know anything about Amarr scouts, but if it was me, i would just treat it as a skinny amarr assault with cloak...
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
|
Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4448
|
Posted - 2014.04.06 01:19:00 -
[42] - Quote
KING CHECKMATE wrote:Aisha Ctarl wrote:So are my fits any good, or are they invalid simply because they're on an Amarr scout? Its not invalid. Its just the Amarr scout is the best fitted for what we like to call LIGHT ASSAULT. It doesnt have speed, nor a bonus to speed. It doesnt have any E-war advatages over other Scouts, nor a bonus to enhance them. It doesnt have a hacking , not melee ,nor CQ bonus. It has a rather Large hitbox IMO for a scout. So: No EWAR, no SPEED,no CQ nor melee....What it does have, is a LOT of stamina and more HP,thing that works better for FLANKING ASSAULT. I havnt given an opinion on your fit since: 1- I dont really know anything about fitting an amarr scout,as IMO, its not a a scout. 2-I dont know what the objective is with this scout. I know the Minnie, is melee fighter (with 120 melee damage) , Nove knifer and hacking speed. GAl is dampening and range. Cal is pure Radar. But i dont know what to enhance in a amarr scout...
I really dont know anything about Amarr scouts, but if it was me, i would just treat it as a skinny amarr assault with cloak...
Yet when I point this out and make a thread stating the Amarr Scout is UP and generally sucks ass, everyone tells me to shut up and deal with it and it isn't UP.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
|
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4859
|
Posted - 2014.04.06 01:43:00 -
[43] - Quote
Aisha Ctarl wrote:KING CHECKMATE wrote:Aisha Ctarl wrote:So are my fits any good, or are they invalid simply because they're on an Amarr scout? Its not invalid. Its just the Amarr scout is the best fitted for what we like to call LIGHT ASSAULT. It doesnt have speed, nor a bonus to speed. It doesnt have any E-war advatages over other Scouts, nor a bonus to enhance them. It doesnt have a hacking , not melee ,nor CQ bonus. It has a rather Large hitbox IMO for a scout. So: No EWAR, no SPEED,no CQ nor melee....What it does have, is a LOT of stamina and more HP,thing that works better for FLANKING ASSAULT. I havnt given an opinion on your fit since: 1- I dont really know anything about fitting an amarr scout,as IMO, its not a a scout. 2-I dont know what the objective is with this scout. I know the Minnie, is melee fighter (with 120 melee damage) , Nove knifer and hacking speed. GAl is dampening and range. Cal is pure Radar. But i dont know what to enhance in a amarr scout...
I really dont know anything about Amarr scouts, but if it was me, i would just treat it as a skinny amarr assault with cloak... Yet when I point this out and make a thread stating the Amarr Scout is UP and generally sucks ass, everyone tells me to shut up and deal with it and it isn't UP.
And yet, i predicted this would happen BEFORE 1.8...
:\
Its not like the Amarr scout is BAD, but it is UP compared to other scouts since in needs to heavily invest in modules equipped to achieve a regular performance in Scout oriented features(E-war,Melee + CQ,hacking or Speed) AND it lacks the other traits that med frames have for an Assault oriented suit....
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
|
Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
122
|
Posted - 2014.04.06 02:06:00 -
[44] - Quote
KING CHECKMATE wrote:Aisha Ctarl wrote:KING CHECKMATE wrote:Aisha Ctarl wrote:So are my fits any good, or are they invalid simply because they're on an Amarr scout? Its not invalid. Its just the Amarr scout is the best fitted for what we like to call LIGHT ASSAULT. It doesnt have speed, nor a bonus to speed. It doesnt have any E-war advatages over other Scouts, nor a bonus to enhance them. It doesnt have a hacking , not melee ,nor CQ bonus. It has a rather Large hitbox IMO for a scout. So: No EWAR, no SPEED,no CQ nor melee....What it does have, is a LOT of stamina and more HP,thing that works better for FLANKING ASSAULT. I havnt given an opinion on your fit since: 1- I dont really know anything about fitting an amarr scout,as IMO, its not a a scout. 2-I dont know what the objective is with this scout. I know the Minnie, is melee fighter (with 120 melee damage) , Nove knifer and hacking speed. GAl is dampening and range. Cal is pure Radar. But i dont know what to enhance in a amarr scout...
I really dont know anything about Amarr scouts, but if it was me, i would just treat it as a skinny amarr assault with cloak... Yet when I point this out and make a thread stating the Amarr Scout is UP and generally sucks ass, everyone tells me to shut up and deal with it and it isn't UP. And yet, i predicted this would happen BEFORE 1.8...:\ Its not like the Amarr scout is BAD, but it is UP compared to other scouts since in needs to heavily invest in modules equipped to achieve a regular performance in Scout oriented features(E-war,Melee + CQ,hacking or Speed) AND it lacks the other traits that med frames have for an Assault oriented suit....
Amarr Scouts look like birds. They should jump higher to make use of those stamina bonuses. |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4859
|
Posted - 2014.04.06 02:19:00 -
[45] - Quote
Stupid Blueberry wrote:KING CHECKMATE wrote:Aisha Ctarl wrote:KING CHECKMATE wrote:Aisha Ctarl wrote:So are my fits any good, or are they invalid simply because they're on an Amarr scout? Its not invalid. Its just the Amarr scout is the best fitted for what we like to call LIGHT ASSAULT. It doesnt have speed, nor a bonus to speed. It doesnt have any E-war advatages over other Scouts, nor a bonus to enhance them. It doesnt have a hacking , not melee ,nor CQ bonus. It has a rather Large hitbox IMO for a scout. So: No EWAR, no SPEED,no CQ nor melee....What it does have, is a LOT of stamina and more HP,thing that works better for FLANKING ASSAULT. I havnt given an opinion on your fit since: 1- I dont really know anything about fitting an amarr scout,as IMO, its not a a scout. 2-I dont know what the objective is with this scout. I know the Minnie, is melee fighter (with 120 melee damage) , Nove knifer and hacking speed. GAl is dampening and range. Cal is pure Radar. But i dont know what to enhance in a amarr scout...
I really dont know anything about Amarr scouts, but if it was me, i would just treat it as a skinny amarr assault with cloak... Yet when I point this out and make a thread stating the Amarr Scout is UP and generally sucks ass, everyone tells me to shut up and deal with it and it isn't UP. And yet, i predicted this would happen BEFORE 1.8...:\ Its not like the Amarr scout is BAD, but it is UP compared to other scouts since in needs to heavily invest in modules equipped to achieve a regular performance in Scout oriented features(E-war,Melee + CQ,hacking or Speed) AND it lacks the other traits that med frames have for an Assault oriented suit.... Amarr Scouts look like birds. They should jump higher to make use of those stamina bonuses.
7% per level Jump height WAS proposed pre 1.8 by some people AND myself to go NEXT to the 5% current stamina bonus... But got no luck with CCP...
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
|
Mejt0
Made in Poland... E-R-A
144
|
Posted - 2014.04.06 02:37:00 -
[46] - Quote
First to OP : with gk.0 ,if you have space, this goes that - with 2compx enchancers you will pick scouts (dampened mediums are meh,and lol no)that uses only 1damp or only cloak. So i suggest you to use only 1 enchancer, or if you want to try be like hunter, eqiup 2.
From me.
Ck.0 :
highs: 2compx extender and enchancers (3 for true ewar) lows: enchanced damp and compx range amp Proto CR/ScR+adv Magsec/ScP eq: adv cloak+ (player choice) i use links, rep, RE. |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4860
|
Posted - 2014.04.06 02:42:00 -
[47] - Quote
Mejt0 wrote:First to OP : with gk.0 ,if you have space, this goes that - with 2compx enchancers you will pick scouts (dampened mediums are meh,and lol no)that uses only 1damp or only cloak. So i suggest you to use only 1 enchancer, or if you want to try be like hunter, eqiup 2.
From me.
Ck.0 :
highs: 2compx extender and enchancers (3 for true ewar) lows: enchanced damp and compx range amp Proto CR/ScR+adv Magsec/ScP eq: adv cloak+ (player choice) i use links, rep, RE.
If i played CAl, i would use it EXACTLY like you. But with double SMG's that is....
+1
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |