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Maleficia Gabrielle
Kittens and Co Sonic Kitties Preservation Society
0
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Posted - 2014.04.04 17:16:00 -
[1] - Quote
i started dust three days ago and have very nearly dumped it a few times already
I may get abuse for this and will probably be repeating what others have said before but.. well.. whats the point of playing a game when i am being killed all the time by people with far better skills and gear..
you dont want new players to get frustrated and stop playing? i don't want to stop playing as i like the EVE related elements.. but it's just pointless.. spawn die spawn die spawn die why bother?
why should i persevere at getting killed constantly by players who i'm never gonna be able to match or compete against..
for example.. day 2 of playing.. i spawn in a Dominance fight with my newbie armour and newbie fitting and newbie gun, and the first thing i run in to is some guy with a rail gun fitted tank... a tank ffs...
how is anyone ever supposed to be able to play and learn and find out whats good for them if they start playing and are constantly slaughtered by players with far more power and experience...
to put it into some context... you wouldn't expect a two-day old EVE newbie player in rookie ship with rookie fitting to go up against a much older one in a fully tanked LVL 5 capable BS would you? so why is it ok for it to happen to Dust players
ypu wouldn't expect that same EVE newbie Pod-Jockey to head straight into null space and expect them to survive and learn to play and enjoy the whole game, so why do it to the Mud-Humpers?
i know that Dust ihasn't got the population really to cope with it but can't there be some sorta "bracketing" thing put in so that players will only be in matches with players who are + or - 20K SP of them? it may make it a bit more even for newer players
apply it only in the Public games, the ones that people just drop in to play... leave corp and FW games alone, you join them knowing it's gonna be hard anyway....
the Ambush match types are totally pointless to me as i just get killed and cost the team clones so i try not to play them...
t i do like Dust and it is sorta fun to play.. i will admit that i get a certain amount of joy when i finally kill someone (usually by fluke or accident) but it's totally dampened by the fact that i get crushed the rest of the time...
i admit i'm not really a brilliant FPS-er (which doesn't help) but a friend who is a brilliant FPS-er tried this and has said exactly the same as me.
lol sorry, small moan over now
i'm off to die some more
*not giving up... YET*
Mud-Humping for the Kitties... and the cash
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Roofer Madness
Algintal Core Gallente Federation
900
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Posted - 2014.04.04 17:18:00 -
[2] - Quote
You're an immortal clone. Get used to it.
Do you wanna live forever?
I spent half my ISK on gambling, alcohol and wild women. The rest I wasted.
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Joseph Ridgeson
WarRavens League of Infamy
1012
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Posted - 2014.04.04 17:26:00 -
[3] - Quote
Every game has a trial by fire when it comes to multiplayer competition. League of Legends was a nightmare trying to learn to play. PvP in WoW was really tough learning how to use my skills against different opponents in different situations. Playing Modern Warfare 2 for the first time was just a conga line of buses driving over my face one by one. DUST is the same. I can say it does get better; it just takes time and patience.
I assume by now someone has already replied with HTFU * but I don't think that is the best way to look at it. The better way to look at it is once you get to a certain amount of skills, both SP and 'game-sense' wise, you are going to be able to do just fine. Learning how to adapt to a situation and pull every ounce of an advantage out of it will help you significantly. To go all After School Special on you: "it gets better."
DUST does need some kind of training mode. Even just walking around an area shooting installations that have 200 HP and are not resistant to infantry weapons would be better than nothing. Remember when EVE first came out and there was NO introduction, just you floating in an Ibis wondering what the hell to do? EVE got better at New Player Experience (NPE) and I truly believe DUST will too.
Hang in there mate. Try to get into a good corporation, DUST University is a great starter, and join up in a squad. Get a microphone, make some friends, and (if you are of age of course) have a beer while laughing at the rag doll you just saw.
Edit: I was wrong! ^_^
"People that quote themselves in signatures confuse me." -Joseph Ridgeson
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Luk Manag
of Terror TRE GAFFEL
371
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Posted - 2014.04.04 17:30:00 -
[4] - Quote
Every time I notice the targeting intel say MLT, I say out loud, "Sorry n00b, I appreciate your sacrifice." The risk of running into a proto fit means I have to bring my best fits, because there are usually several 10 mil SP or higher guys on each side... so there are a lot of tragic casualties in the resulting crossfire.
There will be bullets. ACR+SMG
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Tectonic Fusion
1389
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Posted - 2014.04.04 17:30:00 -
[5] - Quote
Here's some tips: Run away from blaster tanks, people wearing black suits, and dropships. Also try to spawn in uplinks where the battle isn't going on unless you have a squad that's rushing the objective and you want to help them.
Solo Player
Squad status: Locked
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Maleficia Gabrielle
Kittens and Co Sonic Kitties Preservation Society
0
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Posted - 2014.04.04 17:52:00 -
[6] - Quote
Joseph Ridgeson wrote:Every game has a trial by fire when it comes to multiplayer competition. League of Legends was a nightmare trying to learn to play. PvP in WoW was really tough learning how to use my skills against different opponents in different situations. Playing Modern Warfare 2 for the first time was just a conga line of buses driving over my face one by one. DUST is the same. I can say it does get better; it just takes time and patience.
I assume by now someone has already replied with HTFU * but I don't think that is the best way to look at it. The better way to look at it is once you get to a certain amount of skills, both SP and 'game-sense' wise, you are going to be able to do just fine. Learning how to adapt to a situation and pull every ounce of an advantage out of it will help you significantly. To go all After School Special on you: "it gets better."
DUST does need some kind of training mode. Even just walking around an area shooting installations that have 200 HP and are not resistant to infantry weapons would be better than nothing. Remember when EVE first came out and there was NO introduction, just you floating in an Ibis wondering what the hell to do? EVE got better at New Player Experience (NPE) and I truly believe DUST will too.
Hang in there mate. Try to get into a good corporation, DUST University is a great starter, and join up in a squad. Get a microphone, make some friends, and (if you are of age of course) have a beer while laughing at the rag doll you just saw.
Edit: I was wrong! ^_^
the training mode would be good, coz your dumped in and have no idea what any of it does,
also, have i missed something or is there some kind of proper tutorial type thing somewhere? as my "sister" (me) is a Pod-jockey i understand the skill books and weapon differences and how to fit out a suit.. but is there anything to explain at least some of it to properly new players who have never touched or heard of the EVE universe? it's way too much..
i know it should get better in time, i joined EVE in 2007 and have seen a marked improvement in the rookie entry tutorials and help, so hopefully Dust will follow..
Mud-Humping for the Kitties... and the cash
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Free Beers
Imperfects Negative-Feedback
2201
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Posted - 2014.04.04 17:55:00 -
[7] - Quote
The New Player Experience in dust is terrible. I've played dust 2 years now and it only gets worse. CCP really hates new players because they continue to let certain arrogant and terrible devs let their personal preference dictate their design.
In before CCP Propaganda tells us its different this time
Every mercs life ends the same way. It is only the details of how he lived and died that distinguishes one from another
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Zahle Undt
Bullet Cluster Lokun Listamenn
1228
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Posted - 2014.04.04 17:56:00 -
[8] - Quote
Find a corp to help you out. Dust University is the big training corp so look them up I guess. My only other advice would be to keep your original clone with passive SP activated, go play a good game, come back in a year and see if this turd is worth playing yet.
Most tankers are like sand people. They frighten easily, but will quickly return...and in greater numbers.
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Maleficia Gabrielle
Kittens and Co Sonic Kitties Preservation Society
0
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Posted - 2014.04.04 17:57:00 -
[9] - Quote
Tectonic Fusion wrote:Here's some tips: Run away from blaster tanks, people wearing black suits, and dropships. Also try to spawn in uplinks where the battle isn't going on unless you have a squad that's rushing the objective and you want to help them.
lol thank you :) although i had already worked out the tank one
are the coloured suits the prototype or higher tier gear? why a black suit in particular?
Mud-Humping for the Kitties... and the cash
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Joseph Ridgeson
WarRavens League of Infamy
1013
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Posted - 2014.04.04 17:58:00 -
[10] - Quote
Maleficia Gabrielle wrote: the training mode would be good, coz your dumped in and have no idea what any of it does,
also, have i missed something or is there some kind of proper tutorial type thing somewhere? as my "sister" (me) is a Pod-jockey i understand the skill books and weapon differences and how to fit out a suit.. but is there anything to explain at least some of it to properly new players who have never touched or heard of the EVE universe? it's way too much..
i know it should get better in time, i joined EVE in 2007 and have seen a marked improvement in the rookie entry tutorials and help, so hopefully Dust will follow..
It is absolutely atrocious for new players that have NO idea what EVE is. You can get that impression from the reviews that came out around the time DUST launched. There is a lot of "what the hell do I do?" that just playing the game for 5 hours doesn't help. No other FPS locks so, so much of the game away from new players and tell them nothing. I got off easy because I have played a lot of EVE and I got in shortly after the open beta started so the SP gap was maybe 2 or 3 million. I could only imagine how confused a new player would be with the "Huh? Skills? Wait, why can I use Militia but not a Basic? How do I make more suits? Why does this thing with a yellow border never run out and why can't I remove it?"
A nightmare. It needs to be remedied.
"People that quote themselves in signatures confuse me." -Joseph Ridgeson
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Cyzad4
Blackfish Corp.
248
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Posted - 2014.04.04 17:58:00 -
[11] - Quote
Most of what you said has been brought up time after time by community members, NPE is terrible. Best bet is find a corp willing to train you up some.
Welcome to you're "DOOM"
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Nothing Certain
Bioshock Rejects
419
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Posted - 2014.04.04 18:10:00 -
[12] - Quote
I don't know what to tell you, sorry? What you are complaining about is just the truth. You might get advice about squad ding up and how to make the best fit with the SP you have, I'll try and help you with that if you want, but the truth is you are going to get slaughtered. The best advice I have for you is to "Let It Go", it is no reflection on your skill or intelligence at this point, so don't worry about dying and just learn the maps, get some SP, figure out what you'd like to do and enjoy being grist for the mill. It helps if you plot your revenge on the bastards killing you.
Because, that's why.
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Gotmy Tightpantson
S.e.V.e.N. General Tso's Alliance
23
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Posted - 2014.04.04 18:10:00 -
[13] - Quote
Best I can say as a relative noob to Dust and total noob to FPS is....stick with it. Know this one thing....you are GOING TO DIE A LOT!!!!! But remember, you get paid isk and skill points win or lose. Take your loses and skill up. I started out sniping then gradually worked my way into a ground game. Im only up to about 5 mil skill points but I am finally starting to see some improvements in my game. Still get pub-stomped tons. I dont imagine that will change but, its getting to the point that more often than not I feel like at least contributed to the team heh.
Yes they need to figure out a way to separate noobs from the pub stompers so that the noobs will stick around. They need this in a bad way. But until then...you just either have to like the game enough to stick it out and stick with it or...you wont. Sucks for player retention because most wont. They will just uninstall. Hopefully other noobs that like the game will look for the forums as there is great help to be found in the rookie training grounds. Anyway....stick with it! It gets better.
Are you drinking my saki kimosabe?!
http://youtu.be/Nv7Ts4v5_Bs
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Tectonic Fusion
1393
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Posted - 2014.04.04 18:12:00 -
[14] - Quote
Maleficia Gabrielle wrote:Tectonic Fusion wrote:Here's some tips: Run away from blaster tanks, people wearing black suits, and dropships. Also try to spawn in uplinks where the battle isn't going on unless you have a squad that's rushing the objective and you want to help them. lol thank you :) although i had already worked out the tank one are the coloured suits the prototype or higher tier gear? why a black suit in particular? Black suits = prototype gear = the best gear you can get. You can't take on those players with militia gear, and they will probably be in an organized squad.
Solo Player
Squad status: Locked
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Garrett Blacknova
Codex Troopers
4880
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Posted - 2014.04.04 18:24:00 -
[15] - Quote
Maleficia Gabrielle wrote:how is anyone ever supposed to be able to play and learn and find out whats good for them if they start playing and are constantly slaughtered by players with far more power and experience... Post a thread kind of like this one. Your cry for help won't fall on deaf ears, although many of us are jaded and bitter, and won't realise that what looks like a complaint-filled whiny rant is actually your best effort and remaining polite enough about the situation to ask for help.
What you need is a corp, or a few friends - preferably including someone with experience if possible. DUST doesn't support lone-wolf players until you've got a good grounding of both practical in-game skill and a buffer of skill points to back it up. When you're running as part of a squad, or at least sticking with a squad who are working together, you'll be able to support teammates and receive support from them in kind. This will mean you're more likely to get kills and assists, and earn WP from them, while also reducing the risk of dying. Obviously, both of these things are good.
Quote:to put it into some context... you wouldn't expect a two-day old EVE newbie player in rookie ship with rookie fitting to go up against a much older one in a fully tanked LVL 5 capable BS would you? so why is it ok for it to happen to Dust players Except that 2 day newbies in EVE Online frequently DO find themselves running into high-tier ships and getting ripped apart. They also find themselves getting scammed in various ways and losing lots of ISK, resources, etc. to people who they trusted to help. Thinking of which, I'm running a scam promotion where I'll double any amount of ISK you send me over 2 million. If it's between 1 and 2 million, I'll send you back 1.5 times the amount instead.
Quote:ypu wouldn't expect that same EVE newbie Pod-Jockey to head straight into null space and expect them to survive and learn to play and enjoy the whole game, so why do it to the Mud-Humpers? There's an academy for that. Yes, the new player experience needs work - the Academy in particular - but keep in mind, DUST has been out for a lot less time than EVE has, it's still very much a work in progress, "release" label or not.
Quote: i know that Dust ihasn't got the population really to cope with it but can't there be some sorta "bracketing" thing put in so that players will only be in matches with players who are + or - 20K SP of them? it may make it a bit more even for newer players This is called matchmaking, and while a good idea and something DUST could do with, it's not always that easy.
Quote:*not giving up... YET* GOOD. Keep at it. The game isn't welcoming to newcomers, but it changes and grows regularly, and at worst, you can abandon it for a few months, build up a backlog of passive SP, and come back to stack a few core skills and play with new upgrades and toys in the next build. Or the one after. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
2011
|
Posted - 2014.04.04 18:38:00 -
[16] - Quote
"you wouldn't expect a two-day old EVE newbie player in rookie ship with rookie fitting to go up against a much older one in a fully tanked LVL 5 capable BS would you"
Happens all the time in Eve, it's just that the newbie isn't alone and he has an important role to fill in disabling the battleship's warp drive. Today's noobships are tomorrow's hero tacklers. Today's hero tacklers are tomorrow's cruisers, etc etc up until capital ships. The trouble in Dust is there are few roles a newbie can fulfill almost as effectively as a veteran. Mostly around logi work, in particular rep tools, injectors and uplinks. A real logistics suit is better, but as a noob you're probably best off following a squad and giving support as best you can. It'll teach you how and where to move, what to run from etc. Eventually you'll start dying less. |
The Headless Horseman
Paladin Survey Force Amarr Empire
146
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Posted - 2014.04.04 18:43:00 -
[17] - Quote
Maleficia Gabrielle wrote:Tectonic Fusion wrote:Here's some tips: Run away from blaster tanks, people wearing black suits, and dropships. Also try to spawn in uplinks where the battle isn't going on unless you have a squad that's rushing the objective and you want to help them. lol thank you :) although i had already worked out the tank one are the coloured suits the prototype or higher tier gear? why a black suit in particular? you have a couple options. I tell a lot of new players to stick to sniping for the first month or two. Not only will this keep you from dying so much, but it will give you time to get adjusted to how things work. Another option is to just run people over (lav)! Did this for three months when I first started.
Signed, Sealed, Delivered
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Dauth Jenkins
Ultramarine Corp
407
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Posted - 2014.04.04 18:45:00 -
[18] - Quote
Maleficia Gabrielle wrote:i started dust three days ago and have very nearly dumped it a few times already I may get abuse for this and will probably be repeating what others have said before but.. well.. whats the point of playing a game when i am being killed all the time by people with far better skills and gear.. you dont want new players to get frustrated and stop playing? i don't want to stop playing as i like the EVE related elements.. but it's just pointless.. spawn die spawn die spawn die why bother? why should i persevere at getting killed constantly by players who i'm never gonna be able to match or compete against.. for example.. day 2 of playing.. i spawn in a Dominance fight with my newbie armour and newbie fitting and newbie gun, and the first thing i run in to is some guy with a rail gun fitted tank... a tank ffs... how is anyone ever supposed to be able to play and learn and find out whats good for them if they start playing and are constantly slaughtered by players with far more power and experience... to put it into some context... you wouldn't expect a two-day old EVE newbie player in rookie ship with rookie fitting to go up against a much older one in a fully tanked LVL 5 capable BS would you? so why is it ok for it to happen to Dust players ypu wouldn't expect that same EVE newbie Pod-Jockey to head straight into null space and expect them to survive and learn to play and enjoy the whole game, so why do it to the Mud-Humpers? i know that Dust ihasn't got the population really to cope with it but can't there be some sorta "bracketing" thing put in so that players will only be in matches with players who are + or - 20K SP of them? it may make it a bit more even for newer players apply it only in the Public games, the ones that people just drop in to play... leave corp and FW games alone, you join them knowing it's gonna be hard anyway.... the Ambush match types are totally pointless to me as i just get killed and cost the team clones so i try not to play them... t i do like Dust and it is sorta fun to play.. i will admit that i get a certain amount of joy when i finally kill someone (usually by fluke or accident) but it's totally dampened by the fact that i get crushed the rest of the time... i admit i'm not really a brilliant FPS-er (which doesn't help) but a friend who is a brilliant FPS-er tried this and has said exactly the same as me. lol sorry, small moan over now i'm off to die some more *not giving up... YET*
The only advice I can give is to join a Corp. Ultramarines is a good place to apply.
-Sincerely
--The Dual Swarm Commando
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Darken-Sol
BIG BAD W0LVES Canis Eliminatus Operatives
1168
|
Posted - 2014.04.04 18:50:00 -
[19] - Quote
Free Beers wrote:The New Player Experience in dust is terrible. I've played dust 2 years now and it only gets worse. CCP really hates new players because they continue to let certain arrogant and terrible devs let their personal preference dictate their design.
In before CCP Propaganda tells us its different this time
Even putting blue tags on stuff is really stressing their workload. They are terribly busy doing...well ....not fixing anything. I wonder what they are doing.
Crush them
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Erobthedude
0uter.Heaven Academy
36
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Posted - 2014.04.04 19:01:00 -
[20] - Quote
In the beginning, if you spend your Skill Points (SP), spend them in the Dropsuit Upgrades skill tree first. You want to upgrade your armor and shield, and your CPU and PG before you commit to a role. Create alternate characters to try out different suits and weapons, you can always delete them and use the character slots as many times as you want. In the meantime, practice strategy and tactics with squads. Retreating and using cover are good tactics in this game. There is no use continuously firing at the enemy who is wielding a proto rail rifle on a tanked dropsuit. Stick with the group! You will get f*cked running out in the open alone. This game is a lot of fun if you're willing to development the skills to contribute to a squad.
"Dear Lord, without you we are butt dust."
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Aaroniero d'Lioncourt
473
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Posted - 2014.04.04 19:04:00 -
[21] - Quote
Darken-Sol wrote:Free Beers wrote:The New Player Experience in dust is terrible. I've played dust 2 years now and it only gets worse. CCP really hates new players because they continue to let certain arrogant and terrible devs let their personal preference dictate their design.
In before CCP Propaganda tells us its different this time Even putting blue tags on stuff is really stressing their workload. They are terribly busy doing...well ....not fixing anything. I wonder what they are doing.
Bludging at work.. playing other games.. writing down bullsh*t to tell people at fanfest. work on Dust when the deadline for new content is within a week or less.
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Ander Thedas
Subdreddit Test Alliance Please Ignore
408
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Posted - 2014.04.04 19:08:00 -
[22] - Quote
Squadding up is the thing to do! If you need someone to squad with lemme know and I'll help show you the ropes.
FW lvl10 reward
Mobile Redlines
Default FWRace
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Dauth Jenkins
Ultramarine Corp
410
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Posted - 2014.04.04 19:12:00 -
[23] - Quote
Ander Thedas wrote:Squadding up is the thing to do! If you need someone to squad with lemme know and I'll help show you the ropes.
Yep, the general consensus (excluding all the QQ) Is to join a Corp. This game is 10 times as fun when you play with a squad of friends. Also, a Corp normally has at least a few people who live to help new players. Talk to them and they will help you greatly. Oh, and last of all, play this game for fun, not to win. Win if you can, but don't make that your goal, or you will get frustrated quickly.
-Sincerely
--The Dual Swarm Commando
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CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
268
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Posted - 2014.04.04 19:16:00 -
[24] - Quote
LOL you should have seen the first time i played this game and walked up behind a proto i thought he was a terminator or something cause he eat a whole clip from my AR then jumped 10 feet in the air and shot my face off. best thing to do is join a corporation so they can protect you till you get better suits and guns and they can help teach you about the game.
The clever combatant imposes his will on the enemy, but does not allow the enemy"s will to be imposed upon him. Sun Tzu
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A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
618
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Posted - 2014.04.04 20:10:00 -
[25] - Quote
Also check out the YouTube videos. CEOpyrex is a good you tuber as he explains things is his vids. He also does fitting guides I think. |
medomai grey
WarRavens League of Infamy
511
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Posted - 2014.04.04 20:12:00 -
[26] - Quote
Maleficia Gabrielle wrote:Too long to quote Your frustration is due to the imbalance between tiers. It was intended for higher tier to give a small edge over lower tier so that lower tier items were still competitive. This problem is further amplified in dropsuits.
If you keep playing, you'll find more imbalances such as armor>shield, it can take multiple players to counter just one player's toy, the ability to spam deployable equipment to overwhelm your foes instead of smart placement, the ability to get benefit from 2 overlapping triage nanohives, etc.
You have two options:
- Stop playing and wait for your passive SP to accumulate to a point worthy of playing.
- Keep playing and rough it out like the majority of the existing player base.
I've been told that people prefer fake smiles over the honest expressions of their fellow men. : )
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Leonid Tybalt
Inner.Hell
438
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Posted - 2014.04.04 20:27:00 -
[27] - Quote
Erobthedude wrote:In the beginning, if you spend your Skill Points (SP), spend them in the Dropsuit Upgrades skill tree first. You want t upgrade your armor and shield, and your CPU won'tPG before you commit to a role. Create alternate characters to try out different suits and weapons, you can always delete them and use the character slots as many times as you want. In the meantime, practice strategy and tactics with squads. Retreating and using cover are good tactics in this game. There is no use continuously firing at the enemy who is wielding a proto rail rifle on a tanked dropsuit. Stick with the group! You will get f*cked running out in the open alone. This game is a lot of fun if you're willing to development the skills to contribute to a squad.
No you don't.
What you want to do is find the most economic fit that you can earn the most warpoints with.
Warpoints = skillpoints and more isk. And if you don't wanna die of boredom through slowly grinding up core skills, you'll want to earn as much warpoints as fast as possible.
But you won't earn them by trying to act as a slayer (because almost everyone will be a more powerful slayer than you). What you want to do is getting into support equipment. Like reppers, nanite injectors, scanners etc.
Also, hacking earns you a good amount of warpoints. So spending some points into systems hacking would be a good idea.
Also you now have cloaks which help you even more with hacking since you can sneak almost unseen and keep watch of +ñn unguarded objective (I wish I had a cloak at the beginning of my Dust career)
So create a fit that you can afford to lose plenty of, but that maximizes your efficiency at some of the warpoint sources mentioned above, and start saving up skillpoints f+¦r improving your slayer skills.
Dealing with tanks can be done through spending skillpoints so you can at least use a militia tank with a railgun (Preferably a Sica with dual damage mods). If you're harassed by an enemy tank, spawn somewhere far away, call in your tank and try to catch the enemy tank off guard. Activate both damage mods right before you are about to start shooting, and learn to compensate your aim for when the target moves (if you try shooting at a tank going full speed from left to right you have to aim a little bit in front of your target to compensate for the projectile travel time).
Core skills are fine to train, but you need a good source of warpoints first, otherwise the sp grind will get more tedious than it has to be.
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One Eyed King
Land of the BIind
927
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Posted - 2014.04.04 20:29:00 -
[28] - Quote
Don't quit. Just take a long break.
Lots of people here have taken months long breaks, and when you come back there is a lot of SP for you to spend, and the game is slightly less broken then it was when you left.
Its a much better option than quitting.
Looking for the scout hangout?
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Mike Ox Bigger
Skill Shots
223
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Posted - 2014.04.04 20:41:00 -
[29] - Quote
Your first mistake is playing Domination as a noob. Most the good corps run mainly domination, so you're going against a lot of full squads and Domination is usually a camp fest with one team getting up high and shooting down on the other team. It's not a very friendly game mode.
Skirmish and the much improved Ambush are what you need to be playing. If you find yourself overwhelmed, pull out a sniper rifle and sit back in the cut somewhere. I hate giving that advice, because I hate snipers but seriously skill into your advanced suit as quick as possible and then go get the CR at the standard level it's the best gun out right now.
Play some FW and earn some LP. Once you have the ADV suit you can buy proto suits from the LP store and then slowly start working into filling it out with good modules.
I started an alt back in 1.7 just to see how long it would take me to be competitive. I started off just skilling into the equipment and guns I would use on my frontline suits. Then I ran nothing but FW until I unlocked my ADV suit. At that time I put all the LP I had into proto suits and then brought one of my modules up to proto level. I didn't waste any points foolishly and at the end of three weeks I had close to 2 mil sp, 200 LP proto suits, and was tearing it up in pubs.
Now I had an advantage of knowing what to skill into and knowing the maps but if you sit down and get some help from a vet in the beginning, you can make a strong character in less than a month. |
Emperor1349
Molon Labe. General Tso's Alliance
80
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Posted - 2014.04.04 21:34:00 -
[30] - Quote
Dust is a hard game to start out I commend you for not giving up. I have brought several good fps players to dust and they cried and quit and still give me hell for playing it. My baby merc just turned 1 so I had a good sized sp gap but not like it is these days. Just stick with it, good advice above (except sniping and lav roadkills, no gun game to be learned from that)
Good Luck! keep calm and blame the lag
If you have a poor gun game no proto suit can help you.
If you have a good gun game no proto suit is needed.
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2Berries
Ghosts of Dawn General Tso's Alliance
102
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Posted - 2014.04.04 21:38:00 -
[31] - Quote
It does get way better. Develop the core skills and stay out of the killbox. Snipe, counter snipe, drop support equip (uplinks, nanohives) and hunt those who do the same newb stuff you didyour first couple days. Haul ass to the enemy redline & watch what they do. The new blues will be recognizable.
These are your targets.
Find a corp. Ghosts of dawn are always looking for newbs. Spend a lot of time training them to be productive. Got some greats that started out spending entire matches shooting the mcc's with AR's |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
4827
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Posted - 2014.04.04 21:42:00 -
[32] - Quote
Maleficia Gabrielle wrote:i started dust three days ago and have very nearly dumped it a few times already I may get abuse for this and will probably be repeating what others have said before but.. well.. whats the point of playing a game when i am being killed all the time by people with far better skills and gear.. you dont want new players to get frustrated and stop playing? i don't want to stop playing as i like the EVE related elements.. but it's just pointless.. spawn die spawn die spawn die why bother? why should i persevere at getting killed constantly by players who i'm never gonna be able to match or compete against.. for example.. day 2 of playing.. i spawn in a Dominance fight with my newbie armour and newbie fitting and newbie gun, and the first thing i run in to is some guy with a rail gun fitted tank... a tank ffs... how is anyone ever supposed to be able to play and learn and find out whats good for them if they start playing and are constantly slaughtered by players with far more power and experience... to put it into some context... you wouldn't expect a two-day old EVE newbie player in rookie ship with rookie fitting to go up against a much older one in a fully tanked LVL 5 capable BS would you? so why is it ok for it to happen to Dust players ypu wouldn't expect that same EVE newbie Pod-Jockey to head straight into null space and expect them to survive and learn to play and enjoy the whole game, so why do it to the Mud-Humpers? i know that Dust ihasn't got the population really to cope with it but can't there be some sorta "bracketing" thing put in so that players will only be in matches with players who are + or - 20K SP of them? it may make it a bit more even for newer players apply it only in the Public games, the ones that people just drop in to play... leave corp and FW games alone, you join them knowing it's gonna be hard anyway.... the Ambush match types are totally pointless to me as i just get killed and cost the team clones so i try not to play them... t i do like Dust and it is sorta fun to play.. i will admit that i get a certain amount of joy when i finally kill someone (usually by fluke or accident) but it's totally dampened by the fact that i get crushed the rest of the time... i admit i'm not really a brilliant FPS-er (which doesn't help) but a friend who is a brilliant FPS-er tried this and has said exactly the same as me. lol sorry, small moan over now i'm off to die some more *not giving up... YET*
I'll give you a like +1
I'll say you ARE RIGHT, Dust514 learning curve is too harsh and the initial experience is too bad .
But remember : WE WERE ALL WHERE YOU ARE NOW AT ONE POINT.
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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CLONE117
True Pros Forever
750
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Posted - 2014.04.04 21:47:00 -
[33] - Quote
yes we all had it as a rough start. though the lowest my kdr ever was when i was starting with .87. now its like 2.3 something from using nothing but my mlt gear later upgraded to mlt suit with adv weapon. but thats my emergency fit..
in any case what needs to be done is to tone down the gear gaps which should make the new player experience better overall as an end result. and as a hoped for side effect of such a change will result in a nerf to proto stompers as well.. so gameplay gets better overall..
mlt vets are eternal. they shall be the bane to proto scrubs everywhere...
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Tectonic Fusion
1404
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Posted - 2014.04.04 22:36:00 -
[34] - Quote
KING CHECKMATE wrote:RANDOM BOLD LETTERS Of course...it's King.
Solo Player
Squad status: Locked
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alten hilt
DUST University Ivy League
157
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Posted - 2014.04.04 22:36:00 -
[35] - Quote
Definitely join a corporation (just not duna corp!). Dust University is an option, and we have several training threads in our private forums to help you understand how to play the game better. The downside is that our current active population is low (not many new players coming to Dust these days)
A repost of a topic I made in our private forums to help new players
alten hilt wrote:In DUST 514, your FPS skills work against you.
YouGÇÖre likely an experienced FPS shooter, youGÇÖve spent years playing FPS games, developing unconscious strategies, tactics and muscle memories. YouGÇÖve likely switched shooters several times, and after a little practice youGÇÖve been able to perform as well as you did in your last FPS. YouGÇÖve developed a set of FPS skills / FPS game instincts, and youGÇÖve likely come to view yourself as an experienced FPS shooter. HoweverGǪ
In DUST 514, many of the play-styles, tactics, and strategies you have developed will work against you.
It is very likely that every other FPS you have ever played has been built on the same premise: nothing except player skill (and a little luck) influences who wins. In reality, things like lag, hardware, cheats, game imbalance, exploits, etc influence who wins, but at the core, the FPS premise has always been a level playing field where player skill triumphs. ItGÇÖs the main reason why Kill/Death ratio is the metric used to track player performance and 1337 status.
DUST 514 does NOT play like any other FPS.
DUST 514 is different, at the very core of the gameplay is the idea that not all mercenaries are created equal. In DUST you can and should seek to obtain an unfair advantage against your opponent (in accordance with the EULA of course). In DUSTGÇöas in EVEGÇöplayer skill is not the only factor affecting who wins.
This is a huge departure from the traditional FPS mechanic. Your characterGÇÖs skill points (SP) and equipment play a very significant role in determining who wins a firefight. You will not be able to go head to head with every other player on the battlefield. But your FPS skill, instinct and mindset will tell you that you should.
In short, your set of FPS skills is based on a completely different paradigm from the one operating in DUST 514. Practically, this means that your FPS skills are going to get you into trouble. But itGÇÖs not a lost cause, you just need to refine and alter your FPS mindset.
This changes EVERYTHING!
Once you understand that your FPS experience is getting in the way of your success, you are on the road to improvement. The good news is that you wonGÇÖt need to throw out your FPS skills, they just need to be modified, and for the better. IGÇÖve found that the FPS skills IGÇÖve adopted for DUST have improved my game in other FPSGÇÖs. This is because DUST challenges you to play more strategically. Strategy is how you approach the battlefield, itGÇÖs the bigger picture. Tactics are what you do in the firefight, strategy is what you do to shape the fight to your advantage.
The DUST 514 mindset
So how can you play more strategically? The following are a list of strategic lessons that shape the way I fight.
Not every player can be beaten head-to-head.
Everyone can be beatenGǪin the right set of conditions
Never get tunnel vision, continually evaluate the battlefield, and force the enemy to play in conditions that favor you.
If the conditions are not favorable, hide with pride and seek out a more favorable set of circumstances.
Circumstances are fluid, but you canGÇÖt take advantage of them while you are waiting to respawn. If in a firefight you have to give up a kill in order to survive yourself, do it. ItGÇÖs better to stay in the fight.
If at first you donGÇÖt succeed, try something new. They enemy likely has control of the current circumstance, you need to try something different to alter the battlefield.
Work with a squad. One well-coordinated squad is often enough to turn the tide of battle for the entire team. Shoot, move, communicate.
FLANK, FLANK, FLANK! Getting the first shot is often the difference between winning and losing a firefight.
Specialization is king. Find a role, suit, and weapon you like, and stick with it. Your strategy will largely be determined by the weapon and suit you are using. It is very hard to get switch roles and also successfully switch the strategies each suit/weapon will need to succeed. Prototype gear helps compensate for this, but it can never fully eclipse the issue. Over time, you will be able to expand into different suits, weapons and roles. Also, DUST alters your rotational speed based on the size of your suit and amount of armor. Your aim will feel completely different for a shield-tanked scout and a brick-tanked sentinel.
Strategy is queen. Or in other words, character skill and equipment canGÇÖt beat player skill and strategy. A highly skilled player using a high SP, prototype-fitted character is something to be feared. But it is the player skill that is to be feared. I regularly go into the negative K/D using my 25m SP character equipped with prototype gear, while just as often go 17/2 or better with my 600k SP character using militia gear. The difference is the complacency that often develops when using prototype gear. |
Monkey MAC
Rough Riders..
2384
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Posted - 2014.04.04 22:46:00 -
[36] - Quote
I can't convince you stay if you don't want, however take it from me, the majority of people who are stomping you were probably in your position at some point. You have to be prepared to commit.
Also a few helpful tips.
1) Stay outa sight amd stick to cover 2) If it LOOKS safe, ITS NOT 3) Max out Dropsuit Upgrades first. 4) If there is a wolfpack on your side, do your best to stick with them, safety in numbers.
I know its tough, but believe me, couple months down the line you'll be level with most of us. By the time I finally skilled up, I was 5,000 deaths and a KDR of 0.4, now it 7,000 deaths and a KDR of 1.07, it is possible.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Joel II X
Dah Gods O Bacon
2135
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Posted - 2014.04.04 23:02:00 -
[37] - Quote
While I agree that being new totally sucks at the moment and that a matchmaking system should be able to match you with an approximate level of player's level, I may have since advice for you:
A) Leave for a while (always viable) B) Join a corp and get isk to unlock skills and items C) Try new tactics (run away from a fight you can't win and choose your targets behind cover) D) Do what you enjoy doing E) Use a mic on squads F) Use sidearms for now to get more SP in April due to the event (same thing goes for Commandos if you have them) G) Play Factional Warfare to unlock stuff early on without AUR H) If you're looking to spend real money on this game, buy boosters. Everything else isn't worth it, in my opinion). |
Scout Registry
Nos Nothi
1987
|
Posted - 2014.04.04 23:14:00 -
[38] - Quote
Gets better at 10M. Promise. |
IAmDuncanIdaho II
R 0 N 1 N
347
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Posted - 2014.04.04 23:22:00 -
[39] - Quote
Maleficia Gabrielle wrote:
why should i persevere at getting killed constantly by players who i'm never gonna be able to match or compete against..
Hey, I feel for you, I'm new to FPS games, been playing DUST for I guess a year now, since open beta, and it can be brutal. I still enjoy it, it's the only FPS I play, I am an average player I guess, and sometimes I get the hump with it and put it down for a bit.
You may also notice on Wednesdays, due to the skill point cap reset, that it's *much* harder. This is due to all the top players and squads etc getting online to cap out for the next week, as well as more proto-fits for the same reason. So if you're having a particularly bad day, it might be Wednesday ;-)
However, you will catch up, because there's a threshold at which you can't fit better gear, only choose from a wider variety. So there is absolutely a light at the end of the tunnel, it's just a long way is all.
Stick with it, and you'll figure stuff out gradually, faster with a corp / regular squad mates. As you figure it out, whilst earning skill points, you'll become more and more competitive. Be careful with your valuable skill points and think about where you want to put them.
As you've seen here, there are players willing to help and encourage on the forums too, and don't be put off by the amount of negativity either - coz Internets ;-)
There are plenty of helpful ppl here.
Maybe see you on the battlefield - keep at it, figure stuff out, have fun! :)
You must learn honor, or you deserve to learn nothing at all.
Rivvy Dinari - Swordmaster of Ginaz
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VonSpliff
TeamPlayers Negative-Feedback
124
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Posted - 2014.04.04 23:22:00 -
[40] - Quote
I bet it sucks, best advice. Find a squad
"It never got weird enough for me." Dr. T
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D3LTA ARM3GGIDDO
Sinq Laison Gendarmes Gallente Federation
57
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Posted - 2014.04.04 23:27:00 -
[41] - Quote
Red line sniping for like three months. Don't know what else to tell you. Starting as a sniper is a safe way to start in that you can get more kills than deaths. You will get a lot of heat for it but you won't die fifteen times in a match unless you are really horrible. Look me up in game and we can run in a squad together. I can help you as a starting sniper and drop some isk your way. |
Michael Cratar
Fenrir's Wolves
326
|
Posted - 2014.04.04 23:46:00 -
[42] - Quote
Maleficia Gabrielle wrote:i started dust three days ago and have very nearly dumped it a few times already I may get abuse for this and will probably be repeating what others have said before but.. well.. whats the point of playing a game when i am being killed all the time by people with far better skills and gear.. you dont want new players to get frustrated and stop playing? i don't want to stop playing as i like the EVE related elements.. but it's just pointless.. spawn die spawn die spawn die why bother? why should i persevere at getting killed constantly by players who i'm never gonna be able to match or compete against.. for example.. day 2 of playing.. i spawn in a Dominance fight with my newbie armour and newbie fitting and newbie gun, and the first thing i run in to is some guy with a rail gun fitted tank... a tank ffs... how is anyone ever supposed to be able to play and learn and find out whats good for them if they start playing and are constantly slaughtered by players with far more power and experience... to put it into some context... you wouldn't expect a two-day old EVE newbie player in rookie ship with rookie fitting to go up against a much older one in a fully tanked LVL 5 capable BS would you? so why is it ok for it to happen to Dust players ypu wouldn't expect that same EVE newbie Pod-Jockey to head straight into null space and expect them to survive and learn to play and enjoy the whole game, so why do it to the Mud-Humpers? i know that Dust ihasn't got the population really to cope with it but can't there be some sorta "bracketing" thing put in so that players will only be in matches with players who are + or - 20K SP of them? it may make it a bit more even for newer players apply it only in the Public games, the ones that people just drop in to play... leave corp and FW games alone, you join them knowing it's gonna be hard anyway.... the Ambush match types are totally pointless to me as i just get killed and cost the team clones so i try not to play them... t i do like Dust and it is sorta fun to play.. i will admit that i get a certain amount of joy when i finally kill someone (usually by fluke or accident) but it's totally dampened by the fact that i get crushed the rest of the time... i admit i'm not really a brilliant FPS-er (which doesn't help) but a friend who is a brilliant FPS-er tried this and has said exactly the same as me. lol sorry, small moan over now i'm off to die some more *not giving up... YET*
Quit while you are ahead. This game is not worth it.
The only people left are diehard fanboys and people with nothing better to do.
Like me.
I do not know love, only ( -í° -£-û -í°).
Closed Beta Vet
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Cinnamon267
126
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Posted - 2014.04.05 00:27:00 -
[43] - Quote
Understandable dude. New player experience in this game is beyond crap. CCP's "New Eden is a harsh place" philosophy has resulted in a game with 3500-4500 players. That's harsh. New Eden is bush league, in comparison.
You can get away with it in EVE because:
A - There is no other game like EVE. You can get away with a lot more. B - there is PVE. In EVE there are "carebears" who don't pvp and play the game fine.
You can't do that here. It's a slaughter feast right from the beginning. More so than in any other shooter. There isn't much CCP can do about it without adding a training/PVE mode. We know PVE is coming, just don't know when.
But, I feel your frustration. And it's CCP's fault. One they may never truly remedy. You can try and keep at it, I guess. See how it goes over the weekend. |
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